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MicroProse is an American
video game publisher A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer ...
and
developer Developer may refer to: Computers *Software developer, a person or organization who develop programs/applications * Video game developer, a person or business involved in video game development, the process of designing and creating games * Web de ...
founded by Bill Stealey,
Sid Meier Sidney K. Meier ( ; born February 24, 1954) is a Canadian-American programmer, designer, and producer of several strategy video games and simulation video games, including the ''Civilization'' series. Meier co-founded MicroProse in 1982 with ...
, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''
Civilization A civilization (or civilisation) is any complex society characterized by the development of a state, social stratification, urbanization, and symbolic systems of communication beyond natural spoken language (namely, a writing system). ...
'' and '' X-COM'' series. Most of their internally developed titles were
vehicle simulation Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and ...
and strategy games. In 1993, the company lost most of its UK-based personnel and became a subsidiary of Spectrum HoloByte. Subsequent cuts and corporate policies led to Sid Meier, Jeff Briggs and Brian Reynolds leaving and forming Firaxis Games in 1996, as MicroProse closed its ex-
Simtex Simtex was a video game developer established by Steve Barcia in 1988. It created a number of turn-based strategy games for the PC, most notably the first two '' Master of Orion'' games. The company closed in 1997. Games *'' Master of Orion'' ...
development studio in
Austin, Texas Austin is the capital city of the U.S. state of Texas, as well as the seat and largest city of Travis County, with portions extending into Hays and Williamson counties. Incorporated on December 27, 1839, it is the 11th-most-populous city ...
. In 1998, following an unsuccessful buyout attempt by GT Interactive, the struggling MicroProse (Spectrum HoloByte) became a wholly owned subsidiary of Hasbro Interactive and its development studios in Alameda, California and
Chapel Hill, North Carolina Chapel Hill is a town in Orange, Durham and Chatham counties in the U.S. state of North Carolina. Its population was 61,960 in the 2020 census, making Chapel Hill the 17th-largest municipality in the state. Chapel Hill, Durham, and the state ...
were closed the following year. In 2001, MicroProse ceased to exist as an entity and Hasbro Interactive sold the MicroProse intellectual properties to
Infogrames Entertainment, SA Atari SA (formerly Infogrames Entertainment SA) is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari, Inc. It is the current owner of the Atari brand through Atari Interactive. Bec ...
. MicroProse UK's former main office in
Chipping Sodbury Chipping Sodbury is a market town and former civil parish, now in the parish of Sodbury, in the unitary authority area of South Gloucestershire, in the ceremonial county of Gloucestershire, England. It was founded in the 12th century by William ...
was closed in 2002, followed by the company's former headquarters in Hunt Valley, Maryland in 2003. The brand was revived in 2007 when Interactive Game Group acquired it from Atari Interactive, formerly Infogrames. The MicroProse brand was licensed to the Legacy Engineering Group for consumer electronics. Cybergun owned the MicroProse brand from 2010 to 2018, which was then acquired by David Lagettie working with Stealey.


History


Independent company (1982–1993)


1980s

In summer 1982, mutual friends who knew of their shared interest in aviation arranged for retired military pilot Bill Stealey and computer programmer
Sid Meier Sidney K. Meier ( ; born February 24, 1954) is a Canadian-American programmer, designer, and producer of several strategy video games and simulation video games, including the ''Civilization'' series. Meier co-founded MicroProse in 1982 with ...
to meet in
Las Vegas Las Vegas (; Spanish for "The Meadows"), often known simply as Vegas, is the 25th-most populous city in the United States, the most populous city in the state of Nevada, and the county seat of Clark County. The city anchors the Las Veg ...
. After Meier surprised Stealey by repeatedly defeating him when playing '' Red Baron'', he explained that he had analyzed the game's programming to predict future actions and claimed that he could design a better home computer game in one week. Stealey promised to sell the game if Meier could develop it. Although Meier needed two months to produce ''Hellcat Ace'', Stealey sold 50 copies in his first sales appointment and the game became the first product of their new company. They planned to name it Smugger's Software, but chose MicroProse. (In 1987 the company agreed to change its name to avoid confusion with MicroPro International, but MicroPro decided to rename itself after its WordStar word processor). MicroProse became profitable in its second month and had $10 million in sales by 1986. MicroProse advertised its first batch of games in 1982, under the headline "Experience the MicroProse Challenge!!!" All three were written by Sid Meier for the
Atari 8-bit family The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, ...
of home computers: platformer '' Floyd of the Jungle'', 2D shooter ''Chopper Rescue'', and first-person airplane combat game ''Hellcat Ace''. ''Hellcat Ace'' began a series of increasingly sophisticated 8-bit flight simulation games, including ''
Spitfire Ace ''Spitfire Ace'' is a combat flight simulator video game created and published by MicroProse shortly after it was founded. It was one of the first video games designed and programmed by Sid Meier, originally developed for Atari 8-bit family (1982 ...
'' (1982) and '' Solo Flight'' (1983), that defined the company. In 1983, MicroProse ported ''Floyd of the Jungle'' to the Commodore 64, their first product for that machine. By 1984, the company had begun supporting the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
and IBM compatibles. MicroProse released the air traffic control game '' Kennedy Approach'', written by Andy Hollis, in 1985. ''Conflict in Vietnam'' (1986) was the final MicroProse title for the Atari 8-bit line. By 1987, ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly throug ...
'' considered MicroProse one of the top five computer game companies, alongside likes of Activision and
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
. MicroProse also started a branch in the United Kingdom to cross-publish titles in Europe, and to import some European titles to be published in the United States. Notable products from this period include simulation games '' F-15 Strike Eagle'', ''
F-19 Stealth Fighter ''F-19 Stealth Fighter'' is a combat flight simulator developed and released in 1988 (PC DOS) and 1990 (Amiga and Atari ST) by MicroProse, featuring a fictional United States military aircraft. It is the 16-bit remake of the 8-bit game '' Project ...
'', '' Gunship'', ''
Project Stealth Fighter ''Project Stealth Fighter'' is a combat flight simulator released for the Commodore 64 in 1987 by MicroProse, featuring a fictional United States military aircraft. During the time of the game's release, there was heavy speculation surrounding a mi ...
'', '' Red Storm Rising'' and '' Silent Service'', and action-strategy games such as '' Sid Meier's Pirates!'' and '' Sword of the Samurai''. Several games from different developers were also published by MicroProse under the labels "Firebird" and "Rainbird" (acquired after buying Telecomsoft in May 1989), including '' Mr. Heli'', ''
Midwinter Midwinter is the middle of the winter. The term is attested in the early Germanic calendars. Attestations Midwinter is attested in the early Germanic calendars, where it appears to have been a specific day or a number of days during the winter ha ...
'' and Core Design's ''
Rick Dangerous ''Rick Dangerous'' is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label ...
''. During the same period, MicroProse created two labels: MicroStyle (UK), and MicroPlay Software (US), using them for publishing a variety of externally developed games, such as ''
Challenge of the Five Realms ''Challenge of the Five Realms: Spellbound in the World of Nhagardia'' is a role-playing video game created by MicroProse for MS-DOS and published in 1992. Tommo purchased the rights to this game and digitally publishes it through its Retroism br ...
'', ''
Command HQ ''Command HQ'' is a real-time strategy world domination game. It was released in 1990 by Microplay Software and was created by designer Danielle Bunten. Tommo purchased the rights to this game in 2013 and digitally publishes it through its R ...
'', ''
Global Conquest ''Global Conquest'' is a video game published by Microplay Software in 1992 for IBM PC compatibles. It is a version of ''Empire'' with numerous gameplay upgrades and a multi-player mode supported via modems. Plot ''Global Conquest'' is a st ...
'', '' Elite Plus'', '' Flames of Freedom'', ''
Rick Dangerous ''Rick Dangerous'' is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label ...
'', ''
Stunt Car Racer ''Stunt Car Racer'' (published as ''Stunt Track Racer'' in the United States) is a racing video game developed by Geoff Crammond. It was published in 1989 by MicroProse, under their MicroStyle and MicroPlay labels in the United Kingdom and i ...
'', '' Xenophobe'' and '' XF5700 Mantis''.


1990s

In the early 1990s, MicroProse released the strategy games ''
Sid Meier's Railroad Tycoon ''Railroad Tycoon'' is a business simulation game series. There are five games in the series; the original ''Railroad Tycoon'' (1990), '' Railroad Tycoon Deluxe'' (1993), '' Railroad Tycoon II'' (1998), '' Railroad Tycoon 3'' (2003), and '' Sid ...
'' and ''
Sid Meier's Civilization ''Sid Meier's Civilization'' is a 1991 turn-based strategy 4X video game developed and published by MicroProse. The game was originally developed for MS-DOS running on a PC, and has undergone numerous revisions for various platforms. The pla ...
'', designed by Meier and developed by its internal division, MPS Labs, on multiple platforms. Critically acclaimed, both of them quickly became two of the best-selling strategy games of all time and spawned multiple sequels. Some of MicroProse's simulation games from the 1980s received
remakes A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same ...
in the early 1990s, such as '' Night Hawk: F-117A Stealth Fighter 2.0'', ''
Silent Service II ''Silent Service II'' is a submarine simulation game developed and published by MicroProse for MS-DOS in 1990 and for the Amiga in 1991. It is a sequel to 1985's '' Silent Service'', also set in the Pacific Ocean during World War II. Tommo purc ...
'' and '' Gunship 2000'', and made some first cautious attempts to expand into the console market with ''
F-117A Stealth Fighter ''F-117A Stealth Fighter'' is combat flight simulator for the Nintendo Entertainment System where the player fights enemy aircraft and destroy ground targets. Gameplay The player takes control of a stealth fighter aircraft, and is required to ...
'' and '' Super Strike Eagle'' (MicroProse also ported several of their titles to the 16- and 32-bit consoles during the mid-1990s). Brand new simulation and strategy titles included '' 1942: The Pacific Air War'', '' Dogfight'', ''
Fields of Glory ''Fields of Glory'' is a real-time strategy video game published by MicroProse in 1993. In the game players can re-enact the four major historical battles in Napoleon's Waterloo campaign (The Battle of Ligny, Battle of Quatre-Bras, Battle of ...
'', '' Formula One Grand Prix'', '' Harrier Jump Jet'', '' Knights of the Sky'', '' Starlord'', '' Subwar 2050'' and ''
Task Force 1942 ''Task Force 1942: Surface Naval Action in the South Pacific'' is an MS-DOS video game released by MPS Labs ( MicroProse) in 1992. The game is a surface naval simulation which allows the player to operate single ships or a task force made up o ...
''. MicroProse attempted to diversify beyond its niche roots as a sim and strategy game company, looking for opportunities into the arcade game industry. MicroProse designed further action-strategy titles such as '' Covert Action'' (also designed by Sid Meier) and '' Hyperspeed'', and experimented with the role-playing genre by developing ''
BloodNet ''BloodNet'' is a cyberpunk-themed role-playing video game video game developed and published by MicroProse for MS-DOS in 1993. An Amiga port was released in 1994 by Catfish and Teeny Weeny Games. An emulated version for Microsoft Windows, Mac ...
'' and '' Darklands'' (in addition to publishing '' The Legacy: Realm of Terror''). The company invested a large sum of money to create its
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade vi ...
division as well as their own graphic adventure
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software ...
. Meier felt that Stealey was taking the company in a risky direction, and the two could not work out their differences. Meier opted to quietly sell Stealey his share of the company but remained on in the same apparent role for all other purposes to the rest of the staff and their customers to allow Stealey to proceed in this direction. The arcade division did not perform well, and was canceled after making only two games: ''F-15 Strike Eagle: The Arcade Game'' and ''Battle of the Solar System'' (both of which featured high-end 3D graphics but failed to become popular as they were too different from existing machines), while the adventure game engine was used for just three games: '' Rex Nebular and the Cosmic Gender Bender'', '' Return of the Phantom'' and '' Dragonsphere'', before it was sold off to Sanctuary Woods. In August 1991, MicroProse filed for an
initial public offering An initial public offering (IPO) or stock launch is a public offering in which shares of a company are sold to institutional investors and usually also to retail (individual) investors. An IPO is typically underwritten by one or more investme ...
. The company hoped to raise $18 million to help repay debts from its unsuccessful arcade games. In 1992 MicroProse acquired Paragon Software. It also acquired
Leeds Leeds () is a city and the administrative centre of the City of Leeds district in West Yorkshire, England. It is built around the River Aire and is in the eastern foothills of the Pennines. It is also the third-largest settlement (by popul ...
-based flight simulation developer Vektor Grafix, which had already developed titles for them (such as '' B-17 Flying Fortress''), turning it into a satellite development studio named MicroProse Leeds.


Under Spectrum HoloByte (1993–1998)

In December 1993, following Black Wednesday in the UK, MicroProse Software Inc. merged with Spectrum HoloByte, another game company that specialized in simulation games, to form MicroProse Inc. Bill Stealey, who was good friends with Spectrum HoloByte president Gilman Louie, convinced Louie to help MicroProse as Stealey was afraid that some bank would not understand the company culture. MicroProse UK was forced to close its two satellite studios of MicroProse in northern England and dispose of over 40 staff at its
Chipping Sodbury Chipping Sodbury is a market town and former civil parish, now in the parish of Sodbury, in the unitary authority area of South Gloucestershire, in the ceremonial county of Gloucestershire, England. It was founded in the 12th century by William ...
head office (Microprose Chipping Sodbury). A core group of artists, designers, and programmers left MicroProse UK to join Psygnosis, which opened an office in
Stroud Stroud is a market town and civil parish in Gloucestershire, England. It is the main town in Stroud District. The town's population was 13,500 in 2021. Below the western escarpment of the Cotswold Hills, at the meeting point of the Five Va ...
specifically to attract ex-MicroProse employees. In 1994, Stealey departed MicroProse and Spectrum HoloByte agreed to buy out his shares. He later commented, "Spectrum Holobyte had a lot of cash and very few products. Microprose had a lot of products and no cash. It was a great marriage, but the new company only needed one chairman, so I resigned." Stealey went on to found an independent game company
Interactive Magic IEntertainment Network (IENT, stylized as iEntertainment Network and formerly known as Interactive Magic, iMagic, and iMagiconline) is an American video game company founded by Bill Stealey, the co-founder and former CEO of MicroProse Software, ...
(also specializing in vehicle simulators and strategy games), while Andy Hollis departed for Origin Systems, and Sandy Petersen joined id Software. Spectrum Holobyte managed to line up licenses, including '' Top Gun'' ('' Top Gun: Fire At Will''), '' Magic: The Gathering'' ('' Magic: The Gathering''), '' Star Trek: The Next Generation'' ('' A Final Unity'', '' Birth of the Federation'', '' Klingon Honor Guard'') and '' MechWarrior'' ('' MechCommander'', ''
MechWarrior 3 ''MechWarrior 3'' is a vehicle simulation game, part of the ''MechWarrior'' series. It featured a new 3D accelerated graphics engine at the time of its release. The game contains over 20 missions, with access to 18 different Battlemech, mechs. A n ...
''). Strategy game '' X-COM: UFO Defense'' proved to be an unanticipated hit in 1994, spawning multiple sequels. In 1996, Spectrum HoloByte/MicroProse bought out
Simtex Simtex was a video game developer established by Steve Barcia in 1988. It created a number of turn-based strategy games for the PC, most notably the first two '' Master of Orion'' games. The company closed in 1997. Games *'' Master of Orion'' ...
, earlier a developer of MicroProse-published bestsellers '' Master of Orion'' and '' Master of Magic''. Simtex was re-branded as MicroProse Texas ('' Master of Orion II: Battle at Antares''), based in
Austin, Texas Austin is the capital city of the U.S. state of Texas, as well as the seat and largest city of Travis County, with portions extending into Hays and Williamson counties. Incorporated on December 27, 1839, it is the 11th-most-populous city ...
. Other MicroProse developed and/or published games during that period included '' 7th Legion'', '' Addiction Pinball'', '' AEGIS: Guardian of the Fleet'', ''
Civilization II ''Sid Meier's Civilization II'' is a turn-based strategy video game in the ''Civilization'' series, developed and published by MicroProse. It was released in 1996 for PCs, and later ported to the PlayStation by Activision. Players build a c ...
'', '' Dark Earth'', ''
F-15 Strike Eagle III ''F-15 Strike Eagle III'' is an F-15 Strike Eagle combat flight simulator released in 1992 by MicroProse and is the sequel of '' F-15 Strike Eagle'' and '' F-15 Strike Eagle II''. It is the final game in the series. The fighter is equipped wi ...
'', '' Fleet Defender'', ''
Grand Prix 2 ''Grand Prix 2'', released in North America as "Grand Prix II", is a racing simulator released by MicroProse in 1996. It is a sequel to '' Formula One Grand Prix''. It was made under an official FIA license that featured the Formula One 1994 ...
'', '' Pizza Tycoon'', ''
Sid Meier's Colonization ''Sid Meier's Colonization'' is a video game by Brian Reynolds and Sid Meier released by MicroProse in 1994. It is a turn-based strategy game themed on the early European colonization of the New World, starting in 1492 and lasting until 1850. ...
'', '' Tinhead'', ''
Transport Tycoon ''Transport Tycoon'' is a video game designed and programmed by Chris Sawyer, and published by MicroProse on 15 November 1994 for DOS. It is a business simulation game, presented in an isometric view in 2D with graphics by Simon Foster, in whic ...
'', '' X-COM: Apocalypse'', '' X-COM: Interceptor'' and '' X-COM: Terror from the Deep''. Insufficient financial resources largely prevented MicroProse from developing games for other game platforms, therefore MicroProse concentrated on the
PC game A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-det ...
market. MicroProse Software continued as separate subsidiary company under Spectrum HoloByte until 1996. That year, Spectrum HoloByte started cutting a majority of the MicroProse staff to reduce costs. Soon after, it consolidated all of its titles under the MicroProse brand (essentially renaming itself MicroProse). MicroProse's remaining co-founder Sid Meier, along with Jeff Briggs and Brian Reynolds, departed the company after the staff cut, forming a new company named Firaxis Games. On October 5, 1997, GT Interactive announced that it had signed a definitive agreement to acquire MicroProse for $250 million in stock. The deal was unanimously approved by the Board of Directors of both companies. After the announcement MicroProse's stock price reached $7 a share. GT Interactive expected the deal to be completed by the end of that year. The acquisition was cancelled on December 5, as according to both CEOs "the time is simply not right" for the deal. MicroProse's stock plummeted to just $2.31 after the announcement of the deal's cancellation, and the company had estimated losses of $7–10 million during the third quarter of 1997 which are largely attributed to dislocations caused by the aborted merger. According to ''Computer Gaming World'', the merger was annulled due to a "fundamental" disagreement over how the joint company would be writing off its research and development costs, as MicroProse insisted to keep their method of paying off the developer immediately. In November 1997, MicroProse was sued by both
Avalon Hill Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company' ...
(who had the U.S. publishing rights to the name ''
Civilization A civilization (or civilisation) is any complex society characterized by the development of a state, social stratification, urbanization, and symbolic systems of communication beyond natural spoken language (namely, a writing system). ...
'')The Fall of Avalon Hill
from Academic Gaming Review
and Activision for
copyright infringement Copyright infringement (at times referred to as piracy) is the use of works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the copyright holder, ...
. MicroProse responded by buying Hartland Trefoil, which was the original designer and manufacturer of the ''Civilization'' board game, and then sued Avalon Hill and Activision for trademark infringement and unfair business practices as a result of Activision's decision to develop and publish ''Civilization'' video games. Because Hasbro was negotiating the acquisition of both Avalon Hill and MicroProse, the lawsuits were settled in July 1998. Under the terms of the settlement MicroProse became the sole owner of the rights of the name ''Civilization'' and Activision acquired a license to publish a ''Civilization'' video game which was later titled '' Civilization: Call to Power''.


Under Hasbro Interactive (1998–2001)

In preparation for its sale, MicroProse closed down its studio in Austin in June 1998; as a result of the closure, 35 employees lost their jobs. On August 14, 1998, Hasbro issued a $70 million cash tender offer to purchase all MicroProse's shares for $6 each. This deal was completed on September 14, when Hasbro bought 91% of MicroProse's shares and announced that MicroProse had become a wholly owned subsidiary. The remaining shares would also be acquired for $6 in cash. MicroProse was merged with Hasbro Interactive.Secinfo.com
, Hasbro quarterly report for 9/27/98 from SEC Info
At the time of Hasbro's acquisition, MicroProse had 343 employees, including 135 at Alameda, California (MicroProse Alameda), with a total operating cost of $20 million per year. Besides the development studio in Alameda, MicroProse had three other studios: Hunt Valley, Maryland (Microprose, Hunt Valley);
Chapel Hill, North Carolina Chapel Hill is a town in Orange, Durham and Chatham counties in the U.S. state of North Carolina. Its population was 61,960 in the 2020 census, making Chapel Hill the 17th-largest municipality in the state. Chapel Hill, Durham, and the state ...
; and Chipping Sodbury, England. In December 1998, MicroProse finally managed to publish '' Falcon 4.0'' (in development by Spectrum HoloByte since 1992), to disappointing sales. In December 1999, Hasbro Interactive closed down former MicroProse studios in Alameda and Chapel Hill. Among titles in development that got canceled during that period was '' X-COM: Genesis''. The last MicroProse developed game under Hasbro, '' B-17 Flying Fortress: The Mighty 8th'', was published in 2000.


Under Infogrames (2001–2003)

In January 2001, after French game publisher
Infogrames Entertainment, SA Atari SA (formerly Infogrames Entertainment SA) is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari, Inc. It is the current owner of the Atari brand through Atari Interactive. Bec ...
(IESA) took over Hasbro Interactive for $100 million, the company was renamed to Infogrames Interactive. and the long development of '' X-COM: Alliance'' was finally aborted. Infogrames began to slowly phase out the brand name, with many MicroProse branded titles that were previously released by Hasbro being reissued with Infogrames' logo on the packaging. The final two games branded under the MicroProse name were '' Tactical Ops: Assault on Terror'' and ''
Grand Prix 4 ''Grand Prix 4'', commonly known as ''GP4'' is a Formula One racing simulator game co-developed by Geoff Crammond's development studio Simergy and Infogrames' Chippenham development studio, and published by Infogrames. Released for the PC on Jun ...
''. The two remaining MicroProse studios were also renamed under Infogrames branding as well, becoming Infogrames Hunt Valley and Infogrames Chippenham respectively. Infogrames would later shut down the Chippenham studio in September 2002. Infogrames intermittently used the Atari name as a brand name for selected titles before officially changing the U.S. subsidiary's name to Atari, Inc. in 2003., with the Hunt Valley briefly being renamed as "Atari Hunt Valley". In November 2003,
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, Ca ...
closed the last former MicroProse development studio in Hunt Valley, which was MicroProse's original location and had just completed work on '' Dungeons & Dragons: Heroes''. However, several game developers now exist in the area, including Firaxis Games and
BreakAway Games BreakAway Games is a video game developer based in Hunt Valley, Maryland, United States, established in 1998. Their executive staff is composed of several veterans from companies such as MicroProse, Origin Systems, Atari and Acclaim Entertainm ...
, who all owe their origin to MicroProse.


Brand revival (2019–present)

In 2019, the MicroProse brand (then owned by Cybergun) was purchased and revived by David Lagettie, one of the makers of ''TitanIM'' open world military simulation software. Lagettie was a former developer for
Bohemia Interactive Bohemia Interactive a.s. is a Czech video game developer and publisher based in Prague. The company focuses on creating military simulation games such as '' Operation Flashpoint: Cold War Crisis'' and the '' ARMA'' series. It is also known for ...
at their Australian studios before starting his own company to create video game simulators to be used by military groups. Lagettie had been a fan of the original MicroProse games growing up, and as he saw the games ownership transition made the company eventually disappear, he started investigating the fate of MicroProse around 2005. When possible, he began buying whatever IP from MicroProse he could, including the name and original logo trademarks, allowing him to establish the new MicroProse as a games publisher by 2019. Lagettie's acquisitions drew the attention of Stealey, who subsequently inquired Lagettie about his plans, leading to Stealey joining Lagettie in an unofficial manner in the new MicroProse. The new company announced in May 2020 the first of three new games to be released for personal computers: Triassic Games' ''
Sea Power Command of the sea (also called control of the sea or sea control) is a naval military concept regarding the strength of a particular navy to a specific naval area it controls. A navy has command of the sea when it is so strong that its rivals ...
'', Drydock Dreams' ''Task Force Admiral'', and Hexdraw's ''Second Front'', with about twenty additional titles planned out for publishing in the future. Lagettie said that while the new MicroProse will branch out to other genres such as adventure and racing games, their core portfolio will be centered on combat-based ones.


Games

Games by MicroProse include ''
Civilization A civilization (or civilisation) is any complex society characterized by the development of a state, social stratification, urbanization, and symbolic systems of communication beyond natural spoken language (namely, a writing system). ...
'' (1991), ''
Civilization II ''Sid Meier's Civilization II'' is a turn-based strategy video game in the ''Civilization'' series, developed and published by MicroProse. It was released in 1996 for PCs, and later ported to the PlayStation by Activision. Players build a c ...
'' (1996), '' Darklands'' (1992), '' F-15 Strike Eagle'' (1985), ''
F-19 Stealth Fighter ''F-19 Stealth Fighter'' is a combat flight simulator developed and released in 1988 (PC DOS) and 1990 (Amiga and Atari ST) by MicroProse, featuring a fictional United States military aircraft. It is the 16-bit remake of the 8-bit game '' Project ...
'' (1988), '' Formula One Grand Prix'' (1992), ''
Grand Prix 2 ''Grand Prix 2'', released in North America as "Grand Prix II", is a racing simulator released by MicroProse in 1996. It is a sequel to '' Formula One Grand Prix''. It was made under an official FIA license that featured the Formula One 1994 ...
'' (1995), '' Grand Prix World (1999), '' Gunship'' (1986), '' M1 Tank Platoon'' (1989), '' Master of Magic'' (1994), '' Master of Orion'' (1993), ''
Master of Orion II ''Master of Orion II: Battle at Antares'' is a 4X turn-based strategy game set in space, designed by Steve Barcia and Ken Burd, and developed by Simtex, who developed its predecessor ''Master of Orion'' and ''Master of Magic''. The IBM PC compat ...
'' (1996), ''
Midwinter Midwinter is the middle of the winter. The term is attested in the early Germanic calendars. Attestations Midwinter is attested in the early Germanic calendars, where it appears to have been a specific day or a number of days during the winter ha ...
'' (1989), '' Pirates!'' (1987), ''
Project Stealth Fighter ''Project Stealth Fighter'' is a combat flight simulator released for the Commodore 64 in 1987 by MicroProse, featuring a fictional United States military aircraft. During the time of the game's release, there was heavy speculation surrounding a mi ...
'' (1987), '' Railroad Tycoon'' (1990), '' Red Storm Rising'' (1988), '' Silent Service'' (1985), and '' X-COM: UFO Defense'' (1994).


Legacy

Sid Meier, who now works at Firaxis Games, eventually got the rights of most of his games back under his control from Atari Inc. '' Railroad Tycoon'' series rights was sold to PopTop Software, who developed ''
Railroad Tycoon II ''Railroad Tycoon II'' is a business simulation video game in the ''Railroad Tycoon'' series developed by PopTop Software and published by Gathering of Developers. It was released for Microsoft Windows, Mac OS, PlayStation and Dreamcast Gamepl ...
'' and ''
Railroad Tycoon 3 ''Railroad Tycoon 3'' is a video game, part of the ''Railroad Tycoon (series), Railroad Tycoon'' series, that was released in 2003. Gameplay With nearly 60 locomotives in the game (nearly 70 in the Coast to Coast expansion), the game has the mos ...
''. Eventually, Poptop was acquired by Take-Two Interactive, which later also acquired Firaxis as well, thus returning the rights to the series to Meier, resulting in ''
Sid Meier's Railroads! ''Sid Meier's Railroads!'' is a business simulation game developed by Firaxis Games on the Gamebryo game engine that was released in October 2006 and is the sequel to '' Railroad Tycoon 3''. Although Sid Meier created the original ''Railroad Tycoo ...
'', released by Take-Two's 2K Games along with a new '' Sid Meier's Pirates!'' and the new ''Civilization'' games, including '' Sid Meier's Civilization III'', ''
Sid Meier's Civilization IV ''Civilization IV'' (also known as ''Sid Meier's Civilization IV'') is a 4x, 4X turn-based strategy PC game, computer game and the fourth installment of the Civilization (series), ''Civilization'' series, and designed by Soren Johnson under the d ...
'', '' Sid Meier's Civilization V'', '' Sid Meier's Civilization IV: Colonization'' and ''
Sid Meier's Civilization Revolution ''Sid Meier's Civilization Revolution'' is a 4X, turn-based strategy game developed in 2008 by Firaxis Games with Sid Meier as designer. It is a spin-off of the ''Civilization (series), Civilization'' series. The video game was released for the P ...
''. Firaxis Games also developed the ''X-COM'' series' reboot '' XCOM: Enemy Unknown'', which was followed by 2K Marin's spin-off '' The Bureau: XCOM Declassified''. ''
Master of Orion III ''Master of Orion III'' is a 4X turn-based strategy game and the third in the '' Master of Orion'' series. ''Master of Orion III'' was developed by Quicksilver Software and published by Infogrames Interactive on February 25, 2003. Backstory I ...
'' was developed by Quicksilver Software and released under the Infogrames label. ''Falcon 4.0'' rights were sold to Graphsim Entertainment, who developed '' Falcon 4.0: Allied Force''.


Brand name

In 2007, Interactive Game Group acquired the MicroProse brand from Atari Interactive Inc, which filed for transfer of trademark protection on December 27, 2007. Interactive Game Group then shared a percentage of the MicroProse brand to ''I-Drs At'' in January 2008. Originally, claims as to what titles and other intellectual properties were also acquired by the Interactive Game Group from Infogrames were originally unverified, and the last verified owner of MicroProse properties was Infogrames. Later on, however, MicroProse's IPs that remained with Atari/Infogrames were eventually included as part of asset sale and sold to Tommo, who have been republish the titles under their "Retroism" brand. The Interactive Game Group also licensed the MicroProse brand to the Legacy Engineering Group (LEG), which used the license to form subsidiaries called Microprose Systems and Microprose Consumer Electronics Division, selling consumer electronics from February 2008 to the second half of 2008. In October 2008, the licensing agreement between LEG and Frederic Chesnais, owner of Interactive Game Group, was discontinued, forcing LEG to rebrand its subsidiaries to Legacy Consumer Electronics. In 2010, the Cybergun Group, manufacturer of airsoft gun products, merged with Interactive Game Group and MicroProse, giving them access to officially licensed weapons. The name has been used by a video game studio Microprose (with no capital "P" in the name). Since 2018, the MicroProse brand has been owned by David Lagettie, working with Bill Stealey's own company iEntertainment Network on the '' WarBirds'' series of combat flight simulators. Since its revival by Lagettie in 2019, it had announced ''Sea Power: Naval Combat in the Missile Age'' by the developer Triassic Games AB, ''Task Force Admiral - Vol.1: American Carrier Battles'' by Drydock Dreams Games, ''Operation: Harsh Doorstop'' by Drakeling Labs, and ''Warfare 1944'' by Drakeling Labs.


Notes


References


External links


MicroProse, official website

MicroProse company profile
at MobyGames {{Sim racing Defunct companies based in Maryland Video game development companies Video game companies established in 1982 Video game companies disestablished in 2003 Defunct video game companies of the United States 1982 establishments in Nevada 2003 disestablishments in Maryland