Object-oriented programming language
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Object-oriented programming (OOP) is a programming paradigm based on the concept of "
objects Object may refer to: General meanings * Object (philosophy), a thing, being, or concept ** Object (abstract), an object which does not exist at any particular time or place ** Physical object, an identifiable collection of matter * Goal, an ai ...
", which can contain
data In the pursuit of knowledge, data (; ) is a collection of discrete values that convey information, describing quantity, quality, fact, statistics, other basic units of meaning, or simply sequences of symbols that may be further interpret ...
and
code In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communicati ...
. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of procedures (often known as ''
methods Method ( grc, μέθοδος, methodos) literally means a pursuit of knowledge, investigation, mode of prosecuting such inquiry, or system. In recent centuries it more often means a prescribed process for completing a task. It may refer to: *Scien ...
''). A common feature of objects is that procedures (or methods) are attached to them and can access and modify the object's data fields. In this brand of OOP, there is usually a special name such as or used to refer to the current object. In OOP, computer programs are designed by making them out of objects that interact with one another. OOP languages are diverse, but the most popular ones are class-based, meaning that objects are instances of classes, which also determine their types. Many of the most widely used programming languages (such as C++, Java, Python, etc.) are
multi-paradigm Programming paradigms are a way to classify programming languages based on their features. Languages can be classified into multiple paradigms. Some paradigms are concerned mainly with implications for the execution model of the language, suc ...
and they support object-oriented programming to a greater or lesser degree, typically in combination with imperative, procedural programming. Significant object-oriented languages include:
Java Java (; id, Jawa, ; jv, ꦗꦮ; su, ) is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea to the north. With a population of 151.6 million people, Java is the world's mo ...
, C++, C#, Python, R, PHP, Visual Basic.NET,
JavaScript JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of websites use JavaScript on the client side for webpage behavior, of ...
,
Ruby A ruby is a pinkish red to blood-red colored gemstone, a variety of the mineral corundum ( aluminium oxide). Ruby is one of the most popular traditional jewelry gems and is very durable. Other varieties of gem-quality corundum are called ...
,
Perl Perl is a family of two high-level, general-purpose, interpreted, dynamic programming languages. "Perl" refers to Perl 5, but from 2000 to 2019 it also referred to its redesigned "sister language", Perl 6, before the latter's name was offic ...
, Raku, SIMSCRIPT, Object Pascal, Objective-C,
Dart Dart or DART may refer to: * Dart, the equipment in the game of darts Arts, entertainment and media * Dart (comics), an Image Comics superhero * Dart, a character from ''G.I. Joe'' * Dart, a ''Thomas & Friends'' railway engine character * Da ...
, Swift, Scala, Kotlin,
Common Lisp Common Lisp (CL) is a dialect of the Lisp programming language, published in ANSI standard document ''ANSI INCITS 226-1994 (S20018)'' (formerly ''X3.226-1994 (R1999)''). The Common Lisp HyperSpec, a hyperlinked HTML version, has been derived fr ...
,
MATLAB MATLAB (an abbreviation of "MATrix LABoratory") is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks. MATLAB allows matrix manipulations, plotting of functions and data, implementat ...
, and
Smalltalk Smalltalk is an object-oriented, dynamically typed reflective programming language. It was designed and created in part for educational use, specifically for constructionist learning, at the Learning Research Group (LRG) of Xerox PARC by Alan ...
.


History

Terminology invoking "objects" and "oriented" in the modern sense of object-oriented programming made its first appearance at MIT in the late 1950s and early 1960s. In the environment of the
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech ...
group, as early as 1960, "object" could refer to identified items ( LISP atoms) with properties (attributes); Alan Kay later cited a detailed understanding of LISP internals as a strong influence on his thinking in 1966. Another early MIT example was Sketchpad created by
Ivan Sutherland Ivan Edward Sutherland (born May 16, 1938) is an American computer scientist and Internet pioneer, widely regarded as a pioneer of computer graphics. His early work in computer graphics as well as his teaching with David C. Evans in that subject ...
in 1960–1961; in the glossary of the 1963 technical report based on his dissertation about Sketchpad, Sutherland defined notions of "object" and "instance" (with the class concept covered by "master" or "definition"), albeit specialized to graphical interaction. Also, an MIT ALGOL version, AED-0, established a direct link between data structures ("plexes", in that dialect) and procedures, prefiguring what were later termed "messages", "methods", and "member functions". The Development of the Simula Languages, Kristen Nygaard, Ole-Johan Dahl, p.254
Uni-kl.ac.at
Simula Simula is the name of two simulation programming languages, Simula I and Simula 67, developed in the 1960s at the Norwegian Computing Center in Oslo, by Ole-Johan Dahl and Kristen Nygaard. Syntactically, it is an approximate superset of ALGO ...
introduced important concepts that are today an essential part of object-oriented programming, such as
class Class or The Class may refer to: Common uses not otherwise categorized * Class (biology), a taxonomic rank * Class (knowledge representation), a collection of individuals or objects * Class (philosophy), an analytical concept used differently ...
and
object Object may refer to: General meanings * Object (philosophy), a thing, being, or concept ** Object (abstract), an object which does not exist at any particular time or place ** Physical object, an identifiable collection of matter * Goal, an ...
, inheritance, and
dynamic binding Dynamic binding may refer to: * Dynamic binding (computing), also known as late binding * Dynamic scoping in programming languages * Dynamic binding (chemistry) See also * Dynamic dispatch *Dynamic linking In computing, a dynamic linker is the p ...
. The object-oriented Simula programming language was used mainly by researchers involved with physical modelling, such as models to study and improve the movement of ships and their content through cargo ports. In the 1970s, the first version of the
Smalltalk Smalltalk is an object-oriented, dynamically typed reflective programming language. It was designed and created in part for educational use, specifically for constructionist learning, at the Learning Research Group (LRG) of Xerox PARC by Alan ...
programming language was developed at
Xerox PARC PARC (Palo Alto Research Center; formerly Xerox PARC) is a research and development company in Palo Alto, California. Founded in 1969 by Jacob E. "Jack" Goldman, chief scientist of Xerox Corporation, the company was originally a division of Xero ...
by Alan Kay,
Dan Ingalls Daniel Henry Holmes Ingalls Jr. (born 1944) is a pioneer of object-oriented computer programming and the principal architect, designer and implementer of five generations of Smalltalk environments. He designed the bytecoded virtual machine tha ...
and Adele Goldberg. Smalltalk-72 included a programming environment and was dynamically typed, and at first was interpreted, not
compiled In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs tha ...
. Smalltalk became noted for its application of object orientation at the language-level and its graphical development environment. Smalltalk went through various versions and interest in the language grew. While Smalltalk was influenced by the ideas introduced in Simula 67 it was designed to be a fully dynamic system in which classes could be created and modified dynamically. In the 1970s, Smalltalk influenced the Lisp community to incorporate object-based techniques that were introduced to developers via the Lisp machine. Experimentation with various extensions to Lisp (such as LOOPS and
Flavors Flavor or flavour is either the sensory perception of taste or smell, or a flavoring in food that produces such perception. Flavor or flavour may also refer to: Science *Flavors (programming language), an early object-oriented extension to Li ...
introducing multiple inheritance and
mixins In object-oriented programming languages, a mixin (or mix-in) is a class (computer science), class that contains methods for use by other classes without having to be the parent class of those other classes. How those other classes gain access to ...
) eventually led to the
Common Lisp Object System The Common Lisp Object System (CLOS) is the facility for object-oriented programming which is part of ANSI Common Lisp. CLOS is a powerful dynamic object system which differs radically from the OOP facilities found in more static languages suc ...
, which integrates functional programming and object-oriented programming and allows extension via a
Meta-object protocol In computer science, a metaobject is an object that manipulates, creates, describes, or implements objects (including itself). The object that the metaobject pertains to is called the base object. Some information that a metaobject might define inc ...
. In the 1980s, there were a few attempts to design processor architectures that included hardware support for objects in memory but these were not successful. Examples include the
Intel iAPX 432 The iAPX 432 (''Intel Advanced Performance Architecture'') is a discontinued computer architecture introduced in 1981. It was Intel's first 32-bit processor design. The main processor of the architecture, the ''general data processor'', is im ...
and the Linn Smart Rekursiv. In 1981, Goldberg edited the August issue of
Byte Magazine ''Byte'' (stylized as ''BYTE'') was a microcomputer magazine, influential in the late 1970s and throughout the 1980s because of its wide-ranging editorial coverage. "''Byte'' magazine, the leading publication serving the homebrew market ..." '' ...
, introducing Smalltalk and object-oriented programming to a wider audience. In 1986, the
Association for Computing Machinery The Association for Computing Machinery (ACM) is a US-based international learned society for computing. It was founded in 1947 and is the world's largest scientific and educational computing society. The ACM is a non-profit professional member ...
organised the first ''Conference on Object-Oriented Programming, Systems, Languages, and Applications'' (OOPSLA), which was unexpectedly attended by 1,000 people. In the mid-1980s Objective-C was developed by Brad Cox, who had used Smalltalk at
ITT Inc. ITT Inc., formerly ITT Corporation, is an American worldwide manufacturing company based in Stamford, Connecticut. The company produces specialty components for the aerospace, transportation, energy and industrial markets. ITT's three business ...
, and Bjarne Stroustrup, who had used Simula for his PhD thesis, eventually went to create the object-oriented C++. In 1985, Bertrand Meyer also produced the first design of the Eiffel language. Focused on software quality, Eiffel is a purely object-oriented programming language and a notation supporting the entire software lifecycle. Meyer described the Eiffel software development method, based on a small number of key ideas from software engineering and computer science, in Object-Oriented Software Construction. Essential to the quality focus of Eiffel is Meyer's reliability mechanism, Design by Contract, which is an integral part of both the method and language. In the early and mid-1990s object-oriented programming developed as the dominant programming
paradigm In science and philosophy, a paradigm () is a distinct set of concepts or thought patterns, including theories, research methods, postulates, and standards for what constitute legitimate contributions to a field. Etymology ''Paradigm'' comes f ...
when programming languages supporting the techniques became widely available. These included Visual FoxPro 3.0, C++, and
Delphi Delphi (; ), in legend previously called Pytho (Πυθώ), in ancient times was a sacred precinct that served as the seat of Pythia, the major oracle who was consulted about important decisions throughout the ancient classical world. The orac ...
. Its dominance was further enhanced by the rising popularity of
graphical user interface The GUI ( "UI" by itself is still usually pronounced . or ), graphical user interface, is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicator such as primary notation, ins ...
s, which rely heavily upon object-oriented programming techniques. An example of a closely related dynamic GUI library and OOP language can be found in the
Cocoa Cocoa may refer to: Chocolate * Chocolate * ''Theobroma cacao'', the cocoa tree * Cocoa bean, seed of ''Theobroma cacao'' * Chocolate liquor, or cocoa liquor, pure, liquid chocolate extracted from the cocoa bean, including both cocoa butter an ...
frameworks on
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lap ...
, written in Objective-C, an object-oriented, dynamic messaging extension to C based on Smalltalk. OOP toolkits also enhanced the popularity of
event-driven programming In computer programming, event-driven programming is a programming paradigm in which the flow of the program is determined by events such as user actions (mouse clicks, key presses), sensor outputs, or message passing from other programs or thr ...
(although this concept is not limited to OOP). At ETH Zürich,
Niklaus Wirth Niklaus Emil Wirth (born 15 February 1934) is a Swiss computer scientist. He has designed several programming languages, including Pascal, and pioneered several classic topics in software engineering. In 1984, he won the Turing Award, generally ...
and his colleagues had also been investigating such topics as
data abstraction In software engineering and computer science, abstraction is: * The process of removing or generalizing physical, spatial, or temporal details or attributes in the study of objects or systems to focus attention on details of greater importance ...
and
modular programming Modular programming is a software design technique that emphasizes separating the functionality of a Computer program, program into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of th ...
(although this had been in common use in the 1960s or earlier).
Modula-2 Modula-2 is a structured, procedural programming language developed between 1977 and 1985/8 by Niklaus Wirth at ETH Zurich. It was created as the language for the operating system and application software of the Lilith personal workstation. It ...
(1978) included both, and their succeeding design,
Oberon Oberon () is a king of the fairies in medieval and Renaissance literature. He is best known as a character in William Shakespeare's play ''A Midsummer Night's Dream'', in which he is King of the Fairies and spouse of Titania, Queen of the Fairi ...
, included a distinctive approach to object orientation, classes, and such. Object-oriented features have been added to many previously existing languages, including
Ada Ada may refer to: Places Africa * Ada Foah, a town in Ghana * Ada (Ghana parliament constituency) * Ada, Osun, a town in Nigeria Asia * Ada, Urmia, a village in West Azerbaijan Province, Iran * Ada, Karaman, a village in Karaman Province, T ...
,
BASIC BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College ...
, Fortran,
Pascal Pascal, Pascal's or PASCAL may refer to: People and fictional characters * Pascal (given name), including a list of people with the name * Pascal (surname), including a list of people and fictional characters with the name ** Blaise Pascal, Frenc ...
, and
COBOL COBOL (; an acronym for "common business-oriented language") is a compiled English-like computer programming language designed for business use. It is an imperative, procedural and, since 2002, object-oriented language. COBOL is primarily u ...
. Adding these features to languages that were not initially designed for them often led to problems with compatibility and maintainability of code. More recently, a number of languages have emerged that are primarily object-oriented, but that are also compatible with procedural methodology. Two such languages are Python and
Ruby A ruby is a pinkish red to blood-red colored gemstone, a variety of the mineral corundum ( aluminium oxide). Ruby is one of the most popular traditional jewelry gems and is very durable. Other varieties of gem-quality corundum are called ...
. Probably the most commercially important recent object-oriented languages are
Java Java (; id, Jawa, ; jv, ꦗꦮ; su, ) is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea to the north. With a population of 151.6 million people, Java is the world's mo ...
, developed by
Sun Microsystems Sun Microsystems, Inc. (Sun for short) was an American technology company that sold computers, computer components, software, and information technology services and created the Java programming language, the Solaris operating system, ZFS, t ...
, as well as C# and Visual Basic.NET (VB.NET), both designed for Microsoft's .NET platform. Each of these two frameworks shows, in its own way, the benefit of using OOP by creating an abstraction from implementation. VB.NET and C# support cross-language inheritance, allowing classes defined in one language to subclass classes defined in the other language.


Features

Object-oriented programming uses objects, but not all of the associated techniques and structures are supported directly in languages that claim to support OOP. It performs operations on operands. The features listed below are common among languages considered to be strongly class- and object-oriented (or
multi-paradigm Programming paradigms are a way to classify programming languages based on their features. Languages can be classified into multiple paradigms. Some paradigms are concerned mainly with implications for the execution model of the language, suc ...
with OOP support), with notable exceptions mentioned.Deborah J. Armstrong. ''The Quarks of Object-Oriented Development''. A survey of nearly 40 years of computing literature which identified a number of fundamental concepts found in the large majority of definitions of OOP, in descending order of popularity: Inheritance, Object, Class, Encapsulation, Method, Message Passing, Polymorphism, and Abstraction., section 18.1 "What is Object-Oriented Programming?" Lists: Dynamic dispatch, encapsulation or multi-methods (multiple dispatch), subtype polymorphism, inheritance or delegation, open recursion ("this"/"self")


Shared with non-OOP languages

* Variables that can store information formatted in a small number of built-in
data type In computer science and computer programming, a data type (or simply type) is a set of possible values and a set of allowed operations on it. A data type tells the compiler or interpreter how the programmer intends to use the data. Most progra ...
s like
integers An integer is the number zero (), a positive natural number (, , , etc.) or a negative integer with a minus sign ( −1, −2, −3, etc.). The negative numbers are the additive inverses of the corresponding positive numbers. In the language ...
and alphanumeric
characters Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to The ...
. This may include
data structures In computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, ...
like strings,
lists A ''list'' is any set of items in a row. List or lists may also refer to: People * List (surname) Organizations * List College, an undergraduate division of the Jewish Theological Seminary of America * SC Germania List, German rugby union ...
, and
hash table In computing, a hash table, also known as hash map, is a data structure that implements an associative array or dictionary. It is an abstract data type that maps keys to values. A hash table uses a hash function to compute an ''index'', ...
s that are either built-in or result from combining variables using memory pointers. * Procedures – also known as functions, methods, routines, or
subroutine In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed. Functions may ...
s – that take input, generate output, and manipulate data. Modern languages include
structured programming Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection ( if/then/else) and repetition ( ...
constructs like loops and
conditionals Conditional (if then) may refer to: *Causal conditional, if X then Y, where X is a cause of Y *Conditional probability, the probability of an event A given that another event B has occurred *Conditional proof, in logic: a proof that asserts a co ...
.
Modular programming Modular programming is a software design technique that emphasizes separating the functionality of a Computer program, program into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of th ...
support provides the ability to group procedures into files and modules for organizational purposes. Modules are
namespace In computing, a namespace is a set of signs (''names'') that are used to identify and refer to objects of various kinds. A namespace ensures that all of a given set of objects have unique names so that they can be easily identified. Namespaces ...
d so identifiers in one module will not conflict with a procedure or variable sharing the same name in another file or module.


Objects and classes

Languages that support object-oriented programming (OOP) typically use
inheritance Inheritance is the practice of receiving private property, titles, debts, entitlements, privileges, rights, and obligations upon the death of an individual. The rules of inheritance differ among societies and have changed over time. Of ...
for code reuse and extensibility in the form of either classes or
prototypes A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to ...
. Those that use classes support two main concepts: * Classes – the definitions for the data format and available procedures for a given type or class of object; may also contain data and procedures (known as class methods) themselves, i.e. classes contain the data members and member functions *
Objects Object may refer to: General meanings * Object (philosophy), a thing, being, or concept ** Object (abstract), an object which does not exist at any particular time or place ** Physical object, an identifiable collection of matter * Goal, an ai ...
– instances of classes Objects sometimes correspond to things found in the real world. For example, a graphics program may have objects such as "circle", "square", "menu". An online shopping system might have objects such as "shopping cart", "customer", and "product". Sometimes objects represent more abstract entities, like an object that represents an open file, or an object that provides the service of translating measurements from U.S. customary to metric. Each object is said to be an instance of a particular class (for example, an object with its name field set to "Mary" might be an instance of class Employee). Procedures in object-oriented programming are known as
methods Method ( grc, μέθοδος, methodos) literally means a pursuit of knowledge, investigation, mode of prosecuting such inquiry, or system. In recent centuries it more often means a prescribed process for completing a task. It may refer to: *Scien ...
; variables are also known as fields, members, attributes, or properties. This leads to the following terms: *
Class variable In class-based, object-oriented programming, a class variable is a variable defined in a class of which a single copy exists, regardless of how many instances of the class exist. A class variable is not an instance variable. It is a special ...
s – belong to the ''class as a whole''; there is only one copy of each one * Instance variables or attributes – data that belongs to individual ''objects''; every object has its own copy of each one *
Member variable In object-oriented programming, a member variable (sometimes called a member field) is a variable that is associated with a specific object, and accessible for all its methods (''member functions''). In class-based programming languages, these ...
s – refers to both the class and instance variables that are defined by a particular class * Class methods – belong to the ''class as a whole'' and have access to only class variables and inputs from the procedure call * Instance methods – belong to ''individual objects'', and have access to instance variables for the specific object they are called on, inputs, and class variables Objects are accessed somewhat like variables with complex internal structure, and in many languages are effectively pointers, serving as actual references to a single instance of said object in memory within a heap or stack. They provide a layer of
abstraction Abstraction in its main sense is a conceptual process wherein general rules and concepts are derived from the usage and classification of specific examples, literal ("real" or " concrete") signifiers, first principles, or other methods. "An abst ...
which can be used to separate internal from external code. External code can use an object by calling a specific instance method with a certain set of input parameters, read an instance variable, or write to an instance variable. Objects are created by calling a special type of method in the class known as a constructor. A program may create many instances of the same class as it runs, which operate independently. This is an easy way for the same procedures to be used on different sets of data. Object-oriented programming that uses classes is sometimes called
class-based programming Class-based programming, or more commonly class-orientation, is a style of object-oriented programming (OOP) in which inheritance occurs via defining ''classes'' of objects, instead of inheritance occurring via the objects alone (compare prototy ...
, while
prototype-based programming Prototype-based programming is a style of object-oriented programming in which behaviour reuse (known as inheritance) is performed via a process of reusing existing objects that serve as prototypes. This model can also be known as ''prototypal ...
does not typically use classes. As a result, significantly different yet analogous terminology is used to define the concepts of ''object'' and ''instance''. In some languages classes and objects can be composed using other concepts like traits and
mixin In object-oriented programming languages, a mixin (or mix-in) is a class that contains methods for use by other classes without having to be the parent class of those other classes. How those other classes gain access to the mixin's methods depen ...
s.


Class-based vs prototype-based

In class-based languages the ''classes'' are defined beforehand and the ''objects'' are instantiated based on the classes. If two objects ''apple'' and ''orange'' are instantiated from the class ''Fruit'', they are inherently fruits and it is guaranteed that you may handle them in the same way; e.g. a programmer can expect the existence of the same attributes such as ''color'' or ''sugar_content'' or ''is_ripe''. In prototype-based languages the ''objects'' are the primary entities. No ''classes'' even exist. The ''prototype'' of an object is just another object to which the object is linked. Every object has one ''prototype'' link (and only one). New objects can be created based on already existing objects chosen as their prototype. You may call two different objects ''apple'' and ''orange'' a fruit, if the object ''fruit'' exists, and both ''apple'' and ''orange'' have ''fruit'' as their prototype. The idea of the ''fruit'' class doesn't exist explicitly, but as the
equivalence class In mathematics, when the elements of some set S have a notion of equivalence (formalized as an equivalence relation), then one may naturally split the set S into equivalence classes. These equivalence classes are constructed so that elements a ...
of the objects sharing the same prototype. The attributes and methods of the ''prototype'' are delegated to all the objects of the equivalence class defined by this prototype. The attributes and methods ''owned'' individually by the object may not be shared by other objects of the same equivalence class; e.g. the attribute ''sugar_content'' may be unexpectedly not present in ''apple''. Only
single inheritance Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class. It is distinct from single inheritance, where an object ...
can be implemented through the prototype.


Dynamic dispatch/message passing

It is the responsibility of the object, not any external code, to select the procedural code to execute in response to a method call, typically by looking up the method at run time in a table associated with the object. This feature is known as dynamic dispatch. If the call variability relies on more than the single type of the object on which it is called (i.e. at least one other parameter object is involved in the method choice), one speaks of multiple dispatch. A method call is also known as ''
message passing In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting ...
''. It is conceptualized as a message (the name of the method and its input parameters) being passed to the object for dispatch.


Data Abstraction

Data Abstraction is a design pattern in which data are visible only to semantically related functions, so as to prevent misuse. The success of data abstraction leads to frequent incorporation of data hiding as a design principle in object oriented and pure functional programming. If a class does not allow calling code to access internal object data and permits access through methods only, this is a form of information hiding known as
abstraction Abstraction in its main sense is a conceptual process wherein general rules and concepts are derived from the usage and classification of specific examples, literal ("real" or " concrete") signifiers, first principles, or other methods. "An abst ...
. Some languages (Java, for example) let classes enforce access restrictions explicitly, for example denoting internal data with the private keyword and designating methods intended for use by code outside the class with the public keyword. Methods may also be designed public, private, or intermediate levels such as protected (which allows access from the same class and its subclasses, but not objects of a different class). In other languages (like Python) this is enforced only by convention (for example, private methods may have names that start with an
underscore An underscore, ; also called an underline, low line, or low dash; is a line drawn under a segment of text. In proofreading, underscoring is a convention that says "set this text in italic type", traditionally used on manuscript or typescript ...
).


Encapsulation

Encapsulation prevents external code from being concerned with the internal workings of an object. This facilitates
code refactoring In computer programming and software design, code refactoring is the process of restructuring existing computer code—changing the '' factoring''—without changing its external behavior. Refactoring is intended to improve the design, structu ...
, for example allowing the author of the class to change how objects of that class represent their data internally without changing any external code (as long as "public" method calls work the same way). It also encourages programmers to put all the code that is concerned with a certain set of data in the same class, which organizes it for easy comprehension by other programmers. Encapsulation is a technique that encourages decoupling.


Composition, inheritance, and delegation

Objects can contain other objects in their instance variables; this is known as
object composition In computer science, object composition and object aggregation are closely related ways to combine objects or data types into more complex ones. In conversation the distinction between composition and aggregation is often ignored. Common kind ...
. For example, an object in the Employee class might contain (either directly or through a pointer) an object in the Address class, in addition to its own instance variables like "first_name" and "position". Object composition is used to represent "has-a" relationships: every employee has an address, so every Employee object has access to a place to store an Address object (either directly embedded within itself, or at a separate location addressed via a pointer). Languages that support classes almost always support
inheritance Inheritance is the practice of receiving private property, titles, debts, entitlements, privileges, rights, and obligations upon the death of an individual. The rules of inheritance differ among societies and have changed over time. Of ...
. This allows classes to be arranged in a hierarchy that represents "is-a-type-of" relationships. For example, class Employee might inherit from class Person. All the data and methods available to the parent class also appear in the child class with the same names. For example, class Person might define variables "first_name" and "last_name" with method "make_full_name()". These will also be available in class Employee, which might add the variables "position" and "salary". This technique allows easy re-use of the same procedures and data definitions, in addition to potentially mirroring real-world relationships in an intuitive way. Rather than utilizing database tables and programming subroutines, the developer utilizes objects the user may be more familiar with: objects from their application domain. Subclasses can override the methods defined by superclasses.
Multiple inheritance Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class. It is distinct from single inheritance, where an object or ...
is allowed in some languages, though this can make resolving overrides complicated. Some languages have special support for
mixin In object-oriented programming languages, a mixin (or mix-in) is a class that contains methods for use by other classes without having to be the parent class of those other classes. How those other classes gain access to the mixin's methods depen ...
s, though in any language with multiple inheritance, a mixin is simply a class that does not represent an is-a-type-of relationship. Mixins are typically used to add the same methods to multiple classes. For example, class UnicodeConversionMixin might provide a method unicode_to_ascii() when included in class FileReader and class WebPageScraper, which don't share a common parent.
Abstract class In programming languages, an abstract type is a type in a nominative type system that cannot be instantiated directly; a type that is not abstract – which ''can'' be instantiated – is called a ''concrete type''. Every instance of an abstra ...
es cannot be instantiated into objects; they exist only for the purpose of inheritance into other "concrete" classes that can be instantiated. In Java, the
final Final, Finals or The Final may refer to: *Final (competition), the last or championship round of a sporting competition, match, game, or other contest which decides a winner for an event ** Another term for playoffs, describing a sequence of con ...
keyword can be used to prevent a class from being subclassed. The doctrine of
composition over inheritance Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should achieve polymorphic behavior and code reuse by their composition (by containing instances of other classes th ...
advocates implementing has-a relationships using composition instead of inheritance. For example, instead of inheriting from class Person, class Employee could give each Employee object an internal Person object, which it then has the opportunity to hide from external code even if class Person has many public attributes or methods. Some languages, like Go do not support inheritance at all. The " open/closed principle" advocates that classes and functions "should be open for extension, but closed for modification".
Delegation Delegation is the assignment of authority to another person (normally from a manager to a subordinate) to carry out specific activities. It is the process of distributing and entrusting work to another person,Schermerhorn, J., Davidson, P., Poole ...
is another language feature that can be used as an alternative to inheritance.


Polymorphism

Subtyping In programming language theory, subtyping (also subtype polymorphism or inclusion polymorphism) is a form of type polymorphism in which a subtype is a datatype that is related to another datatype (the supertype) by some notion of substitutability, ...
– a form of polymorphism – is when calling code can be independent of which class in the supported hierarchy it is operating on – the parent class or one of its descendants. Meanwhile, the same operation name among objects in an inheritance hierarchy may behave differently. For example, objects of type Circle and Square are derived from a common class called Shape. The Draw function for each type of Shape implements what is necessary to draw itself while calling code can remain indifferent to the particular type of Shape being drawn. This is another type of abstraction that simplifies code external to the class hierarchy and enables strong
separation of concerns In computer science, separation of concerns is a design principle for separating a computer program into distinct sections. Each section addresses a separate '' concern'', a set of information that affects the code of a computer program. A concern ...
.


Open recursion

In languages that support open recursion, object methods can call other methods on the same object (including themselves), typically using a special variable or keyword called this or self. This variable is '' late-bound''; it allows a method defined in one class to invoke another method that is defined later, in some subclass thereof.


OOP languages

Simula Simula is the name of two simulation programming languages, Simula I and Simula 67, developed in the 1960s at the Norwegian Computing Center in Oslo, by Ole-Johan Dahl and Kristen Nygaard. Syntactically, it is an approximate superset of ALGO ...
(1967) is generally accepted as being the first language with the primary features of an object-oriented language. It was created for making simulation programs, in which what came to be called objects were the most important information representation.
Smalltalk Smalltalk is an object-oriented, dynamically typed reflective programming language. It was designed and created in part for educational use, specifically for constructionist learning, at the Learning Research Group (LRG) of Xerox PARC by Alan ...
(1972 to 1980) is another early example, and the one with which much of the theory of OOP was developed. Concerning the degree of object orientation, the following distinctions can be made: * Languages called "pure" OO languages, because everything in them is treated consistently as an object, from primitives such as characters and punctuation, all the way up to whole classes, prototypes, blocks, modules, etc. They were designed specifically to facilitate, even enforce, OO methods. Examples:
Ruby A ruby is a pinkish red to blood-red colored gemstone, a variety of the mineral corundum ( aluminium oxide). Ruby is one of the most popular traditional jewelry gems and is very durable. Other varieties of gem-quality corundum are called ...
, Scala,
Smalltalk Smalltalk is an object-oriented, dynamically typed reflective programming language. It was designed and created in part for educational use, specifically for constructionist learning, at the Learning Research Group (LRG) of Xerox PARC by Alan ...
, Eiffel,
Emerald Emerald is a gemstone and a variety of the mineral beryl (Be3Al2(SiO3)6) colored green by trace amounts of chromium or sometimes vanadium.Hurlbut, Cornelius S. Jr. and Kammerling, Robert C. (1991) ''Gemology'', John Wiley & Sons, New York, p ...
,
JADE Jade is a mineral used as jewellery or for ornaments. It is typically green, although may be yellow or white. Jade can refer to either of two different silicate minerals: nephrite (a silicate of calcium and magnesium in the amphibole group ...
,
Self The self is an individual as the object of that individual’s own reflective consciousness. Since the ''self'' is a reference by a subject to the same subject, this reference is necessarily subjective. The sense of having a self—or ''selfhoo ...
, Raku. * Languages designed mainly for OO programming, but with some procedural elements. Examples:
Java Java (; id, Jawa, ; jv, ꦗꦮ; su, ) is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea to the north. With a population of 151.6 million people, Java is the world's mo ...
, Python, C++, C#,
Delphi Delphi (; ), in legend previously called Pytho (Πυθώ), in ancient times was a sacred precinct that served as the seat of Pythia, the major oracle who was consulted about important decisions throughout the ancient classical world. The orac ...
/ Object Pascal, VB.NET. * Languages that are historically procedural languages, but have been extended with some OO features. Examples: PHP,
Perl Perl is a family of two high-level, general-purpose, interpreted, dynamic programming languages. "Perl" refers to Perl 5, but from 2000 to 2019 it also referred to its redesigned "sister language", Perl 6, before the latter's name was offic ...
,
Visual Basic Visual Basic is a name for a family of programming languages from Microsoft. It may refer to: * Visual Basic .NET (now simply referred to as "Visual Basic"), the current version of Visual Basic launched in 2002 which runs on .NET * Visual Basic ( ...
(derived from BASIC),
MATLAB MATLAB (an abbreviation of "MATrix LABoratory") is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks. MATLAB allows matrix manipulations, plotting of functions and data, implementat ...
, COBOL 2002, Fortran 2003,
ABAP ABAP (Advanced Business Application Programming, originally ''Allgemeiner Berichts-Aufbereitungs-Prozessor'', German for "general report preparation processor") is a high-level programming language created by the German software company SAP SE. ...
,
Ada 95 Ada is a structured, statically typed, imperative, and object-oriented high-level programming language, extended from Pascal and other languages. It has built-in language support for '' design by contract'' (DbC), extremely strong typing, e ...
,
Pascal Pascal, Pascal's or PASCAL may refer to: People and fictional characters * Pascal (given name), including a list of people with the name * Pascal (surname), including a list of people and fictional characters with the name ** Blaise Pascal, Frenc ...
. * Languages with most of the features of objects (classes, methods, inheritance), but in a distinctly original form. Examples:
Oberon Oberon () is a king of the fairies in medieval and Renaissance literature. He is best known as a character in William Shakespeare's play ''A Midsummer Night's Dream'', in which he is King of the Fairies and spouse of Titania, Queen of the Fairi ...
(Oberon-1 or Oberon-2). * Languages with
abstract data type In computer science, an abstract data type (ADT) is a mathematical model for data types. An abstract data type is defined by its behavior (semantics) from the point of view of a ''user'', of the data, specifically in terms of possible values, pos ...
support which may be used to resemble OO programming, but without all features of object-orientation. This includes object-''based'' and prototype-based languages. Examples:
JavaScript JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of websites use JavaScript on the client side for webpage behavior, of ...
, Lua,
Modula-2 Modula-2 is a structured, procedural programming language developed between 1977 and 1985/8 by Niklaus Wirth at ETH Zurich. It was created as the language for the operating system and application software of the Lilith personal workstation. It ...
, CLU. * Chameleon languages that support multiple paradigms, including OO. Tcl stands out among these for TclOO, a hybrid object system that supports both
prototype-based programming Prototype-based programming is a style of object-oriented programming in which behaviour reuse (known as inheritance) is performed via a process of reusing existing objects that serve as prototypes. This model can also be known as ''prototypal ...
and class-based OO.


OOP in dynamic languages

In recent years, object-oriented programming has become especially popular in
dynamic programming language In computer science, a dynamic programming language is a class of high-level programming languages, which at runtime execute many common programming behaviours that static programming languages perform during compilation. These behaviors co ...
s. Python,
PowerShell PowerShell is a task automation and configuration management program from Microsoft, consisting of a command-line shell and the associated scripting language. Initially a Windows component only, known as Windows PowerShell, it was made open-sou ...
,
Ruby A ruby is a pinkish red to blood-red colored gemstone, a variety of the mineral corundum ( aluminium oxide). Ruby is one of the most popular traditional jewelry gems and is very durable. Other varieties of gem-quality corundum are called ...
and Groovy are dynamic languages built on OOP principles, while
Perl Perl is a family of two high-level, general-purpose, interpreted, dynamic programming languages. "Perl" refers to Perl 5, but from 2000 to 2019 it also referred to its redesigned "sister language", Perl 6, before the latter's name was offic ...
and PHP have been adding object-oriented features since Perl 5 and PHP 4, and
ColdFusion Adobe ColdFusion is a commercial rapid web-application development computing platform created by J. J. Allaire in 1995. (The programming language used with that platform is also commonly called ColdFusion, though is more accurately known as C ...
since version 6. The
Document Object Model The Document Object Model (DOM) is a cross-platform and language-independent interface that treats an XML or HTML document as a tree structure wherein each node is an object representing a part of the document. The DOM represents a document wi ...
of
HTML The HyperText Markup Language or HTML is the standard markup language for documents designed to be displayed in a web browser. It can be assisted by technologies such as Cascading Style Sheets (CSS) and scripting languages such as JavaS ...
,
XHTML Extensible HyperText Markup Language (XHTML) is part of the family of XML markup languages. It mirrors or extends versions of the widely used HyperText Markup Language (HTML), the language in which Web pages are formulated. While HTML, prior ...
, and
XML Extensible Markup Language (XML) is a markup language and file format for storing, transmitting, and reconstructing arbitrary data. It defines a set of rules for encoding documents in a format that is both human-readable and machine-readable. T ...
documents on the Internet has bindings to the popular
JavaScript JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of websites use JavaScript on the client side for webpage behavior, of ...
/
ECMAScript ECMAScript (; ES) is a JavaScript standard intended to ensure the interoperability of web pages across different browsers. It is standardized by Ecma International in the documenECMA-262 ECMAScript is commonly used for client-side scripti ...
language. JavaScript is perhaps the best known
prototype-based programming Prototype-based programming is a style of object-oriented programming in which behaviour reuse (known as inheritance) is performed via a process of reusing existing objects that serve as prototypes. This model can also be known as ''prototypal ...
language, which employs cloning from prototypes rather than inheriting from a class (contrast to
class-based programming Class-based programming, or more commonly class-orientation, is a style of object-oriented programming (OOP) in which inheritance occurs via defining ''classes'' of objects, instead of inheritance occurring via the objects alone (compare prototy ...
). Another scripting language that takes this approach is Lua.


OOP in a network protocol

The messages that flow between computers to request services in a client-server environment can be designed as the linearizations of objects defined by class objects known to both the client and the server. For example, a simple linearized object would consist of a length field, a code point identifying the class, and a data value. A more complex example would be a command consisting of the length and code point of the command and values consisting of linearized objects representing the command's parameters. Each such command must be directed by the server to an object whose class (or superclass) recognizes the command and is able to provide the requested service. Clients and servers are best modeled as complex object-oriented structures. Distributed Data Management Architecture (DDM) took this approach and used class objects to define objects at four levels of a formal hierarchy: * Fields defining the data values that form messages, such as their length, code point and data values. * Objects and collections of objects similar to what would be found in a
Smalltalk Smalltalk is an object-oriented, dynamically typed reflective programming language. It was designed and created in part for educational use, specifically for constructionist learning, at the Learning Research Group (LRG) of Xerox PARC by Alan ...
program for messages and parameters. * Managers similar to
IBM i IBM i (the ''i'' standing for ''integrated'') is an operating system developed by IBM for IBM Power Systems. It was originally released in 1988 as OS/400, as the sole operating system of the IBM AS/400 line of systems. It was renamed to i5/OS i ...
Object Object may refer to: General meanings * Object (philosophy), a thing, being, or concept ** Object (abstract), an object which does not exist at any particular time or place ** Physical object, an identifiable collection of matter * Goal, an ...
s, such as a directory to files and files consisting of metadata and records. Managers conceptually provide memory and processing resources for their contained objects. * A client or server consisting of all the managers necessary to implement a full processing environment, supporting such aspects as directory services, security and concurrency control. The initial version of DDM defined distributed file services. It was later extended to be the foundation of Distributed Relational Database Architecture (DRDA).


Design patterns

Challenges of object-oriented design are addressed by several approaches. Most common is known as the design patterns codified by Gamma ''et al.''. More broadly, the term "
design patterns ''Design Patterns: Elements of Reusable Object-Oriented Software'' (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a forewo ...
" can be used to refer to any general, repeatable, solution pattern to a commonly occurring problem in software design. Some of these commonly occurring problems have implications and solutions particular to object-oriented development.


Inheritance and behavioral subtyping

It is intuitive to assume that inheritance creates a
semantic Semantics (from grc, σημαντικός ''sēmantikós'', "significant") is the study of reference, meaning, or truth. The term can be used to refer to subfields of several distinct disciplines, including philosophy, linguistics and comput ...
"
is a In knowledge representation, object-oriented programming and design (see object-oriented program architecture), is-a (is_a or is a) is a subsumption relationship between abstractions (e.g. types, classes), wherein one class ''A'' is a subclass ...
" relationship, and thus to infer that objects instantiated from subclasses can always be ''safely'' used instead of those instantiated from the superclass. This intuition is unfortunately false in most OOP languages, in particular in all those that allow
mutable In object-oriented and functional programming, an immutable object (unchangeable object) is an object whose state cannot be modified after it is created.Goetz et al. ''Java Concurrency in Practice''. Addison Wesley Professional, 2006, Section 3. ...
objects.
Subtype polymorphism In programming language theory, subtyping (also subtype polymorphism or inclusion polymorphism) is a form of type polymorphism in which a subtype is a datatype that is related to another datatype (the supertype) by some notion of substitutability, ...
as enforced by the type checker in OOP languages (with mutable objects) cannot guarantee
behavioral subtyping In object-oriented programming, behavioral subtyping is the principle that subclasses should satisfy the expectations of clients accessing subclass objects through references of superclass type, not just as regards syntactic safety (such as the abse ...
in any context. Behavioral subtyping is undecidable in general, so it cannot be implemented by a program (compiler). Class or object hierarchies must be carefully designed, considering possible incorrect uses that cannot be detected syntactically. This issue is known as the
Liskov substitution principle The Liskov substitution principle (LSP) is a particular definition of a subtyping relation, called strong behavioral subtyping, that was initially introduced by Barbara Liskov in a 1988 conference keynote address titled ''Data abstraction and ...
.


Gang of Four design patterns

'' Design Patterns: Elements of Reusable Object-Oriented Software'' is an influential book published in 1994 by
Erich Gamma Erich Gamma is a Swiss computer scientist and one of the four co-authors (referred to as "Gang of Four") of the software engineering textbook, '' Design Patterns: Elements of Reusable Object-Oriented Software''. Gamma is an expert in the Eclipse ...
, Richard Helm, Ralph Johnson, and John Vlissides, often referred to humorously as the "Gang of Four". Along with exploring the capabilities and pitfalls of object-oriented programming, it describes 23 common programming problems and patterns for solving them. As of April 2007, the book was in its 36th printing. The book describes the following patterns: * '' Creational patterns'' (5): Factory method pattern, Abstract factory pattern,
Singleton pattern In software engineering, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. One of the well-known "Gang of Four" design patterns, which describe how to solve recurring problems ...
, Builder pattern, Prototype pattern * '' Structural patterns'' (7):
Adapter pattern In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. It is often ...
,
Bridge pattern The bridge pattern is a design pattern used in software engineering that is meant to ''"decouple an abstraction from its implementation so that the two can vary independently"'', introduced by the Gang of Four. The ''bridge'' uses encapsulation, a ...
,
Composite pattern In software engineering, the composite pattern is a partitioning design pattern. The composite pattern describes a group of objects that are treated the same way as a single instance of the same type of object. The intent of a composite is to "comp ...
,
Decorator pattern In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of other objects from the same class. The decorator pattern is often ...
,
Facade pattern The facade pattern (also spelled ''façade'') is a software-design pattern commonly used in object-oriented programming. Analogous to a facade in architecture, a facade is an object that serves as a front-facing interface masking more complex und ...
, Flyweight pattern,
Proxy pattern In computer programming, the proxy pattern is a software design pattern. A ''proxy'', in its most general form, is a class functioning as an interface to something else. The proxy could interface to anything: a network connection, a large object in ...
* '' Behavioral patterns'' (11):
Chain-of-responsibility pattern In object-oriented design, the chain-of-responsibility pattern is a behavioral design pattern consisting of a source of command objects and a series of processing objects. Each processing object contains logic that defines the types of command ob ...
, Command pattern,
Interpreter pattern In computer programming, the interpreter pattern is a design pattern that specifies how to evaluate sentences in a language. The basic idea is to have a class for each symbol (terminal or nonterminal) in a specialized computer language. The sy ...
, Iterator pattern,
Mediator pattern In software engineering, the mediator pattern defines an object that encapsulates how a set of objects interact. This pattern is considered to be a behavioral pattern due to the way it can alter the program's running behavior. In object-oriented ...
,
Memento pattern The memento pattern is a software design pattern that exposes the private internal state of an object. One example of how this can be used is to restore an object to its previous state (undo via rollback), another is versioning, another is custom s ...
,
Observer pattern In software design and engineering, the observer pattern is a software design pattern in which an object, named the subject, maintains a list of its dependents, called observers, and notifies them automatically of any state changes, usually by ca ...
, State pattern,
Strategy pattern In computer programming, the strategy pattern (also known as the policy pattern) is a behavioral software design pattern that enables selecting an algorithm at runtime. Instead of implementing a single algorithm directly, code receives run-time in ...
,
Template method pattern In object-oriented programming, the template method is one of the behavioral design patterns identified by Gamma et al. in the book ''Design Patterns''. The template method is a method in a superclass, usually an abstract superclass, and defines ...
, Visitor pattern


Object-orientation and databases

Both object-oriented programming and
relational database management systems A relational database is a (most commonly digital) database based on the relational model of data, as proposed by E. F. Codd in 1970. A system used to maintain relational databases is a relational database management system (RDBMS). Many relatio ...
(RDBMSs) are extremely common in software . Since
relational database A relational database is a (most commonly digital) database based on the relational model of data, as proposed by E. F. Codd in 1970. A system used to maintain relational databases is a relational database management system (RDBMS). Many relati ...
s don't store objects directly (though some RDBMSs have object-oriented features to approximate this), there is a general need to bridge the two worlds. The problem of bridging object-oriented programming accesses and data patterns with relational databases is known as object-relational impedance mismatch. There are a number of approaches to cope with this problem, but no general solution without downsides. One of the most common approaches is object-relational mapping, as found in IDE languages such as Visual FoxPro and libraries such as
Java Data Objects Java Data Objects (JDO) is a specification of Java object persistence. One of its features is a transparency of the persistence services to the domain model. JDO persistent objects are ordinary Java programming language classes ( POJOs); there ...
and
Ruby on Rails Ruby on Rails (simplified as Rails) is a server-side web application framework written in Ruby under the MIT License. Rails is a model–view–controller (MVC) framework, providing default structures for a database, a web service, and we ...
' ActiveRecord. There are also
object database An object database or object-oriented database is a database management system in which information is represented in the form of objects as used in object-oriented programming. Object databases are different from relational databases which a ...
s that can be used to replace RDBMSs, but these have not been as technically and commercially successful as RDBMSs.


Real-world modeling and relationships

OOP can be used to associate real-world objects and processes with digital counterparts. However, not everyone agrees that OOP facilitates direct real-world mapping (see
Criticism Criticism is the construction of a judgement about the negative qualities of someone or something. Criticism can range from impromptu comments to a written detailed response. , ''"the act of giving your opinion or judgment about the good or bad q ...
section) or that real-world mapping is even a worthy goal; Bertrand Meyer argues in '' Object-Oriented Software Construction''Meyer, Second Edition, p. 230 that a program is not a model of the world but a model of some part of the world; "Reality is a cousin twice removed". At the same time, some principal limitations of OOP have been noted. For example, the circle-ellipse problem is difficult to handle using OOP's concept of
inheritance Inheritance is the practice of receiving private property, titles, debts, entitlements, privileges, rights, and obligations upon the death of an individual. The rules of inheritance differ among societies and have changed over time. Of ...
. However,
Niklaus Wirth Niklaus Emil Wirth (born 15 February 1934) is a Swiss computer scientist. He has designed several programming languages, including Pascal, and pioneered several classic topics in software engineering. In 1984, he won the Turing Award, generally ...
(who popularized the adage now known as
Wirth's law Wirth's law is an adage on computer performance which states that software is getting slower more rapidly than hardware is becoming faster. The adage is named after Niklaus Wirth, a computer scientist who discussed it in his 1995 article "A Plea ...
: "Software is getting slower more rapidly than hardware becomes faster") said of OOP in his paper, "Good Ideas through the Looking Glass", "This paradigm closely reflects the structure of systems 'in the real world', and it is therefore well suited to model complex systems with complex behaviours" (contrast
KISS principle KISS, an acronym for "Keep it simple, stupid!", is a design principle noted by the U.S. Navy in 1960. First seen partly in American English by at least 1938, the KISS principle states that most systems work best if they are kept simple rather tha ...
).
Steve Yegge Steve Yegge is an American computer programmer and blogger who is known for writing about programming languages, productivity and software culture through his "Stevey's Drunken Blog Rants" site, followed by "Stevey's Blog Rants." Education Yeg ...
and others noted that natural languages lack the OOP approach of strictly prioritizing ''things'' (objects/
noun A noun () is a word that generally functions as the name of a specific object or set of objects, such as living creatures, places, actions, qualities, states of existence, or ideas.Example nouns for: * Living creatures (including people, alive, ...
s) before ''actions'' (methods/
verb A verb () is a word ( part of speech) that in syntax generally conveys an action (''bring'', ''read'', ''walk'', ''run'', ''learn''), an occurrence (''happen'', ''become''), or a state of being (''be'', ''exist'', ''stand''). In the usual descr ...
s). This problem may cause OOP to suffer more convoluted solutions than procedural programming.


OOP and control flow

OOP was developed to increase the
reusability In computer science and software engineering, reusability is the use of existing ''assets'' in some form within the software product development process; these ''assets'' are products and by-products of the software development life cycle and in ...
and maintainability of source code. Transparent representation of the
control flow In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an '' ...
had no priority and was meant to be handled by a compiler. With the increasing relevance of parallel hardware and multithreaded coding, developing transparent control flow becomes more important, something hard to achieve with OOP.


Responsibility- vs. data-driven design

Responsibility-driven design Responsibility-driven design is a design technique in object-oriented programming, which improves encapsulation by using the client–server model. It focuses on the contract by considering the actions that the Object (computer science), object is ...
defines classes in terms of a contract, that is, a class should be defined around a responsibility and the information that it shares. This is contrasted by Wirfs-Brock and Wilkerson with data-driven design, where classes are defined around the data-structures that must be held. The authors hold that responsibility-driven design is preferable.


SOLID and GRASP guidelines

SOLID Solid is one of the four fundamental states of matter (the others being liquid, gas, and plasma). The molecules in a solid are closely packed together and contain the least amount of kinetic energy. A solid is characterized by structur ...
is a mnemonic invented by Michael Feathers which spells out five software engineering design principles: *
Single responsibility principle The single-responsibility principle (SRP) is a computer programming principle that states that "A module should be responsible to one, and only one, actor." The term actor refers to a group (consisting of one or more stakeholders or users) that ...
* Open/closed principle *
Liskov substitution principle The Liskov substitution principle (LSP) is a particular definition of a subtyping relation, called strong behavioral subtyping, that was initially introduced by Barbara Liskov in a 1988 conference keynote address titled ''Data abstraction and ...
* Interface segregation principle *
Dependency inversion principle In object-oriented design, the dependency inversion principle is a specific methodology for loosely coupling software modules. When following this principle, the conventional dependency relationships established from high-level, policy-setting ...
GRASP (General Responsibility Assignment Software Patterns) is another set of guidelines advocated by Craig Larman.


Criticism

The OOP paradigm has been criticised for a number of reasons, including not meeting its stated goals of reusability and modularity, and for overemphasizing one aspect of software design and modeling (data/objects) at the expense of other important aspects (computation/algorithms). Luca Cardelli has claimed that OOP code is "intrinsically less efficient" than procedural code, that OOP can take longer to compile, and that OOP languages have "extremely poor modularity properties with respect to class extension and modification", and tend to be extremely complex. The latter point is reiterated by Joe Armstrong, the principal inventor of Erlang, who is quoted as saying:Armstrong, Joe. In ''Coders at Work: Reflections on the Craft of Programming.'' Peter Seibel, ed
Codersatwork.com
, Accessed 13 November 2009.
A study by Potok et al. has shown no significant difference in productivity between OOP and procedural approaches.
Christopher J. Date Chris Date (born 1941) is an independent author, lecturer, researcher, and consultant, specializing in relational database theory. Biography Chris Date attended High Wycombe Royal Grammar School (U.K.) from 1951 to 1958 and received his BA i ...
stated that critical comparison of OOP to other technologies, relational in particular, is difficult because of lack of an agreed-upon and rigorous definition of OOP;C. J. Date, Introduction to Database Systems, 6th-ed., Page 650 however, Date and Darwen have proposed a theoretical foundation on OOP that uses OOP as a kind of customizable
type system In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type to every "term" (a word, phrase, or other set of symbols). Usually the terms are various constructs of a computer progra ...
to support
RDBMS A relational database is a (most commonly digital) database based on the relational model of data, as proposed by E. F. Codd in 1970. A system used to maintain relational databases is a relational database management system (RDBMS). Many relatio ...
.C. J. Date, Hugh Darwen. ''Foundation for Future Database Systems: The Third Manifesto'' (2nd Edition) In an article Lawrence Krubner claimed that compared to other languages (LISP dialects, functional languages, etc.) OOP languages have no unique strengths, and inflict a heavy burden of unneeded complexity. Alexander Stepanov compares object orientation unfavourably to
generic programming Generic programming is a style of computer programming in which algorithms are written in terms of types ''to-be-specified-later'' that are then ''instantiated'' when needed for specific types provided as parameters. This approach, pioneered b ...
: Paul Graham has suggested that OOP's popularity within large companies is due to "large (and frequently changing) groups of mediocre programmers". According to Graham, the discipline imposed by OOP prevents any one programmer from "doing too much damage". Leo Brodie has suggested a connection between the standalone nature of objects and a tendency to
duplicate code In computer programming, duplicate code is a sequence of source code that occurs more than once, either within a program or across different programs owned or maintained by the same entity. Duplicate code is generally considered undesirable for a n ...
in violation of the
don't repeat yourself "Don't repeat yourself" (DRY) is a principle of software development aimed at reducing repetition of software patterns, replacing it with abstractions or using data normalization to avoid redundancy. The DRY principle is stated as "Every piece of ...
principle of software development.
Steve Yegge Steve Yegge is an American computer programmer and blogger who is known for writing about programming languages, productivity and software culture through his "Stevey's Drunken Blog Rants" site, followed by "Stevey's Blog Rants." Education Yeg ...
noted that, as opposed to
functional programming In computer science, functional programming is a programming paradigm where programs are constructed by applying and composing functions. It is a declarative programming paradigm in which function definitions are trees of expressions tha ...
:
Rich Hickey Rich Hickey is a computer programmer and speaker, known as the creator of the Clojure programming language. Clojure is a Lisp dialect built on top of the Java Virtual Machine. He also created or designed ClojureScript and the Extensible Data ...
, creator of
Clojure Clojure (, like ''closure'') is a dynamic and functional dialect of the Lisp programming language on the Java platform. Like other Lisp dialects, Clojure treats code as data and has a Lisp macro system. The current development process is comm ...
, described object systems as overly simplistic models of the real world. He emphasized the inability of OOP to model time properly, which is getting increasingly problematic as software systems become more concurrent.Rich Hickey, JVM Languages Summit 2009 keynote
Are We There Yet?
November 2009.
Eric S. Raymond Eric Steven Raymond (born December 4, 1957), often referred to as ESR, is an American software developer, open-source software advocate, and author of the 1997 essay and 1999 book ''The Cathedral and the Bazaar''. He wrote a guidebook for the ...
, a
Unix Unix (; trademarked as UNIX) is a family of multitasking, multiuser computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, ...
programmer and
open-source software Open-source software (OSS) is computer software that is released under a license in which the copyright holder grants users the rights to use, study, change, and distribute the software and its source code to anyone and for any purpose. ...
advocate, has been critical of claims that present object-oriented programming as the "One True Solution", and has written that object-oriented programming languages tend to encourage thickly layered programs that destroy transparency. Raymond compares this unfavourably to the approach taken with Unix and the
C programming language ''The C Programming Language'' (sometimes termed ''K&R'', after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the language, as well a ...
.
Rob Pike Robert "Rob" Pike (born 1956) is a Canadian programmer and author. He is best known for his work on the Go (programming language), Go programming language and at Bell Labs, where he was a member of the Unix team and was involved in the creation o ...
, a programmer involved in the creation of
UTF-8 UTF-8 is a variable-length character encoding used for electronic communication. Defined by the Unicode Standard, the name is derived from ''Unicode'' (or ''Universal Coded Character Set'') ''Transformation Format 8-bit''. UTF-8 is capable of e ...
and Go, has called object-oriented programming "the
Roman numerals Roman numerals are a numeral system that originated in ancient Rome and remained the usual way of writing numbers throughout Europe well into the Late Middle Ages. Numbers are written with combinations of letters from the Latin alphabet, ...
of computing" and has said that OOP languages frequently shift the focus from
data structure In computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, ...
s and
algorithm In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
s to types. Furthermore, he cites an instance of a
Java Java (; id, Jawa, ; jv, ꦗꦮ; su, ) is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea to the north. With a population of 151.6 million people, Java is the world's mo ...
professor whose "idiomatic" solution to a problem was to create six new classes, rather than to simply use a
lookup table In computer science, a lookup table (LUT) is an array that replaces runtime computation with a simpler array indexing operation. The process is termed as "direct addressing" and LUTs differ from hash tables in a way that, to retrieve a value v w ...
. Regarding inheritance, Bob Martin states that because they are software, related classes do not necessarily share the relationships of the things they represent.


Formal semantics

Objects are the run-time entities in an object-oriented system. They may represent a person, a place, a bank account, a table of data, or any item that the program has to handle. There have been several attempts at formalizing the concepts used in object-oriented programming. The following concepts and constructs have been used as interpretations of OOP concepts: * co algebraic data types * recursive types * encapsulated state *
inheritance Inheritance is the practice of receiving private property, titles, debts, entitlements, privileges, rights, and obligations upon the death of an individual. The rules of inheritance differ among societies and have changed over time. Of ...
* records are basis for understanding objects if
function literal In computer programming, an anonymous function (function literal, lambda abstraction, lambda function, lambda expression or block) is a function definition that is not bound to an identifier. Anonymous functions are often arguments being passed t ...
s can be stored in fields (like in functional-programming languages), but the actual calculi need be considerably more complex to incorporate essential features of OOP. Several extensions of System F<: that deal with mutable objects have been studied; these allow both
subtype polymorphism In programming language theory, subtyping (also subtype polymorphism or inclusion polymorphism) is a form of type polymorphism in which a subtype is a datatype that is related to another datatype (the supertype) by some notion of substitutability, ...
and
parametric polymorphism In programming languages and type theory, parametric polymorphism allows a single piece of code to be given a "generic" type, using variables in place of actual types, and then instantiated with particular types as needed. Parametrically polymorph ...
(generics) Attempts to find a consensus definition or theory behind objects have not proven very successful (however, see Abadi & Cardelli
''A Theory of Objects''
ref name="AbadiCardelli">
for formal definitions of many OOP concepts and constructs), and often diverge widely. For example, some definitions focus on mental activities, and some on program structuring. One of the simpler definitions is that OOP is the act of using "map" data structures or arrays that can contain functions and pointers to other maps, all with some syntactic and scoping sugar on top. Inheritance can be performed by cloning the maps (sometimes called "prototyping").


See also

*
Comparison of programming languages (object-oriented programming) This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures In computer science, a data structure is a data ...
* Comparison of programming paradigms *
Component-based software engineering Component-based software engineering (CBSE), also called component-based development (CBD), is a branch of software engineering that emphasizes the separation of concerns with respect to the wide-ranging functionality available throughout a giv ...
* Design by contract * Object association *
Object database An object database or object-oriented database is a database management system in which information is represented in the form of objects as used in object-oriented programming. Object databases are different from relational databases which a ...
* Object model reference * Object modeling language *
Object-oriented analysis and design Object-oriented analysis and design (OOAD) is a technical approach for analyzing and designing an application, system, or business by applying object-oriented programming, as well as using visual modeling throughout the software development proces ...
* Object-relational impedance mismatch (and The Third Manifesto) * Object-relational mapping


Systems

* CADES *
Common Object Request Broker Architecture The Common Object Request Broker Architecture (CORBA) is a standard defined by the Object Management Group (OMG) designed to facilitate the communication of systems that are deployed on diverse platforms. CORBA enables collaboration between s ...
(CORBA) *
Distributed Component Object Model Distributed Component Object Model (DCOM) is a proprietary Microsoft technology for communication between software components on networked computers. DCOM, which originally was called "Network OLE", extends Microsoft's COM, and provides the commun ...
* Distributed Data Management Architecture *
Jeroo Jeroo is a cross-platform educational tool for learning object oriented programming concepts. In particular, the program helps learning concepts such as objects, methods and basic control structures. Jeroo supports three syntactic styles: Java/C# ...


Modeling languages

*
IDEF4 IDEF4, or ''Integrated DEFinition for Object-Oriented Design'', is an object-oriented design modeling language for the design of component-based client/server systems. It has been designed to support smooth transition from the application domain a ...
*
Interface description language interface description language or interface definition language (IDL), is a generic term for a language that lets a program or object written in one language communicate with another program written in an unknown language. IDLs describe an inter ...
* Lepus3 * UML


References


Further reading

* * * * * * * * * * * * * * * * *


External links


Introduction to Object Oriented Programming Concepts (OOP) and More
by L.W.C. Nirosh
Discussion on Cons of OOP


{{DEFAULTSORT:Object-Oriented Programming Programming paradigms Norwegian inventions