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Light gun shooter, also called light gun game or simply gun game, is a shooter video game
genre Genre () is any form or type of communication in any mode (written, spoken, digital, artistic, etc.) with socially-agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other f ...
in which the primary design element is to simulate a
shooting gallery Shooting gallery may refer to: Firearms and amusements *Shooting gallery (carnival game), a facility for shooting live firearms or for shooting recreational guns within amusement parks, arcades, carnivals, or fairgrounds * Shooting range, is a ...
by having the player aiming and discharging a gun-shaped controller at a screen. Light gun shooters revolve around the
protagonist A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a st ...
shooting virtual targets, either
antagonist An antagonist is a character in a story who is presented as the chief foe of the protagonist. Etymology The English word antagonist comes from the Greek ἀνταγωνιστής – ''antagonistēs'', "opponent, competitor, villain, enemy, ri ...
s or inanimate objects, and generally feature action or horror themes and some may employ a humorous,
parodic A parody, also known as a spoof, a satire, a send-up, a take-off, a lampoon, a play on (something), or a caricature, is a creative work designed to imitate, comment on, and/or mock its subject by means of satiric or ironic imitation. Often its sub ...
treatment of these conventions. These games typically feature "on-rails" movement, which gives the player control only over aiming; the protagonist's other movements are determined by the game. Games featuring this device are sometimes termed "rail shooters", though this term is also applied to games of other genres in which "on-rails" movement is a feature. Some, particularly later, games give the player greater control over movement and in still others the protagonist does not move at all. Light gun shooters typically employ "
light gun A light gun is a pointing device for computers and a control device for arcade and video games, typically shaped to resemble a pistol. Early history The first light guns were produced in the 1930s, following the development of light-sensin ...
" controllers, so named because they function through the use of light sensors. However, not all "light gun shooters" use optical light guns, but some may also use alternative pointing devices such as positional guns or
motion controllers In video games and entertainment systems, a motion controller is a type of game controller that uses accelerometers or other sensors to track motion and provide input. History Motion controllers using accelerometers are used as controllers for ...
.
Mechanical Mechanical may refer to: Machine * Machine (mechanical), a system of mechanisms that shape the actuator input to achieve a specific application of output forces and movement * Mechanical calculator, a device used to perform the basic operations ...
games using light guns had existed since the 1930s, though they operated differently from those used in
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
s. Throughout the 1970s mechanical games were replaced by electronic video games and in the 1980s popular light gun shooters such as ''
Duck Hunt is a 1984 light gun shooter video game developed and published by Nintendo for the Nintendo Entertainment System (NES) video game console and the Nintendo Vs. System arcade hardware. The game was first released in April 1984, in Japan for the ...
'' emerged. The genre was most popular in the 1990s, subsequent to the release of '' Virtua Cop,'' the formula of which was later improved upon by ''
Time Crisis ''Time Crisis'' is a first-person on-rails light gun shooter series of arcade video games by Namco, introduced in 1995. It is focused on the exploits of a fictional international intelligence agency who assigns its best agents to deal with a ...
''. The genre is less popular in the new millennium, as well as being hampered by compatibility issues, but retains a niche appeal for fans of "old school"
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pl ...
.


Definition

"Light gun shooters", "light gun games" or "gun games" are games in which the protagonist shoots at targets, whether antagonists or objects, and which use a gun-shaped controller (termed a "light gun") with which the player aims. While light gun games may feature a first-person perspective, they are distinct from
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
s, which use more conventional input devices. Light gun games which feature "on-rails" movement are sometimes termed "rail shooters", though this term is also applied to other types of shooters featuring similar movement. The light gun itself is so termed because it functions through the use of a light sensor: pulling the trigger allows it to detect light from the on-screen targets.


Design

Targets in light gun shooters may be threatening antagonists such as criminals,
terrorist Terrorism, in its broadest sense, is the use of criminal violence to provoke a state of terror or fear, mostly with the intention to achieve political or religious aims. The term is used in this regard primarily to refer to intentional violen ...
s or
zombie A zombie ( Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in w ...
s,Virtua Cop
, ''IGN,'' July 7, 2004, Accessed Feb 27, 2009
Jeff Hayne

''IGN'', Nov 19, 2007, Accessed Mar 29, 2008
Anderson, Lark

''GameSpot,'' Mar 29, 2008, Accessed Feb 27, 2009
or they may be inanimate objects such as apples or bottles.Fielder, Lauren
Point Blank Review
''GameSpot,'' Dec 23, 1997, Accessed Feb 27, 2009
Although these games may be played without a light gun, the use of more conventional input methods has been deemed inferior. Light gun shooters typically feature generic action or horror themes, though some later games employ more humorous, self-referential styles.Davis, Ryan
Ghost Squad Review
''GameSpot,'' Nov 28, 2007, Accessed Mar 1, 2009
Archived
from the original on October 10, 2012.
Light gun shooters primarily revolve around shooting large numbers of enemies attacking in waves. The protagonist may be required to defend themself by taking cover, or by shooting incoming thrown weapons, such as axes or
grenade A grenade is an explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. A modern hand grenade ge ...
s. The player may also compete against the clock, however, with some games also featuring
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, a ...
battles. Games may also reward the player for accurate shooting, with extra
points Point or points may refer to: Places * Point, Lewis, a peninsula in the Outer Hebrides, Scotland * Point, Texas, a city in Rains County, Texas, United States * Point, the NE tip and a ferry terminal of Lismore, Inner Hebrides, Scotland * Points ...
,
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chose ...
s or secrets. Games which do not pit the player against antagonists instead feature elaborate challenges constructed mainly from inanimate objects, testing the player's speed and accuracy. More conventional games may feature these types of challenges as
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than t ...
s. Light gun shooters typically feature "on-rails" movement, which gives the player no control over the direction the protagonist moves in; the player only has control over aiming and shooting.Anderson, Lark
The House of the Dead: Overkill Review
, ''GameSpot,'' Feb 14, 2009, Accessed Feb 27, 2009
Some games, however, may allow the protagonist to take cover at the push of a button. Other games may eschew on-rails movement altogether and allow the player to move the protagonist freely around the game's environment;Reed, Kristan
Resident Evil Dead Aim
''
EuroGamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
,'' July 29, 2003, Accessed Feb 27, 2009
still others may feature a static environment.Casamassina, Matt
Controller Concepts: Gun Games
, ''IGN,'' Sept 26, 2005, Accessed Feb 27, 2009
Light gun shooters use a
first person perspective In video games, first person is any graphical perspective rendered from the viewpoint of the player's character, or a viewpoint from the cockpit or front seat of a vehicle driven by the character. The most popular type of first-person video gam ...
for aiming, though some games may allow the player to switch to a third person perspective in order to maneuver the protagonist.


History


Mechanical and electro-mechanical precursors (1900s to early 1970s)

Gun games had existed in arcades before the emergence of electronic
video games Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedbac ...
. Shooting gallery carnival games date back to the late 19th century. Mechanical gun games first appeared in
England England is a country that is part of the United Kingdom. It shares land borders with Wales to its west and Scotland to its north. The Irish Sea lies northwest and the Celtic Sea to the southwest. It is separated from continental Europe ...
's
amusement arcades An amusement arcade (often referred to as a video arcade, amusements or simply arcade) is a venue where people play arcade games, including arcade video games, pinball machines, electro-mechanical games, redemption games, merchandisers (such as cl ...
around the turn of the 20th century, and before appearing in America by the 1920s. The British "cinematic shooting gallery" game ''Life Targets'' (1912) was a mechanical
interactive film An interactive film is a video game or other interactive media that has characteristics of a cinematic film. In the video game industry, the term refers to a movie game, a video game that presents its gameplay in a cinematic, scripted manner, ...
game where players shot at a cinema screen displaying film footage of targets. The first light guns appeared in the 1930s, with the Seeburg Ray-O-Lite. Games using this toy rifle were mechanical and the rifle fired beams of light at targets wired with sensors.Ashcraft, p. 145 A later gun game from Seeburg Corporation, ''Shoot the Bear'' (1949), introduced the use of mechanical sound effects. By the 1960s, mechanical gun games had evolved into shooting electro-mechanical games. A popular sophisticated example was ''
Periscope A periscope is an instrument for observation over, around or through an object, obstacle or condition that prevents direct line-of-sight observation from an observer's current position. In its simplest form, it consists of an outer case with ...
'' (1965) by
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiun ...
and
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
, with other examples including ''Captain Kid Rifle'' (1966) by
Midway Manufacturing Midway Games Inc., known previously as Midway Manufacturing and Bally Midway, and commonly known as simply Midway, was an American video game developer and publisher. Midway's franchises included '' Mortal Kombat'', '' Rampage'', ''Spy Hunter'' ...
and ''Arctic Gun'' (1967) by Williams. The use of a mounted gun dates back to a Midway mechanical game in the 1960s. Between the late 1960s and early 1970s, Sega produced gun games which resemble first-person light gun shooter video games, but were in fact electro-mechanical games that used rear image projection in a manner similar to a
zoetrope A zoetrope is one of several pre-film animation devices that produce the illusion of motion by displaying a sequence of drawings or photographs showing progressive phases of that motion. It was basically a cylindrical variation of the phénak ...
to produce moving
animation Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most ani ...
s on a screen. It was a fresh approach to gun games that Sega introduced with ''Duck Hunt'', which began location testing in 1968 and released in January 1969. It had animated moving targets which disappear from the screen when shot, solid-state electronic sound effects, and a higher
score Score or scorer may refer to: *Test score, the result of an exam or test Business * Score Digital, now part of Bauer Radio * Score Entertainment, a former American trading card design and manufacturing company * Score Media, a former Canadian ...
for head shots. It also printed out the player's score on a ticket, and the sound effects were volume controllable.


2D and pseudo-3D light gun shooter video games (1970s to mid-1990s)

Throughout the 1970s, electro-mechanical arcade games were gradually replaced by electronic video games, following the release of ''
Pong ''Pong'' is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972. It was one of the earliest arcade video games; it was created by Allan Al ...
'' in 1972, with 1978's ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
'' dealing a yet more powerful blow to the popularity of electro-mechanical games. In the 1970s, EM gun games evolved into light gun shooter video games. Light guns used in electronic video games work in the opposite manner to their mechanical counterparts: the sensor is in the gun and pulling the trigger allows it to receive light from the on-screen targets. Computer
light pen A light pen is a computer input device in the form of a light-sensitive wand used in conjunction with a computer's cathode-ray tube (CRT) display. It allows the user to point to displayed objects or draw on the screen in a similar way to a tou ...
s had been used for practical purposes at MIT in the early 1960s. The Magnavox Odyssey home
video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ...
in 1972 had a light gun accessory, in the production of which
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
was involved. In the arcades, light gun shooter video games appeared in 1974, with Sega's ''Balloon Gun'' in August and
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, Ca ...
's '' Qwak!'' in November. The use of a mounted gun in arcade video games date back to
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. I ...
's ''Attack'' (1976). However, light gun video games were not able to achieve the same level of success as their earlier electro-mechanical predecessors until the mid-1980s. Light gun video games became popular in arcades with the
Nintendo VS. System The is an arcade system developed and produced by Nintendo from 1984 to 1990. It is based on most of the same hardware as the Family Computer (Famicom), later released as the Nintendo Entertainment System (NES). Most of its games are conversio ...
arcade releases of ''
Duck Hunt is a 1984 light gun shooter video game developed and published by Nintendo for the Nintendo Entertainment System (NES) video game console and the Nintendo Vs. System arcade hardware. The game was first released in April 1984, in Japan for the ...
'' (1984) and '' Hogan's Alley'' (1984), with ''Duck Hunt'' also becoming popular on
home consoles A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than ...
following its 1985
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
(NES) release. Light guns subsequently became popularly used for video games in the mid-1980s.When Two Tribes Go to War: A History of Video Game Controversy
, ''GameSpot,'' Accessed Feb 26, 2009
In the late 1980s,
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. I ...
's arcade hit ''
Operation Wolf is a light gun shooter arcade game developed by Taito and released in 1987. It was ported to many home systems. The game was critically and commercially successful, becoming one of the highest-grossing arcade games of 1988 and winning the G ...
'' (1987) popularized military-themed light gun
rail shooters Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charact ...
. ''Operation Wolf'' had
scrolling In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text ...
backgrounds, which Taito's sequel '' Operation Thunderbolt'' (1988) and Sega's '' Line of Fire'' (1989) took further with
pseudo-3D 2.5D (two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwis ...
backgrounds, the latter rendered using
Sega Super Scaler Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin ...
arcade technology, with both featuring two-player co-op gameplay. SNK's ''
Beast Busters ''Beast Busters'' is a rail shooter horror game released by SNK for arcades in 1989. It was the first three-player light gun shooter video game. Ports were released for the Amiga and Atari ST in 1990. Gameplay In the game, players control o ...
'' (1989) supported up to three players and was a modest success. Midway's arcade hit '' Terminator 2: Judgment Day'' (1991) combined ''Operation Wolf'' scrolling with ''Operation Thunderbolt'' and ''Line of Fire'' two-player co-op along with the use of the use of realistic
digitized DigitizationTech Target. (2011, April). Definition: digitization. ''WhatIs.com''. Retrieved December 15, 2021, from https://whatis.techtarget.com/definition/digitization is the process of converting information into a Digital data, digital (i ...
sprite graphics. In 1992,
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has ca ...
's ''
Lethal Enforcers is a 1992 light gun shooter released as an arcade video game by Konami. The graphics consist entirely of digitized photographs and digitized sprites. Home versions were released for the Super NES, Genesis and Sega CD during the following year an ...
'' further popularized the use of realistic digitized sprite graphics in light gun shooters, with digitized sprites remaining popular in the genre up until the mid-1990s. Midway's '' Revolution X'' (1994) was a two-player co-op game with digitized graphics like their earlier hit ''Terminator 2''. In 1995, Konami released '' Crypt Killer'' (''Henry Explorers'' in Japan), which supported up to three players and was a modest success.


3D light gun shooters (mid-1990s to present)

Sega's '' Virtua Cop,'' released in arcades in 1994, broke new ground, popularized the use of 3D
polygons In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed '' polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two ...
in shooter games, and led to a "Renaissance" in the popularity of arcade gun games. Like ''Lethal Enforcers'', the game was inspired by the
Clint Eastwood Clinton Eastwood Jr. (born May 31, 1930) is an American actor and film director. After achieving success in the Western TV series '' Rawhide'', he rose to international fame with his role as the " Man with No Name" in Sergio Leone's "'' Do ...
film ''
Dirty Harry ''Dirty Harry'' is a 1971 American neo-noir action thriller film produced and directed by Don Siegel, the first in the ''Dirty Harry'' series. Clint Eastwood plays the title role, in his first outing as San Francisco Police Department (SFP ...
'' as well as a coffee advertisement in which a can of coffee grew larger in a gun's sights; in ''Virtua Cop'' the player had to shoot approaching targets as fast as possible. The acclaimed ''
Time Crisis ''Time Crisis'' is a first-person on-rails light gun shooter series of arcade video games by Namco, introduced in 1995. It is focused on the exploits of a fictional international intelligence agency who assigns its best agents to deal with a ...
'' by Namco, released for Japanese arcades in 1995 and was ported
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
's
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
console in 1996/1997, introduced innovations such as simulated
recoil Recoil (often called knockback, kickback or simply kick) is the rearward thrust generated when a gun is being discharged. In technical terms, the recoil is a result of conservation of momentum, as according to Newton's third law the force r ...
and a foot pedal which when pressed caused the protagonist to take cover. The game's light gun controller, the GunCon, was also acclaimed.Ashcraft, p. 147 Namco also released ''Gun Bullet'' for Japanese arcades in 1994 and was ported as '' Point Blank'' for the PlayStation in 1998, a 2D sprite-based game featuring a unique minigame structure and quirky, humorous tone. The game was critically acclaimed and received two sequels, both for the arcades and the PlayStation console. In 1995,
Atari Games Atari Games Corporation, known as Midway Games West Inc. after 1999, was an American producer of arcade games. It was formed in 1985 when the coin-operated arcade game division of Atari, Inc. was transfered by Warner Communications to a join ...
released the successful ''
Area 51 Area 51 is the common name of a highly classified United States Air Force (USAF) facility within the Nevada Test and Training Range. A remote detachment administered by Edwards Air Force Base, the facility is officially called Homey Airport ...
'' arcade light gun game, which featured red and blue HAPP 45. caliber pistol-like light guns and the use of
full-motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information durin ...
(FMV)
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typic ...
graphics. Some games attempted to incorporate elements of
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
(FPS) or
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
games through the use of less restricted character movement or exploration, with varying degrees of success.Remo, Chris
Time Crisis 4 Review
, ''Shack News'', Nov 21st 2007, Accessed Mar 29, 2008
Between 1996 and 1997, 3D light gun shooters gained considerable popularity in arcades. Popular arcade light gun shooters at the time included Sega's ''
Virtua Cop 2 ''Virtua Cop 2'' is a light gun shooter arcade game, released in 1995 and developed internally at Sega by their AM2 studio. It was ported to the Sega Saturn in 1996, PC in 1997, and Sega Dreamcast in 2000. It was bundled with ''Virtua Cop'' in ...
'' (1995) and '' The House of the Dead'' (1997), Namco's ''Time Crisis'', and '' Police Trainer'' (1996). The most successful light gun
horror game A horror game is a video game genre centered on horror fiction and typically designed to scare the player. Unlike most other video game genres, which are classified by their gameplay, horror games are nearly always based on narrative or visual ...
series is '' The House of the Dead'' (1997 debut), the popularity of which, along with ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'', led to
zombies A zombie (Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in wh ...
becoming mainstream again in
popular culture Popular culture (also called mass culture or pop culture) is generally recognized by members of a society as a set of practices, beliefs, artistic output (also known as, popular art or mass art) and objects that are dominant or prevalent in a ...
. In 1998, Midway released their third successful light gun game called '' CarnEvil'', which featured over-the-top black comedy humor, the use of the shotgun-like light gun which pumps to reload, and the use of blood and gore like ''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of video games originally developed by Midway Games in 1992. The development of the first game was originally based on an idea that Ed Boon and John Tobias had of making a ...
''. Light guns were suppressed for a time in the United States after the 1999
Columbine High School massacre On April 20, 1999, a school shooting and attempted bombing occurred at Columbine High School in Columbine, Colorado, United States. The perpetrators, 12th grade students Eric Harris and Dylan Klebold, murdered 12 students and one teacher. ...
and its attendant controversy over video games and gun crime. Since the late 1980s, light gun controllers have been generally manufactured to look like toys by painting them in bright colours. In Japan, which lacks the gun crime found in the United States and in which civilians cannot legally own guns, more realistic light guns are widely available. Light gun rail shooters began declining in the late 1990s as FPS games became more popular. Light gun shooters became less popular in the 2000s, with new games in the genre seen as "old school", such as Raw Thrills' '' Target: Terror'' (2004) and ICE/Play Mechanix's ''Johnny Nero Action Hero'' (2004). The ''
Time Crisis ''Time Crisis'' is a first-person on-rails light gun shooter series of arcade video games by Namco, introduced in 1995. It is focused on the exploits of a fictional international intelligence agency who assigns its best agents to deal with a ...
'' and '' House of the Dead''
franchises Franchise may refer to: Business and law * Franchising, a business method that involves licensing of trademarks and methods of doing business to franchisees * Franchise, a privilege to operate a type of business such as a cable television ...
continued to receive acclaimed installments, with the arcade machine for the latter's '' House of the Dead 4 Special'' (2006) featuring large screens enclosing the player, as well as swivelling, vibrating chairs.Ashcraft, pp. 147-48
Incredible Technologies Incredible Technologies (IT) (formerly Free Radical Software (FRS)) is an American designer and manufacturer of coin-operated video games and Class III casino games, based in Vernon Hills, Illinois. The company's most widely used product is the ...
/Play Mechanix released ''
Big Buck Hunter Big Buck Hunter is a hunting video game developed by Play Mechanix, Inc. Primarily developed for arcades, the goal of the game is to shoot moving bucks without shooting a doe or female animal. The Incredible Technologies' initial series of game ...
'' (2000), which was highly successful and spawns a number of sequels and console ports. Sega also released '' Ghost Squad'' in 2004, another successful light gun shooter that uses unique machine guns with realistic recoil and has the additional trigger that actions things like surrender hostages or cutting the correct wire on the bomb; the game was updated as ''Ghost Squad: Evolution'' in 2007 and was ported to the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
in 2007/2008 and was compatible with the Wii Zapper. Others, however, unashamedly paid homage to 1990s arcade gameplay, even embracing a somewhat parodic style. Light guns are not compatible with modern
high-definition television High-definition television (HD or HDTV) describes a television system which provides a substantially higher image resolution than the previous generation of technologies. The term has been used since 1936; in more recent times, it refers to the g ...
s, leading developers to experiment with hybrid controllers, particularly with the
Wii Remote The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact wi ...
for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
, as well as the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
's GunCon 3 peripheral used with ''Time Crisis 4''. Others have used the PlayStation Move motion control system.


See also

* List of light gun games


Notes


References

* {{VideoGameGenre Video game genres Light guns Video game terminology