Gold farming
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Gold farming is the practice of playing a
massively multiplayer online game A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent open world, although there are ...
(MMO) to acquire
in-game currency A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter ...
, later selling it for real-world
money Money is any item or verifiable record that is generally accepted as payment for goods and services and repayment of debts, such as taxes, in a particular country or socio-economic context. The primary functions which distinguish money ar ...
.The business end of playing games
bbc.com, Wednesday, 25 April 2007, 14:55 GMT
Gold farming is distinct from other practices in online multiplayer games, such as power leveling, as gold farming refers specifically to harvesting in-game currency, not rank or experience points. The actual labor mechanics of these practices may be similar, and those who hold employment as gold farmers may also work as power levelers. While most game operators ban the practice of selling in-game currency for real-world cash, gold farming is lucrative because it takes advantage of
economic inequality There are wide varieties of economic inequality, most notably income inequality measured using the distribution of income (the amount of money people are paid) and wealth inequality measured using the distribution of wealth (the amount of ...
and the fact much time is needed to earn in-game currency.China's full-time computer gamers
bbc.com, Friday, 13 October 2006, 19:20 GMT
Rich players from
developed countries A developed country (or industrialized country, high-income country, more economically developed country (MEDC), advanced country) is a sovereign state that has a high quality of life, developed economy and advanced technological infrastruct ...
, wishing to save many hours of playing time, are willing to pay substantial sums to gold farmers from
developing countries A developing country is a sovereign state with a lesser developed industrial base and a lower Human Development Index (HDI) relative to other countries. However, this definition is not universally agreed upon. There is also no clear agreem ...
.Ogre to Slay? Outsource It to Chinese
nytimes.com, December 9, 2005
The term has also been used to describe the wait times and chore-like activities players may perform in some
freemium Freemium, a portmanteau of the words "free" and "premium," is a pricing strategy by which a basic product or service is provided free of charge, but money (a premium) is charged for additional features, services, or virtual (online) or physical ...
mobile phone games, allowing them to play without paying fees.


History

What began as a
cottage industry The putting-out system is a means of subcontracting work. Historically, it was also known as the workshop system and the domestic system. In putting-out, work is contracted by a central agent to subcontractors who complete the project via remote ...
in the late 1990s became increasingly more commercialized in the 2000s with the growing popularity of
massively multiplayer online game A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent open world, although there are ...
s.Gold Trading Exposed: Introduction
eurogamer.net, 19 March 2009
While in the past players used
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and
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to sell each other
item Item may refer to: Organizations * ''Instituto del Tercer Mundo'' (ITeM), the Third World Institute * ITEM club, an economic forecasting group based in the United Kingdom Newspapers * ''The Item'', an American independent, morning newspaper ...
s and gold from games like
Ultima Online ''Ultima Online'' (''UO'') is a fantasy massively multiplayer online role-playing game (MMORPG) released on September 24, 1997 by Origin Systems. Set in the '' Ultima'' universe, it is known for its extensive player versus player combat system. ...
Heeks (2008). p. 4. and
Lineage Lineage may refer to: Science * Lineage (anthropology), a group that can demonstrate its common descent from an apical ancestor or a direct line of descent from an ancestor * Lineage (evolution), a temporal sequence of individuals, populat ...
,Heeks (2008). p. 5. contemporary, commercialized gold farming may have its origins in South Korea. 2001 reports describe Korean cybercafes being converted into gold farming operations to serve domestic demand. This model, with full-time gold farmers working long hours in cybercafes, was outsourced to China and initially served demand from Korean players. Gold farming in China was experiencing swift growth c. 2004. Cheap labor from inland provinces had washed into more cosmopolitan cities, and these real-life farmers were promptly pressed into service farming gold. In 2011, ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in 1821 as ''The Manchester Guardian'', and changed its name in 1959. Along with its sister papers '' The Observer'' and '' The Guardian Weekly'', ''The Guardian'' is part of the ...
'' reported that prisoners in some Chinese re-education camps were forced to engage in gold farming for the benefit of prison authorities. Academic studies of gold farming have revealed that the social networks of gold farmers are similar to those of drug dealers. Similar to gold farming, people may be hired to '' level up'' in-game avatars by harvesting
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s. The term ''elo boosting'' may refer to a similar activity in games that features
Elo rating system The Elo rating system is a method for calculating the relative skill levels of players in zero-sum games such as chess. It is named after its creator Arpad Elo, a Hungarian-American physics professor. The Elo system was invented as an improved c ...
or some other competitive ladder system.


Figures

While reliable figures for gold farming are hard to come by,Poor earning virtual gaming gold
bbc.com, 22 August 2008
there are some estimates of the market for in-game currency. In 2005,
The New York Times ''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid ...
estimated that there were over 100,000 full-time gold farmers in
China China, officially the People's Republic of China (PRC), is a country in East Asia. It is the world's List of countries and dependencies by population, most populous country, with a Population of China, population exceeding 1.4 billion, slig ...
alone, and by 2009 the number had increased to one million. And in 2006–2007, "the market" (whatever it means) for such
virtual goods Virtual goods are non-physical objects and money purchased for use in online communities or online games. Digital goods, on the other hand, may be a broader category including digital books, music, and movies. Virtual goods are intangible by defin ...
was thought to amount to somewhere between US$300 million and US$900 million. Another estimate, drawn from 2005/2006 data, valued the market at not less than US$200 million per yearHeeks (2008), p. 10. and suggested that over 150,000 people were employed as gold farmers with average monthly earnings of US$145. This same report estimated that 80-85% of all gold farmers were from China, a fact which has led to prejudice towards Chinese players. 2008 figures from China valued the Chinese trade in virtual currency at over several billion yuan, nearly US$300 million.


Rules and enforcement

Many game developers expressly ban gold farming in their game's
EULA An end-user license agreement or EULA () is a legal contract between a software supplier and a customer or end-user, generally made available to the customer via a retailer acting as an intermediary. A EULA specifies in detail the rights and res ...
or terms of service.Gold Trading Exposed: The Developers
eurogamer.net, 9 April 2009
In order to combat this, game developers such as Blizzard and ArenaNet are attempting to discourage third-party gold farming by implementing official real-money transaction systems within their games.Auction House Services Diablo III
us.battle.net 12 June 2012
Mike O'Brien on Microtransactions in Guild Wars 2
arena.net, 3 March 2012
For example, in 2015, Blizzard implemented in-game items and tokens that cost players real money to purchase. These can then be auctioned off to other players for in-game currencies.WoW Token
us.battle.net 12 April 2016


Secondary effects on in-game economy

Gold farming and power leveling can affect a game's economy by causing inflation. They may degrade the game experience for users as was noted in a legal case against IGE. It is often a source of annoyance for players who can find themselves being " spammed" by sellers via the game's messaging system. These ill effects can occur whether or not such practices are sanctioned by the game operator. Citing such concerns, Activision Blizzard shut down their real-money transaction system for Diablo III in 2014. During the
crisis in Venezuela The crisis in Venezuela is an ongoing socioeconomic and political crisis that began in Venezuela during the presidency of Hugo Chávez and has worsened in Nicolás Maduro's presidency. It has been marked by hyperinflation, escalating starvation ...
, Venezuelans became gold-farmers and could be seen playing online video games such as ''
RuneScape ''RuneScape'' is a fantasy massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, released in January 2001. ''RuneScape'' was originally a browser game built with the Java programming language; it was lar ...
'' to sell in-game currency or characters for real currency. In many cases, these gamers made more money than salaried workers in Venezuela even though they were earning just a few dollars per day. So many Venezuelans began this practice that it increased inflation with multiple game currencies.


Law, regulation and taxation

Some governments, perhaps recognizing that current regulatory systems may be ill-suited to address activities such as gold farming, have made statements concerning the sale of virtual goods.


Australia

In 2006, a spokesperson for the
Australia Australia, officially the Commonwealth of Australia, is a sovereign country comprising the mainland of the Australian continent, the island of Tasmania, and numerous smaller islands. With an area of , Australia is the largest country by ...
n Government stated normal earned income rules also apply to income from the sale of virtual goods.


China

Gold farming in China is more pervasive than in any other country, as 80% of all gold farmers are in
mainland China "Mainland China" is a geopolitical term defined as the territory governed by the China, People's Republic of China (including islands like Hainan or Chongming Island, Chongming), excluding dependent territories of the PRC, and other territorie ...
, with a total of 100,000 full-time gold farmers in the country as of 2005. Gold farming in China is done in
Internet cafe The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, pub ...
s, abandoned
warehouse A warehouse is a building for storing goods. Warehouses are used by manufacturers, importers, exporters, wholesalers, transport businesses, customs, etc. They are usually large plain buildings in industrial parks on the outskirts of citie ...
s, small offices, private homes and even "
re-education through labor Re-education through labor (RTL; ), abbreviated ''laojiao'' () was a system of administrative detention on Mainland China. Active from 1957 to 2013, the system was used to detain persons who were accused of committing minor crimes such as pe ...
" camps. When organized as an actual informal business, they are known as "gaming workshops" (
Simplified Chinese Simplification, Simplify, or Simplified may refer to: Mathematics Simplification is the process of replacing a mathematical expression by an equivalent one, that is simpler (usually shorter), for example * Simplification of algebraic expressions ...
: ;
Pinyin Hanyu Pinyin (), often shortened to just pinyin, is the official romanization system for Standard Mandarin Chinese in China, and to some extent, in Singapore and Malaysia. It is often used to teach Mandarin, normally written in Chinese fo ...
: Yóuxì gōngzuòshì) or "play-money workshops" (打钱工作室 Dǎqián gōngzuò shì). The abbreviation is 打G, where the G stands for "
gold Gold is a chemical element with the symbol Au (from la, aurum) and atomic number 79. This makes it one of the higher atomic number elements that occur naturally. It is a bright, slightly orange-yellow, dense, soft, malleable, and ductile ...
". Prisoners in
Laogai ''Laogai'' (), short for ''laodong gaizao'' (), which means reform through labor, is a criminal justice system involving the use of penal labor and prison farms in the People's Republic of China (PRC) and North Korea (DPRK). ''Láogǎi'' i ...
camps have been forced to engage in gold farming for the financial benefit of prison authorities. A popular
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
subject to gold farming in China is ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the '' Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azer ...
''. The Chinese government banned using
virtual currency Virtual currency, or virtual money, is a digital currency that is largely unregulated and issued and usually controlled by its developers and used and accepted electronically among the members of a specific virtual community. In 2014, the Europ ...
to buy real-world items in 2009 but not the reverse.


Japan

In response to increases in gold farming, in 2006 the Japanese Government urged the computer game industry to self-regulate as well as vowing to investigate this species of fraud.


South Korea

A Korean high court's 2010 ruling meant that exchanging
virtual currency Virtual currency, or virtual money, is a digital currency that is largely unregulated and issued and usually controlled by its developers and used and accepted electronically among the members of a specific virtual community. In 2014, the Europ ...
for real money was legal in this country although subject to taxation.Play money is real money, says high court
moremoney.blogs.money.cnn.com, January 22, 2010
However, in 2012 this practice was set to be banned alongside a raft of other means to cheat in games, and gold farmers could face stiff penalties—up to $45,000 in fines and five years in jail.


United States

A United States Congressional committee investigated taxation of virtual assets and incomes derived from them in 2006, and the
IRS The Internal Revenue Service (IRS) is the revenue service for the United States federal government, which is responsible for collecting U.S. federal taxes and administering the Internal Revenue Code, the main body of the federal statutory tax ...
has, in its National Taxpayer Advocate's 2008 Annual Report to Congress, expressed concern that virtual worlds are a growing source of
tax noncompliance Tax noncompliance (informally tax avoision) is a range of activities that are unfavorable to a government's tax system. This may include tax avoidance, which is tax reduction by legal means, and tax evasion which is the criminal non-payment of ...
.


Venezuela

Due to
hyperinflation in Venezuela Hyperinflation in Venezuela is the currency instability in Venezuela that began in 2016 during the country's ongoing socioeconomic and political crisis. Venezuela began experiencing continuous and uninterrupted inflation in 1983, with double ...
and the devalued Venezuelan currency, popular MMOs like
Runescape ''RuneScape'' is a fantasy massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, released in January 2001. ''RuneScape'' was originally a browser game built with the Java programming language; it was lar ...
and
Tibia The tibia (; ), also known as the shinbone or shankbone, is the larger, stronger, and anterior (frontal) of the two bones in the leg below the knee in vertebrates (the other being the fibula, behind and to the outside of the tibia); it conn ...
have been subject to mass gold mining. In
Reddit Reddit (; stylized in all lowercase as reddit) is an American social news aggregation, content rating, and discussion website. Registered users (commonly referred to as "Redditors") submit content to the site such as links, text posts, imag ...
, a user published a racially abusive guide on how to kill Venezuelans in the “ player-v-player” places where the gold farming takes place; the guide was followed by intemperate comments. The moderators removed the post and the comments afterwards. Considering many gold farmers utilize
Bitcoin Bitcoin (abbreviation: BTC; sign: ₿) is a decentralized digital currency that can be transferred on the peer-to-peer bitcoin network. Bitcoin transactions are verified by network nodes through cryptography and recorded in a public distr ...
as an intermediate currency, regulation or taxation isn't feasible at the moment. During the
2019 Venezuelan blackouts Nationwide recurring electrical blackouts in Venezuela began in March 2019. Experts and state-run Corpoelec (Corporación Eléctrica Nacional) sources attribute the electricity shortages to lack of maintenance and to a lack of technical expert ...
, RuneScape's trading market suffered a "economic crisis" due to the reduced number of goods, as Venezuelans could not access the game.


Lawsuits by game companies

Zynga Zynga Inc. () is an American developer running social video game services. It was founded in April 2007, with headquarters in San Mateo, California. The company primarily focuses on mobile and social networking platforms. Zynga states its missio ...
, the makers of
FarmVille ''FarmVille'' is a series of agriculture-simulation social network game developed and published by Zynga in 2009. It is similar to '' Happy Farm'' and ''Farm Town''. Its gameplay involves various aspects of farmland management, such as plowi ...
, filed a lawsuit to stop online sales of its in-game currency. The lawsuit never went to trial.
Jagex Jagex Limited is a British video game developer and publisher based at the Cambridge Science Park in Cambridge, England. It is best known for ''RuneScape'' and ''Old School RuneScape'', both free-to-play massively multiplayer online role-playi ...
, the makers of
RuneScape ''RuneScape'' is a fantasy massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, released in January 2001. ''RuneScape'' was originally a browser game built with the Java programming language; it was lar ...
, have engaged in legal actions against several gold farmers and bot programmers. On February 1, 2008,
Blizzard Entertainment Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three gradu ...
, the makers of
World of Warcraft ''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the '' Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azer ...
, won a lawsuit against In Game Dollar, trading under the name Peons4Hire. The court ordered an injunction that immediately halted all business operations within said game.


Game sweatshop

A business producing
avatars Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appearanc ...
and in-game currency in MMORPGs is sometimes labelled a game sweatshop. Workers employed by these companies either collect in-game currency (known as gold farming) or generate high- level avatars (known as power leveling). Such organizations are referred to as sweatshops because the gold farmers are usually paid very low wages.


Development potential

Gold farming has been discussed as a tool for socioeconomic development by the United Kingdom's Department for International Development and University of Manchester professor Richard Heeks. The money involved is small enough to flow easily from many first-world players but large enough to make a difference to the people doing the work. Gold farmers receive a higher percentage of sale revenue from their work than do farmers of fair trade coffee.Fair Trade Gold
arstechnica.com


In the media

Neal Stephenson's 2011 novel '' Reamde'' has a plot centered on an online game that encourages gold farming.
Cory Doctorow Cory Efram Doctorow (; born July 17, 1971) is a Canadian-British blogger, journalist, and science fiction author who served as co-editor of the blog '' Boing Boing''. He is an activist in favour of liberalising copyright laws and a proponent of ...
's 2004 short story ''Anda's Game'', 2010 novel '' For The Win'', and 2014
graphic novel A graphic novel is a long-form, fictional work of sequential art. The term ''graphic novel'' is often applied broadly, including fiction, non-fiction, and anthologized work, though this practice is highly contested by comic scholars and industry ...
''In Real Life''A Comic That Explores the Dark Side of Gold Farming
/ref> (based on his short story, ''Anda's Game'', and illustrated by Jen Wang) include references to gold farming. Alan Harris's radio play ''The Gold Farmer'' was broadcast on BBC Radio 3 as part of The Wire series on February 6, 2010.The Gold Farmer
bbc.co.uk
It features a man who plays an online role-playing game and whose next door neighbour is a gold farmer. A 2006 art project by UBERMORGEN.COM, ''Chinese Gold,'' used found video and machinima to document and explore the Chinese gold farming phenomenon.Space Invaders artists and works
Netherlands Media Art Institute
Julian Dibbell's 2006 book ''Play Money: or, How I Quit My Day Job and Made Millions Trading Virtual Loot'' chronicle's the author's efforts to earn so much virtual money playing online games that he could quit his day job.


See also

* Digital currency * Blockchain game *
Powerleveling An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
*
Virtual economy A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter th ...
*
Virtual goods Virtual goods are non-physical objects and money purchased for use in online communities or online games. Digital goods, on the other hand, may be a broader category including digital books, music, and movies. Virtual goods are intangible by defin ...


References


General

*


External links

{{Video game genre Massively multiplayer online role-playing games Video game culture Virtual economies