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Rare Limited is a British video game developer and a studio of
Xbox Game Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, ...
based in
Twycross Twycross is a small village and civil parish in the Hinckley and Bosworth district, in Leicestershire, England, on the A444 road.OS Explorer Map 232 : Nuneaton & Tamworth: (1:25 000) : The population of the civil parish at the 2011 census was ...
. Rare's games span the
platform Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or ...
,
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
,
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
,
fighting Combat ( French for ''fight'') is a purposeful violent conflict meant to physically harm or kill the opposition. Combat may be armed (using weapons) or unarmed ( not using weapons). Combat is sometimes resorted to as a method of self-defense, or ...
, and
racing In sport, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific go ...
genres. Its most popular games include the ''
Battletoads ''Battletoads'' is a video game media franchise by Rare that began with the original beat 'em up game '' Battletoads'' in 1991. Starring three anthropomorphic toads named after skin conditions, Rash, Zitz, and Pimple, the series was created to ...
'', ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'', and '' Banjo-Kazooie'' series, as well as games like '' GoldenEye 007'' (1997), ''
Perfect Dark ''Perfect Dark'' is a first-person shooter developed and published by Rare for the Nintendo 64 video game console in 2000. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research ...
'' (2000), ''
Conker's Bad Fur Day ''Conker's Bad Fur Day'' is a 2001 platform game developed and published by Rare for the Nintendo 64. The game follows Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend. Most of the game requires the player ...
'' (2001), ''
Viva Piñata ''Viva Piñata'' is a video game franchise created and produced by Xbox Game Studios and Rare. The series' first game, '' Viva Piñata'' (2006), was conceived as a mobile gardening game before Rare was acquired by Microsoft. It was released on ...
'' (2006), and ''
Sea of Thieves ''Sea of Thieves'' is a 2018 action-adventure game developed by Rare and published by Microsoft Studios. The player assumes the role of a pirate who completes voyages from different trading companies. The multiplayer game sees players explore ...
'' (2018).
Tim and Chris Stamper Brothers Tim and Chris Stamper are British entrepreneurs who founded the video game companies Ultimate Play the Game and Rare. They first worked together on arcade conversion kits, which were licensed to companies, but later became developer ...
, who also founded
Ultimate Play the Game Ashby Computers and Graphics Limited, trading as Ultimate Play the Game, was a British video game developer and publisher, founded in 1982, by ex- arcade game developers Tim and Chris Stamper. Ultimate released a series of successful games for ...
, established Rare in 1985. During its early years, Rare was backed by an unlimited budget from Nintendo, primarily concentrated on Nintendo Entertainment System (NES) games. During this time, Rare created successful games such as ''
Wizards & Warriors ''Wizards & Warriors'', titled ' in Japan, is an action platform video game developed by Rare and published by Acclaim Entertainment and Jaleco for the Nintendo Entertainment System. It was released in North America in December 1987, and in E ...
'' (1987), '' R.C. Pro-Am'' (1988), and ''
Battletoads ''Battletoads'' is a video game media franchise by Rare that began with the original beat 'em up game '' Battletoads'' in 1991. Starring three anthropomorphic toads named after skin conditions, Rash, Zitz, and Pimple, the series was created to ...
'' (1991). Rare became a prominent
second-party developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
for Nintendo, which came to own a large minority stake of the company, with the release of ''
Donkey Kong Country ''Donkey Kong Country'' is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' franchise and foll ...
'' (1994). Throughout the 1990s, Rare started selling their games under the trademark name "Rareware" and received international recognition and critical acclaim for games such as the ''Donkey Kong Country'' series, ''
Killer Instinct ''Killer Instinct'' is a series of fighting video games originally created by Rare and published by Midway, Nintendo, and Microsoft Studios. The original ''Killer Instinct'' was released for arcades in 1994; the game was then released for ...
'' (1994), ''GoldenEye 007'', '' Banjo-Kazooie'' (1998), ''Perfect Dark (2000)'', and ''
Conker's Bad Fur Day ''Conker's Bad Fur Day'' is a 2001 platform game developed and published by Rare for the Nintendo 64. The game follows Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend. Most of the game requires the player ...
'' (2001). In 2002,
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washin ...
acquired Rare, which retained its original brand, logo, and most
intellectual properties Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
. Rare has since focused on developing games exclusively for Microsoft's
video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ...
s, including '' Grabbed by the Ghoulies'' (2003), '' Kameo'' (2005), ''
Perfect Dark Zero ''Perfect Dark Zero'' is a first-person shooter developed by Rare and published by Microsoft Game Studios. It was released as a launch title for the Xbox 360 video game console in 2005. The game is part of the ''Perfect Dark'' series and a pr ...
'' (2005), and ''
Viva Piñata ''Viva Piñata'' is a video game franchise created and produced by Xbox Game Studios and Rare. The series' first game, '' Viva Piñata'' (2006), was conceived as a mobile gardening game before Rare was acquired by Microsoft. It was released on ...
'' (2006). In 2007, the Stampers left Rare to pursue other opportunities and, in 2010, the company's focus shifted to the Xbox Live Avatar and Kinect, releasing three '' Kinect Sports'' games. In 2015, Rare developed '' Rare Replay'', an
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
-exclusive compilation containing 30 of its games to celebrate its 30th anniversary. Rare's most recent game, ''Sea of Thieves'', was released in 2018. Several former Rare employees have formed their own companies, such as
Free Radical Design Free Radical Design Ltd. is a British video game developer based in Nottingham. Founded by David Doak, Steve Ellis, Karl Hilton and Graeme Norgate in Stoke-on-Trent in April 1999, they are best known for their '' TimeSplitters'' series of ga ...
, best known for producing the '' TimeSplitters'' series, and Playtonic Games, best known for ''
Yooka-Laylee ''Yooka-Laylee'' is a platform game published by Team17 in 2017 for Windows, macOS, Linux, PlayStation 4, Xbox One, and Nintendo Switch, followed by a version for Amazon Luna in October 2020. Developed by Playtonic Games, a group of former ke ...
'' (2017). Rare is widely acknowledged by the gaming industry and has received numerous accolades from critics and journalists. It is known as secretive and seclusive. Several Rare games, such as ''Donkey Kong Country'' and ''GoldenEye 007'', have been cited as among the greatest and most influential games of all time, though some fans and former employees have been critical of the company's output since the Microsoft buyout.


History


Founding (1985–1993)

Rare evolved from the company
Ultimate Play the Game Ashby Computers and Graphics Limited, trading as Ultimate Play the Game, was a British video game developer and publisher, founded in 1982, by ex- arcade game developers Tim and Chris Stamper. Ultimate released a series of successful games for ...
, which was founded in Ashby-de-la-Zouch, Leicestershire by former arcade game developers
Tim and Chris Stamper Brothers Tim and Chris Stamper are British entrepreneurs who founded the video game companies Ultimate Play the Game and Rare. They first worked together on arcade conversion kits, which were licensed to companies, but later became developer ...
. After multiple critically and commercially successful releases including ''
Jetpac ''Jetpac'' is a shooter video game developed and published by Ultimate Play the Game and released for the ZX Spectrum and VIC-20 in 1983 and the BBC Micro in 1984. It is the first game to be released by Ultimate Play the Game, the company which ...
'', ''
Atic Atac ''Atic Atac'' is an arcade-adventure video game developed and published by Ultimate Play the Game, released for the ZX Spectrum and the BBC Micro in 1983. The game takes place within a castle in which the player must seek out the "Golden Key of ...
'', ''
Sabre Wulf ''Sabre Wulf'' is an action-adventure game released by British video game developer Ultimate Play the Game for the ZX Spectrum home computer in 1984. The player navigates the pith-helmeted Sabreman through a 2D jungle maze while collecting ...
'', and ''
Knight Lore ''Knight Lore'' is a 1984 action-adventure game developed and published by Ultimate Play the Game, and written by company founders Chris and Tim Stamper. The game is known for its use of isometric graphics, which it further popularized in vid ...
'', Ultimate Play The Game was one of the biggest UK-based video game development companies. The
ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
home computer, the platform the company usually developed games for, was only popular in the UK, and they believed that working on that platform would not be beneficial to the company's growth as they considered it a "dead end". Meanwhile, the company inspected an imported console from Japan, the
Famicom The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redes ...
, and believed that it would be an ideal future platform of choice for the company as it was more sophisticated than the Spectrum, it had a worldwide market, and its cartridges had no load times. As a result, Rare was established in 1985. Its main goal was to
reverse-engineer Reverse engineering (also known as backwards engineering or back engineering) is a process or method through which one attempts to understand through deductive reasoning how a previously made device, process, system, or piece of software accompl ...
the console and investigate the codes for Famicom's games to learn more about the console's programming. With successful results, the company decided to sell the Ultimate brand to
U.S. Gold U.S. Gold Limited was a British video game publisher based in Witton, Birmingham, England. The company was founded in 1984 by Anne and Geoff Brown in parallel to their distributor firm, CentreSoft, both of which became part of Woodward Brown Ho ...
, and ceased game development for the ZX Spectrum in the following year. The Famicom's manufacturer, Nintendo, claimed that it was impossible to reverse engineer the console. Using the information the Ultimate Play the Game team acquired from Rare, the team prepared several
tech demo A technology demonstration (or tech demo), also known as demonstrator model, is a prototype, rough example or an otherwise incomplete version of a conceivable product or future system, put together as proof of concept with the primary purpose of s ...
s and showed them to the Nintendo executive
Minoru Arakawa is a Japanese businessman best known as the founder and former president of Nintendo of America, and the co-founder of Tetris Online, Inc. Biography Minoru Arakawa was born on 3 September 1946 in Kyoto, Japan, the second son of Waichiro Arakaw ...
in
Kyoto Kyoto (; Japanese language, Japanese: , ''Kyōto'' ), officially , is the capital city of Kyoto Prefecture in Japan. Located in the Kansai region on the island of Honshu, Kyoto forms a part of the Keihanshin, Keihanshin metropolitan area along wi ...
. Impressed with their efforts, Nintendo decided to grant the Ultimate Play the Game team an unlimited budget for them to work on games for the Famicom platform. After they returned to England, they moved from Ashby-de-la-Zouch to
Twycross Twycross is a small village and civil parish in the Hinckley and Bosworth district, in Leicestershire, England, on the A444 road.OS Explorer Map 232 : Nuneaton & Tamworth: (1:25 000) : The population of the civil parish at the 2011 census was ...
, and established a new studio through Rare. They set their headquarters in a Manor Farmhouse. Rare also set up another company known as Rare, Inc., in
Miami, Florida Miami ( ), officially the City of Miami, known as "the 305", "The Magic City", and "Gateway to the Americas", is a East Coast of the United States, coastal metropolis and the County seat, county seat of Miami-Dade County, Florida, Miami-Dade C ...
. Headed by Joel Hochberg, the American company was involved in maintaining Rare's operation in the US and contacting major US publishers. Hochberg was previously the vice president of American arcade manufacturer
Centuri Centuri, formerly known as Allied Leisure, was an American arcade game manufacturer. They were based in Hialeah, Florida, and were one of the top six suppliers of coin-operated arcade video game machinery in the United States during the early 19 ...
. The Famicom was eventually released in North America and Europe under the name Nintendo Entertainment System (NES). With the unlimited budget, Rare could work a large variety of different games. The first project Rare worked on was '' Slalom'', a downhill skiing game. The company then worked with various gaming publishers that included
Tradewest Tradewest was an American video game company based in Corsicana, Texas that produced numerous games in the 1980s and early 1990s. The company was the publisher of the '' Battletoads'' and '' Double Dragon'' series in North America and the PAL regi ...
,
Acclaim Entertainment Acclaim Entertainment, Inc. was an American video game publisher based in Glen Cove, New York. Originally formed by Greg Fischbach, Robert Holmes and Jim Scoroposki out of an Oyster Bay storefront in 1987, the company established a worldwide ...
,
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
, Sega, Mindscape, and
Gametek GameTek was an American video game publisher based in North Miami Beach, Florida known for publishing video game adaptations of game shows in the late 1980s and early 1990s. GameTek was a trade name for IJE, the owner of electronic publishing rig ...
to produce over 60 games for the NES and several additional
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
conversions. They helped in creating new and original
intellectual properties Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
, including '' R.C. Pro-Am'', a racing game with
vehicular combat Vehicular combat games (also known as just vehicular combat or car combat) are a sub-genre of vehicle simulation video games where the primary objectives of gameplay include vehicles armed with weapons attempting to destroy vehicles controlled b ...
elements, and ''
Snake Rattle 'n' Roll ''Snake Rattle 'n' Roll'' is a platform video game developed by Rare. It was published by Nintendo and released for the Nintendo Entertainment System in North America in July 1990 and in Europe on March 27, 1991. The game features t ...
'', an action
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
with Tim Stamper developing the game's graphics. Rare also developed ''
Battletoads ''Battletoads'' is a video game media franchise by Rare that began with the original beat 'em up game '' Battletoads'' in 1991. Starring three anthropomorphic toads named after skin conditions, Rash, Zitz, and Pimple, the series was created to ...
'', a
beat'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
inspired by the ''
Teenage Mutant Ninja Turtles ''Teenage Mutant Ninja Turtles'' is an American media franchise created by the comic book artists Kevin Eastman and Peter Laird. It follows Leonardo, Michelangelo, Donatello and Raphael, four anthropomorphic turtle brothers (named after It ...
'' franchise. The game became known for its extreme difficulty, and upon seeing success, publisher
Tradewest Tradewest was an American video game company based in Corsicana, Texas that produced numerous games in the 1980s and early 1990s. The company was the publisher of the '' Battletoads'' and '' Double Dragon'' series in North America and the PAL regi ...
published multiple
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as H ...
s for the game, and tasked Rare to develop sequels. Tradewest also gave their own ''
Double Dragon is a beat 'em up video game series initially developed by Technōs Japan and released as an arcade game in 1987. The series features twin martial artists, Billy and Jimmy Lee, as they fight against various adversaries and rivals. The origina ...
'' licence to Rare, allowing them to develop a crossover game between the two franchises. Rare released three ''Battletoads'' games in 1993, including '' Battletoads / Double Dragon: The Ultimate Team'', '' Battletoads in Ragnarok's World'' and ''
Battletoads in Battlemaniacs ''Battletoads in Battlemaniacs'' is a beat 'em up platform game developed by Rare and published by Tradewest in 1993 for the Super Nintendo Entertainment System, part of the ''Battletoads'' series. The game was released in North America in June ...
''. The last ''Battletoads'' game from that era was released for the
arcade Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * ...
in 1994. Several ''Battletoads'' games were also ported to some Sega's systems like the
Mega Drive/Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
. Rare worked on licensed properties such as ''
A Nightmare on Elm Street ''A Nightmare on Elm Street'' is a 1984 American supernatural slasher film written and directed by Wes Craven and produced by Robert Shaye. It is the first installment in the ''A Nightmare on Elm Street'' franchise and stars Heather Langenka ...
'' and ''
Hollywood Squares ''Hollywood Squares'' (originally ''The Hollywood Squares'') is an American game show in which two contestants compete in a game of tic-tac-toe to win cash and prizes. The show Television pilot, piloted on NBC in 1965 and the regular series debut ...
'', and
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as H ...
s including ''
Marble Madness ''Marble Madness'' is an arcade game, arcade video game designed by Mark Cerny and published by Atari Games in 1984. It is a platform game in which the player must guide a marble through six courses, populated with obstacles and enemies, within ...
'', '' Narc'', and ''
Sid Meier's Pirates! ''Sid Meier's Pirates!'' is a video game created by Sid Meier for the Commodore 64 and published by MicroProse in 1987. It was the first game to include the name "Sid Meier" in its title as an effort by MicroProse to attract fans of Meier's ear ...
''. The development of four of Rare's games were outsourced to Zippo Games, including ''
Wizards & Warriors ''Wizards & Warriors'', titled ' in Japan, is an action platform video game developed by Rare and published by Acclaim Entertainment and Jaleco for the Nintendo Entertainment System. It was released in North America in December 1987, and in E ...
'' and the third instalment of the ''Jetpac'' series, '' Solar Jetman: Hunt for the Golden Warship''. Rare eventually acquired Zippo Games and renamed them to Rare Manchester. According to Ste Pickford, a Rare team member through the late 80s and the early 90s, Rare just "wanted to make as many games as they could in their 'window of opportunity'". The huge library of games made large profits, but none became a critical success for the company while less creativity and innovation were shown in them. When the Super Nintendo Entertainment System was conceived, Rare was not yet ready for the change. Rare limited their releases to some ''
Battletoads ''Battletoads'' is a video game media franchise by Rare that began with the original beat 'em up game '' Battletoads'' in 1991. Starring three anthropomorphic toads named after skin conditions, Rash, Zitz, and Pimple, the series was created to ...
'' games and decided to invest their significant NES profit in purchasing expensive
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and sof ...
workstations to make
three-dimensional Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position of an element (i.e., point). This is the informa ...
models. This move made Rare the most technologically advanced developer in the UK, and situated them high in the international market. Their priority also changed at that time, as the team decided to focus on quality instead of quantity.


Partnership with Nintendo (1994–2002)

Rare, using the SGI systems, created a boxing
game demo A game demo is a trial version of a video game that is limited to a certain time limit or a point in progress, which leads to the player buying the game if they liked it. A game demo comes in forms such as shareware, demo disc, downloadable s ...
and presented it to Nintendo. As the SNES at that time could not render all of the SGI graphics at once, Rare used the SGI graphics to produce 3D models and graphics, before pre-rendering these graphics onto the cartridge of the SNES system, a process known as "Advanced Computer Modelling". Their progress with the 3D graphics on the SGI systems impressed Nintendo, and in 1994, Nintendo bought a 25% stake in the company that gradually increased to 49%, making Rare a
second-party developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
for Nintendo. Rare maintained autonomous operations, green-lighting and designing projects without significant involvement from Nintendo. During this period, Rare started selling their games under the trademark name "Rareware". The company was considered one of Nintendo's key developers and had enough recognition that Nintendo offered Rare the Nintendo catalogue of characters to create a 3D Computer-generated imagery, CGI game. The Stampers asked for Donkey Kong (character), Donkey Kong. The resulting game was ''
Donkey Kong Country ''Donkey Kong Country'' is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' franchise and foll ...
'', which was developed by a total of 20 people and enjoyed an 18-month development cycle. Rare staff also visited Twycross Zoo, observing and videotaping real gorillas. The game was a critical success, with critics praising the game's highly advanced visuals and artstyle. ''Donkey Kong Country'' sold over nine million copies worldwide, making it the third List of best-selling Super Nintendo Entertainment System video games, best-selling game in the SNES library. The game received several List of Game of the Year awards, Game of the Year honours and was followed by two sequels, ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', as well as several handheld spin-offs such as the ''Donkey Kong Land'' series. Nintendo's stake purchase allowed Rare to expand significantly. The number of staff members increased from 84 to 250, and Rare moved out from their headquarters at the Manor Farmhouse. Rare also developed a CGI arcade fighting game, ''
Killer Instinct ''Killer Instinct'' is a series of fighting video games originally created by Rare and published by Midway, Nintendo, and Microsoft Studios. The original ''Killer Instinct'' was released for arcades in 1994; the game was then released for ...
'', on their own custom-built arcade machine. ''Killer Instinct'' was set to be released for Nintendo's own 64-bit system, the Nintendo 64 in 1995, but was forced to release the game for the 16-bit SNES system, and had to downgrade the game's graphics. ''Killer Instinct'' sold 3.2 million copies, and was followed by a sequel, ''Killer Instinct 2''. ''Killer Instinct Gold'', the console version of ''Killer Instinct 2'', suffered from a graphical downgrade due to the compression technology used to fit the arcade version onto the smaller Nintendo 64 cartridge. Rare then developed ''Blast Corps'' for the Nintendo 64. The game sold one million copies, which was considered disappointing by Rare. At that time, Rare was split into several teams, working on different projects. A large-scaled platformer was set to be released afterwards but was delayed. As a result, Rare changed their schedule and released their smaller projects first. The first project was '' GoldenEye 007'', a game based on the ''James Bond'' film ''GoldenEye''. The project was led by Martin Hollis (video game designer), Martin Hollis and development was conducted by an inexperienced team. Inspired by Sega's ''Virtua Cop'', ''Goldeneye 007'' had originally been an on-rail shooter before the team decided to expand the gameplay and turn it into a free-roaming
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
. New elements, such as stealth game, stealth, Headshot (disambiguation), headshot mechanics and Handloading, reloading, were introduced. A split screen (computer graphics), split-screen multiplayer was added to the game by the end of its development. ''GoldenEye 007'' was the first console
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
developed by Rare and it was released two years after the release of the film. The game received critical praise and received numerous awards. ''Goldeneye 007'' remained one of the best-selling games for two years, and sold more than eight million units worldwide. Rare then developed ''Diddy Kong Racing'', their first self-published game. Originally intended as a real-time strategy game involving cavemen, the game was re-imagined into a racing game prior to its release in 1997. It was one of the fastest selling games at the time, as recorded by The Guinness Book of Records. ''Diddy Kong Racing'' also features protagonists from some future Rare games, including List of Banjo-Kazooie characters#Banjo, Banjo and Conker the Squirrel, Conker. At the time, Rare was still working on the large-scale platform game. Originally codenamed ''Project Dream, Dream: Land of Giants'', it was a game featuring a young boy named Edison and pirates. The protagonist was then replaced by a bear known as Banjo, and Rare expanded the role of List of Banjo-Kazooie characters#Kazooie, Kazooie the bird. The two characters were inspired by characters from Walt Disney Animation Studios films and Rare hoped that they could appeal to a younger audience. '' Banjo-Kazooie'' was released in June 1998 to critical acclaim. A sequel, ''Banjo Tooie, Banjo-Tooie'', was released in 2000. It was a critical success and it outsold the first game, selling 3 million copies. Upon the completion of ''Banjo-Kazooie''s development, Hollis immediately began another project. Originally set to be a tie-in for ''Tomorrow Never Dies'', Rare was significantly outbid by another publisher, forcing Rare to develop a new concept with new characters. With a major emphasis on lighting, the game was named ''
Perfect Dark ''Perfect Dark'' is a first-person shooter developed and published by Rare for the Nintendo 64 video game console in 2000. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research ...
''. Hollis left Rare for Nintendo 14 months after the start of ''Perfect Dark''s development. Around the same time, numerous employees left the company and formed new studios. With major project leads departing, a new team took over its development and diminished the role of lighting in the game, making it a more straightforward first-person shooter. The game's troubled development did not affect the progress of Rare's other teams. When ''Perfect Dark'' was still in development, Rare released two other games, ''Jet Force Gemini'' and ''Donkey Kong 64''. In 1999, Nintendo signed an agreement with Disney, and assigned Rare to develop several racing and adventure games featuring Mickey Mouse. The project later became ''Mickey's Speedway USA'' and ''Mickey Racing Adventure''. ''Perfect Dark'' eventually resurfaced and it was released in 2000 to critical acclaim. The game sold approximately 2 million copies. Conker the Squirrel also had his own game, originally named ''Conker's Quest''. It was later renamed ''Twelve Tales: Conker 64'', however the new game was criticised for being too family-friendly and too similar to ''Banjo-Kazooie''. As a result, the team renamed the game ''
Conker's Bad Fur Day ''Conker's Bad Fur Day'' is a 2001 platform game developed and published by Rare for the Nintendo 64. The game follows Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend. Most of the game requires the player ...
'' and was re-revealed in 2000. ''Conker's Bad Fur Day'', unlike ''Banjo-Kazooie'', was intended for a mature audience, and features violence, profanity and scatological humour. The game received positive reviews from critics, but was a commercial failure as the game was released at the end of the Nintendo 64's life cycle and was not actively promoted by Nintendo due to its crude content. After the completion of ''Diddy Kong Racing'', another team was working on a new game known as ''Dinosaur Planet'' for the Nintendo 64. However, Nintendo Senior Managing Director Shigeru Miyamoto suggested the team redesign the game as part of the ''Star Fox (series), Star Fox'' series for Nintendo's new console, the GameCube. Unlike previous ''Star Fox'' games, ''Star Fox Adventures'' focuses on ground-based, open world exploration. The game received positive reviews upon its launch in 2002. ''Star Fox Adventures'' was the only game developed by Rare for the GameCube.


Microsoft era (2002–present)

Game development costs gradually increased, and Nintendo did not provide Rare with more capital nor did they purchase the company's remaining stake. The Stampers were surprised that Nintendo did not directly acquire the studio. Rare looked for potential buyers. In early 2000, workers from Activision and
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washin ...
began visiting Rare with purchase offers. According to Microsoft's Ed Fries, Nintendo, Activision, and Microsoft then became embroiled in a bidding war for ownership of Rare. Rare expressed interest in Activision's offer, but Microsoft offered more money. On 24 September 2002, Microsoft purchased Rare for $375 million. Rare became a first-party developer for Microsoft's Xbox (console), Xbox. Character trademarks from games developed by Rare for Nintendo consoles, such as Conker of ''
Conker's Bad Fur Day ''Conker's Bad Fur Day'' is a 2001 platform game developed and published by Rare for the Nintendo 64. The game follows Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend. Most of the game requires the player ...
'' and Banjo of the '' Banjo-Kazooie'' series, were retained by Rare; intellectual property created by Nintendo, such as ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'' and ''Star Fox (series), Star Fox'', were retained by Nintendo. This left ''Diddy Kong Racing#Sequels, Donkey Kong Racing'', due for release for the GameCube, unreleased. 30 employees left Rare during the transition. Since Microsoft was not part of the handheld video-game console market, Rare continued to develop games for Nintendo Handheld game console, handheld consoles after the acquisition. In August 2003, Rare and Microsoft entered an agreement with THQ for THQ to publish Rare's games for the Game Boy Advance, including ''Sabre Wulf (2004 video game), Sabre Wulf'', a game based on an Ultimate Play the Game, Ultimate character; ''Banjo-Kazooie: Grunty's Revenge'', initially intended as a Game Boy Color game and ''It's Mr. Pants!'', a puzzle game originally developed as ''Donkey Kong: Coconut Crackers''. January 2005 saw the completion of this deal with the release of ''Banjo-Pilot'', known as ''Diddy Kong Pilot'' before the Microsoft acquisition. In 2003, Rare released their first Microsoft game, '' Grabbed by the Ghoulies'', a humorous action-adventure game set in a haunted mansion full of supernatural creatures. Originally intended as a Open world, free-roaming game, it was significantly streamlined in design and concept to attract a larger, more casual audience. The game received mixed reviews from critics, and was considered Rare's worst and least-popular game. At History of the Electronic Entertainment Expo, E3 2004, Microsoft's Ken Lobb said that Rare had obtained Nintendo DS software development kit, development kits and was working on two games for the Nintendo DS. Shortly afterwards, Microsoft issued a statement that the company and its studios had no plans for Nintendo DS development. However, in July 2005, Rare posted job openings for Nintendo DS development on its website and said that it was creating "key" DS games. Only two were ever released, with the first one being ''Diddy Kong Racing DS'', a Video game remake, remake of the Nintendo 64 title ''Diddy Kong Racing'' which was released in February 2007, and the second being ''Viva Piñata: Pocket Paradise'', a life simulation game, released on September 2008. Both games support the Nintendo DS Rumble Pak#Nintendo DS, Rumble Pak. Rare released ''Conker: Live & Reloaded'', a remake of ''
Conker's Bad Fur Day ''Conker's Bad Fur Day'' is a 2001 platform game developed and published by Rare for the Nintendo 64. The game follows Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend. Most of the game requires the player ...
'', in 2005 with updated graphics and a reworked multiplayer option. The game received generally favourable reviews but, similar to ''Bad Fur Day'', was a commercial failure. Xbox successor Xbox 360 was released in 2005, and two of its launch games were developed by Rare: ''
Perfect Dark Zero ''Perfect Dark Zero'' is a first-person shooter developed by Rare and published by Microsoft Game Studios. It was released as a launch title for the Xbox 360 video game console in 2005. The game is part of the ''Perfect Dark'' series and a pr ...
'' and ''Kameo: Elements of Power''. ''Zero'', a prequel to the first ''Perfect Dark'', was originally intended for GameCube before its redesign as an Xbox 360 game. Rare removed several features to meet the game's release deadline in 2005. ''Kameo: Elements of Power'' was also intended for the GameCube. A new intellectual property, in it the player character Shapeshifting, shape-shifts to solve puzzles. Although both received generally positive reviews from critics and sold more than a million copies, they were considered disappointments. In 2006, the company released ''
Viva Piñata ''Viva Piñata'' is a video game franchise created and produced by Xbox Game Studios and Rare. The series' first game, '' Viva Piñata'' (2006), was conceived as a mobile gardening game before Rare was acquired by Microsoft. It was released on ...
'', a game involving gardening. Incorporating elements of several franchises including ''The Sims'', ''Animal Crossing'', and ''Harvest Moon (video game), Harvest Moon'', it was acclaimed as innovative. The game's commercial performance was a disappointment, however, and some Rare team members questioned Microsoft Studios' large marketing budget for ''Gears of War'' and its relative neglect of ''Viva Piñata''. On 2 January 2007, Rare founders Chris and Tim Stamper left the company to "pursue other opportunities". Former lead designer Gregg Mayles became Rare's creative director and Mark Betteridge the company's studio director. That year saw the release of ''Jetpac Refuelled'', a remake of ''Jetpac'' for Xbox Live Arcade. Rare unveiled work on Avatar (Xbox Live), Xbox Live avatars, ''Viva Piñata: Trouble in Paradise'' (the next game in the ''Viva Piñata '' series), and ''Banjo-Kazooie: Nuts & Bolts'' in 2008. Made by the core team that developed the first ''Banjo-Kazooie'', ''Nuts & Bolts'' received significant criticism from players due to its focus on vehicle construction rather than traditional platforming. Though generally receiving positive reviews, the company's games for Microsoft sold poorly and Microsoft decided to restructure the studio at the end of the decade. In March 2010, Rare opened a new facility at Fazeley Studios in Digbeth, Birmingham. Later that year, Microsoft confirmed that Scott Henson, a developer who had worked on the hardware and software designs of the Xbox 360 console and Kinect for Xbox 360, replaced Mark Betteridge as studio manager and announced a focus on Xbox Live avatars. Rare also shifted their focus to Kinect. According to Henson, "Kinect will be the main focus for Rare going forwards as it's a very rich canvas. This is just the beginning of an experience that will touch millions of people". Rare's first Kinect project, '' Kinect Sports'', was released in November 2010. Originally titled ''Sports Star'', a more-complex sports simulation game, the game was streamlined into what Microsoft executive Don Mattrick hoped would be the Kinect equivalent of ''Wii Sports''. According to a former Rare employee, the team was worried about the game during its development because of Kinect's limitations. Its reviews were average, but it was a commercial success, selling three million units by May 2011. Rare and BigPark, another Microsoft studio, collaborated on the development of a sequel, ''Kinect Sports: Season Two''. In March 2011, Scott Henson announced that Craig Duncan, who had worked on ''Sonic & Sega All-Stars Racing'' and the ''Colin McRae Rally'' series, was hired as senior studio director. Simon Woodroffe, who had worked at several studios (including Adventure Soft, Midway Games, Ubisoft, and Sega), became the studio's creative director in April 2012. A Rare property, ''Killer Instinct'', was Killer Instinct (2013 video game), revived in 2013. The company had a supporting role in its development, assisting lead developer Double Helix Games. Another Rare mascot, Conker, was also featured in another Microsoft game, ''Project Spark'' as episodic downloadable content. Known as ''Conker's Big Reunion'', it was cancelled in 2015. Rare released ''Kinect Sports Rivals'' in 2014. The game was worked on by 150 staff members and a new game engine was developed for it. The game was a commercial failure and following Microsoft's announcement that Kinect would no longer be a priority, about 15 Rare employees were laid off. On 10 February 2015, a group of former Rare employees announced the formation of a new studio, Playtonic Games, and planned a "spiritual successor" to the ''Banjo-Kazooie'' franchise titled ''
Yooka-Laylee ''Yooka-Laylee'' is a platform game published by Team17 in 2017 for Windows, macOS, Linux, PlayStation 4, Xbox One, and Nintendo Switch, followed by a version for Amazon Luna in October 2020. Developed by Playtonic Games, a group of former ke ...
'', which was released on 11 April 2017 with mixed reviews. According to Rare composer Robin Beanland, the year 2015 would be significant for the company. At E3 2015, a new compilation game, '' Rare Replay'' celebrating the studio's 30th anniversary, was introduced; it was released in August. The compilation's thirty titles only include games to which Rare owned the intellectual property. Because of this, Rare's operations director Drew Quakenbush explains why ''GoldenEye 007'' is not included in compilation. ''Rare Replay'' became the most pre-ordered game shown at E3 that year and received critical acclaim upon launch. A new game, ''
Sea of Thieves ''Sea of Thieves'' is a 2018 action-adventure game developed by Rare and published by Microsoft Studios. The player assumes the role of a pirate who completes voyages from different trading companies. The multiplayer game sees players explore ...
'', a multiplayer adventure game marketed as "The Best Game That Rare Has Ever Made", was introduced at E3 that year. It was delayed at the following year's E3 2017, conference and was released on 20 March 2018. The game received mixed reviews, but was a commercial success; in January 2020, Microsoft declared it the most successful IP it released in the Eighth generation of video game consoles, eighth generation, with more than 10 million players. Since 2018, Rare has been working with Dlala Studios on Battletoads (2020 video game), a ''Battletoads'' revival for the Xbox One and Windows. Microsoft and Rare also collaborated with Nintendo in 2019 to add Banjo & Kazooie as playable characters in the crossover Nintendo Switch fighting game ''Super Smash Bros. Ultimate''. At the X019 event in November 2019, Rare announced it was developing ''Everwild (video game), Everwild'', an action-adventure game for Windows and Xbox Series X/S. As of January 2020, Rare had more than 200 employees, after growing at a consistent pace for five years.


Culture

According to Mark Betteridge, one of Rare's main goals is to create games people will find enjoyable rather than just to earn profit. The Stamper brothers gave the team considerable creative freedom, although they would intervene if a product was technically flawed or under-performing. Some employees noted that working for Rare in its early days could be difficult, with staff members allowed 30 minutes for lunch and possibly working more than 60 hours a week. Nintendo worked closely with Rare, and their relationship was described as a "creative partnership" by ''Viva Piñata'' designer Justin Cook. According to Hansen in 2010, innovation is very important to the company, thus they focus on trying out new technology, such as Xbox 360's Kinect. Historically the company has developed only for video game consoles, never for PCs or arcade units, with the Stamper brothers citing a preference for working on a stable standard format which is specifically designed for playing games. According to Duncan in 2014, Rare would only develop games that had unique ideas, and will never develop a generic game with their intellectual properties. Ed Fries, head of Microsoft Studios' publishing division at the time of acquisition, said that the company attempted to preserve Rare's culture so its staff could continue feeling that they worked for Rare rather than Microsoft. Rare employees differed about working conditions after the Microsoft acquisition. According to ''Star Fox Adventures'' lead engineer Phil Tossell, conditions became more stressful after an "imperceptible" start, and the culture of the two companies began clashing. Tossell said that Microsoft gradually imposed a corporate structure on Rare, including more performance reviews and meetings, to which some Rare members found difficulty in adapting. Some admitted that early changes, such as permitting team members to discuss projects they were not working on and allowing staff members to use the Internet or listen to music during work hours, were beneficial to team morale. Betteridge called the overall change "positive", saying that Microsoft's capital could help Rare develop their projects. Former Rare employee Gavin Price said that some Microsoft executives, such as Phil Spencer (business executive), Phil Spencer, were supportive of the developer. Grant Kirkhope, a former composer at Rare, strongly criticised Microsoft for ruining Rare. Former Xbox executive Peter Moore (businessman), Peter Moore voiced his disappointment with Rare's works after the acquisition. He noted that Rare employees were attempting to "recreate the glory years", but their skills had become outdated and were no longer "applicable in today's market". Duncan insisted that there were still a lot of talented people working at Rare, and they will have a "bright future". Unlike other software developers, Rare acquired a reputation for secrecy; the approach to their office buildings, in Manor Park near
Twycross Twycross is a small village and civil parish in the Hinckley and Bosworth district, in Leicestershire, England, on the A444 road.OS Explorer Map 232 : Nuneaton & Tamworth: (1:25 000) : The population of the civil parish at the 2011 census was ...
, was monitored by cameras. Web video shows had been granted access in recent years, such as ''Eurogamer'' in November 2006. The company was internally divided into different "barnes", where employees worked exclusively on their group's game. According to Tim Stamper, Though normally secretive, Rare allowed several exclusive tours of its studio by fan sites Rarenet in 1999, and Rare-Extreme in 2004 and again in 2009. In 2010, Rare declined an offer by fansite MundoRare to film a documentary about their studios at MundoRare's expense. The film, to celebrate Rare's 25th anniversary, would have been distributed on the internet and Xbox Live. Rare refused permission to shoot the film, saying that it was not "on message". MundoRare was shut down, and stated that the site could not support the company's new corporate direction. Rare's secrecy was criticised by ''Hardcore Gamer''s Alex Carlson, as they thought that it made them "disconnected", and prompted them to develop games that "their fans don't want". When Duncan took over as the studio's head, he intended to change the culture of the studio. Rare's office was completely remodeled so as to facilitate idea sharing between team members. The studio also adopted a more open attitude to its community, with the studio inviting fans to take part in the development project of their latest game ''
Sea of Thieves ''Sea of Thieves'' is a 2018 action-adventure game developed by Rare and published by Microsoft Studios. The player assumes the role of a pirate who completes voyages from different trading companies. The multiplayer game sees players explore ...
''.


Related companies

Around 1997, a number of Rare employees left to establish separate companies. The first was Eighth Wonder, underwritten by Sony Computer Entertainment Europe, which did not produce any games before it closed. After Martin Hollis left Rare, he joined Nintendo before founding his own company Zoonami, releasing ''Zendoku'', ''Go! Puzzle'' and ''Bonsai Barber''. Other ''
Perfect Dark ''Perfect Dark'' is a first-person shooter developed and published by Rare for the Nintendo 64 video game console in 2000. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research ...
'' team members, including David Doak and Steve Ellis, founded
Free Radical Design Free Radical Design Ltd. is a British video game developer based in Nottingham. Founded by David Doak, Steve Ellis, Karl Hilton and Graeme Norgate in Stoke-on-Trent in April 1999, they are best known for their '' TimeSplitters'' series of ga ...
and created the ''TimeSplitters (series), TimeSplitters'' series. It was acquired by Crytek and renamed Crytek UK before its 2014 closure, with most of its staff moving to Deep Silver Dambuster Studios. In May 2021, Deep Silver reestablished Free Radical Design with original founding members Steve Ellis and David Doak heading up the new studio. Former Free Radical and Rare staff also formed Crash Labs, a studio specialising in developing iOS games. Chris Seavor, director of ''Conker's Bad Fur Day'', founded the Gory Detail studio along with Rare employee, Shawn Pile and released ''Parashoot Stan'' for mobile devices, as well as ''The Unlikely Legend of Rusty Pup'' on Steam. Starfire Studios were founded by four former Rare employees and released ''Fusion Genesis'', an Xbox Live Arcade game published by Microsoft Game Studios. Another group of former Rare employees formed a mobile-game studio, Flippin Pixels. Former Rare employee Lee Schuneman headed Lift London, a Microsoft studio. Phil Tossell and Jennifer Schneidereit founded Nyamyam and released ''Tengami''. Playtonic Games was founded by several former Rare employees; their first project is ''
Yooka-Laylee ''Yooka-Laylee'' is a platform game published by Team17 in 2017 for Windows, macOS, Linux, PlayStation 4, Xbox One, and Nintendo Switch, followed by a version for Amazon Luna in October 2020. Developed by Playtonic Games, a group of former ke ...
'', a spiritual successor to ''Banjo-Kazooie''. Chris and Tim Stamper joined FortuneFish, a mobile game company founded by Tim Stamper's son, Joe Stamper. Their first game is ''That Bouncy Thing! The Rubbishiest Game Ever'' for Android (operating system), Android.


Games

Rare has developed a number of video games since its founding, with sales nearing 90 million copies by 2002. The company is best known for its
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
s, which include the ''
Donkey Kong Country ''Donkey Kong Country'' is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' franchise and foll ...
'', '' Banjo-Kazooie'', and ''Conker (series), Conker'' series, and for its Nintendo 64 first-person shooters '' GoldenEye 007'' and ''
Perfect Dark ''Perfect Dark'' is a first-person shooter developed and published by Rare for the Nintendo 64 video game console in 2000. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research ...
''. Rare does not adhere to a few specific video-game genres. They have also developed action-adventure games, including ''Star Fox Adventures'' and ''Kameo: Elements of Power''; fighting games, such as the ''Killer Instinct (video game series), Killer Instinct'' series; racing games, such as '' R.C. Pro-Am'' and ''Diddy Kong Racing'', and beat 'em up-shoot 'em up games such as ''
Battletoads ''Battletoads'' is a video game media franchise by Rare that began with the original beat 'em up game '' Battletoads'' in 1991. Starring three anthropomorphic toads named after skin conditions, Rash, Zitz, and Pimple, the series was created to ...
'' and ''Captain Skyhawk''. Since Rare has usually been associated with a video-game console manufacturer (such as Nintendo and
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washin ...
), most of their games have been developed as exclusives for a particular Video game platforms, platform. In 2018, Rare released ''
Sea of Thieves ''Sea of Thieves'' is a 2018 action-adventure game developed by Rare and published by Microsoft Studios. The player assumes the role of a pirate who completes voyages from different trading companies. The multiplayer game sees players explore ...
'', a pirate-themed open world sandbox game for
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
and Windows 10. At Microsoft's X019 event, a fantasy action-adventure title called ''Everwild'' was announced. The company's cancelled projects include ''Dream: Land of Giants'', which became ''Banjo-Kazooie''; ''Perfect Dark Core'', originally the sequel to the first ''Perfect Dark''; ''Black Widow'', an open world game that tasks players to control an eight-legged robot; ''Sundown'', which featured a horde-like survival mode; ''The Fast and the Furriest'', a mascot racer; ''Tailwind'', an action game featuring helicopters; ''Urchin'', a ''Fable (video game series), Fable''-style game which began development after the completion of ''Live & Reloaded''; ''Ordinary Joe''; ''Savannah'', a Kinect-based game; Kinect equivalents of ''Wii Fit'' and ''Professor Layton'', a sequel to ''Diddy Kong Racing'', and a sequel to ''Kameo: Elements of Power''.


Awards

Rare received numerous awards, including British Academy of Film and Television Arts, BAFTA award for "Best UK Developer" for its work on ''GoldenEye 007''. In 1997, ''Electronic Gaming Monthly'' named Rare "Most Promising Game Company", citing their high rate of success in putting out killer apps for the Nintendo 64. Rare was awarded the BAFTA Interactive Entertainment Moving Images Award in 2000 for developing ''Perfect Dark''.
Tim and Chris Stamper Brothers Tim and Chris Stamper are British entrepreneurs who founded the video game companies Ultimate Play the Game and Rare. They first worked together on arcade conversion kits, which were licensed to companies, but later became developer ...
were named as Development Legends in the 2015 ''Develop (magazine), Develop'' Industry Excellence Awards. Rare was included as Gamasutra's Top 30 Developers of All Time, and was ranked as the 36th best video game maker by IGN. The Herbert Art Gallery and Museum curated a retrospective of the company's work in 2018.


References


Further reading

*


External links

* * {{Authority control Rare (company), 1985 establishments in England 2002 mergers and acquisitions BAFTA Interactive Award winners British companies established in 1985 British subsidiaries of foreign companies Companies based in Leicestershire First-party video game developers Golden Joystick Award winners Microsoft acquisitions Microsoft subsidiaries Software companies of England Twycross Video game companies established in 1985 Video game companies of the United Kingdom Video game development companies Xbox Game Studios