GameCube Memory Card
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GameCube accessories include first-party releases from Nintendo, and third-party devices, since the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the ...
's launch in 2001.


First-party and licensed


Controllers


GameCube controller

The GameCube controller was released alongside the console and comes bundled with every unit. Standard colors include Indigo, Black, Spice (orange), Emerald Blue (green, only available in Japan), Platinum, Indigo-clear, and Pearl White (only available in Europe). There are also limited edition controllers available such as a split blue and red, with the Mario "M" logo replacing the regular GameCube logo seen on standard controllers (there have also been green and blue Luigi "L" controllers and similarly yellow and pale blue Wario "W" controller). There are also specially colored controllers bundled with systems, such as the Mobile Suit Gundam Edition (Red), Symphonic Green Edition (Turquoise Green) and the Final Fantasy Crystal White Edition. The controller can also be used to play certain games on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
system and as a result in 2008 Nintendo issued a white GameCube controller (Japan only). This controller also features a white 3 m/10 ft long cable, rather than the standard 2 m/6.5 ft black cable. In 2014, there was a re-release of the Standard GameCube controller coinciding with the release of '' Super Smash Bros. for Wii U''. It was very limited and is the same as the original controller other than replacing the GameCube logo with the Super Smash Bros logo instead. It was available in Black or White. A similar controller was released on November 2, 2018 to coincide with the release of Super Smash Bros. Ultimate for
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
, featuring a simpler design of the Super Smash Bros. logo on it and was available only in Black. Both re-released controllers featured a longer 3 m/10 ft cable.


WaveBird Wireless Controller

The WaveBird Wireless Controller is an RF-based
wireless Wireless communication (or just wireless, when the context allows) is the transfer of information between two or more points without the use of an electrical conductor, optical fiber or other continuous guided medium for the transfer. The most ...
controller Controller may refer to: Occupations * Controller or financial controller, or in government accounting comptroller, a senior accounting position * Controller, someone who performs agent handling in espionage * Air traffic controller, a person w ...
based on the same design as the standard controller. It communicates with the GameCube system wirelessly through a receiver dongle which connects to one of the system's controller ports. It is powered by two AA batteries. As a power-conservation measure, the WaveBird lacks the rumble function of the standard controller. The WaveBird controller was available in most regions only in light gray and platinum colors. In Japan two limited edition WaveBird models were released through
Club Nintendo Club Nintendo was a customer loyalty program provided by Nintendo. The loyalty program was free to join and provided rewards in exchange for consumer feedback and loyalty to purchasing official Nintendo products. Members of Club Nintendo earned ...
: 1,000 Special Edition Gundam "Char's Customized Color" WaveBirds (two-toned red with the Neo-Zeon logo) to coincide with the Japan-only GameCube release of Mobile Suit Gundam: Gundam vs. Z Gundam, and a "Club Nintendo" WaveBird (white top with light blue bottom and Club Nintendo logo)


DK Bongos

were designed for use with the music games ''
Donkey Konga is a GameCube rhythm video game series starring the ape Donkey Kong, developed by Namco and published by Nintendo. The series' games are intended to be played with a special controller called the DK Bongos that resemble two small bongo drums, b ...
'', ''
Donkey Konga 2 is a GameCube rhythm video game series starring the ape Donkey Kong, developed by Namco and published by Nintendo. The series' games are intended to be played with a special controller called the DK Bongos that resemble two small bongo drums, ...
'', and ''
Donkey Konga 3 is a GameCube rhythm video game series starring the ape Donkey Kong, developed by Namco and published by Nintendo. The series' games are intended to be played with a special controller called the DK Bongos that resemble two small bongo drums, ...
'', and the platformer ''
Donkey Kong Jungle Beat is a 2004 platform and score-attack game developed and published by Nintendo for the GameCube. It follows the gorilla Donkey Kong as he sets out to defeat a series of evil kings and conquer the jungle. ''Jungle Beat'' is designed for use with ...
'', all of which were packaged with DK Bongos. A racing game, ''DK Bongo Blast'', was also set to use the peripheral, but the GameCube version was canceled, and the game eventually released on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
without Bongo support as ''
Donkey Kong Barrel Blast ''Donkey Kong Barrel Blast'' is a 2007 racing game for Nintendo's Wii video game console. The game was shown at E3 2006 convention in May for the GameCube under the title of ''DK: Bongo Blast'', but this version was ultimately cancelled in favor ...
''. Players hit the controller like a pair of
bongo drum Bongos ( es, bongó) are an Afro-Cuban percussion instrument consisting of a pair of small open bottomed hand drums of different sizes. They are struck with both hands, most commonly in an eight-stroke pattern called ''martillo'' (hammer). The ...
s. The controller has an analog sound-sensor module between the two drums to detect clapping.


Action pad

The Action Pad was included with '' Dance Dance Revolution: Mario Mix''. It has 4 arrows.


Beat Pad

The Beat Pad was made by Mad Catz and officially licensed by Nintendo. It was included with the game '' MC Groovz Dance Craze'' and sold separately. It has 8 arrows.


ASCII keyboard controller

The
ASCII ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because ...
keyboard controller resembles a standard GameCube controller pad stretched to accommodate an
alphanumeric keyboard The technology of computer keyboards includes many elements. Among the more important of these is the switch technology that they use. Computer alphanumeric keyboards typically have 80 to 110 durable switches, generally one for each key. The ch ...
in the center. The keyboard requires the use of two controller ports and contains both Latin and Japanese
hiragana is a Japanese syllabary, part of the Japanese writing system, along with ''katakana'' as well as ''kanji''. It is a phonetic lettering system. The word ''hiragana'' literally means "flowing" or "simple" kana ("simple" originally as contras ...
characters. It was developed for use with '' Phantasy Star Online Episode I & II''.


Hori Game Boy Player Controller

The Hori Game Boy Player Controller comes in the colors Indigo and Jet Black, in the shape of a
SNES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eu ...
control pad. It does not include the Control Stick or C-Stick, and the R and L buttons lack a range of pressure sensitivity; thus, only uses the D-Pad for movement and the usual buttons for playing. Although meant for the Game Boy Player, it can be used with certain 2D GameCube games, such as '' Alien Hominid'', '' Capcom vs. SNK 2 EO'', ''
Mega Man Anniversary Collection ''Mega Man Anniversary Collection'' is a compilation of video games developed by Atomic Planet and published by Capcom. It was released in North America on June 23, 2004 for the PlayStation 2 and GameCube and on March 15, 2005 for the Xbox. The '' ...
'', '' Sonic Mega Collection'', ''
Sonic Gems Collection ''Sonic Gems Collection'' is a 2005 compilation of Sega video games, primarily those in the ''Sonic the Hedgehog'' series. The emulated games span multiple genres and consoles—from the Sega Genesis to the Sega Saturn—and retain the feature ...
'', or a few 3D GameCube games that support D-pad movement, like '' Crash Bandicoot: The Wrath of Cortex'' and '' Mortal Kombat: Deadly Alliance''.


Hori Fighting Stick

Hori built an arcade stick that was licensed by Nintendo. The controller does not support control stick or C-stick functionality. The system treats the stick like the D-pad on a standard controller, so it is ideal for fighting games and shoot 'em ups. A standard variant has a purple faceplate, and the other has a '' SoulCalibur II'' faceplate.


Logitech Speed Force Racing Wheel

The
Logitech Logitech International S.A. ( ; often shortened to Logi) is a Swiss multinational manufacturer of computer peripherals and software, with headquarters in Lausanne, Switzerland, and Newark, California. The company has offices throughout Europe ...
Speed Force Racing Wheel is an officially licensed force feedback steering wheel made exclusively for the GameCube. It is supported by a number of games, including ''
F-Zero GX ''F-Zero GX'' is a 2003 racing video game developed by Amusement Vision and published by Nintendo for the GameCube console. It runs on an enhanced version of the engine used in ''Super Monkey Ball''. ''F-Zero AX'', the arcade counterpart of ''G ...
'', ''R: Racing Evolution'', ''Mario Kart: Double Dash'', '' Burnout 2'', and the ''Need for Speed'' series, among others. An optional accessory pack includes foot pedals and a lap attachment.


Audio/Video cables

Compatibility with various A/V cables vary by region and console model.


RF Switch/modulator

The RF Switch/modulator is for older televisions predating composite audio/video ports. It is identical to and compatible with earlier Nintendo RF modulators. It has the Nintendo 64 RF modulator cased in GameCube packaging, and its RF switch is the same as the original
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
and
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
.


Composite video cable

The composite video cable, or AV cable, is included with the GameCube. It provides clearer and sharper picture quality and audio than an RF Switch. It is identical to earlier A/V cables. It carries dual-channel (stereo) audio and
composite video Composite video is an analog video signal format that carries standard-definition video (typically at 525 lines or 625 lines) as a single channel. Video information is encoded on one channel, unlike the higher-quality S-Video (two channe ...
at
576i 576i is a standard-definition digital video mode, originally used for digitizing analog television in most countries of the world where the utility frequency for electric power distribution is 50 Hz. Because of its close association wit ...
/50 Hz (PAL) or
480i 480i is the video mode used for standard-definition digital television in the Caribbean, Japan, South Korea, Taiwan, Philippines, Laos, Western Sahara, and most of the Americas (with the exception of Argentina, Paraguay, and Uruguay). T ...
/60 Hz (NTSC/PAL60). PAL consoles come with a composite to Scart adaptor in European territories to allow Composite input via a Scart port (ScartAV).


S-Video cable

The
S-Video S-Video (also known as separate video, Y/C, and erroneously Super-Video ) is an analog video signal format that carries standard-definition video, typically at 525 lines or 625 lines. It encodes video luma and chrominance on two separate chann ...
Cable provides a better quality picture than composite cables, although not up to that of the Component or RGB Cables. Identical to earlier Nintendo (N64 and the original model SNES) S-Video cables and is compatible with their respective consoles. It carries dual-channel (stereo) audio and s-video at 480i/60 Hz (NTSC). This cable is only compatible with NTSC GameCubes.


RGB SCART cable

The
RGB The RGB color model is an additive color model in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three addi ...
SCART cable provides a better quality picture than RF, composite or S-Video cables. It utilizes the
SCART SCART (also known as or , especially in France, 21-pin EuroSCART in marketing by Sharp in Asia, Euroconector in Spain, EuroAV or EXT, or EIA Multiport in the United States, as an EIA interface) is a French-originated standard and associated 21- ...
connector standard and is sold in Europe only. Operates at 576i/50 Hz or 480i/60 Hz. This cable is only compatible with PAL GameCubes.


Component video cable

The
Component Video Component video is an analog video signal that has been split into two or more component channels. In popular use, it refers to a type of component analog video (CAV) information that is transmitted or stored as three separate signals. Compo ...
Cable provides video quality superior to that of the RF modulator, composite video cable and s-video cable and is equal in quality to RGB Scart (at 576i/50 Hz or 480i/60 Hz). It enables
progressive scan Progressive scanning (alternatively referred to as noninterlaced scanning) is a format of displaying, storing, or transmitting moving images in which all the lines of each frame are drawn in sequence. This is in contrast to interlaced video use ...
(
480p 480p is the shorthand name for a family of video display resolutions. The p stands for progressive scan, i.e. non-interlaced. The ''480'' denotes a vertical resolution of 480 pixels, usually with a horizontal resolution of 640 pixels and 4:3 ...
/60 Hz) in supported games which is not possible with most other cables. The Japan-only D-Terminal cable also has this feature. PAL released games lack progressive 480p output. The connector plugs into the Digital AV port rather than the Analog AV port used by other cables and contains a Macronix CMPV-DOL video chip (a
digital-to-analog converter In electronics, a digital-to-analog converter (DAC, D/A, D2A, or D-to-A) is a system that converts a digital signal into an analog signal. An analog-to-digital converter (ADC) performs the reverse function. There are several DAC archit ...
). This converts the YCBCR digital video coming from the digital port to the YPBPR analog format used by component video equipment. CMPV-DOL's reconfigurability allows it to carry out unusual functions such as YCBCR to RGBHV conversion, but it cannot take advantage of the digital audio from the console's digital port. This means that a separate cable, such as the system's standard A/V cable, must also be connected to the Analog AV port in order to transmit the audio signal. This cable is only compatible with DOL-001 models of the GameCube, as Nintendo chose to omit the Digital AV port in subsequent models of the console.


D-Terminal cable

The D-Terminal Video Cable is identical to the Component Video Cable but for its connector, which is a more popular format in Japan. Like the component cable, it may be used to output video in 576i/50 Hz, 480i/60 Hz or 480p/60 Hz, uses the Digital AV port, needs a separate analog cable for audio, and is only compatible with DOL-001 models of the GameCube.


Other


Memory cards

Memory cards for the GameCube have three different capacities, each in a different color: Memory Card 59 (4 Mbit/512 KB) in grey, 251 (16 Mbit/2 MB) in black, and 1019 (64 Mbit/8 MB) in white. A maximum of 127 files can be stored on a single card. Each card requires 5 blocks of system data meaning that the actual size of cards are 64, 256, or 1024 respectively. Certain games, such as '' Animal Crossing'' and ''
Pokémon Colosseum ''Pokémon Colosseum'' is a role-playing video game in the ''Pokémon'' series developed by Genius Sonority, published by The Pokémon Company, and distributed by Nintendo. It was released for the GameCube on November 21, 2003, in Japan; March 22 ...
'', require very large save files and were originally bundled with a Memory Card 59 with game-themed stickers. '' Pokémon Box: Ruby and Sapphire'' was bundled with an exclusive translucent red and blue colored Memory Card 59, with matching stickers.
Club Nintendo Club Nintendo was a customer loyalty program provided by Nintendo. The loyalty program was free to join and provided rewards in exchange for consumer feedback and loyalty to purchasing official Nintendo products. Members of Club Nintendo earned ...
members in Japan briefly had the opportunity to exchange points for a white and blue Memory Card 251, with club themed stickers.


GameCube-Game Boy Advance cable

The GameCube-Game Boy Advance cable was used for games that support connectivity between the GameCube and the Game Boy Advance (bundled with some games). The cable also worked with the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
and the Game Boy Advance SP.


Modem and Broadband adapters

The Modem adapter and Broadband adapter were developed by Nintendo for Internet and
LAN Lan or LAN may also refer to: Science and technology * Local asymptotic normality, a fundamental property of regular models in statistics * Longitude of the ascending node, one of the orbital elements used to specify the orbit of an object in spa ...
networking. Only eight games support the devices. Both connect to Serial Port 1.


Game Boy Player

The Game Boy Player allows Game Boy games to be played on the television, using either a GameCube controller or a connected Game Boy Advance which connects to the controller port.


Microphone

The Microphone plugs into one of the memory card slots. The Microphone functions with ''
Mario Party 6 is the sixth installment in the ''Mario Party'' series of board game-style party video games by Nintendo and is the third game in the series made for the GameCube and was released in Japan on November 18, 2004; in North America on December 6, ...
'', ''
Mario Party 7 is a party video game developed by Hudson Soft and published by Nintendo for the GameCube in November 2005. The seventh main installment in the ''Mario Party'' series, it makes use of the microphone peripheral introduced in '' Mario Party 6'', ...
'', '' Karaoke Revolution Party'', ''
Odama ''Odama'' is a video game for the GameCube developed by Vivarium and published by Nintendo in 2006. The game was produced and designed by ''Seaman'' creator, Yutaka Saito. It is the penultimate GameCube game to be published by Nintendo, followe ...
'', ''
Chibi-Robo! is a series of adventure video games developed by Skip Ltd. and published by Nintendo. The franchise follows a series of tiny Robotic units known as Chibi-Robo, whose purpose is to spread Happiness. Recurring game elements of the franchise inc ...
'', and ''Densetsu no Quiz Ou Ketteisen''. ''Odama'' includes a clip to attach the microphone to the controller. Commands are issued when users hold the X button on the controller. The microphone bundled with ''Mario Party 6'' and ''7'', ''Odama'', and ''Densetsu no Quiz Ou Ketteisen'' is grey, and the one with ''Karaoke Revolution Party'' is black.


ProDG

ProDG is an officially licensed development tool for the GameCube.


Carrying cases

Several official carrying cases for the GameCube and discs have various size and shapes. They were all manufactured by A.L.S. Industries INC and use an NGC model number.


Pedometer and walking pad controller

A
pedometer A pedometer, or step-counter, is a device, usually portable and electronic or electromechanical, that counts each step a person takes by detecting the motion of the person's hands or hips. Because the distance of each person's step varies, a ...
and walking pad controller was bundled with the Japanese pilgrimage simulation game ''Ohenro-San: Hosshin no Dojo''.


Third party


Datel


Action Replay

Action Replay is a cheat device made by
Datel Datel (previously Datel Electronics) is a UK-based electronics and game console peripherals manufacturer. The company is best known for producing a wide range of hardware and peripherals for home computers in the 1980s, for example replacement ...
, allowing input of codes that modify the game. A FreeLoader is included with the software. It contains a boot disc with the codes and startup, and a dongle that connects into memory card slot B and stores 1 or 2 memory blocks. Its save file can be copied onto other memory cards, as well, allowing for one person to share their codes with someone who may have an earlier version of Action Replay, or the sharing of custom-made codes. Action Replay MAX is the same but its dongle has more storage, 64 Mb card with 1019 blocks.


Freeloader

FreeLoader disables the
regional lockout A regional lockout (or region coding) is a class of digital rights management preventing the use of a certain product or service, such as multimedia or a hardware device, outside a certain region or territory. A regional lockout may be enforced ...
in the GameCube, allowing games from any region (
PAL Phase Alternating Line (PAL) is a colour encoding system for analogue television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 ...
,
NTSC The first American standard for analog television broadcast was developed by National Television System Committee (NTSC)National Television System Committee (1951–1953), Report and Reports of Panel No. 11, 11-A, 12–19, with Some supplement ...
,
NTSC-J NTSC-J is the informal designation for the analogue television standard used in Japan. The system is based on the US NTSC (NTSC-M) standard with minor differences. While NTSC-M is an official CCIR and FCCNational Television System Committee ( ...
, etc.) to be played on a console from any region. Some Freeloaders are compatible with the Wii, allowing out of region GameCube games on it (later blocked by system updates).


Advance Game Port

The Advance Game Port is Datel's version of the Game Boy Player. This dongle connects to memory card slot B and is booted up with the included boot disc. Some models have code generators for built in cheat devices. The advantage is that no removal of plates on the bottom, nor tools, are needed to install it. There are a few problems with the audio and video framerate and it is not 100% compatible with GBA games. Unlike the Game Boy Player, it is compatible with the Wii.


Powerboard

The Powerboard is a USB keyboard by Datel with a GameCube adapter for the online ''
Phantasy Star is a series of console role-playing video games and other supplementary media created by Sega. The series debuted in 1987 on the Master System with '' Phantasy Star'', and continues into the present with ''Phantasy Star Online 2'' and other ex ...
'' games and for Action Replay codes. The keyboard without the adapter was released for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
.


MAX drive

The MAX Drive consists of a dongle, USB cable, and a PC software disc, which allows the user to upload saved games from a memory card to a PC, to be stored there or sent over the Internet.


MAX Memory

The MAX Memory is a 128 Mb dongle by Datel that contains up to 2048 blocks of data.


MAX Media Player

The MAX Media Player allows videos and other downloadable media to be played on a GameCube. Movies and media are transferred to the included 1 GB Micro SD card, that is then inserted into a dongle for the GameCube and into memory card slot B. The kit also includes boot disc, SD adapter (for use on the Wii in GameCube mode), USB micro SD Card adaptor, and a small remote control for easy management.


Other companies


Afterglow controller

The Afterglow Controller was produced by Pelican Accessories.


Battery Pack

Intec produced a battery pack which can be attached securely to the bottom of a GameCube, offering about two hours on a charge. It was designed to work with an LCD screen.


Controller extension cables

Various companies have produced controller extension cables for the GameCube.


Hip Screen

The Hip Screen is a controller made by Hip Gear that features a small full color LCD screen as TV. Its size was roughly that of the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
, so games that had very fine text could not be well read on it.


LCD Screens

Various manufacturers (such as Intec, Mad Catz, and
Zenith Electronics Zenith Electronics, LLC, is an American research and development company that develops ATSC and digital rights management technologies. It is owned by the South Korean company LG Electronics. Zenith was previously an American brand of consumer e ...
) have produced
LCD screen A liquid-crystal display (LCD) is a flat-panel display or other electronically modulated optical device that uses the light-modulating properties of liquid crystals combined with polarizers. Liquid crystals do not emit light directly but i ...
s that can snap onto the GameCube, allowing the console to be used without a separate television screen. Such screens are powered by the GameCube's power supply and connects to the console's digital AV outlet. These snap-on LCD screens make the GameCube more portable.


Pelican Bongos

The Pelican Bongos were made by Pelican Accessories and resemble
DK Bongos GameCube accessories include first-party releases from Nintendo, and third-party devices, since the GameCube's launch in 2001. First-party and licensed Controllers GameCube controller The GameCube controller was released alongside the console a ...
. They are a much darker color and have a 10% larger surface than the Nintendo bongos.


PlayStation controller adapters

Various adapters allow PlayStation and PlayStation 2 controllers to be used on the GameCube, including: *Innovation INNOV3102 Controller Adaptor *Mayflash Cube Joy Box *Hais GameCube Smart Joy (HS2125C)


SD media launcher

The SD Media Launcher allows homebrew games to be played on the GameCube without modifying the console. The dongle connects into the memory card slot and contains a removable SD card which holds the games. It has a boot disc for starting the unit up, a 1 GB SD card, and an SD card adapter for uploading games from a PC to the GameCube.


SmashBox Controller

In the mid 2010s, Dustin Hoffer of Hit Box designed the
SmashBox controller The Smash Box controller is a custom arcade controller designed by Dustin Huffer and developed by Hit Box from 2014 to 2017. Specifically designed for competitive play of ''Super Smash Bros. Melee'', the Smash Box controller replaces the GameCube c ...
. Specifically designed for competitive play of ''
Super Smash Bros. Melee ''Super Smash Bros. Melee'' is a 2001 crossover fighting video game developed by HAL Laboratory and published by Nintendo for the GameCube. It is the second installment in the ''Super Smash Bros.'' series. It features characters from Nintendo ...
'', it replaces the GameCube controller's
analog stick An analog stick (or analogue stick in British English), sometimes called a control stick or thumbstick, is an input device for a controller (often a game controller) that is used for two-dimensional input. An analog stick is a variation of a joy ...
with a button layout. It may allow more precise and rapid input, though it has a steeper learning curve than the traditional controller, and puts less stress on the hands. After a half year test period, various prominent tournament organizers prohibited the SmashBox controller and similar alternative controllers in high-level tournaments for the foreseeable future.


VGA cable

The
VGA Video Graphics Array (VGA) is a video display controller and accompanying de facto graphics standard, first introduced with the IBM PS/2 line of computers in 1987, which became ubiquitous in the PC industry within three years. The term can now ...
Cable is a modified
component Circuit Component may refer to: •Are devices that perform functions when they are connected in a circuit.   In engineering, science, and technology Generic systems * System components, an entity with discrete structure, such as an assem ...
or d-terminal cable. It allows the GameCube play on a standard computer monitor in 480p.


GCVideo

GCVideo is an
open-source Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized so ...
video solution created by Unseen that uses the Digital AV port (DOL-001 only) to output a digital video signal via
HDMI High-Definition Multimedia Interface (HDMI) is a proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device, such as a display controlle ...
or an analog signal via an component cable. Anyone can produce an adapter that uses the GCVideo firmware because it is open-source software. Many companies have made solutions that use the software to output an HDMI signal that can be used with any modern TVs. It also can handle audio, sending a digital 16-bit
PCM Pulse-code modulation (PCM) is a method used to digitally represent sampled analog signals. It is the standard form of digital audio in computers, compact discs, digital telephony and other digital audio applications. In a PCM stream, the am ...
audiostream. This includes the GCHD Mk-II by EON Gaming and the Carby by Insurrection Industries. Both do not require modification of a GameCube and can simply be plugged into the Digital AV port.


References

{{DEFAULTSORT:Nintendo Gamecube Accessories