Self-modifying code
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In
computer science Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical discipli ...
, self-modifying code (SMC) is
code In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communicati ...
that alters its own instructions while it is executing – usually to reduce the instruction path length and improve
performance A performance is an act of staging or presenting a play, concert, or other form of entertainment. It is also defined as the action or process of carrying out or accomplishing an action, task, or function. Management science In the work place ...
or simply to reduce otherwise repetitively similar code, thus simplifying maintenance. The term is usually only applied to code where the self-modification is intentional, not in situations where code accidentally modifies itself due to an error such as a
buffer overflow In information security and programming, a buffer overflow, or buffer overrun, is an anomaly whereby a program, while writing data to a buffer, overruns the buffer's boundary and overwrites adjacent memory locations. Buffers are areas of memo ...
. Self-modifying code can involve overwriting existing instructions or generating new code at run time and transferring control to that code. Self-modification can be used as an alternative to the method of "flag setting" and conditional program branching, used primarily to reduce the number of times a condition needs to be tested. The method is frequently used for conditionally invoking test/debugging code without requiring additional
computational overhead In computer science, overhead is any combination of excess or indirect computation time, memory, bandwidth, or other resources that are required to perform a specific task. It is a special case of engineering overhead. Overhead can be a decidi ...
for every
input/output In computing, input/output (I/O, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system. Inputs are the signals ...
cycle. The modifications may be performed: * only during initialization – based on input
parameter A parameter (), generally, is any characteristic that can help in defining or classifying a particular system (meaning an event, project, object, situation, etc.). That is, a parameter is an element of a system that is useful, or critical, when ...
s (when the process is more commonly described as software '
configuration Configuration or configurations may refer to: Computing * Computer configuration or system configuration * Configuration file, a software file used to configure the initial settings for a computer program * Configurator, also known as choice bo ...
' and is somewhat analogous, in hardware terms, to setting jumpers for
printed circuit board A printed circuit board (PCB; also printed wiring board or PWB) is a medium used in electrical and electronic engineering to connect electronic components to one another in a controlled manner. It takes the form of a laminated sandwich str ...
s). Alteration of program entry pointers is an equivalent indirect method of self-modification, but requiring the co-existence of one or more alternative instruction paths, increasing the program size. * throughout execution ("on the fly") – based on particular program states that have been reached during the execution In either case, the modifications may be performed directly to the
machine code In computer programming, machine code is any low-level programming language, consisting of machine language instructions, which are used to control a computer's central processing unit (CPU). Each instruction causes the CPU to perform a ve ...
instructions themselves, by
overlaying Overlaying or overlying is the act of accidentally smothering a child to death by rolling over them in sleep. Alleged instances of overlaying were perceived to be one common way of covering up infanticide in Victorian England. Many wet nurses wer ...
new instructions over the existing ones (for example: altering a compare and branch to an unconditional branch or alternatively a ' NOP'). In the IBM System/360 architecture, and its successors up to
z/Architecture z/Architecture, initially and briefly called ESA Modal Extensions (ESAME), is IBM's 64-bit complex instruction set computer (CISC) instruction set architecture, implemented by its mainframe computers. IBM introduced its first z/Architect ...
, an EXECUTE (EX) instruction ''logically'' overlays the second byte of its target instruction with the low-order 8 bits of
register Register or registration may refer to: Arts entertainment, and media Music * Register (music), the relative "height" or range of a note, melody, part, instrument, etc. * ''Register'', a 2017 album by Travis Miller * Registration (organ), th ...
1. This provides the effect of self-modification although the actual instruction in storage is not altered.


Application in low and high level languages

Self-modification can be accomplished in a variety of ways depending upon the programming language and its support for pointers and/or access to dynamic compiler or interpreter 'engines': * overlay of existing instructions (or parts of instructions such as opcode, register, flags or addresses) or * direct creation of whole instructions or sequences of instructions in memory * creating or modification of
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the ...
statements followed by a 'mini compile' or a dynamic interpretation (see eval statement) * creating an entire program dynamically and then executing it


Assembly language

Self-modifying code is quite straightforward to implement when using
assembly language In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence b ...
. Instructions can be dynamically created in
memory Memory is the faculty of the mind by which data or information is encoded, stored, and retrieved when needed. It is the retention of information over time for the purpose of influencing future action. If past events could not be remember ...
(or else overlaid over existing code in non-protected program storage), in a sequence equivalent to the ones that a standard compiler may generate as the
object code In computing, object code or object module is the product of a compiler In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ...
. With modern processors, there can be unintended
side effect In medicine, a side effect is an effect, whether therapeutic or adverse, that is secondary to the one intended; although the term is predominantly employed to describe adverse effects, it can also apply to beneficial, but unintended, consequence ...
s on the
CPU cache A CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor core, whi ...
that must be considered. The method was frequently used for testing 'first time' conditions, as in this suitably commented
IBM/360 The IBM System/360 (S/360) is a family of mainframe computer systems that was announced by IBM on April 7, 1964, and delivered between 1965 and 1978. It was the first family of computers designed to cover both commercial and scientific applic ...
assembler example. It uses instruction overlay to reduce the instruction path length by (N×1)−1 where N is the number of records on the file (−1 being the overhead to perform the overlay). SUBRTN NOP OPENED FIRST TIME HERE? * The NOP is x'4700' OI SUBRTN+1,X'F0' YES, CHANGE NOP TO UNCONDITIONAL BRANCH (47F0...) OPEN INPUT AND OPEN THE INPUT FILE SINCE IT'S THE FIRST TIME THRU OPENED GET INPUT NORMAL PROCESSING RESUMES HERE ... Alternative code might involve testing a "flag" each time through. The unconditional branch is slightly faster than a compare instruction, as well as reducing the overall path length. In later operating systems for programs residing in protected storage this technique could not be used and so changing the pointer to the
subroutine In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed. Functions may ...
would be used instead. The pointer would reside in dynamic storage and could be altered at will after the first pass to bypass the OPEN (having to load a pointer first instead of a direct branch & link to the subroutine would add N instructions to the path length – but there would be a corresponding reduction of N for the unconditional branch that would no longer be required). Below is an example in
Zilog Z80 The Z80 is an 8-bit microprocessor introduced by Zilog as the startup company's first product. The Z80 was conceived by Federico Faggin in late 1974 and developed by him and his 11 employees starting in early 1975. The first working samples were ...
assembly language. The code increments register "B" in range ,5 The "CP" compare instruction is modified on each loop. ;

ORG 0H CALL FUNC00 HALT ;

FUNC00: LD A,6 LD HL,label01+1 LD B,(HL) label00: INC B LD (HL),B label01: CP $0 JP NZ,label00 RET ;

Self-modifying code is sometimes used to overcome limitations in a machine's instruction set. For example, in the
Intel 8080 The Intel 8080 (''"eighty-eighty"'') is the second 8-bit microprocessor designed and manufactured by Intel. It first appeared in April 1974 and is an extended and enhanced variant of the earlier 8008 design, although without binary compatibil ...
instruction set, one cannot input a byte from an input port that is specified in a register. The input port is statically encoded in the instruction itself, as the second byte of a two byte instruction. Using self-modifying code, it is possible to store a register's contents into the second byte of the instruction, then execute the modified instruction in order to achieve the desired effect.


High-level languages

Some compiled languages explicitly permit self-modifying code. For example, the ALTER verb in
COBOL COBOL (; an acronym for "common business-oriented language") is a compiled English-like computer programming language designed for business use. It is an imperative, procedural and, since 2002, object-oriented language. COBOL is primarily u ...
may be implemented as a branch instruction that is modified during execution. Some batch programming techniques involve the use of self-modifying code.
Clipper A clipper was a type of mid-19th-century merchant sailing vessel, designed for speed. Clippers were generally narrow for their length, small by later 19th century standards, could carry limited bulk freight, and had a large total sail area. "Cl ...
and SPITBOL also provide facilities for explicit self-modification. The Algol compiler on B6700 systems offered an interface to the operating system whereby executing code could pass a text string or a named disc file to the Algol compiler and was then able to invoke the new version of a procedure. With interpreted languages, the "machine code" is the source text and may be susceptible to editing on-the-fly: in
SNOBOL SNOBOL ("StriNg Oriented and symBOlic Language") is a series of programming languages developed between 1962 and 1967 at AT&T Bell Laboratories by David J. Farber, Ralph E. Griswold and Ivan P. Polonsky, culminating in SNOBOL4. It was one of ...
the source statements being executed are elements of a text array. Other languages, such as
Perl Perl is a family of two high-level, general-purpose, interpreted, dynamic programming languages. "Perl" refers to Perl 5, but from 2000 to 2019 it also referred to its redesigned "sister language", Perl 6, before the latter's name was offic ...
and Python, allow programs to create new code at run-time and execute it using an eval function, but do not allow existing code to be mutated. The illusion of modification (even though no machine code is really being overwritten) is achieved by modifying function pointers, as in this JavaScript example: var f = function (x) ; // assign a new definition to f: f = new Function('x', 'return x + 2'); Lisp macros also allow runtime code generation without parsing a string containing program code. The Push programming language is a genetic programming system that is explicitly designed for creating self-modifying programs. While not a high level language, it is not as low level as assembly language.


Compound modification

Prior to the advent of multiple windows, command-line systems might offer a menu system involving the modification of a running command script. Suppose a DOS script (or "batch") file MENU.BAT contains the following: :start SHOWMENU.EXE Upon initiation of MENU.BAT from the command line, SHOWMENU presents an on-screen menu, with possible help information, example usages and so forth. Eventually the user makes a selection that requires a command ''SOMENAME'' to be performed: SHOWMENU exits after rewriting the file MENU.BAT to contain :start SHOWMENU.EXE CALL ''SOMENAME''.BAT GOTO start Because the DOS command interpreter does not compile a script file and then execute it, nor does it read the entire file into memory before starting execution, nor yet rely on the content of a record buffer, when SHOWMENU exits, the command interpreter finds a new command to execute (it is to invoke the script file ''SOMENAME'', in a directory location and via a protocol known to SHOWMENU), and after that command completes, it goes back to the start of the script file and reactivates SHOWMENU ready for the next selection. Should the menu choice be to quit, the file would be rewritten back to its original state. Although this starting state has no use for the label, it, or an equivalent amount of text is required, because the DOS command interpreter recalls the byte position of the next command when it is to start the next command, thus the re-written file must maintain alignment for the next command start point to indeed be the start of the next command. Aside from the convenience of a menu system (and possible auxiliary features), this scheme means that the SHOWMENU.EXE system is not in memory when the selected command is activated, a significant advantage when memory is limited.


Control tables

Control table Control tables are tables that control the control flow or play a major part in program control. There are no rigid rules about the structure or content of a control table—its qualifying attribute is its ability to direct control flow in some wa ...
interpreters can be considered to be, in one sense, 'self-modified' by data values extracted from the table entries (rather than specifically hand coded in conditional statements of the form "IF inputx = 'yyy'").


Channel programs

Some IBM
access method An access method is a function of a mainframe operating system that enables access to data on disk, tape or other external devices. Access methods were present in several mainframe operating systems since the late 1950s, under a variety of name ...
s traditionally used self-modifying channel programs, where a value, such as a disk address, is read into an area referenced by a channel program, where it is used by a later channel command to access the disk.


History

The IBM SSEC, demonstrated in January 1948, had the ability to modify its instructions or otherwise treat them exactly like data. However, the capability was rarely used in practice. In the early days of computers, self-modifying code was often used to reduce use of limited memory, or improve performance, or both. It was also sometimes used to implement subroutine calls and returns when the instruction set only provided simple branching or skipping instructions to vary the
control flow In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an '' ...
. This use is still relevant in certain ultra-
RISC In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set comp ...
architectures, at least theoretically; see for example one instruction set computer.
Donald Knuth Donald Ervin Knuth ( ; born January 10, 1938) is an American computer scientist, mathematician, and professor emeritus at Stanford University. He is the 1974 recipient of the ACM Turing Award, informally considered the Nobel Prize of computer sc ...
's MIX architecture also used self-modifying code to implement subroutine calls.


Usage

Self-modifying code can be used for various purposes: * Semi-automatic optimizing of a state-dependent loop. * Dynamic in-place code optimization for speed depending on load environment. * Run-time code generation, or specialization of an algorithm in runtime or loadtime (which is popular, for example, in the domain of real-time graphics) such as a general sort utility – preparing code to perform the key comparison described in a specific invocation. * Altering of inlined state of an
object Object may refer to: General meanings * Object (philosophy), a thing, being, or concept ** Object (abstract), an object which does not exist at any particular time or place ** Physical object, an identifiable collection of matter * Goal, an ...
, or simulating the high-level construction of closures. * Patching of
subroutine In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed. Functions may ...
( pointer) address calling, usually as performed at load/initialization time of dynamic libraries, or else on each invocation, patching the subroutine's internal references to its parameters so as to use their actual addresses (i.e. indirect self-modification). * Evolutionary computing systems such as
neuroevolution Neuroevolution, or neuro-evolution, is a form of artificial intelligence that uses evolutionary algorithms to generate artificial neural networks (ANN), parameters, and rules. It is most commonly applied in artificial life, general game playing ...
, genetic programming and other
evolutionary algorithm In computational intelligence (CI), an evolutionary algorithm (EA) is a subset of evolutionary computation, a generic population-based metaheuristic optimization algorithm. An EA uses mechanisms inspired by biological evolution, such as reproduct ...
s. * Hiding of code to prevent
reverse engineering Reverse engineering (also known as backwards engineering or back engineering) is a process or method through which one attempts to understand through deductive reasoning how a previously made device, process, system, or piece of software accompli ...
(by use of a
disassembler A disassembler is a computer program that translates machine language into assembly language—the inverse operation to that of an assembler. A disassembler differs from a decompiler, which targets a high-level language rather than an assembly ...
or
debugger A debugger or debugging tool is a computer program used to test and debug other programs (the "target" program). The main use of a debugger is to run the target program under controlled conditions that permit the programmer to track its executi ...
) or to evade detection by virus/spyware scanning software and the like. * Filling 100% of memory (in some architectures) with a rolling pattern of repeating opcodes, to erase all programs and data, or to burn-in hardware or perform RAM tests. * Compressing code to be decompressed and executed at runtime, e.g., when memory or disk space is limited. * Some very limited
instruction set In computer science, an instruction set architecture (ISA), also called computer architecture, is an abstract model of a computer. A device that executes instructions described by that ISA, such as a central processing unit (CPU), is called an ...
s leave no option but to use self-modifying code to perform certain functions. For example, a one instruction set computer (OISC) machine that uses only the subtract-and-branch-if-negative "instruction" cannot do an indirect copy (something like the equivalent of "*a = **b" in the
C language C (''pronounced like the letter c'') is a general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities ...
) without using self-modifying code. *
Booting In computing, booting is the process of starting a computer as initiated via Computer hardware, hardware such as a button or by a software command. After it is switched on, a computer's central processing unit (CPU) has no software in its ma ...
. Early
microcomputer A microcomputer is a small, relatively inexpensive computer having a central processing unit (CPU) made out of a microprocessor. The computer also includes memory and input/output (I/O) circuitry together mounted on a printed circuit board (PC ...
s often used self-modifying code in their bootloaders. Since the bootloader was keyed in via the front panel at every power-on, it did not matter if the
bootloader A bootloader, also spelled as boot loader or called boot manager and bootstrap loader, is a computer program that is responsible for booting a computer. When a computer is turned off, its softwareincluding operating systems, application code, an ...
modified itself. However, even today many bootstrap loaders are self-relocating, and a few are even self-modifying. * Altering instructions for fault-tolerance.


Optimizing a state-dependent loop

Pseudocode In computer science, pseudocode is a plain language description of the steps in an algorithm or another system. Pseudocode often uses structural conventions of a normal programming language, but is intended for human reading rather than machine re ...
example: repeat ''N'' times Self-modifying code, in this case, would simply be a matter of rewriting the loop like this: repeat ''N'' times Note that two-state replacement of the
opcode In computing, an opcode (abbreviated from operation code, also known as instruction machine code, instruction code, instruction syllable, instruction parcel or opstring) is the portion of a machine language instruction that specifies the operat ...
can be easily written as 'xor var at address with the value "opcodeOf(Inc) xor opcodeOf(dec)"'. Choosing this solution must depend on the value of and the frequency of state changing.


Specialization

Suppose a set of statistics such as average, extrema, location of extrema, standard deviation, etc. are to be calculated for some large data set. In a general situation, there may be an option of associating weights with the data, so each xi is associated with a wi and rather than test for the presence of weights at every index value, there could be two versions of the calculation, one for use with weights and one not, with one test at the start. Now consider a further option, that each value may have associated with it a boolean to signify whether that value is to be skipped or not. This could be handled by producing four batches of code, one for each permutation and code bloat results. Alternatively, the weight and the skip arrays could be merged into a temporary array (with zero weights for values to be skipped), at the cost of processing and still there is bloat. However, with code modification, to the template for calculating the statistics could be added as appropriate the code for skipping unwanted values, and for applying weights. There would be no repeated testing of the options and the data array would be accessed once, as also would the weight and skip arrays, if involved.


Use as camouflage

Self-modifying code is more complex to analyze than standard code and can therefore be used as a protection against
reverse engineering Reverse engineering (also known as backwards engineering or back engineering) is a process or method through which one attempts to understand through deductive reasoning how a previously made device, process, system, or piece of software accompli ...
and
software cracking Software cracking (known as "breaking" mostly in the 1980s) is the modification of software to remove or disable features which are considered undesirable by the person cracking the software (software cracker), especially copy protection featur ...
. Self-modifying code was used to hide copy protection instructions in 1980s disk-based programs for platforms such as
IBM PC The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible de facto standard. Released on August 12, 1981, it was created by a team ...
and
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
. For example, on an IBM PC (or compatible), the
floppy disk A floppy disk or floppy diskette (casually referred to as a floppy, or a diskette) is an obsolescent type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined ...
drive access instruction int 0x13 would not appear in the executable program's image but it would be written into the executable's memory image after the program started executing. Self-modifying code is also sometimes used by programs that do not want to reveal their presence, such as
computer virus A computer virus is a type of computer program that, when executed, replicates itself by modifying other computer programs and inserting its own code. If this replication succeeds, the affected areas are then said to be "infected" with a comput ...
es and some
shellcode In hacking, a shellcode is a small piece of code used as the payload in the exploitation of a software vulnerability. It is called "shellcode" because it typically starts a command shell from which the attacker can control the compromised ma ...
s. Viruses and shellcodes that use self-modifying code mostly do this in combination with
polymorphic code In computing, polymorphic code is code that uses a polymorphic engine to mutate while keeping the original algorithm intact - that is, the ''code'' changes itself every time it runs, but the ''function'' of the code (its semantics) will not chang ...
. Modifying a piece of running code is also used in certain attacks, such as
buffer overflow In information security and programming, a buffer overflow, or buffer overrun, is an anomaly whereby a program, while writing data to a buffer, overruns the buffer's boundary and overwrites adjacent memory locations. Buffers are areas of memo ...
s.


Self-referential machine learning systems

Traditional
machine learning Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine ...
systems have a fixed, pre-programmed learning
algorithm In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
to adjust their
parameter A parameter (), generally, is any characteristic that can help in defining or classifying a particular system (meaning an event, project, object, situation, etc.). That is, a parameter is an element of a system that is useful, or critical, when ...
s. However, since the 1980s
Jürgen Schmidhuber Jürgen Schmidhuber (born 17 January 1963) is a German computer scientist most noted for his work in the field of artificial intelligence, deep learning and artificial neural networks. He is a co-director of the Dalle Molle Institute for Artific ...
has published several self-modifying systems with the ability to change their own learning algorithm. They avoid the danger of catastrophic self-rewrites by making sure that self-modifications will survive only if they are useful according to a user-given fitness,
error An error (from the Latin ''error'', meaning "wandering") is an action which is inaccurate or incorrect. In some usages, an error is synonymous with a mistake. The etymology derives from the Latin term 'errare', meaning 'to stray'. In statistics ...
or reward function.


Operating systems

The
Linux kernel The Linux kernel is a free and open-source, monolithic, modular, multitasking, Unix-like operating system kernel. It was originally authored in 1991 by Linus Torvalds for his i386-based PC, and it was soon adopted as the kernel for the GNU ...
notably makes wide use of self-modifying code; it does so to be able to distribute a single binary image for each major architecture (e.g.
IA-32 IA-32 (short for "Intel Architecture, 32-bit", commonly called i386) is the 32-bit version of the x86 instruction set architecture, designed by Intel and first implemented in the 80386 microprocessor in 1985. IA-32 is the first incarnatio ...
,
x86-64 x86-64 (also known as x64, x86_64, AMD64, and Intel 64) is a 64-bit version of the x86 instruction set, first released in 1999. It introduced two new modes of operation, 64-bit mode and compatibility mode, along with a new 4-level paging ...
, 32-bit ARM,
ARM64 AArch64 or ARM64 is the 64-bit extension of the ARM architecture family. It was first introduced with the Armv8-A architecture. Arm releases a new extension every year. ARMv8.x and ARMv9.x extensions and features Announced in October 2011, AR ...
...) while adapting the kernel code in memory during boot depending on the specific CPU model detected, e.g. to be able to take advantage of new CPU instructions or to work around hardware bugs. Regardless, at a meta-level, programs can still modify their own behavior by changing data stored elsewhere (see
metaprogramming Metaprogramming is a programming technique in which computer programs have the ability to treat other programs as their data. It means that a program can be designed to read, generate, analyze or transform other programs, and even modify itself ...
) or via use of polymorphism.


Massalin's Synthesis kernel

The Synthesis
kernel Kernel may refer to: Computing * Kernel (operating system), the central component of most operating systems * Kernel (image processing), a matrix used for image convolution * Compute kernel, in GPGPU programming * Kernel method, in machine learn ...
presented in Alexia Massalin's Ph.D. thesis is a tiny
Unix Unix (; trademarked as UNIX) is a family of multitasking, multiuser computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, ...
kernel that takes a structured, or even
object oriented Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form o ...
, approach to self-modifying code, where code is created for individual quajects, like filehandles. Generating code for specific tasks allows the Synthesis kernel to (as a JIT interpreter might) apply a number of
optimization Mathematical optimization (alternatively spelled ''optimisation'') or mathematical programming is the selection of a best element, with regard to some criterion, from some set of available alternatives. It is generally divided into two subfi ...
s such as constant folding or common subexpression elimination. The Synthesis kernel was very fast, but was written entirely in assembly. The resulting lack of portability has prevented Massalin's optimization ideas from being adopted by any production kernel. However, the structure of the techniques suggests that they could be captured by a higher level programming language, language, albeit one more complex than existing mid-level languages. Such a language and compiler could allow development of faster operating systems and applications. Paul Haeberli and Bruce Karsh have objected to the "marginalization" of self-modifying code, and optimization in general, in favor of reduced development costs.


Interaction of cache and self-modifying code

On architectures without coupled data and instruction cache (for example, some SPARC, ARM, and MIPS architecture, MIPS cores) the cache synchronization must be explicitly performed by the modifying code (flush data cache and invalidate instruction cache for the modified memory area). In some cases short sections of self-modifying code execute more slowly on modern processors. This is because a modern processor will usually try to keep blocks of code in its cache memory. Each time the program rewrites a part of itself, the rewritten part must be loaded into the cache again, which results in a slight delay, if the modified codelet shares the same cache line with the modifying code, as is the case when the modified memory address is located within a few bytes to the one of the modifying code. The cache invalidation issue on modern processors usually means that self-modifying code would still be faster only when the modification will occur rarely, such as in the case of a state switching inside an inner loop. Most modern processors load the machine code before they execute it, which means that if an instruction that is too near the instruction pointer is modified, the processor will not notice, but instead execute the code as it was ''before'' it was modified. See prefetch input queue (PIQ). PC processors must handle self-modifying code correctly for backwards compatibility reasons but they are far from efficient at doing so.


Security issues

Because of the security implications of self-modifying code, all of the major operating systems are careful to remove such vulnerabilities as they become known. The concern is typically not that programs will intentionally modify themselves, but that they could be maliciously changed by an exploit (computer security), exploit. One mechanism for preventing malicious code modification is an operating system feature called W^X (for "write xor execute"). This mechanism prohibits a program from making any page of memory both writable and executable. Some systems prevent a writable page from ever being changed to be executable, even if write permission is removed. Other systems provide a 'backdoor (computing), back door' of sorts, allowing multiple mappings of a page of memory to have different permissions. A relatively portable way to bypass W^X is to create a file with all permissions, then map the file into memory twice. On Linux, one may use an undocumented SysV shared memory flag to get executable shared memory without needing to create a file.


Advantages

* Fast paths can be established for a program's execution, reducing some otherwise repetitive conditional branches. * Self-modifying code can improve algorithmic efficiency.


Disadvantages

Self-modifying code is harder to read and maintain because the instructions in the source program listing are not necessarily the instructions that will be executed. Self-modification that consists of substitution of function pointers might not be as cryptic, if it is clear that the names of functions to be called are placeholders for functions to be identified later. Self-modifying code can be rewritten as code that tests a flag (computing), flag and branches to alternative sequences based on the outcome of the test, but self-modifying code typically runs faster. Self-modifying code conflicts with authentication of the code and may require exceptions to policies requiring that all code running on a system be signed. Modified code must be stored separately from its original form, conflicting with memory management solutions that normally discard the code in RAM and reload it from the executable file as needed. On modern processors with an instruction pipeline, code that modifies itself frequently may run more slowly, if it modifies instructions that the processor has already read from memory into the pipeline. On some such processors, the only way to ensure that the modified instructions are executed correctly is to flush the pipeline and reread many instructions. Self-modifying code cannot be used at all in some environments, such as the following: * Application software running under an operating system with strict W^X security cannot execute instructions in pages it is allowed to write to—only the operating system is allowed to both write instructions to memory and later execute those instructions. * Many Harvard architecture microcontrollers cannot execute instructions in read-write memory, but only instructions in memory that it cannot write to, ROM or non-self-programmable flash memory. * A multithreaded application may have several threads executing the same section of self-modifying code, possibly resulting in computation errors and application failures.


See also

* Overlapping code * Polymorphic code * Polymorphic engine * Persistent data structure * AARD code * Algorithmic efficiency * eval statement * IBM 1130#Code modification, IBM 1130 (Example) * Just-in-time compilation: This technique can often give users many of the benefits of self-modifying code (except memory size) without the disadvantages. * Dynamic dead code elimination * Homoiconicity * PCASTL * Quine (computing) * Self-replication * Reflection (computer science) * Monkey patch: a modification to runtime code that does not affect a program's original source code * Extensible programming: a programming paradigm in which a programming language can modify its own syntax * Self-modifying computer virus * Self-hosting (compilers), Self-hosting * Compiler bootstrapping * Patchable microcode


Notes


References


Further reading

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External links


Using self-modifying code under Linux




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