Nintendo Entertainment System Game Pak
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The Nintendo Entertainment System Game Pak is the software storage medium for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
. All officially
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NTSC-U and
PAL region The PAL region is a television publication territory that covers most of Europe and Africa, alongside parts of Asia, South America and Oceania. It is named PAL because of the PAL (Phase Alternating Line) television standard traditionally used i ...
cartridges are 13.3 cm (5.25 inches) tall, 12 cm (4.75 inches) wide and 2 cm (0.75 inches) thick. Early NES Game Paks are held together with 5 small, slotted screws. Games released after 1987, designated "Rev-A" on the back label, were redesigned slightly to incorporate two plastic clips molded into the plastic itself, eliminating the need for the top two screws. This is why older NES carts are referred to as "5-screw" and are distinguishable by their flat tops and five screws instead of three. Around this time, the standard screws were changed to 3.8 mm security screws to further secure the ROMs inside from tampering. The back of the cartridge bears a label with instructions on handling, explaining that the cartridge is not to be stored in extreme temperatures, not to be immersed in water, and not to be cleaned with benzene, thinner, alcohol, or other such solvents. These labels are gray for standard games and gold (or in rare cases silver) for games that feature battery-powered storage. Production and software revision codes were imprinted as stamps on the back label to correspond with the software version and producer. With the exception of ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-relea ...
'' and '' Zelda II: The Adventure of Link'', which are available as gold plastic Game Paks, all licensed NTSC and PAL cartridges are a standard shade of gray plastic. Unlicensed cartridges were produced in black (Tengen, American Video Entertainment, and Wisdom Tree), robin egg blue (Color Dreams and Wisdom Tree), silver and gold (Camerica), gray (American Game Cartridges), white (Caltron), and clear (Active Enterprises) which bear a slightly different shape and style than a vintage Nintendo-licensed NES Game Pak. Nintendo also produced yellow-plastic carts for internal use at Nintendo Service Centers, although these were never made available for purchase by consumers. The largest officially licensed Game Pak size is 768KB for '' Kirby's Adventure''. Famicom cartridges are shaped slightly differently, measuring only 6.9 cm (2.75 inches) in length, 10.8 cm (4.25 inches) in width, and 1.7 cm (0.6875 inches) in thickness. The NES uses a 72-pin interface and the Famicom uses a 60-pin design. Some early NES games, most commonly '' Gyromite'', include 60-pin Famicom PCBs and ROMs with a built-in converter. Unlike the predominantly gray colored NES Game Paks, official Famicom cartridges were produced in many colors of plastic. Adaptors, similar in design to the popular accessory
Game Genie Game Genie is a line of video game cheat cartridges originally designed by Codemasters, sold by Camerica and Galoob. The first device in the series was released in 1990 for the Nintendo Entertainment System, with subsequent devices released for t ...
, are available that allow Famicom games to be played on an NES.


60-pin vs. 72-pin

The Famicom, the Japanese version of the NES, has a 60-pin cartridge design. This yields smaller cartridges than the NES, which has a 72-pin design. Four pins are used for the
10NES The Checking Integrated Circuit (CIC) is a lockout chip designed by Nintendo for the Nintendo Entertainment System (NES) video game console in 1985; the chip is part of a system known as 10NES, in which a 'key' (which is stored in the game) is u ...
lockout chip. Ten pins were added that connect a cartridge directly to the expansion port on the bottom of the unit. Finally, two pins that allow cartridges to provide their own sound expansion chips were removed. Some early NES cartridges house the same
printed circuit board A printed circuit board (PCB; also printed wiring board or PWB) is a medium used in electrical and electronic engineering to connect electronic components to one another in a controlled manner. It takes the form of a laminated sandwich str ...
s as their Famicom counterparts, using a converter (such as the T89 Cartridge Converter) to allow them to fit inside the internally compatible NES hardware. Nintendo did this to reduce costs and inventory by using the same PCBs in North America and Japan. The cartridge dimensions of the original Famicom measure at 10.8 × 6.9 × 1.7 cm, compared with 12 × 13.3 × 2 cm for its North American redesign.


External sound chips

The Famicom has two cartridge pins that were originally intended to facilitate the Disk System's own sound chip, but are also used by cartridge games to provide sound enhancements. In the design of the NES, these pins were removed from the cartridge port and relocated to the bottom expansion port. As a result, individual cartridges can not make use of this audio functionality, and many NES localizations have technologically inferior sound compared to their equivalent Famicom versions, such as '' Castlevania III: Dracula's Curse''.


Third-party manufacturing

In Japan,
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manufactured their own game cartridges for the Famicom. This allowed these companies to design their own customized chips for specific purposes, such as the increased sound quality of Konami's VRC 6 and VRC 7 chips. Internationally, all licensed NES cartridges were made by Nintendo except Konami and Acclaim, who produced their own PCBs, but used Nintendo's provided gray cartridge shells.


See also

*
Memory management controller Multi-memory controllers or memory management controllers (MMC) are different kinds of special chips designed by various video game developers for use in Nintendo Entertainment System (NES) cartridges. These chips extend the capabilities of the ...
(MMC), the main chips which can be deployed inside of each Game Pak, to extend the NES or Famicom's capabilities *
Super Nintendo Entertainment System Game Pak The Super Nintendo Entertainment System Game Pak is the system's default ROM cartridge medium. It is called Game Pak in most Western regions, and in Japan and parts of Latin America. While the Super NES can address 128 Megabits,Unless other ...
*
Nintendo 64 Game Pak Nintendo 64 Game Pak (part number NUS-006) is the brand name of the consumer ROM cartridge product that stores game data for the Nintendo 64, released in 1996. As with Nintendo's previous consoles, the Game Pak's design tradeoffs were intended to ...


References

{{Nintendo hardware Nintendo Entertainment System Video game storage media