Red Steel
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''Red Steel'' is a
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
published by
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', ...
for Nintendo's Wii console. It was developed by the
Ubisoft Paris Ubisoft is a French video game publisher headquartered in Montreuil, founded in March 1986 by the Guillemot brothers. Since its establishment, Ubisoft has become one of the largest video game publishers, and it has the largest in-house developme ...
studio. ''Red Steel'' was released on November 19, 2006 in North America, the date of the
Wii launch The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
. It has spawned a stand-alone sequel, '' Red Steel 2'', which was released on March 23, 2010.


Gameplay

The game takes advantage of the Wii's motion-sensitive controller, along with the Nunchuk attachment, to control a
katana A is a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and long grip to accommodate two hands. Developed later than the '' tachi'', it was used by samurai in feudal Japan and worn with the edge f ...
and a firearm. The on-screen gun hand points the gun in the same direction the Wii Remote is pointing. Players can push objects to use them as cover by pushing the controller forward. Shaking the Nunchuk attachment or pressing "right" on the D-Pad reloads the gun. The player can also throw grenades underhand or overhand by moving the Nunchuk as though it were the actual grenade. The AI characters can "care for themselves" according to project leader Roman Campos Oriola; enemies are aggressive, moving around objects and the environment to attack the player (like jumping on a table instead of running around). The AI allows enemies to surrender, rather than fight to the death. The player can shoot the weapon out of an enemy's hands, causing him to raise his hands in surrender. Alternatively, disarming the leader of a mob of enemies will cause the entire mob to surrender. Once an enemy has surrendered, the player has the option to either shoot the opponent or direct him to kneel with hands behind his head by waving the gun at him. In the sword fighting aspect, a similar option exists. After winning a sword fight, the enemy gets on their knees and the player has the choice of whether to deliver a coup de grace or to show mercy. In both sword and gun fights, sparing a defeated enemy essentially removes them from the gameplay, and they can no longer attack the player nor be hit by gunfire. In addition, the player is awarded respect points. Slaying an enemy who has surrendered has no gameplay benefits. Recklessness is discouraged by limited ammunition supplies and a system that adds "freeze points" for accuracy/efficiency while using one's weaponry. When a certain number of points is accumulated, the player is able to momentarily freeze time, thus allowing for more accurate attacks. In story mode and multiplayer "Killer" matches, the remote acts as a telephone using its internal speaker. It rings for the player to place it against their ear. The mission objectives are then given without the other players being able to hear what they are.


Multiplayer

Up to four players can play together on four different maps: Dojo, Restaurant, Games, and Docks. The multiplayer mode is split-screen with traditional deathmatches. According to the project leader, "perhaps most impressive is the fact that although split-screen reduces the amount of on-screen space you are playing in, you don't have to make smaller movements —you can gesture as wildly as you want, and it won't interfere with the other player's on-screen quadrants". ''Red Steel'' features three multiplayer modes: Deathmatch, Team Deathmatch, and Killer: * In Deathmatch, each player fights independently and must score as many kills as possible to win. * In Team Deathmatch, the players are in two teams. The team with the most kills wins. * In Killer, each player fights independently. This mode consists of rounds. At the beginning of each round, each player receives a secret objective through the speaker of the Wii Remote. A timer is set that defines the duration of the round. The first player to complete the objective wins the round. Depending on the difficulty of the round, players will be rewarded different quantities of points. Killer mode is only playable with four players. Another feature of multiplayer is the notion of "bonuses". Before beginning play, each player chooses one of three bonuses: More Damage, More Life, or Unlimited Ammunition. During play, the bonus meter increases for each enemy killed. Once the gauge begins to fill up, players can press the "1" button on the control to activate their selected bonus for a period of time proportional to how full the meter is. There is no multiplayer mode for sword fighting.


Plot

Scott Monroe, an American bodyguard and the protagonist of the game, is
engaged An engagement or betrothal is the period of time between the declaration of acceptance of a marriage proposal and the marriage itself (which is typically but not always commenced with a wedding). During this period, a couple is said to be ''fi ...
to Miyu Sato, daughter of Isao Sato. At a
hotel A hotel is an establishment that provides paid lodging on a short-term basis. Facilities provided inside a hotel room may range from a modest-quality mattress in a small room to large suites with bigger, higher-quality beds, a dresser, a re ...
in
Los Angeles Los Angeles ( ; es, Los Ángeles, link=no , ), often referred to by its initials L.A., is the List of municipalities in California, largest city in the U.S. state, state of California and the List of United States cities by population, sec ...
,
California California is a state in the Western United States, located along the Pacific Coast. With nearly 39.2million residents across a total area of approximately , it is the most populous U.S. state and the 3rd largest by area. It is also the m ...
, Scott is to meet Isao for the first time. A gang manages to disguise themselves as the hotel staff and open fire on Sato's room. Scott tries to help, but is knocked unconscious. He awakens and grabs a pistol off a dead bodyguard, fights through the gang, and meets up with Sato, who is injured, on the
roof A roof ( : roofs or rooves) is the top covering of a building, including all materials and constructions necessary to support it on the walls of the building or on uprights, providing protection against rain, snow, sunlight, extremes of te ...
. Scott learns the ways of the katana from Sato after being attacked by a waiter with a sword. Sato and Scott retreat to Sato's personal suite, where Scott covers Miyu, Sato, and Ryuichi, one of Sato's guards, as they head to their car in the parking lot. Scott eventually meets up with them, but Ryuichi turns on them and kidnaps both Sato and Miyu. Scott pursues the car and saves Isao after shooting the car and besting the driver in sword combat, while Ryuichi manages to escape with Miyu. In Little Tokyo, they meet up with Tony Tanaka, Sato's friend in Los Angeles. Sato is revealed to be the
Oyabun , also known as , are members of transnational organized crime syndicates originating in Japan. The Japanese police and media, by request of the police, call them , while the ''yakuza'' call themselves . The English equivalent for the term ...
of one of the largest Yakuza families. To track down Ryuichi, Scott raids the Angel's Heaven, a spa which Ryuichi's mistress Angel owns, and Extreme Wheels, Ryuichi's car workshop, secretly used as a front to ship weapons. Ryuichi confronts Scott at an
airport An airport is an aerodrome with extended facilities, mostly for commercial air transport. Airports usually consists of a landing area, which comprises an aerially accessible open space including at least one operationally active surfa ...
and bests him in combat, but spares him, as he escapes to Japan with Miyu. The yakuza will only hand Miyu over if the Katana Giri, a katana once used to execute dishonorable godfathers, is given as ransom. Sato gives Scott the Giri, before dying of his injuries. At
Tokyo Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and List of cities in Japan, largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, ...
, Scott makes contact with Otori, a former
samurai were the hereditary military nobility and officer caste of medieval and early-modern Japan from the late 12th century until their abolition in 1876. They were the well-paid retainers of the '' daimyo'' (the great feudal landholders). They h ...
, and Harry Tanner, an American
nightclub A nightclub (music club, discothèque, disco club, or simply club) is an entertainment venue during nighttime comprising a dance floor, lightshow, and a stage for live music or a disc jockey (DJ) who plays recorded music. Nightclubs gener ...
owner who assists him in tracking down Ryuichi. Harry leads Scott to a waste processing plant off the coast of Tokyo, where Ryuichi delivers Miyu to Tokai, the true antagonist of the game. Ryuichi duels Scott again, but is defeated. Scott spares him, but Ryuichi is murdered by a sniper while giving information to Scott. Tokai is revealed to have taken over the major franchises of Tokyo -
financing Funding is the act of providing resources to finance a need, program, or project. While this is usually in the form of money, it can also take the form of effort or time from an organization or company. Generally, this word is used when a firm use ...
, gaming,
Geisha {{Culture of Japan, Traditions, Geisha {{nihongo, Geisha, 芸者 ({{IPAc-en, ˈ, ɡ, eɪ, ʃ, ə; {{IPA-ja, ɡeːɕa, lang), also known as {{nihongo, , 芸子, geiko (in Kyoto and Kanazawa) or {{nihongo, , 芸妓, geigi, are a class of female J ...
houses, and docks - bringing down the Sanro Kai, the leaders of these districts. Scott goes to the four separate districts, either managing to restore faith in the Sato Gumi to old members of the Sanro Kai or overthrowing a new leader appointed by Tokai. Eventually, Scott delivers the Giri to Otori for safekeeping. Back at Harry's bar, Tokai is waiting for Scott in the
conference room A conference hall, conference room, or meeting room is a room provided for singular events such as business conferences and meetings. Room It is commonly found at large hotels and convention centers though many other establishments, including even ...
. Harry turns on Scott, knocking him unconscious. Scott is brought down into the cellar to be tortured by Dozan, one of Tokai's henchmen. Scott manages to grab a sword and bring down Dozan, and escapes the cellar to interrogate Harry. Harry grabs a katana and battles Scott, giving him information after he is defeated and begging for his life. Whether Harry lives or dies, like most duels, is up to the player. Harry reveals that Tokai has raided Otori's dojo, having hired the Komori, a new wave of elite
ninjas A or was a covert agent or mercenary in feudal Japan. The functions of a ninja included reconnaissance, espionage, infiltration, deception, ambush, bodyguarding and their fighting skills in martial arts, including ninjutsu.Kawakami, pp. 21– ...
. During the attack, Otori's daughter Mariko is poisoned by the Komori leader, who wields a poisonous katana, as she tries to protect the Katana Giri in Otori's
shrine A shrine ( la, scrinium "case or chest for books or papers"; Old French: ''escrin'' "box or case") is a sacred or holy space dedicated to a specific deity, ancestor, hero, martyr, saint, daemon, or similar figure of respect, wherein they ...
. The attack is thwarted, and Scott travels to one of Tokai's bases, where he is going to execute the members of the Sanro Kai. Scott duels Tokai, learning he wanted the Giri to kill the Kai; they executed Tokai's father with the sword, and he wanted to avenge his father with it. Scott bests him and saves most of the Sanro Kai, but Tokai flees, thanks to a distraction by a Komori. After catching up to him, Scott is forced to duel with the Komori leader, allowing Tokai to escape; Scott emerges victorious, but it is unknown whether life or death of the leader is
canonical The adjective canonical is applied in many contexts to mean "according to the canon" the standard, rule or primary source that is accepted as authoritative for the body of knowledge or literature in that context. In mathematics, "canonical examp ...
. Otori and Scott travel to Tokai's
private residence A home, or domicile, is a space used as a permanent or semi-permanent residence for one or many humans, and sometimes various companion animals. It is a fully or semi sheltered space and can have both interior and exterior aspects to it. H ...
for the final battle. Otori is bent on avenging his daughter, and goes on his own to create a diversion for Scott. During the raid, Otori is cut and poisoned by a Komori blade. Scott confronts Tokai one last time, and defeats him. Tokai pleads with Scott to let him live, telling him that only he has the
antidote An antidote is a substance that can counteract a form of poisoning. The term ultimately derives from the Greek term φάρμακον ἀντίδοτον ''(pharmakon) antidoton'', "(medicine) given as a remedy". Antidotes for anticoagulants are s ...
for what has poisoned Otori and Mariko. Here, the player is presented with a choice: they may either protect Tokai from an approaching Otori, or stand by and let Otori kill Tokai. If Scott moves to defend Tokai, he fights Otori and breaks the Katana Giri in the process. Otori respects Scott's action and honors him. Otori and his daughter are cured with the antidote. At the end of the game, all the characters are at Isao's funeral. The Sanro Kai explains that they understand Tokai's motivation for his actions, but he must be punished. If Scott lets Otori kill Tokai or is unable to defeat Otori, then Tokai is killed; Otori and Mariko both die from the poison. Scott and Miyu leave Tokai's estate alone, ending the game on a more negative note.


Development

The associate producer of ''Red Steel'', Jean-Baptiste Duval, said in an interview with Australian video game magazine '' Hyper'' that the game runs on a modified Unreal Engine 2.5. He said that much of the Ubisoft staff had worked on the engine and knew its strengths and weaknesses. The graphics of the game have been designed to achieve a defining artistic style rather than photorealism.


Reception

''Red Steel'' received wildly mixed reviews. While
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
referred to it as "the only Wii launch game whose controls seem to occasionally glitch out for no obvious reason" and commented that "the process of turning is disappointingly slow and clunky", reviewers for both
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
and IGN found no problem whatsoever with the controls outside of the occasional sword-fighting sections, and GameTrailers noted that the controls are ambitiously complex and take time to master, but otherwise work well. Likewise, while IGN lauded the graphics as technically impressive, GameSpot and
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
both contended that the graphics are in fact inexcusably below par compared to other recent releases, and GameTrailers claimed that the graphics bizarrely vary between the two extremes. Finally, while GameSpot and 1UP.com described the sword-fighting sections as clunky and crude, with GameSpot remarking that they "feel more like two cavemen hitting each other with clubs than like two highly trained samurai going at it", both IGN and GameTrailers described them as flawed but overall decent, with GameTrailers praising the strategy created by having life bars for both man and weapon. ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as '' ...
'' agreed, saying that the game was "clearly designed with the hardcore gamer in mind. It's slick, addictive and as close to "cool" as a game can get". The one point of agreement among reviewers was the soundtrack, which was considered exceptional by most. Despite generating mixed reviews, ''Red Steel'' has sold over one million copies worldwide. It received a "Gold" sales award from the
Entertainment and Leisure Software Publishers Association The Association for UK Interactive Entertainment (Ukie) is a non-profit trade association for the video game industry in the United Kingdom (UK). Ukie was originally founded as the European Leisure Software Publishers Association (ELSPA), and the ...
(ELSPA), indicating sales of at least 200,000 copies in the United Kingdom.


References


External links


Official ''Red Steel'' site
* {{moby game, id=/wii/red-steel 2006 video games First-person shooters Japan in non-Japanese culture Ubisoft franchises Ubisoft games Unreal Engine games Video games developed in France Video games scored by Tom Salta Video games set in Tokyo Wii games Wii-only games Works about the Yakuza