Nintendo GameCube Game Disc
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Nintendo optical discs are physical media used to distribute
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
s on three of Nintendo's consoles that followed the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
. These are the GameCube Game Disc, Wii Optical Disc, and Wii U Optical Disc. The physical size of a GameCube Game Disc is that of a
miniDVD MiniDVD (also Mini DVD or miniDVD) is a DVD disc which is in diameter. Most MiniDVDs hold 1.4 GB of data, but there are variants that hold up to 5.2 GB. The MiniDVD is also known as a "3 inch DVD", referring to its approximate diameter in inc ...
; the Wii is based on
DVD The DVD (common abbreviation for Digital Video Disc or Digital Versatile Disc) is a digital optical disc data storage format. It was invented and developed in 1995 and first released on November 1, 1996, in Japan. The medium can store any kind ...
format, and
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. Th ...
Optical Discs are based on
Blu-ray The Blu-ray Disc (BD), often known simply as Blu-ray, is a digital optical disc data storage format. It was invented and developed in 2005 and released on June 20, 2006 worldwide. It is designed to supersede the DVD format, and capable of st ...
format. To maintain
backward compatibility Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especiall ...
between generations of game consoles, GameCube discs are compatible with the first model of the Wii, and Wii Optical Discs are compatible with the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. Th ...
. A burst cutting area is located at the inner ring of the disc surface. All official discs and their formats were manufactured and developed by
Panasonic formerly between 1935 and 2008 and the first incarnation of between 2008 and 2022, is a major Japanese multinational conglomerate corporation, headquartered in Kadoma, Osaka. It was founded by Kōnosuke Matsushita in 1918 as a lightbulb ...
. In 2017, Nintendo discontinued disc-based media in favor of game cards for the Wii U's successor, the Nintendo Switch, although it would license several more physically released Wii and Wii U games for many more months, with the last one being a port of '' Shakedown: Hawaii'' to both consoles in the summer of 2020.


Format


GameCube Game Disc

The GameCube Game Disc (DOL-006) is the game
medium Medium may refer to: Science and technology Aviation *Medium bomber, a class of war plane *Tecma Medium, a French hang glider design Communication * Media (communication), tools used to store and deliver information or data * Medium of ...
for the GameCube, created by Matsushita/
Panasonic formerly between 1935 and 2008 and the first incarnation of between 2008 and 2022, is a major Japanese multinational conglomerate corporation, headquartered in Kadoma, Osaka. It was founded by Kōnosuke Matsushita in 1918 as a lightbulb ...
, one of the ten founders of the DVD Forum, and later extended for use in the
backward compatibility Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especiall ...
mode of the first model of Wii. The GameCube is Nintendo's first optical disc console, after mainly ROM cartridge based platforms. The GameCube Game Disc is a 1.46 GB, 8 cm
miniDVD MiniDVD (also Mini DVD or miniDVD) is a DVD disc which is in diameter. Most MiniDVDs hold 1.4 GB of data, but there are variants that hold up to 5.2 GB. The MiniDVD is also known as a "3 inch DVD", referring to its approximate diameter in inc ...
-based technology which reads at a
constant angular velocity In optical storage, constant angular velocity (CAV) is a qualifier for the rated speed of any disc containing information, and may also be applied to the writing speed of recordable discs. A drive or disc operating in CAV mode maintains a cons ...
(CAV). It was chosen by Nintendo to prevent
copyright infringement Copyright infringement (at times referred to as piracy) is the use of works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the copyright holder, s ...
of its games, to reduce manufacturing costs compared to
Nintendo 64 Game Pak Nintendo 64 Game Pak (part number NUS-006) is the brand name of the consumer ROM cartridge product that stores game data for the Nintendo 64, released in 1996. As with Nintendo's previous consoles, the Game Pak's design tradeoffs were intended to ...
s, and to avoid licensing fees to the DVD Forum. GameCube Game Discs do not use the
Content Scramble System The Content Scramble System (CSS) is a digital rights management (DRM) and encryption system employed on many commercially produced DVD-Video discs. CSS utilizes a proprietary 40-bit stream cipher algorithm. The system was introduced around 1996 ...
found on normal DVD-Video discs, as Nintendo was not satisfied with its level of security. The GameCube is not able to be used as a general DVD player, except for the
Panasonic Q The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
which is a uniquely customized GameCube with DVD capability that was released only in Japan. Some GameCube games with large amounts of data span two discs, such as ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. It was originally released for the GameCube on January 11, 2005. Players control U.S. government specia ...
'', '' Baten Kaitos'', and '' Tales of Symphonia''. Some multi-platform games that fit on single discs for PlayStation 2 and Xbox had certain features removed in order to fit on GameCube Game Discs.
Full-motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information durin ...
(FMV) scenes and audio clips have higher compression or lower quality to fit on a single disc.


Wii Optical Disc

The Wii Optical Disc (RVL-006) is the physical game medium for the Wii, created by Panasonic. Nintendo extended its proprietary technology to use a full size 12 cm, 4.7/8.54 GB
DVD The DVD (common abbreviation for Digital Video Disc or Digital Versatile Disc) is a digital optical disc data storage format. It was invented and developed in 1995 and first released on November 1, 1996, in Japan. The medium can store any kind ...
-based disc, retaining the benefits of the GameCube Game Disc, and adding the standard capacity of a double-layer
DVD-ROM The DVD (common abbreviation for Digital Video Disc or Digital Versatile Disc) is a digital optical disc data storage format. It was invented and developed in 1995 and first released on November 1, 1996, in Japan. The medium can store any kind ...
. Wii Discs always include a partition with files to update the
Wii system software The Wii system software is a discontinued set of updatable firmware versions and a software frontend on the Wii home video game console. Updates, which could be downloaded over the Internet or read from a game disc, allowed Nintendo to add a ...
, which are installed before starting the game if needed. This ensures that systems that cannot connect to the Internet are still updated. For the same reasons as GameCube, Wii cannot play DVD movies or CDs. However, earlier Wiis can play DVDs using homebrew such as WiiMC. The Wii can read dual-layer discs, and all games are single-layer prior to the release of ''
Super Smash Bros. Brawl ''Super Smash Bros. Brawl'' is a 2008 crossover fighting video game developed by Sora Ltd. and published by Nintendo for the Wii. The third installment in the ''Super Smash Bros.'' series, it was announced at a pre-E3 2005 press conferenc ...
''. Upon that release, Nintendo admitted that some Wii systems may have trouble reading dual-layer discs due to a dirty laser lens. Nintendo repaired systems with dual-layer problems, and later released a disc cleaning kit for users to purchase.


Wii U Optical Disc

The Wii U Optical Disc (WUP-006) is the retail physical game medium for the Wii U, with a capacity of 25 GB. There is no 50 GB dual layer version. The
Wii U system software The Wii U system software is the official firmware version and operating system for Nintendo's Wii U home video game console. Nintendo maintains the Wii U's systemwide features and applications by offering system software updates via the Inter ...
is backwards compatible with Wii Optical Discs, but not with GameCube game discs. The Wii U Optical Discs differ in appearance from most other optical discs in that they have soft, rounded edges. The console's optical drive was developed and supplied by Panasonic, a founding member in the Blu-ray Disc Association. It is not clear whether the Wii U Optical Disc is similar in physical design to the Blu-ray physical disc specification. Nintendo president Satoru Iwata stated, "Wii U does not have DVD or Blu-ray playback capabilities. The reason for that is that we feel that enough people already have devices that are capable of playing DVDs and Blu-ray, such that it didn't warrant the cost involved to build that functionality into the Wii U console because of the patents related to those technologies". Like with the GameCube and Wii optical discs, it was chosen by Nintendo to prevent copyright infringement of games, to reduce cost by avoiding licensing fees to the Blu-ray Disc Association (BDA), and to reduce loading times. This also prevents the console from being modified into a DVD or Blu-ray movie player.


Burst cutting area

Each Nintendo optical disc contains a burst cutting area (BCA) mark, a type of barcode that is written to the disc with a
YAG laser YAG laser may refer to two types of lasers that use yttrium aluminum garnet (YAG): * Nd:YAG laser (doped with neodymium) * Er:YAG laser (doped with erbium Erbium is a chemical element with the symbol Er and atomic number 68. A silvery-white ...
. The data stored in this BCA mark includes an encrypted table related to the hardware-based copy-protection mechanics, in addition to 64 bytes of un-encrypted user-accessible data. Wii U discs do not use BCA. A BCA mark is visible to the naked eye. It is different from the
IFPI The International Federation of the Phonographic Industry (IFPI) is the organisation that represents the interests of the recording industry worldwide. It is a non-profit members' organisation registered in Switzerland and founded in Italy in 1 ...
mark that is on all optical discs. BCA is described in Annex K of the physical specification, and can be seen between radius and . There are also six additional evenly spaced small cuts, visible with a strong light source, located just outside the BCA radius, which are related to the copy-protection. Their value as a copy protection mechanism diminished after Datel discovered that the same pattern could be recorded into the DVD instead of needing to be precisely cut later. '' New Super Mario Bros. Wii'' was the first Wii game to use the BCA as part of an anti-piracy check; however it was cracked.


See also

* GD-ROM


References


External links

{{Nintendo hardware 80 mm discs 120 mm discs DVD Nintendo hardware Video game distribution Video game storage media