OCP Art Studio
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OCP Art Studio or Art Studio was a popular
bitmap graphics editor A raster graphics editor is a computer program that allows users to create and edit images interactively on the computer screen and save them in one of many raster graphics file formats (also known as bitmap images) such as JPEG, PNG, and GIF ...
released in 1985, created by Oxford Computer Publishing and written by James Hutchby (original ZX Spectrum version). It featured a GUI with windows, icons, pull-down menus, pointing devices menus, tool windows and could be controlled using an AMX Mouse. Some of the distinctive features include: *Different pens, sprays and user-definable brushes *Undo function *Textured fills (with user-definable patterns including stipples, hatches, bricks, roof tiles, etc.) *Font editor *Drawing of geometrical shapes.


Releases


The OCP Art Studio

Released in 1985 for the
ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
home computer and in 1986 for the
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Si ...
and Commodore 64.


The Advanced OCP Art Studio

Released in 1986 and developed by Dimitri Koveos for the ZX Spectrum 128K as "Art Studio Version 2.0", supporting the 128k memory models. In 1987 the Commodore 64 and Amstrad CPC versions were released. An Atari ST port was developed by Chris Hinsley and released in 1987.


Legacy

''OCP Art Studio'' was frequently used for making graphics for home computer games in the early 1990's, and was used for games such as '' Gauntlet III: The Final Quest'' and '' CarVup''.


See also

*
Deluxe Paint Deluxe Paint, often referred to as ''DPaint'', is a bitmap graphics editor created by Dan Silva for Electronic Arts and published for the then-new Amiga 1000 in November 1985. A series of updated versions followed, some of which were ported ...


References

ZX Spectrum software Raster graphics editors 1985 software Proprietary software {{graphics-software-stub