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Linden Research, Inc., doing business as Linden Lab, is an American technology company that is best known as the creator of ''
Second Life ''Second Life'' is an online multimedia platform that allows people to create an avatar for themselves and then interact with other users and user created content within a multi player online virtual world. Developed and owned by the San Fr ...
''. The company's head office is in
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, with additional offices in
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,
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,
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and Davis, California. Its offices in Mountain View,
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,
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and
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were closed in 2010. In addition, the company employs remote workers that communicate and collaborate on projects using ''Second Life'' technology.


History

The company, founded in 1999 as Linden Research, employs numerous established high-tech veterans, including former executives from
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,
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,
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, and
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. The company's founder and original CEO is Philip Rosedale, a former CTO of
RealNetworks RealNetworks, Inc. is a provider of artificial intelligence and computer vision based products. RealNetworks was a pioneer in Internet streaming software and services. They are based in Seattle, Washington, United States. The company also pr ...
, one of Time Magazine's 100 Most Influential People in The World in 2007. The company name "Linden" originates from the street name where the company premises were initially based, at 333 Linden Street in San Francisco. The hexagonal Linden Lab logo is influenced by a lime tree, otherwise known as a ''Linden'' or '' Tilia'' tree. In 2008, the company was awarded an Emmy for Second Life in the
user-generated content User-generated content (UGC), alternatively known as user-created content (UCC), is any form of content, such as images, videos, text, testimonials, and audio, that has been posted by users on online platforms such as social media, discussion f ...
and game modification category. The award was given at the 59th annual Technology & Engineering Emmy Awards. Philip Rosedale, chairman of Linden Lab, accepted the award. Although Linden Lab's Second Life platform was not the first online virtual world, it has gained a large amount of attention due to its expanding user base and unique policy that allows participants to own the intellectual property rights to the in-world content they create. The company's transition from scrappy upstart to success is detailed in the book ''The Making of Second Life'' written by former employee Wagner James Au. Although many people have assumed that the inspiration for Second Life originated from Rosedale's exposure to
Neal Stephenson Neal Town Stephenson (born October 31, 1959) is an American writer known for his works of speculative fiction. His novels have been categorized as science fiction, historical fiction, cyberpunk, postcyberpunk, and baroque. Stephenson's work e ...
's novel ''
Snow Crash ''Snow Crash'' is a science fiction novel by the American writer Neal Stephenson, published in 1992. Like many of Stephenson's novels, it covers history, linguistics, anthropology, archaeology, religion, computer science, politics, cryptography ...
'', he has suggested that his vision of virtual worlds predates that book and that he conducted some early virtual world experiments during his college years at the University of California San Diego, where he studied physics. Rosedale's strong coding skills eventually resulted in the creation of a video compression technology that would later be acquired by
RealNetworks RealNetworks, Inc. is a provider of artificial intelligence and computer vision based products. RealNetworks was a pioneer in Internet streaming software and services. They are based in Seattle, Washington, United States. The company also pr ...
, where he was made CTO at the age of 27. While at RealNetworks, Rosedale's ambition to create a virtual world was resurrected and recharged by technological advances in computing and his attendance at the popular music and arts festival
Burning Man Burning Man is an event focused on community, art, self-expression, and self-reliance held annually in the western United States. The name of the event comes from its culminating ceremony: the symbolic burning of a large wooden effigy, referred ...
. With the help of a financial windfall that he reaped from his time at RealNetworks, Rosedale formed Linden Lab in 1999. His initial focus was on the development of hardware that would enable computer users to be fully immersed in a 360 degree
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), edu ...
experience. In its earliest form, the company struggled to produce a commercial version of "The Rig," which was realized in prototype form as a clunky steel contraption with several computer monitors that users could wear on their shoulders. That vision soon morphed into the software-based application Linden World, where computer users could participate in task-based games and socialization in a 3D online environment. That effort would eventually transform into the better-known, user-centered Second Life. During a 2001 meeting with investors, Rosedale noticed that the participants were particularly responsive to the collaborative, creative potential of Second Life. As a result, the initial objective-driven, gaming focus of Second Life was shifted to a more user-created, community-driven experience. In October 2010, Rosedale announced he was leaving his position as CEO. In September 2012, Linden Lab announced two new products:
Creatorverse Creatorverse was a physics-based sandbox creation game for the Apple iOS, Android, Kindle Fire, and Kindle Fire HD that was released in 2012. The product was discontinued in February 2014. Creatorverse gained notoriety in the gaming press as the ...
(for
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) and Patterns (for desktops). In January 2013, Linden Lab purchased the game '' Blocksworld'' for iPad, a shared virtual world built of blocks.
Rod Humble Rodvik Humble (June 1, 1964) is the former Chief Executive Officer of '' Second Life'' creator Linden Lab, Chief Creative Officer at ToyTalk and former Executive Vice President for the EA Play label of the video game company Electronic Arts. He ...
, appointed CEO in December 2010, announced his departure on Facebook on 24 January 2014, stating that he would be leaving Linden Lab to pursue founding a new company that will "make art, entertainment and unusual things!". In February 2014, Linden Lab announced that its new CEO was Ebbe Altberg, former COO of BranchOut. In June 2014, Linden Lab confirmed that they plan to build a new virtual world. As of August 2015, Linden Lab are in beta tests of Sansar. Ebbe Altberg, the CEO of Linden Lab since 2014, died in June 2021 after battling a long illness.


Corporate culture

Linden Lab utilized another internal tool, the Distributor, that enabled all employees to distribute "points" to projects that they deem to be worthy of development and resource support. Each point has a financial value that is based on each quarter's financial performance. As a result, key stakeholders in the projects with high point values received a distributed monetary payoff at the end of the quarter for successfully completed projects. The Distributor was discontinued after Rosedale left the company. In addition, each employee's quarterly performance review is published on a Wikipedia-like internal website that all other employees may see. Employees of Linden Lab, who are easily identifiable in-world by their
avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appear ...
s' last name "Linden", have been known to participate in several collaborative events with Second Life users. For example, the company holds an annual holiday " snowball fight" where users are encouraged to throw virtual snowballs at Linden Lab employees.


Acquisitions and restructuring

In May 2007, Linden Lab acquired Windward Mark Interactive, a small game development company based in Waltham, Massachusetts. Windward Mark specialized in atmosphere and cloud simulation, releasing their code as
open-source Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized so ...
. Linden Lab currently uses the code under the name "Windlight" to enhance atmospheric effects in Second Life. On January 20, 2009, Linden Lab acquired ''XstreetSL'' (formerly known as ''SLExchange'') and ''OnRez'', two web-based marketplaces for Second Life virtual goods. It subsequently closed ''OnRez'' and merged ''XstreetSL'' with the secondlife.com website, closing its currency exchange service and web forum. On September 10, 2008, the owner of ''SLExchange'' renamed the website under threat of Linden Lab enforcing a trademark on the letters "SL". ''XStreetSL'' was replaced in late 2010 with the new SecondLife Marketplace. On January 30, 2010, Linden Lab acquired the avatar profile service
Avatars United Avatars United was a web community for avatars of online games and virtual worlds. It was launched in March 2008 by Sweden-based Enemy Unknown and closed in October 2010. It was owned by Linden Lab, which announced its closure on September 23, 2010 ...
and its creator, Enemy Unknown AB. On June 9, 2010, Linden Lab announced a restructuring plan including a 30% reduction in workforce. The plan articulated a new renewed focus on development of browser-based 3D viewer for the Second Life Virtual World. CEO Mark Kingdon, aka "M Linden", stepped down and was replaced by founding CEO Philip Rosedale. On January 24, 2013, Linden Lab acquried the Sandbox Game Blocksworld from Boldai AB. They bought Blocksworld with the aim to bring it to a global market. In July 2013, Linden Lab acquired digital distribution service Desura. On November 5, 2014, Linden Lab sold ''Desura'' to Bad Juju Games. On March 24, 2020, Linden Lab's Sansar was acquired by Wookey Project Corp. On July 9, 2020, Linden Lab announced " ..that] it signed an agreement to be acquired by an investment group led by Randy Waterfield and Brad Oberwager. Closing of the acquisition is subject to regulatory approval by financial regulators in the U.S. related to Tilia Inc.'s status as a licensed money transmitter as well as other customary closing conditions. Upon closing, Mr. Waterfield and Mr. Oberwager will join the Board of Directors of Linden Research, Inc."


Litigation

In 2006, Pennsylvania lawyer Marc Bragg ("Marc Woebegone" in ''Second Life'') brought a Bragg v. Linden Lab, lawsuit against ''
Second Life ''Second Life'' is an online multimedia platform that allows people to create an avatar for themselves and then interact with other users and user created content within a multi player online virtual world. Developed and owned by the San Fr ...
'' developer Linden Lab when his account was disabled by administrators. The case was eventually settled out of court.


List of products

* ''
Second Life ''Second Life'' is an online multimedia platform that allows people to create an avatar for themselves and then interact with other users and user created content within a multi player online virtual world. Developed and owned by the San Fr ...
'' * '' Sansar'' * '' Blocksworld'' * '' Patterns''


References


External links

* {{Authority control Companies based in San Francisco Software companies established in 1999 Second Life 1999 establishments in California