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Gameloft SE is a French
video game publisher A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer ...
based in
Paris Paris () is the capital and most populous city of France, with an estimated population of 2,165,423 residents in 2019 in an area of more than 105 km² (41 sq mi), making it the 30th most densely populated city in the world in 2020. Si ...
, founded in December 1999 by
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', '' Far Cry'', ...
co-founder Michel Guillemot. The company operates 18 development studios worldwide, and publishes games with a special focus on the
mobile game A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone ( feature phone or smartphone), tablet, PDA to ...
s market. Formerly a
public company A public company is a company whose ownership is organized via shares of stock which are intended to be freely traded on a stock exchange or in over-the-counter markets. A public (publicly traded) company can be listed on a stock exchange ( ...
traded at the Paris Bourse, Gameloft was acquired by media conglomerate Vivendi in 2016.


History


Game development strategy

Gameloft was founded by Michel Guillemot, one of the five founders of
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', '' Far Cry'', ...
, on 14 December 1999. By February 2009, Gameloft had shipped over 200 million copies of its games since its IPO, as well as 2 million daily downloads of its games via the App Store for iOS. Gameloft's
chief financial officer The chief financial officer (CFO) is an officer of a company or organization that is assigned the primary responsibility for managing the company's finances, including financial planning, management of financial risks, record-keeping, and fina ...
(CFO), Alexandre de Rochefort, noted that the company's games generated about 400 times more revenue on iOS than on Android, partially because
Google Google LLC () is an American Multinational corporation, multinational technology company focusing on Search Engine, search engine technology, online advertising, cloud computing, software, computer software, quantum computing, e-commerce, ar ...
did not develop its Google Play storefront to "entice customers to actually buy products"; as a result of which Gameloft heavily cut its investments in Android games development in November 2009. In July 2010, Gameloft instead attempted to sell Android games directly through its website, avoiding the use of Google Play. In a May 2011 keynote, de Rochefort stated that he wanted to avoid moving the company to the
NASDAQ The Nasdaq Stock Market () (National Association of Securities Dealers Automated Quotations Stock Market) is an American stock exchange based in New York City. It is the most active stock trading venue in the US by volume, and ranked second ...
stock exchange, as the U.S. games market appeared to be nothing more than a large
economic bubble An economic bubble (also called a speculative bubble or a financial bubble) is a period when current asset prices greatly exceed their intrinsic valuation, being the valuation that the underlying long-term fundamentals justify. Bubbles can be c ...
, especially when seeing Zynga's then total stock value. Gameloft's games have often been accused of being clones of other properties; when asked about it at the November 2011
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event t ...
, chief executive officer (CEO) Michel Guillemot stated "The videogame industry has always played around a limited number of themes. There is maybe one new idea a year." In response to many users commenting on Guillemot's remarks, Levi Buchanan of IGN defended Gameloft, stating that its games were usually well-polished, in contrary to the original concepts' games. By July 2014, Gameloft announced that they would focus more strongly on quality than on quantity, as was stated to have previously been the case. In April 2013, Texan company
Lodsys Lodsys, LLC was a patent holding company located in Marshall, Texas that brought patent infringement lawsuits against a variety of companies in the US. Numerous app development enterprises accused them of " patent trolling". Patents Lodsys o ...
filed a lawsuit against Gameloft, among other mobile game developers, for infringing its patent on in-app purchases. Similar lawsuits were previously intervened by Apple Inc., who claim to have licensed the technology from Lodsys for usage in its App Store. In February 2012 and February 2016, Gameloft penned publishing contracts with GREE, Inc. and GungHo Online Entertainment, respectively, to facilitate its presence in the Asian market.


Vivendi subsidiary

In October 2015, French media conglomerate Vivendi announced that they had acquired a 6.2% stake in Gameloft's stock, which was quickly raised to 10.2% a few days later. By February 2016, Vivendi had acquired 30% in the company, and launched a hostile takeover bid. In accordance with French law, Vivendi started a
tender offer In corporate finance, a tender offer is a type of public takeover bid. The tender offer is a public, open offer or invitation (usually announced in a newspaper advertisement) by a prospective acquirer to all stockholders of a publicly traded corp ...
to acquire further shares. Following the announcement, Gameloft's board of directors strongly advised shareholders against selling stock to Vivendi to avoid the hostile takeover. By May 2016, Vivendi had won over the majority of shareholders, enabling them to move forward in the takeover. The acquisition was completed on 1 June 2016, with Vivendi having acquired 56%, an
absolute majority A supermajority, supra-majority, qualified majority, or special majority is a requirement for a proposal to gain a specified level of support which is greater than the threshold of more than one-half used for a simple majority. Supermajority r ...
over Gameloft's ownership. Employees of Gameloft were presented with an
open letter An open letter is a letter that is intended to be read by a wide audience, or a letter intended for an individual, but that is nonetheless widely distributed intentionally. Open letters usually take the form of a letter addressed to an indiv ...
welcoming them to the new parent company's family. Analysts believed that the takeover was just the first step towards also purchasing
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', '' Far Cry'', ...
, another video game venture founded by Guillemot and his brothers, although Vivendi only held a 17.7% minority in that company at the time. In response to Vivendi's actions, Guillemot announced that he would step down from his company and join his brother Yves Guillemot at Ubisoft to prevent it from also being taken over. Guillemot later clarified that his stepping-down would take effect on 29 June. On 8 June, the Guillemot brothers announced that they were regretfully selling their ownership in Gameloft to Vivendi. The transaction awarded Vivendi another 21.7% in Gameloft's capital. After Guillemot departed from Gameloft on 29 June, Vivendi set up a new board of directors for the company, with Vivendi's present chief operating officer (COO), Stéphane Roussel, appointed Gameloft's chairman and CEO, and Gameloft's previous CFO, de Rochefort, additionally taking over the management of the company's 39 subsidiaries. At that point, Vivendi owned 95.94% of Gameloft's
share capital A corporation's share capital, commonly referred to as capital stock in the United States, is the portion of a corporation's equity that has been derived by the issue of shares in the corporation to a shareholder, usually for cash. "Share capital ...
.


Corporate affairs

Gameloft is headquartered at 14 rue Auber, 9th arrondissement of Paris.


Studios

Gameloft operates 17 video game development studios worldwide. In July 2011, Glenn Watson,
lead programmer In software development, a lead programmer is responsible for providing technical guidance and mentorship to a team of software developers. Alternative titles include ''development lead'', ''technical lead'', ''lead programmer'', or ''lead applicat ...
of Gameloft's
Auckland Auckland (pronounced ) ( mi, Tāmaki Makaurau) is a large metropolitan city in the North Island of New Zealand. The most populous urban area in the country and the fifth largest city in Oceania, Auckland has an urban population of about I ...
offshoot, stated that the company's management created a "constant sense of urgency" at its studio, having employees regularly work 12- to 14-hour days. A new studio in
New Orleans New Orleans ( , ,New Orleans
was opened in August 2011, taking advantage of tax breaks granted by the government of
Louisiana Louisiana , group=pronunciation (French: ''La Louisiane'') is a state in the Deep South and South Central regions of the United States. It is the 20th-smallest by area and the 25th most populous of the 50 U.S. states. Louisiana is bord ...
in July 2009 to establish 150 new jobs. On 29 January 2013, Gameloft's India studio in
Hyderabad Hyderabad ( ; , ) is the capital and largest city of the Indian state of Telangana and the ''de jure'' capital of Andhra Pradesh. It occupies on the Deccan Plateau along the banks of the Musi River, in the northern part of Southern Indi ...
was closed midway through the workday, leaving 250 people unemployed. Between June and August 2015, Gameloft's
Tokyo Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.46 ...
location made roughly 80 people, effectively being closed. Additionally, on 8 July 2015, all operations at the company's
New York City New York, often called New York City or NYC, is the List of United States cities by population, most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the L ...
office were halted, and as many as 100 employees were laid off. Shortly after, in September 2015, Gameloft's
Seattle Seattle ( ) is a seaport city on the West Coast of the United States. It is the seat of King County, Washington. With a 2020 population of 737,015, it is the largest city in both the state of Washington and the Pacific Northwest region o ...
studio was closed down and its 15 employees were let go. The studio was opened just a year prior to its closure. Seven studios were closed in total in 2015. Guillemot stated that these actions were taken to accommodate its "ambitious cost reduction program", instantiated after the company saw a net loss of in the
fiscal year A fiscal year (or financial year, or sometimes budget year) is used in government accounting, which varies between countries, and for budget purposes. It is also used for financial reporting by businesses and other organizations. Laws in many ...
that ended on 30 June 2015. In January 2016, Gameloft opened a Nigerian marketing office for regional expansions, and shut down its Auckland studio, firing roughly 160 employees. At the time, Gameloft Auckland was New Zealand's largest video game studio. Gameloft's
Valencia Valencia ( va, València) is the capital of the autonomous community of Valencia and the third-most populated municipality in Spain, with 791,413 inhabitants. It is also the capital of the province of the same name. The wider urban area al ...
, Spain, location was shuttered in April 2016. In July 2017, Gameloft appointed John-Paul Burke as country manager for its subsidiaries in the United Kingdom and Ireland. Gameloft UK later closed in December 2019.


Services

In October 2019, Gameloft announced a partnership with mobile operator Telecom Italia to open TIM I Love Games, a games subscription service for Android and iOS, exclusive to Italy and TIM Italy customers.


Games


References


External links

* {{Vivendi 2000 initial public offerings 2016 mergers and acquisitions Companies based in Paris Companies formerly listed on the Paris Bourse French companies established in 1999 Mobile game companies Video game companies established in 1999 Video game companies of France Video game development companies Video game publishers Vivendi subsidiaries