Readers–writer lock
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computer science Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to practical disciplines (includi ...
, a readers–writer (single-writer lock, a multi-reader lock, a push lock, or an MRSW lock) is a synchronization primitive that solves one of the
readers–writers problem In computer science, the readers–writers problems are examples of a common computing problem in concurrency. There are at least three variations of the problems, which deal with situations in which many concurrent threads of execution try to a ...
s. An RW lock allows
concurrent Concurrent means happening at the same time. Concurrency, concurrent, or concurrence may refer to: Law * Concurrence, in jurisprudence, the need to prove both ''actus reus'' and ''mens rea'' * Concurring opinion (also called a "concurrence"), a ...
access for read-only operations, whereas write operations require exclusive access. This means that multiple threads can read the data in parallel but an exclusive
lock Lock(s) may refer to: Common meanings *Lock and key, a mechanical device used to secure items of importance *Lock (water navigation), a device for boats to transit between different levels of water, as in a canal Arts and entertainment * ''Lock ...
is needed for writing or modifying data. When a writer is writing the data, all other writers and readers will be blocked until the writer is finished writing. A common use might be to control access to a data structure in memory that cannot be updated atomically and is invalid (and should not be read by another thread) until the update is complete. Readers–writer locks are usually constructed on top of
mutex In computer science, a lock or mutex (from mutual exclusion) is a synchronization primitive: a mechanism that enforces limits on access to a resource when there are many threads of execution. A lock is designed to enforce a mutual exclusion concur ...
es and
condition variable In concurrent programming, a monitor is a synchronization construct that allows threads to have both mutual exclusion and the ability to wait (block) for a certain condition to become false. Monitors also have a mechanism for signaling other th ...
s, or on top of semaphores.


Upgradable RW lock

Some RW locks allow the lock to be atomically upgraded from being locked in read-mode to write-mode, as well as being downgraded from write-mode to read-mode

Upgradable RW locks can be tricky to use safely, since whenever two threads holding reader locks both attempt to upgrade to writer locks, a deadlock is created that can only be broken by one of the threads releasing its reader lock. The deadlock can be avoided by allowing only one thread to acquire the lock in "read-mode with intent to upgrade to write" while there are no threads in write mode and possibly non-zero threads in read-mode.


Priority policies

RW locks can be designed with different priority policies for reader vs. writer access. The lock can either be designed to always give priority to readers (''read-preferring''), to always give priority to writers (''write-preferring'') or be ''unspecified'' with regards to priority. These policies lead to different tradeoffs with regards to Concurrency (computer science), concurrency and starvation. * ''Read-preferring RW locks'' allow for maximum concurrency, but can lead to write-starvation if contention is high. This is because writer threads will not be able to acquire the lock as long as at least one reading thread holds it. Since multiple reader threads may hold the lock at once, this means that a writer thread may continue waiting for the lock while new reader threads are able to acquire the lock, even to the point where the writer may still be waiting after all of the readers which were holding the lock when it first attempted to acquire it have released the lock. Priority to readers may be ''weak'', as just described, or ''strong'', meaning that whenever a writer releases the lock, any blocking readers always acquire it next. * ''Write-preferring RW locks'' avoid the problem of writer starvation by preventing any ''new'' readers from acquiring the lock if there is a writer queued and waiting for the lock; the writer will acquire the lock as soon as all readers which were already holding the lock have completed. The downside is that write-preferring locks allows for less concurrency in the presence of writer threads, compared to read-preferring RW locks. Also the lock is less performant because each operation, taking or releasing the lock for either read or write, is more complex, internally requiring taking and releasing two mutexes instead of one. This variation is sometimes also known as "write-biased" readers–writer lock. Java readers–writer lock implementation offers a "fair" mode * ''Unspecified priority RW locks'' does not provide any guarantees with regards read vs. write access. Unspecified priority can in some situations be preferable if it allows for a more efficient implementation.


Implementation

Several implementation strategies for readers–writer locks exist, reducing them to synchronization primitives that are assumed to pre-exist.


Using two mutexes

Raynal demonstrates how to implement an R/W lock using two mutexes and a single integer counter. The counter, , tracks the number of blocking readers. One mutex, , protects and is only used by readers; the other, (for "global") ensures mutual exclusion of writers. This requires that a mutex acquired by one thread can be released by another. The following is pseudocode for the operations:
Initialize * Set to . * is unlocked. * is unlocked.
Begin Read * Lock . * Increment . * If , lock . * Unlock .
End Read * Lock . * Decrement . * If , unlock . * Unlock .
Begin Write * Lock .
End Write * Unlock .
This implementation is read-preferring.


Using a condition variable and a mutex

Alternatively an RW lock can be implemented in terms of a
condition variable In concurrent programming, a monitor is a synchronization construct that allows threads to have both mutual exclusion and the ability to wait (block) for a certain condition to become false. Monitors also have a mechanism for signaling other th ...
, , an ordinary (mutex) lock, , and various counters and flags describing the threads that are currently active or waiting. For a write-preferring RW lock one can use two integer counters and one boolean flag: * : the number of readers that have acquired the lock (integer) * : the number of writers waiting for access (integer) * : whether a writer has acquired the lock (boolean). Initially and are zero and is false. The lock and release operations can be implemented as
Begin Read * Lock * While or : ** wait , * Increment * Unlock .
End Read * Lock * Decrement * If : ** Notify (broadcast) * Unlock .
Begin Write * Lock * Increment * While or is : ** wait , * Decrement * Set to * Unlock .
End Write * Lock * Set to * Notify (broadcast) * Unlock .


Programming language support

*
POSIX The Portable Operating System Interface (POSIX) is a family of standards specified by the IEEE Computer Society for maintaining compatibility between operating systems. POSIX defines both the system- and user-level application programming inter ...
standard pthread_rwlock_t and associated operations * ReadWriteLock interface and the ReentrantReadWriteLock locks in
Java Java (; id, Jawa, ; jv, ꦗꦮ; su, ) is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea to the north. With a population of 151.6 million people, Java is the world's mos ...
version 5 or above * Microsoft System.Threading.ReaderWriterLockSlim lock for C# and other .NET languages * std::shared_mutex read/write lock in C++17 * boost::shared_mutex and boost::upgrade_mutex locks in
Boost C++ Libraries Boost, boosted or boosting may refer to: Science, technology and mathematics * Boost, positive manifold pressure in turbocharged engines * Boost (C++ libraries), a set of free peer-reviewed portable C++ libraries * Boost (material), a material b ...
* SRWLock, added to the
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
operating system API as of
Windows Vista Windows Vista is a major release of the Windows NT operating system developed by Microsoft. It was the direct successor to Windows XP, which was released five years before, at the time being the longest time span between successive releases of ...
. * sync.RWMutex in Go * Phase fair reader–writer lock, which alternates between readers and writers * std::sync::RwLock read/write lock in
Rust Rust is an iron oxide, a usually reddish-brown oxide formed by the reaction of iron and oxygen in the catalytic presence of water or air moisture. Rust consists of hydrous iron(III) oxides (Fe2O3·nH2O) and iron(III) oxide-hydroxide (FeO( ...
* Poco::RWLock in
POCO C++ Libraries The POrtable COmponents (POCO) C++ Libraries are computer software, a set of class libraries for developing computer network-centric, portable applications in the programming language C++. The libraries cover functions such as threads, thread sync ...
* mse::recursive_shared_timed_mutex in the /github.com/duneroadrunner/SaferCPlusPlus SaferCPlusPluslibrary is a version o
std::shared_timed_mutex
that supports the recursive ownership semantics o
std::recursive_mutex
* txrwlock.ReadersWriterDeferredLock Readers/Writer Lock for Twisted


Alternatives

The
read-copy-update In computer science, read-copy-update (RCU) is a synchronization mechanism that avoids the use of lock primitives while multiple threads concurrently read and update elements that are linked through pointers and that belong to shared data structur ...
(RCU) algorithm is one solution to the readers–writers problem. RCU is
wait-free In computer science, an algorithm is called non-blocking if failure or suspension of any thread cannot cause failure or suspension of another thread; for some operations, these algorithms provide a useful alternative to traditional blocking im ...
for readers. The Linux kernel implements a special solution for few writers called
seqlock A seqlock (short for ''sequence lock'') is a special locking mechanism used in Linux for supporting fast writes of shared variables between two parallel operating system routines. The semantics stabilized as of version 2.5.59, and they are present ...
.


See also

*
Semaphore (programming) In computer science, a semaphore is a variable or abstract data type used to control access to a common resource by multiple threads and avoid critical section problems in a concurrent system such as a multitasking operating system. Semaph ...
*
Mutual exclusion In computer science, mutual exclusion is a property of concurrency control, which is instituted for the purpose of preventing race conditions. It is the requirement that one thread of execution never enters a critical section while a concurrent ...
*
Scheduler pattern In computing, scheduling is the action of assigning ''resources'' to perform ''tasks''. The ''resources'' may be processors, network links or expansion cards. The ''tasks'' may be threads, processes or data flows. The scheduling activity is c ...
* Balking pattern *
File locking File locking is a mechanism that restricts access to a computer file, or to a region of a file, by allowing only one user or process to modify or delete it at a specific time and to prevent reading of the file while it's being modified or deleted ...
*
Lock (computer science) In computer science, a lock or mutex (from mutual exclusion) is a synchronization primitive: a mechanism that enforces limits on access to a resource when there are many threads of execution. A lock is designed to enforce a mutual exclusion concu ...


Notes


References

{{DEFAULTSORT:Readers-writer lock Concurrency control Software design patterns