Ken Levine (game developer)
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Kenneth M. Levine (born September 1, 1966) is an American game developer. He is the creative director and co-founder of
Ghost Story Games Ghost Story Games, LLC is an American video game developer based in Westwood, Massachusetts, and led by Ken Levine. The studio is the rebranding of Irrational Games as announced in February 2017, and while still the same business subsidiary und ...
(formerly known as
Irrational Games Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired t ...
). He led the creation of the ''BioShock'' series, and is also known for his work on '' Thief: The Dark Project'' and '' System Shock 2''.Davey, Jamie
"Take-Two: Grand Theft Auto franchise sells over 100 million units, GTAIV accounts for 20m"
, March 10, 2011. Referenced April 6, 2011.
Levine was named one of the "Storytellers of the Decade" by ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' and was the 1UP Network's 2007 person of the year. He received the inaugural Golden Joystick "Lifetime Achievement Award" for his work.


Life and career

Levine was born in
Flushing, New York Flushing is a neighborhood in the north-central portion of the New York City borough of Queens. The neighborhood is the fourth-largest central business district in New York City. Downtown Flushing is a major commercial and retail area, and the i ...
to a
Jewish Jews ( he, יְהוּדִים, , ) or Jewish people are an ethnoreligious group and nation originating from the Israelites Israelite origins and kingdom: "The first act in the long drama of Jewish history is the age of the Israelites""The ...
family. He studied drama at
Vassar College Vassar College ( ) is a private liberal arts college in Poughkeepsie, New York, United States. Founded in 1861 by Matthew Vassar, it was the second degree-granting institution of higher education for women in the United States, closely foll ...
, graduating with a
Bachelor of Arts Bachelor of arts (BA or AB; from the Latin ', ', or ') is a bachelor's degree awarded for an undergraduate program in the arts, or, in some cases, other disciplines. A Bachelor of Arts degree course is generally completed in three or four year ...
degree in drama in 1988, in
Poughkeepsie, New York Poughkeepsie ( ), officially the City of Poughkeepsie, separate from the Town of Poughkeepsie around it) is a city in the U.S. state of New York. It is the county seat of Dutchess County, with a 2020 census population of 31,577. Poughkeepsi ...
before moving to Los Angeles to pursue a film career, writing two screenplays.Levine, Ken
"PAX 2008 Keynote"
August 30, 2008. Referenced April 4, 2011.
In 1995, he was hired as a game designer by Cambridge, Massachusetts-based
Looking Glass Studios Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Produ ...
after replying to a job ad in ''Next Generation'' magazine. At Looking Glass, Levine worked with pioneering designer
Doug Church Doug Church (born November 16, 1968, in Evanston, Illinois), is an American video game designer and producer. He attended MIT in the late 1980s, but left and went to work with Looking Glass Studios, when they were making primarily MS-DOS-based i ...
to establish the initial fiction and design of '' Thief: The Dark Project''. In 1997, following his work on ''Thief'', Levine left Looking Glass along with two coworkers, Jonathan Chey and Robert Fermier, to found Irrational Games. The studio's first game was '' System Shock 2'', an early hybrid of a role-playing game and first-person shooter. ''System Shock 2'' is the sequel to Looking Glass' '' System Shock'' (1994). Levine served as lead writer and designer, and the game shipped in 1999 to critical acclaim. Irrational Games developed '' Freedom Force'' and its sequel '' Freedom Force vs The 3rd Reich'', real-time tactical role-playing games that drew heavily on the love Levine and Irrational Games's artist Robb Waters had for the
Silver Age of Comic Books The Silver Age of Comic Books was a period of artistic advancement and widespread commercial success in mainstream American comic books, predominantly those featuring the superhero archetype. Following the Golden Age of Comic Books and an in ...
. After the first ''Freedom Force'' game, Irrational developed '' Tribes: Vengeance'' and ''
SWAT 4 ''SWAT 4'' is a 2005 tactical shooter video game developed by Irrational Games and published by Sierra Entertainment ( Vivendi Universal Games) exclusively for Microsoft Windows. It was built on Irrational Games' Vengeance Engine powered by Unr ...
'', on which Levine served as writer and executive producer respectively. Although ''Tribes: Vengeance'', ''SWAT 4'', and ''Third Reich'' all shipped within a year of one another in 2004 and 2005, Irrational Games had been working in preproduction on the first-person shooter ''
BioShock ''BioShock'' is a 2007 first-person shooter, first-person shooter game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K Games. The first game in the BioShock (series), ''BioShock'' series, it was released f ...
'', the studio's most ambitious game at that point, since 2002. The game went through numerous revisions to its premise and gameplay, and was released in August 2007. In 2005, Levine, Chey, and Fermier sold Irrational Games to publisher Take-Two Interactive. Take-Two Interactive changed their name to 2K, just as ''BioShock'' was released. ''BioShock'' was a critical and commercial success, and is considered one of the best games of all time. The ''BioShock'' franchise has sold over 25 million units to date. In 2008, Levine delivered the keynote address at the Penny Arcade Expo in Seattle, discussing his youth as a nerd in the 1970s and how it impacted the path of his career. Since the release of ''BioShock'', Levine served as creative director and lead writer on ''
BioShock Infinite ''BioShock Infinite'' is a first-person shooter video game developed by Irrational Games and published by 2K Games. The third installment in the BioShock (series), ''BioShock'' series, ''Infinite'' was released worldwide for the Microsoft Window ...
'', set in 1912 in the floating city of Columbia. ''BioShock Infinite'' was a critical and commercial success, winning over 80 awards pre-release. On February 18, 2014, Levine announced that Irrational Games would be closing down, with fifteen members of the staff to follow Levine to focus on digital only, narrative-driven games for Take-Two. Levine stated in a 2016 interview that the stress of managing ''Infinite''s development had affected his health and personal relationships, and rather than stay on to lead an even larger ''BioShock'' game, opted to depart from it. Levine's current project involves a concept of "Narrative Legos" that can be used to create an endlessly-replayable story-driven video game. On February 23, 2017, Irrational Games was rebranded as
Ghost Story Games Ghost Story Games, LLC is an American video game developer based in Westwood, Massachusetts, and led by Ken Levine. The studio is the rebranding of Irrational Games as announced in February 2017, and while still the same business subsidiary und ...
, founded by 12 of the former Irrational members with Levine remaining as president and creative director. In January 2022, the outlet's next game was reported to be in development hell, with employees blaming Levine for a lack of leadership in producing a vaguely pitched game that Levine described as a "narrative LEGO" in which every player would have a unique experience.


Work as an author and screenwriter

Ken Levine has been a consultant and co-author of three books related to the ''BioShock'' franchise. These are '' BioShock: Rapture'', '' BioShock Infinite: Mind In Revolt'' and '' The Art of BioShock Infinite''. Levine himself did not work on the majority of ''Rapture'' and ''Mind in Revolt'', but provided the intellectual property and quotes used by the authors in the books. The author for ''Rapture'' was John Shirley and the author for ''Mind in Revolt'' was Joe Fielder. Levine personally wrote an introduction in the Deluxe Edition of ''The Art of BioShock Infinite'', published by
Dark Horse Comics Dark Horse Comics is an American comic book, graphic novel, and manga publisher founded in Milwaukie, Oregon by Mike Richardson in 1986. The company was created using funds earned from Richardson's chain of Portland, Oregon comic book shops know ...
. In June 2013, Levine had been confirmed to be writing the script for a new film version of the dystopian science fiction novel '' Logan's Run''. However, he was later dropped from the project. In April 2016, Levine stated he was working with
Interlude Interlude may refer to: *a short play or, in general, any representation between parts of a larger stage production *''Entr'acte'', a piece of music performed between acts of a theatrical production *a section in a movement of a musical piece, se ...
to write and produce the pilot episode for an interactive, live-action series based on ''
The Twilight Zone ''The Twilight Zone'' is an American media franchise based on the anthology television series created by Rod Serling. The episodes are in various genres, including fantasy, science fiction, absurdism, dystopian fiction, suspense, horror, sup ...
'', which will be published by
CBS CBS Broadcasting Inc., commonly shortened to CBS, the abbreviation of its former legal name Columbia Broadcasting System, is an American commercial broadcast television and radio network serving as the flagship property of the CBS Entertainm ...
. However as of January 2022, nothing has come to fruition. In 2017, Levine described the project as "in flux."


Notable works

Ken Levine is most notable for his conceptualization and work on the ''BioShock'' franchise. Levine and his team worked on ''BioShock'' and ''BioShock Infinite'', passing on the opportunity to make ''BioShock 2''. ''BioShock'' is set in 1960, where the player controls a man named Jack who is the sole survivor of a plane crash near a mysterious lighthouse in the mid-Atlantic. Jack finds a bathysphere and takes the submersible down to an underwater city called Rapture, a city that was dedicated to the pursuit of a perfect free market economy. The city has fallen into ruin due to the city's social implosion and Jack must find a way to survive against the crazed inhabitants and escape. ''BioShock Infinite'' is set in 1912, where main protagonist Booker DeWitt must travel to Columbia, a flying city that has no fixed location and rescue a girl named Elizabeth and bring her back to New York. No motivation is given as to why Booker must do this except the cryptic words "Bring us the girl, and wipe away the debt." Booker arrives at Columbia to find an American-Exceptionalist city dedicated to hailing the Founding Fathers that is led by a religious zealot known as Father Comstock.


Style and themes

Ken Levine is known for creating narrative-driven games that explore sociological and philosophical themes. He selects dynamic art styles for use in his games, such as art deco, steampunk and frontierism. Levine has explored concepts ranging from racial commentary to metaphysics with his games and emphasizes the storytelling aspect of gaming. He has cited ''
Mad Men ''Mad Men'' is an American period drama television series created by Matthew Weiner and produced by Lionsgate Television. It ran on the cable network AMC from July 19, 2007, to May 17, 2015, lasting for seven seasons and 92 episodes. Its f ...
'', the
Coen brothers Joel Daniel Coen (born November 29, 1954) and Ethan Jesse Coen (born September 21, 1957),State of Minnesota. ''Minnesota Birth Index, 1935–2002''. Minnesota Department of Health. collectively known as the Coen brothers (), are American film ...
and Stanley Kubrick as some of his influences.


Personal life

While Levine considers himself culturally Jewish, he does not follow
Judaism Judaism ( he, ''Yahăḏūṯ'') is an Abrahamic, monotheistic, and ethnic religion comprising the collective religious, cultural, and legal tradition and civilization of the Jewish people. It has its roots as an organized religion in t ...
, and considers himself an atheist.


List of works


References


External links

* * *
Ken Levine on the success of ''BioShock''Gamasutra Interview: Ken Levine on Studio Culture
{{DEFAULTSORT:Levine, Ken 1966 births Living people 20th-century American writers 21st-century American writers Jewish American atheists 20th-century American Jews American video game designers BioShock (series) Irrational Games Jewish video game developers People from Flushing, Queens Vassar College alumni American video game directors American video game producers Video game writers Writers from Queens, New York Creative directors Weird fiction writers American science fiction writers Steampunk writers Critics of religions 21st-century American Jews