Nintendo e-Reader
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The Nintendo e-Reader, stylized as ereader, commonly abbreviated as e-Reader, known in Japan as the is an add-on manufactured by
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
for its
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
handheld video game console. It was released in Japan in December 2001, with a North American release following in September 2002. It has an LED scanner that reads " e-Reader cards", paper cards with specially encoded data printed on them. Depending on the card and associated game, the e-cards are typically used in a key-like function to unlock secret items, levels, or play mini-games when swiped through the reader. The cards themselves contain data, as opposed to unlocking data already on the device itself.


Usage and versions

Two versions were released in Japan: the original e-Reader (without a link cable port), which could read cards to unlock game content, etc.; and later the e-Reader+ (simply "e-Reader" in Australia and North America), which came with a link cable port to connect with
Nintendo GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
games such as ''Animal Crossing'' and with other Game Boy Advance systems for games such as ''Pokémon Ruby'' and ''Sapphire''. The e-Reader was only considered successful in Japan. In 2004, Nintendo's head European PR confirmed that the e-Reader would not be releasing in Europe, following a year of confusion surrounding the subject. She stated "The market potential isn't great enough." It was discontinued in North America in early 2004, due to a lack of popularity. In Japan, it sold much better and was produced up to the discontinuation of the Game Boy hardware line. In order to add items and scan levels in games such as '' Super Mario Advance 4: Super Mario Bros. 3'', a player required two Game Boy Advance systems and a link cable. The gray end would go into the e-Reader GBA and the purple end into the GBA that had the game. After entering the needed point on the game, players would swipe the cards in and the data would be transferred to the game cartridge. This function does not work with the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in t ...
due to the lack of link cable support.


e-Reader cards

In the U.S., e-Reader Card packs have been released that contain: # NES games #New levels and power-ups for '' Super Mario Advance 4: Super Mario Bros. 3'' #Items and designs for ''
Animal Crossing is a social simulation video game series developed and published by Nintendo. The series was conceptualized and created by Katsuya Eguchi and Hisashi Nogami. In ''Animal Crossing'', the player character is a human who lives in a village inhab ...
'' #New trainers to battle in ''Pokémon Ruby'' and ''Sapphire'' #Mini-games, including an exclusive version of ''
Mario Party is a party video game series featuring characters from the ''Mario'' franchise in which up to four local players or computer-controlled characters (called " CPUs") compete in a board game interspersed with minigames. The games are currentl ...
''. #
Game & Watch The Game & Watch brand ( ''Gēmu & Uotchi''; called ''Tricotronic'' in West Germany and Austria, abbreviated as ''G&W'') is a series of handheld electronic games developed, manufactured, released, and marketed by Nintendo from 1980 to 1991. C ...
Cards; originally there were plans to release more Game and Watch games as a series of E-reader cards. Only Manhole-e was officially released. There have been numerous other games released with e-Reader support in Japan.


Dot code

Data is encoded on the cards using " dot code", a specialized
barcode A barcode or bar code is a method of representing data in a visual, machine-readable form. Initially, barcodes represented data by varying the widths, spacings and sizes of parallel lines. These barcodes, now commonly referred to as linear or o ...
technology licensed from
Olympus Corporation is a Japanese manufacturer of optics and reprography products. Olympus was established on 12 October 1919, initially specializing in microscopes and thermometers. Olympus holds roughly a 70-percent share of the global endoscope market, estimate ...
. e-Reader Cards may have one or two sets of dot code on them, either a wide strip on the left side of the card, a wide strip on both the left and right sides of the card, a narrow strip on the bottom of the card or a short strip on the bottom of the card with a long strip on the left side of the card. Smaller games may require scanning only one card (two sets of dot code), while the greater NES games can require as many as five cards (nine to ten sets of dot code) in order to start the application. The shorter sets of dot code were only used with the
Pokémon Trading Card Game The , abbreviated as ''PTCG'' or ''Pokémon TCG'', is a collectible card game developed by Creatures Inc. based on the ''Pokémon'' franchise. It was first published in October 1996 by Media Factory in Japan. In the US, it was first published ...
. Cards released in regular sets published by both Nintendo and
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia ...
had a dot code on the bottom side of the card. When scanned, the e-Reader displayed a Pokédex data entry for the Pokémon shown on the card. Many of the cards published by Wizards of the Coast included a left side dot code that would allow users to play mini-games, animations, and use secret attacks in the Trading Card Game or play with various songs and graphics.


Compatibility

The e-Reader plugs into the cartridge slot of the Game Boy Advance like a regular game would. The end of the e-Reader sticks out from the Game Boy Advance unit to provide a slot to scan the e-Reader Cards. Electronically, the e-Reader is compatible with any console that supports Game Boy Advance games, however it may be mechanically incompatible with some systems (it simply does not fit), and the ability to link consoles may not be available. Once installed, the link cable connector on the Game Boy Advance is obstructed, but a pass-through connection on the e-Reader allows link-up features to be used. The Game Boy Advance SP is also fully compatible, although the e-Reader does not mount flush with the SP (see picture). As the link cable connector on the SP is unobstructed, the pass-through on the e-Reader is not used. An additional cover (AGB-016) can be added to the e-reader in order to avoid damaging the 6 pin connector when linked to a GBA SP. The Game Boy Player is also fully compatible, and the e-Reader connects as it would to a Game Boy Advance (the e-Reader pass-through connector is used for connecting the link cable). The GameCube hosting this system acts as a Game Boy Advance - in order to link to a GameCube game, a second GameCube (or a
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
) running the game in question, must be used. The e-Reader can fit into the DS Lite, but not the original DS. The e-Reader can however be modified to fit into the original DS. In either case, there is no support for linking features, as neither system has a link cable port. The e-Reader fits into the
Game Boy Micro The Game Boy Micro is a handheld game console developed and manufactured by Nintendo. It was first released in Japan on September 13, 2005 as a smaller, lighter redesign of the Game Boy Advance. The system is the last console in the Game Boy l ...
and has a link cable port, but not a standard connector. A special Game Boy Micro Game Link Cable must be used for linking features. The Game Boy Micro's non-standard link cable port can not accept the Nintendo GameCube Game Boy Advance Cable, meaning it cannot link with GameCube games without modification to the cable. Because the first version of the Japanese e-Reader did not have a link cable pass-through connector, it can fit into consoles which the later e-Readers are incompatible with. Even though the Game Boy Advance and the DS are
region-free A regional lockout (or region coding) is a class of digital rights management preventing the use of a certain product or service, such as multimedia or a hardware device, outside a certain region or territory. A regional lockout may be enforced ...
, Japanese e-Reader cards work only on Japanese e-Readers and North American e-Reader cards will only work on North American e-Readers. The system will display 'region error' on both systems if a user attempts to use another region's cards on their own device.


Game list


''Classic NES Series''

Each game in this series comes in a pack of five cards, each of which must be scanned twice, on both sides. There are thirteen games in this series; each is a direct port of the one-player mode of the classic NES game of the same title (minus the added "-e" suffix). '' Excitebike'', ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'', and ''
Ice Climber is a platform game developed and published by Nintendo for the arcade Nintendo VS. System, VS. System in 1984, and for the Famicom and Nintendo Entertainment System consoles in 1985. The characters Popo and Nana (Pepe and Nana in the German lan ...
'', all released as e-Reader cards, were later released in cartridge form as part of the
Classic NES Series This is a list of games that are part of the ''Classic NES Series'' in North America, in Japan, and ''NES Classics'' in Europe and Australia. The series consists of emulated Nintendo Entertainment System, Family Computer, and Family Computer D ...
on Game Boy Advance. Also, all games except ''
Urban Champion is a fighting video game developed and published by Nintendo in 1984. It was first released for the Famicom and Nintendo VS. System for arcades in 1984, and later released for the Nintendo Entertainment System in North America and Europe in 19 ...
'' were included as unlockables in the GameCube game ''Animal Crossing'', in full two-player mode where applicable, and all games except
Golf Golf is a club-and-ball sport in which players use various clubs to hit balls into a series of holes on a course in as few strokes as possible. Golf, unlike most ball games, cannot and does not use a standardized playing area, and coping wi ...
were included in Wii's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
. All NES titles released include:


''Animal Crossing-e''

A series of ''
Animal Crossing is a social simulation video game series developed and published by Nintendo. The series was conceptualized and created by Katsuya Eguchi and Hisashi Nogami. In ''Animal Crossing'', the player character is a human who lives in a village inhab ...
'' cards were released for the e-Reader. When used with the
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in the game, the cards could provide items to players, unlock "town tunes", or unlock new designs to be used around the village. Some were "sibling" cards (series 2–4) with two related characters on the front. In addition to being sold in card packs, some regular series cards were distributed on a promotional basis through
GameStop GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer. The company is headquartered in Grapevine, Texas (a suburb of Dallas), and is the largest video game retailer worldwide. , the company operates ...
, EB Games, and Energizer batteries.


''Pokémon Battle-e''

The ''Pokémon Battle-e'' Cards, when scanned into '' Pokémon Ruby or Sapphire'', allowed the player to load up special trainers to battle or to get special berries. In Japan, the series was sold as six sets, each with a different theme, with 10 cards in each set (8 trainers, 1 berry, and 1 checklist), while in the US, the series was packaged together to have two themes per pack. In addition, 2 promo cards, 1 for each version, were packed in with the games. The cards are loaded into ''Ruby'' or ''Sapphire'' through the Mystery Events function once it is unlocked. *Trainer Cards – When scanned and loaded into ''Ruby'' and ''Sapphire'', a trainer would appear in a house in Mossdeep City. When the player battled the trainer, the Pokémon used in battle would not gain Exp. points, and the trainer would not earn any winnings, like in a Battle Tower or link battle. The checklist card in each set lists all the trainers for the theme of the set. *Enigma Berries – When scanned and loaded into ''Ruby'' and ''Sapphire'', a Special Berry would be set into the game. The first time an Enigma Berry card is scanned, the player gets the berry from Norman. When a new Enigma Berry card is scanned, all the Enigma Berries in the game change into the newly scanned one. An Enigma berry cannot leave the game it was scanned into, except through ''Diamond'' and ''Pearl'''s migration system. When the berry is transferred, it changes into "Enigma Berry", no matter what Enigma Berry it was before, and gains the ability to restore the HP of a Pokémon holding it if it was hit by a super effective attack. *Eon Ticket – This card is seen as part of this set as it is scanned through the same method. See "Other" below for more info. *''Battle-e'' Cards – There were additional ''Battle-e'' card sets for ''Pokémon FireRed'', ''LeafGreen'' and ''Emerald'' in Japan, however due to the e-Reader being discontinued in the US they were never released in other regions. The e-Reader functionality was eventually removed from all non-Japanese versions of the games.


''Pokémon Colosseum''

In ''Pokémon Colosseum'', there is a Colosseum at the back of Phenac City. There are 2 large doors, which in the English version lead to the same arena. In the Japanese version the right door goes to the arena, while the left door leads to a special e-Reader area where players can scan in extra cards to battle additional trainers and capture three more Shadow Pokémon.


''Pokémon Pinball: Ruby & Sapphire''

There were five cards that were released that were compatible with the Japanese version. These cards do not add any new features to the game, rather they merely tweak the difficulty levels or increase odds of certain events happening.


''Super Mario Advance 4: Super Mario Bros. 3-e''

There are 36 cards, divided into two series: 18 for Series 1 and 18 for Series 2. In each package of 18 cards there are five demo cards, five level cards, eight power-up cards, and a promotional card without data strips which only contains an advertisement for the ''Pokémon Battle-e'' cards. More were released in Japan; however, they never saw American release due to the discontinuation of the device. Two promotional cards came packed in with every US and Australian copy of the game sold. Five additional cards were released for a very short time and were packed in with the game and sold exclusively at
Walmart Walmart Inc. (; formerly Wal-Mart Stores, Inc.) is an American multinational retail corporation that operates a chain of hypermarkets (also called supercenters), discount department stores, and grocery stores from the United States, headquarter ...
stores in the US. These five cards have become extremely hard to find, as the e-Reader had been discontinued in North America not long after the release of the game. The two e-Reader cards that were initially bundled with ''Super Mario Advance 4'' have since been discontinued. The
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
rerelease of the game for
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. ...
includes all of the e-Reader levels, including those that were never released outside of Japan.


''Mega Man Battle Network'' and ''Mega Man Zero 3'' cards

The Japanese ''
Mega Man ''Mega Man'', known as in Japan, is a Japanese science fiction video game franchise created by Capcom, starring a series of robot characters each known by the moniker "Mega Man (character), Mega Man". Mega Man (video game), The original game w ...
'' games for GBA used Card Reader e+ cards to customize their game with the e-Reader +. The cards caused various effects as, such as Base HP, Abilities, Buster Changes, Charge Shot Modifications, B+ Back Abilities. There are even Item Cards which can give out sets of Battle Chips, Sub Chips, BugFrags, Zenny, and even Navi Customizer Programs (Only introduced in ''
Mega Man Battle Network 6 and are 2005 tactical role-playing video games developed and published by Capcom for the Game Boy Advance (GBA) handheld game console. They are the sixth and final games in the ''Mega Man Battle Network'' series, and involves Lan's family and Meg ...
'' Modification Card Part 1 & ''Battle Network 6'' Modification Card Part 2). They could also cause negative effects ('Bugs') to happen, causing such effects as causing Mega Man to lose health and move the wrong way, or causing the player to be unable to control it. As for the ''
Mega Man Zero 3 ''Mega Man Zero 3'' is a video game developed by Inti Creates and published by Capcom for the Game Boy Advance (GBA) handheld game console. It is the third video game in the '' Mega Man Zero'' series of ''Mega Man'' video games. The European versio ...
'' Cards, they change the Resistance Base and add an overhaul of new things to it as well as Weapon Upgrades and Bullet Appearances to make an actual Buster Shot look like a real bullet that an actual gun fires. The only way to gain the cards' effects in the English versions is through various cheating devices, such as Code Breaker,
Action Replay Action Replay is the brand name of a cheating device (such as cheat cartridges) created by Datel. The Action Replay is available for many gaming systems including the Nintendo DS, Nintendo DSi, Nintendo 3DS, PlayStation Portable, PlaySt ...
and
GameShark GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows-based computers. Currently, the brand name is owned by Mad Catz, which marketed GameShark products fo ...
(although in ''Battle Network 6'' all e-Reader content was removed from the European and American versions, and can no longer be accessed). The ''
Mega Man Zero/ZX Legacy Collection ''Mega Man Legacy Collection'' is a series of video game compilations based on Capcom's '' Mega Man'' franchise. Each compilation features several playable video games from one of the ''Mega Man'' sub-series and adds new gameplay features and bon ...
'' release includes the e-Reader bonuses for ''Mega Man Zero 3'' as unlockables, marking the first time they have been legitimately accessible outside of Japan.


''F-Zero: GP Legend''

Exclusive to the Japanese version, e+ cards could be used to unlock additional machines, race courses, and staff ghosts to race in the game's time trial mode.


Other

*E3 2002 Promo Pack: A very rare promotional pack given away at the 2002 E3 conference, this pack contained a variant Manhole e-card, two Pokémon trading card game cards and a Kirby card that, when scanned, would tell the player if they have won a prize. The Kirby card is considered to be the rarest e-Reader card produced. *''Mario Party-e'': A complete card game with 64 cards using the e-Reader for minigames. **''Mario Party''-e Promo Card: While not an e-Reader Card (the card contains no dot codes), a promotional "Two Coin Card" was packed with GamePro magazine and can be fully used with the Mario Party-e game. *''Air Hockey-e'': A promotional card given away at various retailers when the e-Reader was initially released. This card plays a real game of fast-paced air hockey. An AU-exclusive version of this card was packed in with the e-Reader when sold in
Australia Australia, officially the Commonwealth of Australia, is a sovereign country comprising the mainland of the Australian continent, the island of Tasmania, and numerous smaller islands. With an area of , Australia is the largest country by ...
. *''Manhole-e'': A port of the original Game & Watch game. Included with the e-Reader, the player must close the manholes as pedestrians pass by. A complete Game & Watch card series was planned for release, but never made it to stores. *''FoxBox Kirby Slide Puzzle'': A slide puzzle game included in issue 175 of
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
and in an issue of
Tips & Tricks ''Tips & Tricks'' was a monthly video game magazine devoted to the subjects of video game cheat codes, strategy guides and lifestyle content. Unlike most video game magazines, it did not include critical reviews of video games and was not a pri ...
Magazine. It was also given away with
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promotional boxes at Toys R Us. *EON Ticket: A promotional card given away at E3, at
Toys R Us A toy or plaything is an object that is used primarily to provide entertainment. Simple examples include Toy block, toy blocks, Board game, board games, and Doll, dolls. Toys are often designed for use by children, although many are designed sp ...
during the EON Ticket Summer Tour in 2003 and in issue 173 of ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
''. This card was used to get ''Latias'' or ''Latios'' on '' Pokémon Ruby'' or '' Pokémon Sapphire'' by allowing the player access to the Southern Island location. ''Latias'' was given in the former and ''Latios'' was given in the latter. *''Pokémon Channel'': Three US exclusive cards and three Australian variant cards were released with the
Nintendo GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
Game ''
Pokémon Channel ''Pokémon Channel'', released in Japan as , is a 2003 video game in the ''Pokémon'' series for the GameCube, developed by Ambrella, published by The Pokémon Company and distributed by Nintendo. The player's goal is to help Professor Oak re ...
''. The USA version holds a "6-Pattern" card, a Pikachu card and a Kyogre card, whereas the Australian version has a Jirachi card, instead of the Kyogre card. *''
Domo-Kun no Fushigi Terebi is the official mascot of Japan's public broadcaster NHK, appearing in several 30-second stop-motion interstitial sketches, which are shown as station identification in between the channel's programming. DOMO Domo-kun first appeared in sho ...
'': Released in packs exclusively throughout Japan, little is known about this series to English-speakers. The cards extended the original title by a great number of mini-games and events not available on the cartridge. *'' Mario VS Donkey Kong'': It is a little-known fact that this game has a hidden e-Reader support.
CoroCoro Comic is a Japanese monthly manga magazine published by Shogakukan, established on May 15, 1977. Its main target is elementary school-aged boys, younger than the readers of shōnen manga, shōnen manga. Several of its properties, like ''Doraemon'' and ...
had a competition where 1,000 lucky people won a set of five cards, and a sixth was distributed at the 2004 Next-Generation World Hobby Fair. Despite there being data for twelve levels within the game, only these six cards were released. They are considered to be among the rarest of e-Cards. It is not tested if these cards also work for non-Japanese versions, or if it is exclusive to it. However, all versions of the GBA game have the data for these 12 levels, unlockable via Action Replay codes. *'' Pikmin 2-e'': Exclusive to Japan, six packs of e-Reader minigames were released subsequent to the release of '' Pikmin 2''. These games challenge players to pluck all the Pikmin in an area in a set amount of steps, to try to get Pikmin from one point to another without injury, etc. The cards contain region-specific encoding blocking their use with North American systems.


Notes


References


External links


Official page at Nintendo of Japan's website
{{DEFAULTSORT:Nintendo E-Reader Game Boy accessories Video games using barcodes Video game console add-ons