HTTP Live Streaming
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HTTP Live Streaming (also known as HLS) is an
HTTP The Hypertext Transfer Protocol (HTTP) is an application layer protocol in the Internet protocol suite model for distributed, collaborative, hypermedia information systems. HTTP is the foundation of data communication for the World Wide We ...
-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers. As of 2019, an annual video industry survey has consistently found it to be the most popular streaming format. HLS resembles MPEG-DASH in that it works by breaking the overall stream into a sequence of small HTTP-based file downloads, each downloading one short chunk of an overall potentially unbounded transport stream. A list of available streams, encoded at different bit rates, is sent to the client using an extended M3U playlist. Based on standard HTTP transactions, HTTP Live Streaming can traverse any
firewall Firewall may refer to: * Firewall (computing), a technological barrier designed to prevent unauthorized or unwanted communications between computer networks or hosts * Firewall (construction), a barrier inside a building, designed to limit the spre ...
or proxy server that lets through standard HTTP traffic, unlike UDP-based protocols such as RTP. This also allows content to be offered from conventional HTTP servers and delivered over widely available HTTP-based content delivery networks. The standard also includes a standard encryption mechanism and secure-key distribution using HTTPS, which together provide a simple DRM system. Later versions of the protocol also provide for trick-mode fast-forward and rewind and for integration of subtitles. Apple has documented HTTP Live Streaming as an Internet Draft (Individual Submission), the first stage in the process of publishing it as a
Request for Comments A Request for Comments (RFC) is a publication in a series from the principal technical development and standards-setting bodies for the Internet, most prominently the Internet Engineering Task Force (IETF). An RFC is authored by individuals or g ...
(RFC). As of December 2015, the authors of that document have requested the RFC Independent Stream Editor (ISE) to publish the document as an informational (non-standard) RFC outside of the
IETF The Internet Engineering Task Force (IETF) is a standards organization for the Internet and is responsible for the technical standards that make up the Internet protocol suite (TCP/IP). It has no formal membership roster or requirements an ...
consensus process. In August 2017, was published to describe version 7 of the protocol.


Architecture

HTTP Live Streaming uses a conventional web server, that implements support for HTTP Live Streaming (HLS), to distribute audiovisual content and requires specific software, such as OBS to fit the content into a proper format ( codec) for transmission in real time over a
network Network, networking and networked may refer to: Science and technology * Network theory, the study of graphs as a representation of relations between discrete objects * Network science, an academic field that studies complex networks Mathematic ...
. The service architecture comprises: ;Server :Codify and encapsulate the input video flow in a proper format for the delivery. Then it is prepared for distribution by segmenting it into different files. In the process of intake, the video is encoded and segmented to generate video fragments and index file. :* Encoder: codify video files in H.264 format and audio in AAC, MP3, AC-3 or EC-3. This is encapsulated by MPEG-2 Transport Stream or MPEG-4_Part_14 to carry it. :* Segmenter: divides the stream into fragments of equal length. It also creates an index file that contains references of the fragmented files, saved as .m3u8. ;Distributor :Formed by a standard web server, accepts requests from clients and delivers all the resources (.m3u8 playlist file and .ts segment files) needed for
streaming Streaming media is multimedia that is delivered and consumed in a continuous manner from a source, with little or no intermediate storage in network elements. ''Streaming'' refers to the delivery method of content, rather than the content i ...
. ;Client :Request and download all the files and resources, assembling them so that they can be presented to the user as a continuous flow video. The client software downloads first the index file through a URL and then the several media files available. The playback software assembles the sequence to allow continued display to the user.


Features

HTTP Live Streaming provides mechanisms for players to adapt to unreliable network conditions without causing user-visible playback stalling. For example, on an unreliable wireless network, HLS allows the player to use a lower quality video, thus reducing bandwidth usage. HLS videos can be made highly available by providing multiple servers for the same video, allowing the player to swap seamlessly if one of the servers fails.


Adaptability

To enable a player to adapt to the bandwidth of the network, the original video is encoded in several distinct quality levels. The server serves an index, called a "master playlist", of these encodings, called "variant streams". The player can then choose between the variant streams during playback, changing back and forth seamlessly as network conditions change.


Using fragmented MP4

At WWDC 2016 Apple announced the inclusion of byte-range addressing for fragmented MP4 files, or fMP4, allowing content to be played via HLS without the need to multiplex it into MPEG-2 Transport Stream. The industry considered this as a step towards compatibility between HLS and MPEG-DASH.


Low Latency HLS

Two unrelated HLS extensions with a "Low Latency" name and corresponding acronym exist: * Apple Low Latency HLS (ALHLS) which was announced by Apple at WWDC2019 * "Community LHLS" (LHLS) which predated Apple's publication and is allegedly simpler The remainder of this section describes Apple's ALHLS. It reduces the glass-to-glass delay when streaming via HLS by reducing the time to start live stream playbacks and maintain that time during a live streaming event. It works by adding partial media segment files into the mix, much like MPEG-CMAF's fMP4. Unlike CMAF, ALHLS also supports partial MPEG-2 TS transport files. A partial media segment is a standard segment (e.g. 6 seconds) split into equal segments of less than a second (e.g. 200 milliseconds).  The standard first segment is replaced by the series of partial segments.  Subsequent segments are of the standard size. HTTP/2 is required to push the segments along with the playlist, reducing the overhead of establishing repeated HTTP/TCP connections. Other features include: * Playlist Delta Updates: only sending what changed between playlist, which typically fit in single MTU making it more efficient to load the playlists which, with large DVR windows, can be quite large. * Blocking of playlist reload: when requesting live media playlists, wait until the first segment is also ready, and return both at same time (saving additional HTTP/TCP requests) * Rendition Reports: add metadata to other media renditions to make switching between ABR faster *New tags added: EXT-X-SERVER-CONTROL / EXT-X-PART / EXT-X-SKIP / EXT-X-RENDITION-REPORT *URL QUERY_STRING ?_HLS callbacks added Apple also added new tools: "tsrecompressor" produces and encodes a continuous low latency stream of audio and video. The "mediastreamsegmenter" tool is now available in a low latency version. It is a HLS segmenter which takes in an UDP/MPEG-TS stream from tsrecompressor and generates a media playlist, including the new tags above. Support for low-latency HLS is available in tvOS 13 beta, and iOS & iPadOS 14. On April 30, 2020, Apple added the low latency specifications to the second edition of the main HLS specification.


Dynamic ad insertion

Dynamic ad insertion is supported in HLS using splice information based on
SCTE-35 SCTE-35 (ANSI/SCTE 35 2013) is a joint ANSI/ Society of Cable and Telecommunications Engineers standard that describes the inline insertion of cue tones in mpeg-ts streams. The full standard name is "Digital Program Insertion Cueing Message for Cabl ...
specification. The SCTE-35 splice message is inserted on the media playlist file using the EXT-X-DATERANGE tag. Each SCTE-35 splice_info_section() is represented by an EXT-X-DATERANGE tag with a SCTE35-CMD attribute. A SCTE-35 splice out/in pair signaled by the splice_insert() commands are represented by one or more EXT-X-DATERANGE tags carrying the same ID attribute. The SCTE-35 splice out command should have the SCTE35-OUT attribute and the splice in command should have the SCTE35-IN attribute. Between the two EXT-X-DATERANGE tags that contain the SCTE35-OUT and SCTE35-IN attributes respectively there may be a sequence of media segment URIs. These media segments normally represent ad programs which can be replaced by the local or customized ad. The ad replacement does not require the replacement of the media files, only the URIs in the playlist need to be changed to point different ad programs. The ad replacement can be done on the origin server or on the client’s media playing device.


Server implementations

Notable server implementations supporting HTTP Live Streaming include: * Adobe Media Server supports HLS for iOS devices (HLS) and Protected HTTP Live Streaming (PHLS). * Akamai supports HLS for live and on-demand streams. * AT&T supports HLS in all formats live or on-demand. * Axis Communication IP cameras supports HLS vi
CamStreamer
App ACAP * Instart supports HLS for on-demand streams. * Amazon CloudFront supports HLS for on-demand streams. *
Bitmovin Bitmovin is a multimedia technology company which provides services that transcode digital video and audio to streaming formats using cloud computing, and streaming media players. Founded in 2013, the Austrian company contributes to MPEG-DASH, a ...
supports HLS for on-demand and live streaming. * CDNetworks supports HLS for live and on-demand streams. *
Cisco Systems Cisco Systems, Inc., commonly known as Cisco, is an American-based multinational digital communications technology conglomerate corporation headquartered in San Jose, California. Cisco develops, manufactures, and sells networking hardware, ...
: supports full end to end delivery for Live/TSTV/VOD/HLS and Cloud DVR services. * Cloudflare supports HLS for live and on-demand streams. * EdgeCast Networks supports cross-device streaming using HLS. * Fastly supports HLS for live and on-demand streams. * Helix Universal Server from RealNetworks supports iPhone OS 3.0 and later for live and on-demand HTTP Live or On-Demand streaming of H.264 and AAC content to iPhone, iPad and iPod. * IIS Media Services from
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washi ...
supports live and on-demand
Smooth Streaming Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks. While in the past most video or audio streaming technologies utilized streaming protocols such as RTP with RTSP. Today's adaptive streaming tech ...
and HTTP Live Streaming. * Level 3 supports HLS live and on-demand streams. * Limelight Networks supports HLS for some accounts. *
Nginx Nginx (pronounced "engine x" ) is a web server that can also be used as a reverse proxy, load balancer, mail proxy and HTTP cache. The software was created by Igor Sysoev and publicly released in 2004. Nginx is free and open-source softw ...
with the nginx-rtmp-module supports HLS in live mode. Commercial version Nginx Plus, which includes ''ngx_http_hls_module'' module, also supports HLS/HDS VOD. * Nimble Streamer supports HLS in live and VOD mode, Apple Low Latency HLS spec is also supported. *
Node.js Node.js is an open-source server environment. Node.js is cross-platform and runs on Windows, Linux, Unix, and macOS. Node.js is a back-end JavaScript runtime environment. Node.js runs on the V8 JavaScript Engine and executes JavaScript cod ...
with the hls-server package supports hls encoding to live mode and local files conversion. * Storm Streaming Server supports HLS as backup mode for its Media Source Extensions player * Tata Communications CDN supports HLS for live and on-demand streams. * TVersity supports HLS in conjunction with on-the-fly transcoding for playback of any video content on iOS devices. * Unreal Media Server supports low latency HLS as of version 9.5. * Ustream supports HLS delivery of live broadcasts. The ingested stream is re-transcoded if the original audio and video codec falls outside HLS requirements. * VLC Media Player supports HLS for serving live and on-demand streams as of version 2.0. * Wowza Streaming Engine from ''Wowza Media Systems'' supports HLS and encrypted HLS for live (with DVR), on-demand streaming and Apple Low Latency HLS spec.


Usage

*
Google Google LLC () is an American Multinational corporation, multinational technology company focusing on Search Engine, search engine technology, online advertising, cloud computing, software, computer software, quantum computing, e-commerce, ar ...
added HTTP Live Streaming support in Android 3.0 (Honeycomb). * HP added HTTP Live Streaming support in webOS 3.0.5. * Microsoft added support for HTTP Live Streaming in EdgeHTML rendering engine in Windows 10 in 2015. * Microsoft added support for HTTP Live Streaming in IIS Media Services 4.0. * Yospace added HTTP Live Streaming support in Yospace HLS Player and SDK for flash version 1.0. * Sling Media added HTTP Live Streaming support to its Slingboxes and its SlingPlayer apps. * In 2014/15, the BBC introduced HLS-AAC streams for its live internet radio and on-demand audio services, and supports those streams with its
iPlayer Radio BBC iPlayer (stylised as iPLAYER or BBC iPLAYER) is a video on demand service from the BBC. The service is available on a wide range of devices, including mobile phones and tablets, personal computers and smart televisions. iPlayer services del ...
clients. * Twitch uses HTTP Live Streaming (HLS) to transmit and scale the live streaming to many concurrent viewers, also supporting multiple variants (e.g., 1080p, 720p, etc).


Supported players and servers

HTTP Live Streaming is natively supported in the following operating systems: *
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version 1507 to 2004 ( Microsoft Edge Legacy) (no longer supported) * Windows 11 Media Player *
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and la ...
10.6+ ( Safari and QuickTime) * iOS 3.0+ ( Safari) * Android 4.1+ ( Google Chrome)
Windows 10 Windows 10 is a major release of Microsoft's Windows NT operating system. It is the direct successor to Windows 8.1, which was released nearly two years earlier. It was released to manufacturing on July 15, 2015, and later to retail on ...
used to have native support for HTTP Live Streaming in EdgeHTML, a proprietary browser engine that was used in Microsoft Edge (now referred to as Edge Legacy) before the transition to the Chromium-based
Blink Blinking is a bodily function; it is a semi-autonomic rapid closing of the eyelid. A single blink is determined by the forceful closing of the eyelid or inactivation of the levator palpebrae superioris and the activation of the palpebral portio ...
browser engine. Edge Legacy was included in Windows 10 up till version 2004. It was replaced by Edge Chromium in version 20H2. Along with Windows 11, Microsoft released an updated Media Player that supports HLS natively.


Clients


Servers


Live Encoders


VOD encoders


See also

* Adaptive bitrate streaming * Dynamic Adaptive Streaming over HTTP


References

{{Reflist, 30em Hypertext Transfer Protocol Multimedia Network protocols QuickTime Streaming media systems