Room for PlayStation Portable
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Room for PlayStation Portable (officially styled R∞M — that is, with the initial and final letters in
capital case Capital punishment, also known as the death penalty, is the state-sanctioned practice of deliberately killing a person as a punishment for an actual or supposed crime, usually following an authorized, rule-governed process to conclude that ...
, and an intervening pair of (
lowercase Letter case is the distinction between the letters that are in larger uppercase or capitals (or more formally ''majuscule'') and smaller lowercase (or more formally ''minuscule'') in the written representation of certain languages. The writing ...
) letters O suggested by an intervening
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. also marketed as PlayStation Room) was a community-based social networking service that halted development on April 15, 2010. It was being developed by Sony Computer Entertainment Japan and beta tested in Japan, from October 2009 to April 2010 for the PlayStation Portable on the PlayStation Network. The service was similar to the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November ...
's service,
PlayStation Home PlayStation Home was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB). Membership was ...
. Room was first announced at TGS 2009. It could be launched directly from the PlayStation Network section of the PSP's
XrossMediaBar The XrossMediaBar (pronounced "cross-media bar" and officially abbreviated as XMB) is a graphical user interface developed by Sony Computer Entertainment. The interface features icons that are spread horizontally across the screen. Navigation m ...
after it had been downloaded and installed onto the PSP system. Just as with Home, PSP owners would have been able to invite other PSP owners into their Simulated rooms (called "my rooms") to "enjoy real time communication." The service would have been free, with additional premium content available at launch. It was to be available for all models of the PSP; Sony announced that it would allow users to create 3-D avatars, room spaces, blogs, albums, and chat support. A closed beta test was conducted from October 2009 up to April 15, 2010, with selected PSP owners receiving an invitation to participate, and further details. PSP owners in Japan were able to sign up from September 24 to October 5 of 2009, on the Japanese website, requiring * access to the internet from their PSP, * age of 18 years or more, and * a PlayStation Network master account. Development of the service was halted on April 15, 2010, in light of the feedback from the participants, with SCE Japan thanking them for their feedback.


See also

* Avatars Xbox 360 Avatars , Wii Miis * Avatar worlds
PlayStation Home PlayStation Home was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB). Membership was ...
,
Second Life ''Second Life'' is an online multimedia platform that allows people to create an avatar for themselves and then interact with other users and user created content within a multi player online virtual world. Developed and owned by the San Fra ...
,
Free Realms ''Free Realms'' was a massively multiplayer online (MMO) role playing video game developed by Sony Online Entertainment (SOE) for Microsoft Windows, Mac and PlayStation 3 that is set in a fantasy-themed world named Sacred Grove. The game was r ...
,
IMVU IMVU (, stylized as imvu) is an online virtual world and social networking site. IMVU was founded in 2004 and was originally backed by venture investors Menlo Ventures, AllegisCyber Capital, Bridgescale Partners, and Best Buy Capital.
, OLIVE ,
Active Worlds Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995. Users assign themselves a name, log into the Active Worlds universe, and explore 3D virtual wo ...


References


External links


Official website
{{DEFAULTSORT:Room For Playstation Portable Online video game services
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Sony Interactive Entertainment Lua (programming language)-scripted video games