Social simulation game
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Social simulation games are a subgenre of
life simulation game Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation ...
that explore social interactions between multiple artificial lives. Some examples include '' The Sims'' and '' Animal Crossing'' series.


History


Influences and origins

When '' The Sims'' was released in 2000, it was referred to as "almost the only game of its kind". But there are several important precursors to ''The Sims'' and the social simulation genre. Firstly, the game's creator Will Wright acknowledged the influence of '' Little Computer People'', a Commodore 64 game from 1985. The games are similar, although ''The Sims'' is described as having a richer gameplay experience. Secondly, Will Wright also acknowledged the influence of dollhouses on ''The Sims'', which have generally also informed the gameplay of this genre. '' Animal Crossing'' was released in 2001 for the Nintendo 64 in
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the n ...
. While released towards the end of the life cycle of the Nintendo 64, it developed a following that led to it being ported to the Nintendo GameCube and released throughout the world. As the game's popularity has surged, this series has also been described as a social simulation game. '' Story of Seasons'', a series that began in 1996 and is often compared to ''Animal Crossing'', has also been described as a social simulation game. Its social simulation elements are derived from
dating sim Dating sims, or , are video game subgenre of simulation games with romantic elements. Dating sims are often dialog-heavy and focus on time management. The player must befriend and carefully build and maintain a relationship with one or more ...
s, a subgenre that dates back to the early 1980s, with games such as '' Tenshitachi no gogo'' in 1985 and '' Girl's Garden'' in 1984.AtariAge at CGE2010
Atari Age ''Atari Age'' was a magazine distributed to Atari Club members from 1982 until 1984. It was published by The Atari Club, Inc., a subsidiary of Atari, Inc. The magazine only covered Atari products and events, offering exclusive deals to its reade ...
Since the initial success of these games in the early 2000s, video game journalists have begun to refer to a group of similar games as belonging to the social simulation game genre.


Recent history

Several other social simulation games have emerged to capitalize on the success of ''The Sims''. This includes several sequels and expansion packs, as well as games like '' Singles: Flirt Up Your Life'' with heavy similarities.


Examples

*'' Little Computer People'' (1985)—by David Crane, published by Activision *'' Tenshitachi no Gogo'' (1985)—One of the earliest
dating sim Dating sims, or , are video game subgenre of simulation games with romantic elements. Dating sims are often dialog-heavy and focus on time management. The player must befriend and carefully build and maintain a relationship with one or more ...
s, released for the 16-bit NEC PC-9801 computer.Tenshi-Tachi no Gogo
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
*'' Alter Ego'' (1986)—a personality computer game by Activision *''The Money Game'' series (1988–1989) **''The Money Game'' (1988)—a Famicom life simulation about balance love with high finance **''
Wall Street Kid ''Wall Street Kid'' is a video game released by SOFEL for the NES. It was originally released in Japan as , which was the sequel to ''The Money Game''. The storylines of the two versions are different but the layout and the scheme of the office ...
'' (1989)—the Famicom sequel to ''The Money Game'' (''The Money Game II: Kabutochou no Kiseki'') *'' Jones in the Fast Lane'' (1990)—by Sierra Entertainment is one of the earliest life simulators. *'' My Life My Love: Boku no Yume: Watashi no Negai'' (1991)—a life simulation for the Japanese Famicom system *''Princess Maker'' series (1991–2007)—by
Gainax Gainax Co., Ltd. (stylized as GAINAX; ja, 株式会社ガイナックス, Hepburn: ) is a Japanese anime studio famous for productions such as '' Neon Genesis Evangelion'', '' Royal Space Force'', '' Gunbuster'', '' Nadia: The Secret of Blue Wa ...
**''
Princess Maker is a series of social simulation bishōjo games where the player must act as a parental figure and raise a young girl. The series was produced by the video game and anime production company Gainax. The first ''Princess Maker'', while popular en ...
'' (1991)—by
Gainax Gainax Co., Ltd. (stylized as GAINAX; ja, 株式会社ガイナックス, Hepburn: ) is a Japanese anime studio famous for productions such as '' Neon Genesis Evangelion'', '' Royal Space Force'', '' Gunbuster'', '' Nadia: The Secret of Blue Wa ...
, a raising sim which the player must raise an adoptive daughter until she reaches adulthood. The final result varies from a ruling queen, to an ordinary housewife, to even a prostitute if the player looks after her poorly. **''
Princess Maker 2 is a 1993 Japanese video game developed by the company Gainax. It is the second installment in the ''Princess Maker'' series of social simulation games where the player must act as a parental figure and raise a young girl. The player takes role ...
'' (1993) **''Princess Maker: Legend of Another World'' (1995) **''Princess Maker 3: Fairy Tales Come True'' (1997) **''Princess Maker 4'' (2006)—by GeneX **'' Princess Maker 5'' (2007) * ''
Tokimeki Memorial is a dating simulation series by Konami. It consists of six main games in addition to many spin-offs. The games are notable in the dating sim genre for being highly nonlinear. Their nickname amongst their fans is the contraction ''TokiMemo''. T ...
'' series (1994–2014)—6 main games and a large number of spin-offs *'' True Love'' (1995)—a Japanese
erotic Eroticism () is a quality that causes sexual feelings, as well as a philosophical contemplation concerning the aesthetics of sexual desire, sensuality, and romantic love. That quality may be found in any form of artwork, including painting, scu ...
dating sim and general life simulation game where the player must manage the player's daily activities, such as studying, exercise, and employment. *'' Persona'' series (1996–2020)—6 main games and several spin-offs, although the first 3 games do not emphasize this aspect very much. *'' Story of Seasons'' series (1996–2016)—by Marvelous Entertainment, farming simulator, role-playing game, and dating sim rolled into one. * ''
Shenmue is an action-adventure game series created, produced and directed by Yu Suzuki. '' Shenmue'' (1999) and ''Shenmue II'' (2001) were developed by Sega AM2 and published by Sega for Dreamcast. '' Shenmue III,'' developed by Suzuki's company ...
'' series (1999–2019) *'' The Sims'' series (2000–2014) **'' The Sims'' (2000)—by Will Wright, published by EA for the PC. **'' The Sims 2'' (2004). **'' The Sims 3'' (2009). **'' The Sims 4'' (2014). *'' Animal Crossing'' series (2001–2020)—a life simulator by Nintendo. It has also been dubbed as a "communication game" by the company as had Cubivore,
Doshin the Giant ''Doshin the Giant'' is a god simulation game developed by Param and published by Nintendo for the Nintendo 64 and GameCube. It was originally released in Japan on December 1, 1999, as a launch game disk for the 64DD peripheral for Nintendo 64 ...
and GiFTPiA. *'' Real Lives'' (2001)—an educational life simulator by Educational Simulations where the player is randomly "born" somewhere in the world and often must deal with third-world difficulties such as disease, malnutrition, and civil war. *''Singles'' series (2003–2005) **'' Singles: Flirt Up Your Life'' (2003) **'' Singles 2: Triple Trouble'' (2005) *''
Democracy Democracy (From grc, δημοκρατία, dēmokratía, ''dēmos'' 'people' and ''kratos'' 'rule') is a form of government in which the people have the authority to deliberate and decide legislation (" direct democracy"), or to choose g ...
'' (2005)—a government simulation game that was first developed by Positech Games, with a sequel released in December 2007 and a third game in 2013. *''
Eccky ''Eccky'' is an online game. Until 2009, it was an MSN-based social simulation game in which two people work together to create and raise a virtual baby. ''Eccky'' won the 2005 SpinAwards for Innovation and for Best Interactive Concept. In 2009, ...
'' (2005)—by Media Republic. *''
Façade A façade () (also written facade) is generally the front part or exterior of a building. It is a loan word from the French (), which means ' frontage' or ' face'. In architecture, the façade of a building is often the most important aspect ...
'' (2005)—An artificial-intelligence-based interactive story created by Michael Mateas and Andrew Stern. *''Nights'' series (2005–2008) **'' New York Nights: Success in the City'' (2005)—a social simulation created and designed by Gameloft released for mobile phones. **'' Miami Nights: Singles in the City'' (2006) **'' Tokyo City Nights'' (2008) *'' The Idolmaster'' series (2005–)—an idol raising sim by
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiun ...
. *'' Kudos'' (2006)—by Positech Games. There is a 2008 sequel ''Kudos 2''. *''
Virtual Villagers ''Virtual Villagers'' is a series of village simulator video games created and developed by Last Day of Work, an independent video game developer and publisher. Each game contains puzzles the player must complete to uncover the ethnic and cultural ...
'' series (2006–2010)—by ''
Last Day of Work Last Day of Work (LDW) is a video game developer specializing in casual games. The company developed real-time "Virtual Life" simulation games including Fish Tycoon, Plant Tycoon, Virtual Families and the Virtual Villagers series for platform ...
''. *''Tomodachi'' series (2009–2013)—by Nintendo **'' Tomodachi Collection'' (2009) **'' Tomodachi Life'' (2013) *'' Castaway Paradise'' (2014) * Stardew Valley (2016)


See also

*
Dating sim Dating sims, or , are video game subgenre of simulation games with romantic elements. Dating sims are often dialog-heavy and focus on time management. The player must befriend and carefully build and maintain a relationship with one or more ...
* List of simulation video games *
Simulated reality The simulation theory is the hypothesis that reality could be simulated—for example by quantum computer simulation—to a degree indistinguishable from "true" reality. It could contain conscious minds that may or may not know that they live i ...
*
Social simulation Social simulation is a research field that applies computational methods to study issues in the social sciences. The issues explored include problems in computational law, psychology, organizational behavior, sociology, political science, e ...


References

{{DEFAULTSORT:Social Simulation Game Video game genres