Panasonic M2
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The Panasonic M2 is a
video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ...
platform developed by 3DO and then sold to Matsushita, a company known outside Japan by the brand
Panasonic formerly between 1935 and 2008 and the first incarnation of between 2008 and 2022, is a major Japanese multinational conglomerate corporation, headquartered in Kadoma, Osaka. It was founded by Kōnosuke Matsushita in 1918 as a lightbulb ...
. Initially announced as a
peripheral A peripheral or peripheral device is an auxiliary device used to put information into and get information out of a computer. The term ''peripheral device'' refers to all hardware components that are attached to a computer and are controlled by the ...
chip for the
3DO Interactive Multiplayer The 3DO Interactive Multiplayer, also referred to as simply 3DO, is a home video game console developed by The 3DO Company. Conceived by entrepreneur and Electronic Arts founder Trip Hawkins, the 3DO was not a console manufactured by the company ...
, it was later unveiled as a standalone console. The console was cancelled in 1997, but the M2 technology was incorporated into other devices. Development kits and prototypes of the machine became very valuable pieces among collectors. M2's technology was integrated in the multimedia players FZ-21S and FZ-35S, both released in 1998. Both products were aimed at professionals working in medicine, architecture, and sales, but not home users. The M2 also became a short-lived arcade board by
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has ca ...
. The agreement to develop the board was made well in advance of the M2 console's planned release date, with the understanding that games using the arcade board would be ported to the home console, similar to the relationship between the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
and Namco System 11. Because games ran straight from the CD-ROM drive, it suffered from long load times and a high failure rate, so only five games were developed for it. The M2 technology was later used in
automated teller machine An automated teller machine (ATM) or cash machine (in British English) is an electronic telecommunications device that enables customers of financial institutions to perform financial transactions, such as cash withdrawals, deposits, fund ...
s, and in
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the n ...
in
coffee vending machine The coffee vending machine is a vending machine that dispenses hot coffee and other coffee beverages. Older models used instant coffee or concentrated liquid coffee and hot or boiling water, and provided condiments such as cream and sugar. Some mo ...
s. In the late 1990s and from 2000 on, the system was also sold in the
interactive kiosk An interactive kiosk is a computer terminal featuring specialized hardware and software that provides access to information and applications for communication, commerce, entertainment, or education. By 2010, the largest bill pay kiosk networ ...
market. In 2000, PlanetWeb, Inc. began offering software to allow the M2 to be used as an Internet appliance. All of the software released for the M2 kiosks was developed with the "CDMotion for M2/M2X" software, which was a point and click "codeless" SDK for M2. None of the applications utilized the Macintosh based SDK in conjunction with Macintosh Programmers Workbench.


History

As with the 3DO Interactive Multiplayer, the M2 hardware was co-designed by Dave Needle and
R. J. Mical Robert J. "RJ" Mical (born 26 January 1956) is an American computer programmer and hardware designer who has primarily worked in video games. He is best known for creating the user interface, Intuition, for Commodore's Amiga personal computer ...
. First announced as a
peripheral A peripheral or peripheral device is an auxiliary device used to put information into and get information out of a computer. The term ''peripheral device'' refers to all hardware components that are attached to a computer and are controlled by the ...
chip for the 3DO Interactive Multiplayer with a custom
PowerPC PowerPC (with the backronym Performance Optimization With Enhanced RISC – Performance Computing, sometimes abbreviated as PPC) is a reduced instruction set computer (RISC) instruction set architecture (ISA) created by the 1991 Apple– IBM– ...
microprocessor, the M2 eventually became a standalone console and was exhibited and demonstrated at the 1995
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishe ...
. For a time, the M2 was scheduled to be released both as a standalone unit and as an add-on chip. In 1996, an M2 developer stated that he didn't think an M2 add-on chip was possible because the 3DO Interactive Multiplayer and M2 architectures were too vastly different from each other. Initially the plan was for the 3DO Company to license the console to multiple manufacturers, as it had done with the 3DO Interactive Multiplayer, and both Matsushita (
Panasonic formerly between 1935 and 2008 and the first incarnation of between 2008 and 2022, is a major Japanese multinational conglomerate corporation, headquartered in Kadoma, Osaka. It was founded by Kōnosuke Matsushita in 1918 as a lightbulb ...
) and
GoldStar GoldStar was a South Korean electronics company established in 1958. The corporate name was changed to LG Electronics and LG Cable on February 28, 1995, after merging with Lucky Chemical. LG Cable was spun off from LG Electronics and changed i ...
were signed on to produce M2 units. However, 3DO later sold exclusive rights to the M2 to Panasonic and relinquished their involvement with the console over the next several months. Several of the M2's third party developers expressed concern that Panasonic would be unable to give them the same high quality development support that they had been receiving from 3DO, and said that in light of this they were reconsidering whether it would be worth the effort of learning how to develop for the M2. For several months Panasonic and
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
were discussing a partnership over the M2, but talks between the two companies broke down in the second quarter of 1996. According to 3DO president Trip Hawkins, "The deal was virtually done. It only fell apart at the last minute." According to Omid Kordestani, a 3DO spokesperson, the M2 could generate 1 million polygons per second with the graphics features turned off and 700,000 polygons per second with the features turned on. There were plans to make M2 models with built-in
DVD player A DVD player is a device that plays DVDs produced under both the DVD-Video and DVD-Audio technical standards, two different and incompatible standards. Some DVD players will also play audio CDs. DVD players are connected to a television to ...
s, similar to the later
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
. According to 3DO senior vice president of hardware engineering Toby Farrand, "M2 was designed knowing that we would make it a DVD capable player." A review in '' Next Generation'' published well before the console's planned release gave it four out of five stars, claiming that the M2 was several times as powerful as any gaming console then on the market. They also praised the 3DO Company's strategies for securing third party support for the system, and concluded that "M2 has crossed the line from being a collection of fanciful tech specs to hard silicon that people can work on and believe in." The M2 failed to appear at the 1996 Electronic Entertainment Expo; a Panasonic spokesperson at the show said they were still undecided on how they were going to use the M2 technology, and that it was no longer certain as a gaming platform. By the end of 1996 a release date was not yet set for the console, and third party developers were stating that in practice the M2 was not significantly more powerful than the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
'' summarized the M2 situation at this time: "Some months, it seems the boat is still afloat: Rumors crop up of a public showing, new demos come out or a Matsushita official doles out some tantalizing hints. Other months, it seems the boat has capsized, with developers scrambling to get off the boat while they still can." Matsushita cancelled the project in mid-1997, unwilling to compete against fellow Japanese electronics giant
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
's
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
and
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
's
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
, both of which had recently had several top-selling games released for them. Word of this leaked in late May, but it was not until July that the console's cancellation was made public, via an announcement by Matsushita president Yoichi Morishita. The M2 was canceled so close to release, marketing had already taken place in the form of flyers, and several of its prospected launch titles had gameplay screens in circulation. In October 1997 Matsushita announced that they were marketing the M2 hardware as an industrial system capable of custom multimedia applications for simulations.


Technical specifications

*
Central processing unit A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, a ...
– Dual 66 MHz PowerPC 602 **Implements the
32-bit In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in 32- bit units. Compared to smaller bit widths, 32-bit computers can perform large calculati ...
PowerPC PowerPC (with the backronym Performance Optimization With Enhanced RISC – Performance Computing, sometimes abbreviated as PPC) is a reduced instruction set computer (RISC) instruction set architecture (ISA) created by the 1991 Apple– IBM– ...
RISC In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set comp ...
instruction set architecture **
PowerPC PowerPC (with the backronym Performance Optimization With Enhanced RISC – Performance Computing, sometimes abbreviated as PPC) is a reduced instruction set computer (RISC) instruction set architecture (ISA) created by the 1991 Apple– IBM– ...
CPU designed for
consumer electronics Consumer electronics or home electronics are electronic ( analog or digital) equipment intended for everyday use, typically in private homes. Consumer electronics include devices used for entertainment, communications and recreation. Usuall ...
applications **1.2
watt The watt (symbol: W) is the unit of power or radiant flux in the International System of Units (SI), equal to 1 joule per second or 1 kg⋅m2⋅s−3. It is used to quantify the rate of energy transfer. The watt is named after James ...
s power usage each **32-bit
general purpose register A processor register is a quickly accessible location available to a computer's processor. Registers usually consist of a small amount of fast storage, although some registers have specific hardware functions, and may be read-only or write-only. ...
s and ALU **33 MHz 64-bit multiplexed address and data bus **4
KiB The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit ...
data and instruction caches (Level 1). No Level 2 cache **1 integer unit, 1
floating point unit Floating may refer to: * a type of dental work performed on horse teeth * use of an isolation tank * the guitar-playing technique where chords are sustained rather than scratched * ''Floating'' (play), by Hugh Hughes * Floating (psychological ...
, no branch processing unit, 1 load/store unit **
SPECint SPECint is a computer benchmark specification for CPU integer processing power. It is maintained by the Standard Performance Evaluation Corporation (SPEC). SPECint is the integer performance testing component of the SPEC test suite. The first SPEC ...
92 rating of 40 each, approximately 70 MIPS each. **1 million
transistor upright=1.4, gate (G), body (B), source (S) and drain (D) terminals. The gate is separated from the body by an insulating layer (pink). A transistor is a semiconductor device used to Electronic amplifier, amplify or electronic switch, switch ...
s manufactured on a 0.50
micrometre The micrometre (American and British English spelling differences#-re, -er, international spelling as used by the International Bureau of Weights and Measures; SI symbol: μm) or micrometer (American and British English spelling differences# ...
CMOS Complementary metal–oxide–semiconductor (CMOS, pronounced "sea-moss", ) is a type of metal–oxide–semiconductor field-effect transistor (MOSFET) fabrication process that uses complementary and symmetrical pairs of p-type and n-type MOSF ...
process *Custom
ASIC An application-specific integrated circuit (ASIC ) is an integrated circuit (IC) chip customized for a particular use, rather than intended for general-purpose use, such as a chip designed to run in a digital voice recorder or a high-efficie ...
s cohabiting on the motherboard **BDA: ***Memory control, system control, and video/graphic control ***Full triangle renderer including setup engine,
MPEG-1 MPEG-1 is a standard for lossy compression of video and audio. It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) without excessive quality loss, making ...
decoder hardware, DSP for audio and various kinds of
DMA DMA may refer to: Arts * DMA (magazine), ''DMA'' (magazine), a defunct dance music magazine * Dallas Museum of Art, an art museum in Texas, US * Danish Music Awards, an award show held in Denmark * BT Digital Music Awards, an annual event in the U ...
control and port access ***Random access of
frame buffer A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Mode ...
and
z-buffer A depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from a particular perspective. Depth buffers are an aid to rendering a scene to ensure that the ...
(actually
w-buffer A depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from a particular perspective. Depth buffers are an aid to rendering a scene to ensure that the ...
) possible at the same time **CDE: ***Power bus connected to BDA and the two CPUs ***"bio-bus" used as a low-speed bus for peripheral hardware *Renderer capabilities: **1 million un-textured
triangle A triangle is a polygon with three edges and three vertices. It is one of the basic shapes in geometry. A triangle with vertices ''A'', ''B'', and ''C'' is denoted \triangle ABC. In Euclidean geometry, any three points, when non- colline ...
s/s geometry rate **100 million
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
s/s fill rate **reportedly 700,000 textured polygons/second without gouraud shading or additional effects **reportedly 500,000 textured polygons/second with gouraud shading, lighting and effects **shading:
flat shading Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness. Shading tries to approximate local behavior of light on the object's ...
and
gouraud shading Gouraud shading, named after Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by polygon meshes. In practice, Gouraud shading is most often used to achieve continuous li ...
**
texture mapping Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color. History The original technique was pioneered by Edwin Catmull in 1974. Texture mappi ...
**decal, modulation blending, tiling (16k/128k texture buffer built-in) **hardware
z-buffer A depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from a particular perspective. Depth buffers are an aid to rendering a scene to ensure that the ...
(
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two ...
) (actually a block floating point with multiple (4) range
w-buffer A depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from a particular perspective. Depth buffers are an aid to rendering a scene to ensure that the ...
) **object-based
full-scene anti-aliasing In digital signal processing, spatial anti-aliasing is a technique for minimizing the distortion artifacts (aliasing) when representing a high-resolution image at a lower resolution. Anti-aliasing is used in digital photography, computer graphics ...
**
alpha channel In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. It is often useful to render picture elements (pixels) in separate pas ...
(
4-bit In computer architecture, 4-bit integers, or other data units are those that are 4 bits wide. Also, 4-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers, or data buses of that si ...
or 7-bit) **320x240 to 640x480 resolution at
24-bit color In computer architecture, 4-bit integers, or other data units are those that are 4 bits wide. Also, 4-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers, or data buses of that si ...
*Sound hardware – 16-bit 32-channel DSP at 66 MHz (within BDA chip) *Media – Quad-speed
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both com ...
drive (600 KB/s) *
RAM Ram, ram, or RAM may refer to: Animals * A male sheep * Ram cichlid, a freshwater tropical fish People * Ram (given name) * Ram (surname) * Ram (director) (Ramsubramaniam), an Indian Tamil film director * RAM (musician) (born 1974), Dutch * ...
– Unified memory subsystem with 8
MiB The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit ...
**
64-bit In computer architecture, 64-bit integers, memory addresses, or other data units are those that are 64 bits wide. Also, 64-bit CPUs and ALUs are those that are based on processor registers, address buses, or data buses of that size. A ...
bus resulting in peak 528 MB/s bandwidth **Average access 400 MB/s *
Full Motion Video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
MPEG-1 MPEG-1 is a standard for lossy compression of video and audio. It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) without excessive quality loss, making ...
*Writable Storage –
Memory card A memory card is an electronic data storage device used for storing digital information, typically using flash memory. These are commonly used in digital portable electronic devices. They allow adding memory to such devices using a card in a so ...
s from 128 KiB to 32 MiB *Expansion Capabilities – 1
PCMCIA The Personal Computer Memory Card International Association (PCMCIA) was a group of computer hardware manufacturers, operating under that name from 1989 to 2009. Starting with the PCMCIA card in 1990 (the name later simplified to ''PC Card''), ...
port (potentially used for
modem A modulator-demodulator or modem is a computer hardware device that converts data from a digital format into a format suitable for an analog transmission medium such as telephone or radio. A modem transmits data by modulating one or more c ...
s,
Ethernet NIC A network interface controller (NIC, also known as a network interface card, network adapter, LAN adapter or physical network interface, and by similar terms) is a computer hardware component that connects a computer to a computer network. E ...
s, etc.)


Accessories

The M2
gamepad A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Gamepads generally feature a set o ...
was to have six buttons positioned by the right thumb and two shoulder buttons, much like the standard
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the su ...
gamepad, and a
D-pad A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern vid ...
surrounded by a rotating analog wheel.


Games

In late 1995 four M2 games in development had been shown to the public: '' ClayFighter III'', '' Descent'', ''Ironblood'' (later released for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
as '' Iron & Blood: Warriors of Ravenloft''), and an untitled racing game by Studio 3DO (presumably '' IMSA Racing''). A fifth game, '' D2'' (a sequel to '' D''), was previewed early the following year. Studio 3DO also claimed to be working on a version of ''
BattleSport ''BattleSport'' is a 1996 futuristic sports video game developed by Cyclone Studios. It was originally published by Studio 3DO (the software division of The 3DO Company) exclusively for their 3DO Interactive Multiplayer in 1996, but after the 3DO ...
'' for M2. Other confirmed M2 projects include '' Return Fire 2''; ''Power Crystal'', an RPG by British developer Perceptions; a rail shooter developed by Genki; and ''NFLPA Superstars'', a 6v6
backyard football :''This article describes the video game. For the underlying sport, see Street football (American)''. ''Backyard Football'' is a series of video games for various systems. The series was developed by Humongous Entertainment and published by Inf ...
game by Condor (later renamed
Blizzard North Blizzard North (formerly known as Condor) was an American video game development studio based in San Mateo, California. The studio was the Bay Area division of Blizzard Entertainment, known for its ''Diablo'' series. The company was originally ba ...
), whose budget of nearly $1m helped the company financially during the development of '' Diablo''. A game based on the film '' Escape from L.A.'' was announced in 1996, but may not have entered development. In 1996, a ''
Top Gun ''Top Gun'' is a 1986 American action drama film directed by Tony Scott, produced by Don Simpson and Jerry Bruckheimer, with distribution by Paramount Pictures. The screenplay was written by Jim Cash and Jack Epps Jr., and was inspired by an ...
'' game was in development by Spectrum Holobyte but was never released.
Capcom is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being '' Resident Evil'', '' Monster Hunter'', '' Street Fighter'', ''Mega Man'', ''De ...
and
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has ca ...
were both later confirmed to be licensed M2 developers. ''
Ultra Game Players ''Game Players'' is a defunct monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' ...
'' magazine reported in its July 1997 issue that, according to a former 3DO employee, nearly 80 games were in development for the M2. In 2010 the only completed M2 game, ''IMSA Racing'', was made available to the public. In January of 2020, a compilation demo disc was released by the YouTube channel “Video Game Esoterica”. The disc contains twelve diverse demos from the development period of M2 and includes the only known playable files of the M2 version of D2.


Konami arcade games based on M2

* ''
Tobe! Polystars is a scrolling shooter arcade video game developed and originally published by Konami in March 1997. It has not received any official port to home consoles after its arcade release. It is the first game that ran on the Konami M2 hardware, which ...
'' (1997) * ''Total Vice'' (1997) * ''
Battle Tryst is a 1998 3D fighting arcade game developed and published by Konami. It is Konami's second attempt in the 3D arcade fighting game market after their 1997 3D arcade fighting game ''Fighting Bujutsu''. It is powered by the Konami M2 Hardware, w ...
'' (1998) * ''
Evil Night The following is a list of games either developed, published or licensed by Konami. Arcade 1977–1989 ; 1977 :*''Block Yard'' (released by Leijac) ; 1978 :*''Block Invader'' (released by Leijac) :*''Destroyer'' (released by Leijac) :*''Super ...
'' / ''Hell Night'' (1998) * ''Heat of Eleven '98'' / ''The World Soccer Championship'' (1998)


References


Further reading

* * *


External links


Games That Weren't 3DO/M2
– A website about unreleased 3DO M2 games
Video Game Esoterica M2 Demi Disc Release
{{Panasonic 3DO Interactive Multiplayer CD-ROM-based consoles M2 PowerPC-based video game consoles Sixth-generation video game consoles Vaporware game consoles Home video game consoles