Queen and pawn versus queen endgame
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The queen and pawn versus queen endgame is a
chess endgame In chess and other similar games, the endgame (or end game or ending) is the stage of the game when few pieces are left on the board. The line between middlegame and endgame is often not clear, and may occur gradually or with the quick exchange ...
in which both sides have a
queen Queen or QUEEN may refer to: Monarchy * Queen regnant, a female monarch of a Kingdom ** List of queens regnant * Queen consort, the wife of a reigning king * Queen dowager, the widow of a king * Queen mother, a queen dowager who is the mother ...
and one side has a
pawn Pawn most often refers to: * Pawn (chess), the weakest and most numerous piece in the game * Pawnbroker or pawnshop, a business that provides loans by taking personal property as collateral Pawn may also refer to: Places * Pawn, Oregon, an his ...
, which one tries to promote. It is very complicated and difficult to play. Cross-checks are often used as a device to win the game by forcing the exchange of queens. It is almost always a
draw Draw, drawing, draws, or drawn may refer to: Common uses * Draw (terrain), a terrain feature formed by two parallel ridges or spurs with low ground in between them * Drawing (manufacturing), a process where metal, glass, or plastic or anything ...
if the defending king is in front of the pawn.
Karsten Müller Karsten Müller (born November 23, 1970 in Hamburg, West Germany) is a German chess Grandmaster and author. He earned the Grandmaster title in 1998 and a PhD in mathematics in 2002 at the University of Hamburg. He had placed third in the 1996 Ger ...
and Frank Lamprecht say that this endgame occurs quite frequently but
Mark Dvoretsky Mark Izrailevich Dvoretsky (russian: Марк Изра́илевич Дворе́цкий; December 9, 1947 – September 26, 2016) was a Russian chess trainer, writer, and International Master. Biography Dvoretsky was born in Moscow in 1947. H ...
says that it occurs quite seldom. This is the second most common "piece and pawn versus piece" endgame, next to the
rook and pawn versus rook endgame The rook and pawn versus rook endgame is a fundamentally important, widely studied chess endgame. Precise play is usually required in these positions. With optimal play, some complicated wins require sixty moves to either checkmate, capture the ...
.


History

Before about 1940 all that was known about this endgame was based on some superficial analysis of a few positions from the time of Philidor (1726–95). Analysts gradually started to analyze the endgame. The endgame occurred in a 1944 game between Botvinnik and Ravinsky (below) and much analysis followed.
Paul Keres Paul Keres (; 7 January 1916 – 5 June 1975) was an Estonian chess grandmaster and chess writer. He was among the world's top players from the mid-1930s to the mid-1960s, and narrowly missed a chance at a World Chess Championship match on five ...
published a large amount of analysis in 1947–49. This analysis was put to the test in the 1954 game between Botvinnik and Minev (below). Minev followed the suggestions of Keres and lost – revealing major flaws in the analysis. In 1955,
Shakhmaty v SSSR ''Shakhmaty v SSSR'' (russian: Шахматы в СССР; ''Chess in the USSR'') was a Soviet chess magazine published between 1931 and 1991. It was edited by Viacheslav Ragozin for several years. Yuri Averbakh was also an editor. From 1921 or ...
started a competition for the best analysis of this endgame. Several theorists had contributed useful analysis by the time the competition ended in 1959. Early analysts thought that the ending was almost always drawn with a knight pawn, but
Yuri Averbakh Yuri Lvovich Averbakh (russian: Ю́рий Льво́вич Аверба́х; 8 February 1922 – 7 May 2022) was a Russian chess grandmaster and author. He was chairman of the USSR Chess Federation from 1973 to 1978. He was the first centenar ...
questioned that in the 1950s. Averbakh, working with previous analysis, published his extensive analysis in 1962. A complete analysis was not done until the advent of endgame tablebases, which showed that more positions can be won than was previously thought. Before tablebases, Averbach provided the best coverage, but the 70 pages of analysis in ''Comprehensive Chess Endgames'' mainly covered only simple positions with the pawn already on the seventh
rank Rank is the relative position, value, worth, complexity, power, importance, authority, level, etc. of a person or object within a ranking, such as: Level or position in a hierarchical organization * Academic rank * Diplomatic rank * Hierarchy * ...
.
John Nunn John Denis Martin Nunn (born 25 April 1955) is an English chess grandmaster, a three-time world champion in chess problem solving, a chess writer and publisher, and a mathematician. He is one of England's strongest chess players and was forme ...
wrote three books based on the most important endgames in the five-piece endgame tablebases but omitted this endgame because "... it proved too hard to understand". He also commented "This is the trickiest of all five-man endings, which is unfortunate as it is one of the most common to arise in practice."


General considerations

According to
Reuben Fine Reuben C. Fine (October 11, 1914 – March 26, 1993) was an American chess player, psychologist, university professor, and author of many books on both chess and psychology. He was one of the strongest chess players in the world from the mi ...
and
Pal Benko Pál C. Benkő ( hu, Benkő Pál; July 15, 1928 – August 26, 2019) was a Hungarian-American chess player, author, and composer of endgame studies and chess problems. Early life Benko was born on July 15, 1928 in Amiens, France, where his ...
, this ending is a
draw Draw, drawing, draws, or drawn may refer to: Common uses * Draw (terrain), a terrain feature formed by two parallel ridges or spurs with low ground in between them * Drawing (manufacturing), a process where metal, glass, or plastic or anything ...
unless the pawn is a bishop pawn or a central pawn (i.e. king pawn or queen pawn) and the pawn is in the seventh
rank Rank is the relative position, value, worth, complexity, power, importance, authority, level, etc. of a person or object within a ranking, such as: Level or position in a hierarchical organization * Academic rank * Diplomatic rank * Hierarchy * ...
and is supported by its
king King is the title given to a male monarch in a variety of contexts. The female equivalent is queen regnant, queen, which title is also given to the queen consort, consort of a king. *In the context of prehistory, antiquity and contempora ...
. If the defending king can get in front of the pawn, the game is a draw; otherwise it is best for the defender to keep his king far away from the pawn. The defender should keep checking until he runs out of check, and then pin the pawn. Based on computer analysis, Müller and Lamprecht give a different description. According to them, normally the defending king needs to be in front of the pawn. A rook pawn or knight pawn is a theoretical draw if the defending king is in front or near the pawn or if the king is in the corner opposite the pawn's
promotion Promotion may refer to: Marketing * Promotion (marketing), one of the four marketing mix elements, comprising any type of marketing communication used to inform or persuade target audiences of the relative merits of a product, service, brand or i ...
square. A knight pawn has more practical winning chances than a rook pawn. A bishop pawn or central pawn is a win if the defending king is not in front of the pawn. A bishop pawn has better winning chances than a central pawn. The position of the defending king is especially important.
John Nunn John Denis Martin Nunn (born 25 April 1955) is an English chess grandmaster, a three-time world champion in chess problem solving, a chess writer and publisher, and a mathematician. He is one of England's strongest chess players and was forme ...
states that analysis since Fine's initial work (published in 1941 in ''
Basic Chess Endings ''Basic Chess Endings'' (abbreviated BCE) is a book on chess endgames which was written by Grandmaster Reuben Fine and originally published on October 27, 1941. It is considered the first systematic book in English on the endgame phase of the g ...
'') has shown that there are many more winning positions than were known at that time (ignoring the
fifty-move rule The fifty-move rule in chess states that a player can claim a draw if no has been made and no pawn has been moved in the last fifty moves (for this purpose a "move" consists of a player completing a turn followed by the opponent completing a tur ...
in some cases). Wins by the side with the pawn take up to 59 moves. A cross-check may be necessary to win.
Edmar Mednis Edmar John Mednis ( lv, Edmārs Džons Mednis; March 22, 1937 – February 13, 2002) was a Latvian-American chess player and writer of Latvian people, Latvian origin. He was awarded the title of Grandmaster (chess), Grandmaster by FIDE in 198 ...
gave this breakdown when the defending king is not able to help: * A bishop pawn is the best pawn to have. It is relatively easy to advance and is a win once it reaches the seventh rank. * A central pawn wins if it reaches the seventh rank, but it is difficult to get it there. Even if the pawn reaches the sixth rank, the position is usually a draw. * A knight pawn is relatively easy to get to the seventh rank, but the position may be a theoretical draw. * Positions with
rook pawn This glossary of chess explains commonly used terms in chess, in alphabetical order. Some of these terms have their own pages, like ''fork'' and ''pin''. For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific ...
s are theoretical draws, but in practice it may be difficult to draw. John Nunn gives this summary for the defense: * with a central pawn, the defense has two possibilities: get the king in front of the pawn or get the king to corner nearest to the pawn's promotion square * with a bishop pawn, the defender's only chance is to get the king in front of the pawn * with a knight pawn, the defender must get the king in front of the pawn or in the corner furthest from the promotion square * a rook pawn is generally a draw and the defensive guidelines are the same as for a knight pawn. Naturally, the less advanced the pawn is, the better the defensive chances.


Rook pawn

In 1985 the chess computer Belle completed the endgame tablebase for this ending. The
rook pawn This glossary of chess explains commonly used terms in chess, in alphabetical order. Some of these terms have their own pages, like ''fork'' and ''pin''. For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific ...
is the most important for actual games since it arises the most frequently, since it is the least likely pawn to have been exchanged. A rook pawn needs to be on at least the sixth rank to have decent winning chances. Mednis gave the following guidelines, based on his analysis of the tablebase. Assume that White has a pawn on the h- file. To draw: * The best area for the king is in the corner opposite the pawn's promotion square. This keeps it from blocking checks by its queen. * When the white queen is centralized, the safest place for the black king is probably b3. * Once the king is in the far corner it should stay there. * At certain points the king can be on other squares and still draw, but it is much more difficult to play correctly. * The queen should be centralized. * The queen checks on the central squares for more flexibility on future moves. * The queen checks in ways so that the white queen cannot be centralized. * The queen is used to keep the king in front of its pawn. * The queen is used to prevent the white queen from becoming active. * If the queen is on e5 it will draw against a pawn on h7 and queen on g6 or f7 if the black king is in the far corner. * The queen is kept active and in a flexible place. It will be more active on c2 than h7. * The queen on h7 is often good enough to draw. To win: *The worst place for the king is in front of the pawn. * There are two good places for the king: ** to the side of the pawn, e.g. f7, f8, or e8. ** close to the black king, which allows for counterchecks. * The pawn is advanced to the seventh rank only if the queen is in place to prevent
perpetual check In the game of chess, perpetual check is a situation in which one player can a draw by an unending series of checks. This typically arises when the player who is checking cannot deliver checkmate, and failing to continue the series of checks give ...
. * If the pawn is on h7, the best square for the queen is e4. In favorable circumstances, other squares (e.g. f5, d7) will also win. Example of a long theoretical win involving a rook pawn. Mate can be forced in 235 plies, but under the
fifty-move rule The fifty-move rule in chess states that a player can claim a draw if no has been made and no pawn has been moved in the last fifty moves (for this purpose a "move" consists of a player completing a turn followed by the opponent completing a tur ...
the position is a draw.


Knight pawn

A knight pawn should be on at least the fifth rank to have good winning chances. A knight pawn on the fifth rank has better winning chances than a rook pawn on the sixth rank. There are two reasons for this: * the king has squares on the adjacent rook file to try to avoid perpetual check * the exchange of queens is less likely to lead to a drawn king and pawn versus king endgame. The best place for the defending king is in front of the pawn and the second-best place is in the corner opposite its promotion square.


Bishop pawn

A bishop pawn offers the best winning chances. One reason is that there is no drawing zone in the opposite corner for the black king if the pawn is on at least the fourth rank. If the pawn is on the fifth rank the defender's chances are small unless the king is in front of the pawn. A pawn on the sixth rank wins unless the defending king is in front of the pawn.


Central pawn

A central pawn has better chances to win than a rook pawn or knight pawn, but not as good as a bishop pawn. As with the bishop pawn, there is no drawing zone for the defending king in the opposite corner. It is better for the defending king to be on the "short side" of the pawn rather than the "long side". Example of a long theoretical win involving a central pawn. Mate can be forced in 247 plies.


Examples from games


Botvinnik - Ravinsky, Moscow (ch-USSR) 1944

In 1944 Botvinnik played a perfect endgame against Grigory Ravinsky. The starting position, after 86...b1=Q, is winning. 87.Qa7+! Chess_annotation_symbols#Nunn's_convention.html" ;"title="he only move that wins! Nunn's_annotation_convention_is_used.html" ;"title="Chess annotation symbols#Nunn's convention">Nunn's annotation convention is used">Chess annotation symbols#Nunn's convention">Nunn's annotation convention is used87...Kf6 88.Qf7+ Ke5 89.Kh6 Qh1+ 90.Kg7 Kd4 91.Qf6+ Kc5 92.Kg8 Kb5 93.g7 Ka4 94.Kf7 Qh5+ 95.Ke7 Qc5+ 96.Qd6 Qg5+ 97.Kf8 Qf5+ 98.Ke8 Qh5+ 99.Kf8 Qf5+ 100.Ke7 Qg5+ 101.Qf6 Qc5+ 102.Kd7 Qd5+ 103.Kc7 Qa5+ 104.Kb7 Qb5+ 105.Qb6 Qd7+ 106.Qc7! Qb5+ 107.Ka7 Qd5 108.Kb8 Qg8+ 109.Ka7 Qd5 110.Qf4+ Ka5 111.Qf6 Qc5+ 112.Kb7 Qb5+ 113.Kc7 Qc5+ 114.Kd7 Qd5+ 115.Ke7 Qc5+ 116.Kf7 Qc4+ 117.Ke7 Qc5+ 118.Ke6 Qc8+ 119.Ke5 Qc3+ 120.Kf5 Qd3+ 121.Kg5 Qe3+ 122.Kg6 Qe8+ 123.Kh6 Qg8 124.Qe5+ Ka4 125.Kg6 Qc8 126.Qf4+ 1–0 A possible continuation, by
endgame tablebases An endgame tablebase is a computerized database that contains precalculated exhaustive analysis of chess endgame positions. It is typically used by a computer chess engine during play, or by a human or computer that is retrospectively analysin ...
, could have been: 126...Kb3 127.Qf7+ Ka4 128.g8=Q Qg4+ 129.Kh6 Qh4+ 130.Kg7 Qg3+ 131.Kf8 Qd6+ 132.Qe7 Qh6+ 133.Qgg7 Qf4+ 134.Qgf7 Qb8+ 135.Qfe8++- xchanging queens.


Botvinnik - Minev, Amsterdam (ol) 1954

Ten years later, analyzing his
adjourned In parliamentary procedure, an adjournment ends a meeting. It could be done using a motion to adjourn. A time for another meeting could be set using the motion to fix the time to which to adjourn. This motion establishes an adjourned meeting. ...
game against
Nikolay Minev Nikolay (or Nikolai) Nikolaev Minev ( bg, Николай Николаев Минев, 8 November 1931 – 10 March 2017) was a Bulgarian chess International Master (IM) and noted chess author. Minev was born on 8 November 1931, in Rousse, Bulgari ...
, Botvinnik improved the winning method. But even then he erred two times (at 61 and 77). The position after 55...a1=Q is drawn. The game continued: 56.Qg4+ Ka5 57.Qxe6 Qh8+ 58.Kg6 Qc3 59.g4 Qd2 60.g5 Qd4? 0...Ka4=61.Qf5+? 1.Kh7!+-61...Ka4= 62.Kh5 Qh8+ 63.Kg4 Qh1? 3...Ka3=64.Qf4++- Ka5 65.Qe5+ Ka4 66.g6 Qd1+ 67.Kg5 Qd8+ 68.Kf5 Qc8+ 69.Kf4 Qc1+ 70.Qe3 Qc7+ 71.Qe5 Qc1+ 72.Kf5 Qc8+ 73.Kg5 Qd8+ 74.Qf6 Qd5+ 75.Qf5! Qd8+ 76.Kh5 Qe8 77.Qf4+? 7.Kg4+-77...Ka5? 7...Ka3!=78.Qd2++- Ka4 79.Qd4+ Ka5 80.Kg5 Qe7+ 81.Kf5 Qf8+ 82.Ke4 Qh6 83.Qe5+ Ka4 84.g7 Qh1+ 85.Kd4 Qd1+ 86.Kc5 Qc1+ 87.Kd6 Qd2+ 88.Ke6 Qa2+ 89.Qd5 Qe2+ 90.Kd6 Qh2+ 91.Kc5 1–0 Now either a cross-check will force the exchange of queens, or else the pawn will promote.


Queen and two pawns versus a queen

This is usually a win for the two pawns, but victory can be difficult to achieve even in winning positions, as even the slightest inaccuracy may lead to
perpetual check In the game of chess, perpetual check is a situation in which one player can a draw by an unending series of checks. This typically arises when the player who is checking cannot deliver checkmate, and failing to continue the series of checks give ...
. Positions in which one of the pawns is vulnerable to attack may be drawn, but they are unusual. There are a number of other drawing exceptions, most notably with
connected Connected may refer to: Film and television * ''Connected'' (2008 film), a Hong Kong remake of the American movie ''Cellular'' * '' Connected: An Autoblogography About Love, Death & Technology'', a 2011 documentary film * ''Connected'' (2015 TV ...
rook and knight pawns (a- & b-pawns, or g- & h-pawns) in which the defending king is ahead of the pawns. An example is Smbat Lputian vs. Gevorg Harutjunyan, 2001. The position after 86.h6 (the last pawn move of the game) is a draw. Play continued until move 142, with inaccuracies on both sides swinging the position from a draw to a forced win, and back again. Interestingly, Black could have claimed a draw by the
fifty-move rule The fifty-move rule in chess states that a player can claim a draw if no has been made and no pawn has been moved in the last fifty moves (for this purpose a "move" consists of a player completing a turn followed by the opponent completing a tur ...
for the last several moves, including the final position in which he resigned, but he did not.


Queen and two pawns versus a queen and pawn

Normally this is a win for the two pawns, but a surprising result of seven-piece Lomonosov tablebases is that the longest possible win require 594 plies. However, in
Kasparov versus the World Kasparov versus the World was a game of chess played in 1999 over the Internet. It was a , in which a World Team of thousands decided each move for the black pieces by plurality vote, while Garry Kasparov conducted the white pieces by himself. M ...
, Kasparov was the side with a single pawn, but won because his pawn was far more advanced than the world team's pawns, which also hindered perpetual checks by them.


See also

*
Chess endgame In chess and other similar games, the endgame (or end game or ending) is the stage of the game when few pieces are left on the board. The line between middlegame and endgame is often not clear, and may occur gradually or with the quick exchange ...
* Endgame tablebase * Queen versus pawn endgame


References

Bibliography * * * * * * * * * * * * *


External links


The Endgame Tactician: Queen & Pawn vs Queen
– Chess.com {{Chess Chess endgames Chess theory