Prince of Persia
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''Prince of Persia'' is a
video game franchise This is a list of video game franchises, organized alphabetically. All entries include multiple video games, not counting ports or altered re-releases. 0–9 *''1080° Snowboarding'' *''1942'' *'' 3D Ultra Minigolf'' *'' 3-D Ultra Pinball'' *'' ...
created by
Jordan Mechner Jordan Mechner (born June 4, 1964) is an American video game designer, author, screenwriter, and filmmaker. He is best known for designing and programming the Broderbund Apple II games '' Karateka'' and '' Prince of Persia'' in the 1980s, the l ...
. It is built around a series of action-adventure games focused on various incarnations of the eponymous
Prince A prince is a male ruler (ranked below a king, grand prince, and grand duke) or a male member of a monarch's or former monarch's family. ''Prince'' is also a title of nobility (often highest), often hereditary, in some European states. ...
, set in ancient and medieval
Persia Iran, officially the Islamic Republic of Iran, and also called Persia, is a country located in Western Asia. It is bordered by Iraq and Turkey to the west, by Azerbaijan and Armenia to the northwest, by the Caspian Sea and Turkmeni ...
. The first two games in the series, '' Prince of Persia'' (1989) and '' Prince of Persia 2: The Shadow and the Flame'' (1993), were published by Broderbund. '' Prince of Persia 3D'' (1999), named for being the first installment to use
3D computer graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
, was developed by Red Orb Entertainment and published by The Learning Company on PC; The Dreamcast version was developed by Avalanche Software and published by Mattel Interactive.
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', '' Far Cry'', ...
bought the rights to the franchise in 2001 and
rebooted ''Rebooted'' is the third season of the computer-animated television series '' Ninjago: Masters of Spinjitzu'' (titled ''Ninjago'' from the eleventh season onward). The series was created by Michael Hegner and Tommy Andreasen. The season aired fr ...
it with '' Prince of Persia: The Sands of Time'' (2003). Ubisoft has since developed and published four additional entries in the series: '' Prince of Persia: Warrior Within'' (2004), '' Prince of Persia: The Two Thrones'' (2006), '' Prince of Persia'' (2008), and '' Prince of Persia: The Forgotten Sands'' (2010), as well as a number of spin-offs and games for mobile devices. Outside of the games, the franchise also includes a film adaptation based on ''The Sands of Time'', written in part by Mechner, and released by
Walt Disney Pictures Walt Disney Pictures is an American film production company and subsidiary of Walt Disney Studios, which is owned by The Walt Disney Company. The studio is the flagship producer of live-action feature films within the Walt Disney Studios unit ...
in 2010; a graphic novel; and the '' Lego Prince of Persia'' toyline. Ubisoft's ''
Assassin's Creed ''Assassin's Creed'' is an open-world, action-adventure, and stealth game franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice D ...
'' franchise is considered to be the
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product ...
to the series.


Games


Original trilogy

The first game in the series was created by
Jordan Mechner Jordan Mechner (born June 4, 1964) is an American video game designer, author, screenwriter, and filmmaker. He is best known for designing and programming the Broderbund Apple II games '' Karateka'' and '' Prince of Persia'' in the 1980s, the l ...
after the success of ''
Karateka (; ; Okinawan pronunciation: ) is a martial art developed in the Ryukyu Kingdom. It developed from the indigenous Ryukyuan martial arts (called , "hand"; ''tii'' in Okinawan) under the influence of Chinese martial arts, particularly Fujia ...
''. Drawing from multiple general sources of inspiration, including the ''
One Thousand and One Nights ''One Thousand and One Nights'' ( ar, أَلْفُ لَيْلَةٍ وَلَيْلَةٌ, italic=yes, ) is a collection of Middle Eastern folk tales compiled in Arabic during the Islamic Golden Age. It is often known in English as the ''Arabian ...
'' stories, and films like '' Raiders of the Lost Ark'' and '' The Adventures of Robin Hood'', the protagonist's character animation was created using a technique called
rotoscoping Rotoscoping is an animation technique that animators use to trace over motion picture footage, frame by frame, to produce realistic action. Originally, animators projected photographed live-action movie images onto a glass panel and traced o ...
, with Mechner using his brother as the model for the titular prince. The original ''Prince of Persia'', with its more than 20 platform ports, is one of the most ported games in video game history. Mechner enrolled in
New York University New York University (NYU) is a private research university in New York City. Chartered in 1831 by the New York State Legislature, NYU was founded by a group of New Yorkers led by then- Secretary of the Treasury Albert Gallatin. In 1832, th ...
's film department, producing an award-winning short film during his time there, before returning to design and direct a sequel to the original game. The sequel, ''Prince of Persia 2: The Shadow and the Flame'', was developed internally at Broderbund with Mechner's supervision. The game, like its predecessor, received critical acclaim and high sales. Broderbund was subsequently purchased by The Learning Company, which was later acquired by US game company Mattel Interactive. In 1999, '' Prince of Persia 3D'' was developed and released under Broderbund's Red Orb label. Released for PC and the Dreamcast only, it was criticized by many users as being buggy, and was a commercial disappointment. The Broderbund/Learning Company's games division, the assets of which included the ''Prince of Persia'' franchise, was subsequently sold to
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', '' Far Cry'', ...
.


''The Sands of Time'' series

Mechner, who owned the ''Prince of Persia''
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
, was brought in to work with Ubisoft on a reboot of the franchise, titled '' The Sands of Time'', although he was originally wary after the failure of ''Prince of Persia 3D''. The team they worked with was also working on ''
Tom Clancy's Splinter Cell ''Tom Clancy's Splinter Cell'' is a series of stealth action-adventure video games, the first of which was released in 2002, and their tie-in novels that were endorsed by Tom Clancy. The series follows Sam Fisher, a highly trained agent of a ...
'': their aim with the game was to "breathe new life into the action-adventure genre". Mechner did not take part in the production of the next game, '' Prince of Persia: Warrior Within'', and he commented on finding the dark atmosphere and heightened level of violence unappealing. The changes also provoked mixed reactions from critics, but sales were strong and a third game, eventually titled '' Prince of Persia: The Two Thrones'', went into production. For ''The Two Thrones'', the developers and artists tried to strike a balance between the light, cartoon-like tones of ''The Sands of Time'', and the grittier mediums of ''Warrior Within''. In November 2008, Ubisoft revealed that it was working on a new entry in the franchise, which was later revealed to be '' Prince of Persia: The Forgotten Sands''. The Windows,
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
versions of the game filled in some of the narrative gap between ''The Sands of Time'' and ''Warrior Within''; whereas the PSP, Wii, and the DS versions each feature their own alternative storylines. The game was released in May 2010, timed to tie in with ''The Sands of Time'' film adaptation.


Trilogy collection

The ''Prince of Persia Trilogy'' (known as ''Prince of Persia Trilogy 3D'' on the remastered collection's title screen) is a collection of ''The Sands of Time'' trilogy released on the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
and subsequently on the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
as part of the
Classics HD Sony has released a number of previously released PlayStation video games, remastered in high-definition (HD) for their newer consoles, a form of porting. A number of related programs exist, the most prominent two being "Classics HD" (also known a ...
range. The collection includes ''The Sands of Time'', ''Warrior Within'' and ''The Two Thrones'', all previously released on the PlayStation 2,
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
and
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
. The games were remastered in high-definition for the PlayStation 3 with 3D and PlayStation Network Trophy support on one
Blu-ray Disc The Blu-ray Disc (BD), often known simply as Blu-ray, is a digital optical disc data storage format. It was invented and developed in 2005 and released on June 20, 2006 worldwide. It is designed to supersede the DVD format, and capable of sto ...
. The PlayStation 2 collection was released on October 27, 2006, in Europe, while the remastered collection was released on November 19, 2010, on Blu-ray in PAL regions. The release marks the first Classics HD title to not be published by Sony Computer Entertainment. In North America, the three games were originally released separately as downloadable-only titles on the PlayStation Store. The first, ''The Sands of Time'', was released on November 16, 2010, while the other two games followed in December. The Blu-ray version was to be released in North America on March 22, 2011 but the collection ended up being delayed until April 19.


Spin-offs and remakes

The first spin-off of the series was developed alongside and released in the same year as ''The Two Thrones'' for the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in t ...
. ''Battles of Prince of Persia'' is a real-time strategy game set between ''The Sands of Time'' and ''Warrior Within''. It received mediocre reviews from critics. In 2006, concept designs surfaced hinting at another entry in the franchise. The game, titled simply '' Prince of Persia'', was unveiled in 2008, with Ubisoft marketing it as a second reboot of the franchise, with its level and combat design harking back to the original 1989 game. The game was released in December 2008, receiving positive reviews from most video game outlets and decent sales. Alongside the main game, Ubisoft's Casablanca branch developed a direct sequel and spin-off for the Nintendo DS, titled '' Prince of Persia: The Fallen King'', which received fair reviews. In 2007, Gameloft and
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', '' Far Cry'', ...
released '' Prince of Persia Classic'', an enhanced remake of the original ''Prince of Persia'' for Java ME, Android, iOS, Xbox 360 (XBLA), and PlayStation 3 (PSN). The visual style was upgraded to resemble '' Prince of Persia: The Sands of Time'', and the Prince himself was given some additional moves, such as the ability to roll, backflip, wall jump and stop time briefly during combat. However, the core gameplay remains the same as the original – the player must defeat Jaffar within one hour while watching out for the many traps and defeating the guards they encounter. There have been a number of
mobile games A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone ( feature phone or smartphone), tablet, PDA to ...
for Java ME-based phones developed by Gameloft, some based on older PC or console titles with 2D graphics and others loosely based on contemporary games but with 2D graphics and different gameplay due to technology constraints. Gameloft has also developed some ports for both the iPhone and the
iPad The iPad is a brand of iOS and iPadOS-based tablet computers that are developed by Apple Inc., Apple Inc. The iPad was conceived before the related iPhone but the iPhone was developed and released first. Speculation about the development, ...
. The first spin-off by Gameloft was titled ''Prince of Persia: Harem Adventures'', released for Java phones in 2003. Specifically, the company has developed HD remakes of the original ''Prince of Persia'' in 2007, and its sequel ''The Shadow and the Flame'' in July 2013. In 2018,
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', '' Far Cry'', ...
under the banner of its entity Ketchapp released ''Prince of Persia: Escape'', a mobile game for Android and iOS. It is a "runner" game made up of different levels, and the player can customize the protagonist with outfits from past games. Reviewing for ''
Pocket Gamer ''Pocket Gamer'' is a video game website that focuses on mobile, portable and handheld games. The site launched in 2005 and is published and owned by UK company Steel Media Ltd. The site covers all major portable and mobile gaming formats, incl ...
'', Cameron Bald called ''Prince of Persia: Escape'' a "mundane game crushed under the weight of excessive greed". In August 2022, a follow-up, ''Prince of Persia: Escape 2'', was released.


Future plans

In 2012, leaked images from a project entitled ''Osiris'' were assumed to be the next ''Prince of Persia'' title. Jordan Mechner even commented on his Twitter account that the images were not from a ''Prince of Persia'' game. A year later, Yannis Mallat, CEO of Ubisoft Montreal, said that the franchise was being "paused", saying that "as soon as we have something to show, we will". In the following months, Ubisoft confirmed that it was either planning or considering next-generation entries in multiple franchises, including ''Prince of Persia''. A video uploaded by a Ubisoft Montreal artist in 2012 but only discovered in 2020 showed a gameplay trailer for ''Prince of Persia Redemption'' which would have been released for Windows, Xbox 360, and PlayStation 3. According to Jonathan Cooper, a former Ubisoft animator at the time, the trailer was a mockup of the planned gameplay for the title created by Khai Nguyen, used to pitch the game concept. The game never developed beyond that point, though the work on the pitch trailer was used to prepare a similar trailer for '' Assassin's Creed III'' for Ubisoft. A remake of the ''Sands of Time'', formally announced at Ubisoft Forward 2020, was originally scheduled for release on January 21, 2021, for Microsoft Windows, PlayStation 4 and Xbox One, but Ubisoft delayed the remake indefinitely. In its quarterly financial report, Ubisoft stated the remake is expected to be out sometime during its 2022–23 fiscal year. The remake's development was moved to Ubisoft Montréal, a change from Ubisoft Mumbai and Ubisoft Pune. The company said the 2023 fiscal year release target was no longer being targeted.


Adaptations


Graphic novel

Jordan Mechner finished writing the story for a graphic novel in 2007. The novel was written by A.B. Sina, and illustrated by Alex Puvilland and LeUyen Pham. It was released by
First Second Books First Second Books is an American publisher of graphic novels. An imprint of Roaring Brook Press, part of Holtzbrinck Publishers, First Second publishes fiction, biographies, personal memoirs, history, visual essays, and comics journalism. It al ...
in autumn 2008. The story follows two Princes, jumping between the 9th and 13th centuries. Although it belongs to the franchise the plot is not related to any of the game continuities or that of the 2010 film.


Film adaptation

In 2010, a film adaptation of '' The Sands of Time'' was released by
Walt Disney Pictures Walt Disney Pictures is an American film production company and subsidiary of Walt Disney Studios, which is owned by The Walt Disney Company. The studio is the flagship producer of live-action feature films within the Walt Disney Studios unit ...
. Starring Jake Gyllenhaal as Prince Dastan, it would go on to receive mixed reception, but still gross $336 million in theaters. Besides ''The Sands of Time'', the film also incorporated elements from '' Warrior Within'' and '' The Two Thrones'', the two other titles from the ''Sands of Time'' trilogy of the ''Prince of Persia'' video game franchise. Upon the film's release, it was accompanied by ''Before the Sandstorm'', a 2010 one-shot comic book published by Disney Publishing Worldwide. This comic serves as both a direct prequel and sequel to the feature film, and explains the motives and backgrounds of some characters. It was written by Jordan Mechner and featured illustrations by Todd McFarlane,
Niko Henrichon Niko Henrichon is a Canadian comic book writer/artist. He is best known his work with writer Brian K. Vaughan in creating the graphic novel ''Pride of Baghdad''. Henrichon's first major work was a graphic novel titled ''Barnum!'', written by How ...
, David Lopez and
Bernard Chang Bernard Chang (born 1972) is a Canadian-American artist/designer best known for his work in the comic book industry and entertainment design. Career Born in Montreal, Quebec, Chang started drawing comics professionally in 1992 while attending Pr ...
. Lego Prince of Persia was released by The Lego Group in 2010, as part of the company's strategy to produce sets based on Disney properties. Based on the feature film, Lego released six sets within the theme, as well as a short animated movie, before discontinuing it.


Reception


Awards

The success of the ''Prince of Persia'' series resulted in
Guinness World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a reference book published annually, listing world ...
awarding the series 6 world records in the ''Guinness World Records: Gamer's Edition 2008''. These records include First Motion-Capture Animation in a Video Game and Highest Rated Platformer on PS2 and Xbox.


Impact and legacy

South Korean singer-songwriter Kim Kwang-Jin released the song "Magic Castle", with lyrics inspired from the storyline of the original ''Prince of Persia''. In 1992, Russian author Victor Pelevin wrote a book called ''A Werewolf Problem in Central Russia and Other Stories'', in which there is a short story called "Prince of Gosplan". The story is greatly influenced by the game; the main hero of the story lives in a mixed reality of the real world and video games and identifies himself as Prince of Persia. He tries to understand if his life is real or if he is just seeing it on a computer display. The feel of the gameplay in '' Tomb Raider'' was intended to evoke that of the original ''Prince of Persia''.Translation
/ref> The ''
Assassin's Creed ''Assassin's Creed'' is an open-world, action-adventure, and stealth game franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice D ...
'' series originated out of ideas for a sequel for ''Prince of Persia: The Sands of Time''. Its critical and financial success led Ubisoft to request Ubisoft Montreal to develop a sequel, aiming for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
. The Ubisoft Montreal team decided on taking the gameplay from ''The Sands of Time'' into an open world approach, taking advantage of the improved processing power to render larger spaces and crowds. Narratively, the team wanted to move away from the Prince being someone next in line for the throne but to have to work for it; combined with research into secret societies led them to focus on the
Assassins An assassin is a person who commits targeted murder. Assassin may also refer to: Origin of term * Someone belonging to the medieval Persian Ismaili order of Assassins Animals and insects * Assassin bugs, a genus in the family ''Reduviid ...
, heavily borrowing from the novel ''
Alamut Alamut ( fa, الموت) is a region in Iran including western and eastern parts in the western edge of the Alborz (Elburz) range, between the dry and barren plain of Qazvin in the south and the densely forested slopes of the Mazandaran provinc ...
''. They developed a narrative where the player would control an Assassin that served as a bodyguard for a non-playable Prince, leading them to call this game ''Prince of Persia: Assassin''. The "Animus" device allowed them to explain certain facets of gameplay, such as accounting when the player fails a mission, in the same way they had done in ''The Sands of Time''.


References


External links


Official website
{{Assassin's Creed Ubisoft franchises Video games set in Iran Video games set in the Middle East Video games developed in the United States Video game franchises Parkour video games Video game franchises introduced in 1989 First Second Books books Video games adapted into films Video games adapted into comics