Flicker (screen)
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Flicker is a visible change in
brightness Brightness is an attribute of visual perception in which a source appears to be radiating or reflecting light. In other words, brightness is the perception elicited by the luminance of a visual target. The perception is not linear to luminance, ...
between cycles displayed on video displays. It applies to the refresh interval on
cathode ray tube A cathode-ray tube (CRT) is a vacuum tube containing one or more electron guns, which emit electron beams that are manipulated to display images on a phosphorescent screen. The images may represent electrical waveforms ( oscilloscope), ...
(CRT) televisions and
computer monitor A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls. The ...
s, as well as plasma
computer display A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls. The ...
s and
television Television, sometimes shortened to TV, is a telecommunication medium for transmitting moving images and sound. The term can refer to a television set, or the medium of television transmission. Television is a mass medium for advertising, ...
s.


Occurrence

Flicker occurs on CRTs when they are driven at a low
refresh rate The refresh rate (or "vertical refresh rate", "vertical scan rate", terminology originating with the cathode ray tubes) is the number of times per second that a raster-based display device displays a new image. This is independent from frame rate ...
, allowing the
brightness Brightness is an attribute of visual perception in which a source appears to be radiating or reflecting light. In other words, brightness is the perception elicited by the luminance of a visual target. The perception is not linear to luminance, ...
to drop for time intervals sufficiently long to be noticed by a human eye – see
persistence of vision Persistence of vision traditionally refers to the optical illusion that occurs when visual perception of an object does not cease for some time after the rays of light proceeding from it have ceased to enter the eye. The illusion has also been d ...
and
flicker fusion threshold The flicker fusion threshold, critical flicker frequency (CFF) or flicker fusion rate, is a concept in the psychophysics of vision. It is defined as the frequency at which an intermittent light stimulus appears to be completely steady to the avera ...
. For most devices, the screen's
phosphor A phosphor is a substance that exhibits the phenomenon of luminescence; it emits light when exposed to some type of radiant energy. The term is used both for fluorescent or phosphorescent substances which glow on exposure to ultraviolet or v ...
s quickly lose their excitation between sweeps of the
electron gun An electron gun (also called electron emitter) is an electrical component in some vacuum tubes that produces a narrow, collimated electron beam that has a precise kinetic energy. The largest use is in cathode-ray tubes (CRTs), used in nearly ...
, and the afterglow is unable to fill such gaps – see phosphor persistence. A refresh rate of 60  Hz on most screens will produce a visible "flickering" effect. Most people find that refresh rates of 70–90 Hz and above enable flicker-free viewing on CRTs. Use of refresh rates above 120 Hz is uncommon, as they provide little noticeable flicker reduction and limit available resolution. Flatscreen
plasma display A plasma display panel (PDP) is a type of flat panel display that uses small cells containing plasma: ionized gas that responds to electric fields. Plasma televisions were the first large (over 32 inches diagonal) flat panel displays to be rele ...
s have a similar effect. The plasma pixels fade in brightness between refreshes. In LCD screens, the LCD itself does not flicker, it preserves its opacity unchanged until updated for the next frame. However, in order to prevent accumulated damage LCDs quickly alternate the voltage between positive and negative for each pixel, which is called 'polarity inversion'. Ideally, this wouldn't be noticeable because every pixel has the same brightness whether a positive or a negative voltage is applied. In practice, there is a small difference, which means that every pixel flickers at about 30 Hz. Screens that use opposite polarity per-line or per-pixel can reduce this effect compared to when the entire screen is at the same polarity, sometimes the type of screen is detectable by using patterns designed to maximize the effect. More of a concern is the LCD backlight. Earlier LCDs used
fluorescent lamp A fluorescent lamp, or fluorescent tube, is a low-pressure mercury-vapor gas-discharge lamp that uses fluorescence to produce visible light. An electric current in the gas excites mercury vapor, which produces short-wave ultraviolet, ult ...
s which flickered at 100–120 Hz; newer fluorescently backlit LCDs use an electronic ballast that flickers at 25–60 kHz which is far outside the human perceptible range, and LED backlights have no inherent need to flicker at all. On top of any inherent backlight flicker, most fluorescent and LED backlight designs use digital PWM for some or all of their dimming range by switching on and off at rates from several kHz to as little as 180 Hz, though some flicker-free designs using true analog DC dimming exist. Flicker is necessary for a film-based
movie projector A movie projector is an opto-mechanical device for displaying motion picture film by projecting it onto a screen. Most of the optical and mechanical elements, except for the illumination and sound devices, are present in movie cameras. Mod ...
to block the light as the film is moved from one frame to the next. The standard framerate of 24 fps produces very obvious flicker, so even very early movie projectors added additional vanes to the rotating shutter to block light even when the film was not moving. Most common is 3 vanes raising the rate to 72 Hz. Home film movie projectors (and early theater projectors) often have four vanes, to raise the 18 fps used by silent film to 72 Hz. Video projectors typically use either LCDs which operate similarly to their desktop counterparts, or DLP mirrors which flicker at 2.5–32 kHz, though "single-chip" color projectors switch between displaying a frame's red, green, & blue channels at as little as 180 Hz using a color wheel or RGB lightsource. For
stereoscopic Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is ...
3D, a single-image system can only display the left-eye or right-eye image at once, switching between them at 90–144 Hz, though this does have the advantage of reduced crosstalk versus two-image 3D projection. Movie projectors typically use an
incandescent lamp An incandescent light bulb, incandescent lamp or incandescent light globe is an electric light with a wire filament heated until it glows. The filament is enclosed in a glass bulb with a vacuum or inert gas to protect the filament from oxida ...
or
arc lamp An arc lamp or arc light is a lamp that produces light by an electric arc (also called a voltaic arc). The carbon arc light, which consists of an arc between carbon electrodes in air, invented by Humphry Davy in the first decade of the 1800s, ...
which does not itself flicker noticeably. Older televisions used
interlaced video Interlaced video (also known as interlaced scan) is a technique for doubling the perceived frame rate of a video display without consuming extra bandwidth. The interlaced signal contains two fields of a video frame captured consecutively. Th ...
, so among other artifacts, the image jumped one line at half the rate (25 or 30 Hz) that the image changes (50 or 60 Hz). The exact refresh rate necessary to prevent the perception of flicker varies greatly based on the viewing environment. In a completely dark room, a sufficiently dim display can run as low as 30 Hz without visible flicker. At normal room and TV brightness this same display rate would produce flicker so severe as to be unwatchable. The human eye is most sensitive to flicker at the edges of the human field of view (peripheral vision) and least sensitive at the center of gaze (the area being focused on). As a result, the greater the portion of our field of view that is occupied by a display, the greater is the need for high refresh rates. This is why computer monitor CRTs usually run at 70 to 90 Hz, while CRT TVs, which are viewed from further away, are seen as acceptable at 60 or 50 Hz (see analog television standards). Chewing something crunchy such as
tortilla chip A tortilla chip is a snack food made from corn tortillas, which are cut into triangles and then fried or baked (alternatively they may be discs pressed out of corn masa then fried or baked). Corn tortillas are made of nixtamalized corn, vege ...
s or
granola Granola is a breakfast and snack food consisting of rolled oats, nuts, honey or other sweeteners such as brown sugar, and sometimes puffed rice, that is usually baked until crisp, toasted and golden brown. The mixture is stirred while baking ...
can induce flicker perception due to the vibrations from chewing synchronizing with the flicker rate of the display.


Software artifacts

Software can cause flicker effects by directly displaying an unintended intermediate image for a short time. For example, drawing a page of text by blanking the area to white first in the
frame buffer A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Mode ...
, then drawing 'on top' of it, makes it possible for the blank region to appear momentarily onscreen. Usually this is much faster and easier to program than to directly set each pixel to its final value. When it is not feasible to set each pixel only once, double buffering can be used. This creates an off-screen drawing surface, drawing to it (with as much flicker as you want), and then copying it all at once to the screen. The result is the visible pixels only change once. While this technique cuts down on software flicker, it can also be very inefficient. Flicker is used intentionally by developers on low-end systems to create the illusion of more objects or colors/shades than are actually possible on the system, or as a speedy way of simulating transparency. While typically thought of as a mark of older systems like 16-bit game consoles, such flicker techniques continue to be used on new systems, as in the temporal dithering used to fake true color on most LCD monitors. Video hardware outside the monitor can also cause flicker through many different timing and resolution-related artifacts such as
screen tearing Screen tearing is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw. The artifact occurs when the video feed to the device is not synchronized with the display's refresh r ...
,
z-fighting Demonstration of z-fighting with multiple colors and textures over a grey background Z-fighting, also called stitching, or planefighting, is a phenomenon in 3D rendering that occurs when two or more primitives have very similar distances to th ...
and
aliasing In signal processing and related disciplines, aliasing is an effect that causes different signals to become indistinguishable (or ''aliases'' of one another) when sampled. It also often refers to the distortion or artifact that results when ...
.


Health effects

The flicker of a CRT monitor can cause various symptoms in those sensitive to it such as eye strain, headaches in migraine sufferers, and seizures in epileptics. As the flicker is most clearly seen at the edge of our vision there is no obvious risk in using a CRT, but prolonged use can cause a sort of retinal shock where the flickering is seen even when looking away from the monitor. This can create a sort of
motion sickness Motion sickness occurs due to a difference between actual and expected motion. Symptoms commonly include nausea, vomiting, cold sweat, headache, dizziness, tiredness, loss of appetite, and increased salivation. Complications may rarely include de ...
, a discrepancy between the movement detected by the fluid in the inner ear and the motion we can see. Symptoms include
dizziness Dizziness is an imprecise term that can refer to a sense of disorientation in space, vertigo, or lightheadedness. It can also refer to disequilibrium or a non-specific feeling, such as giddiness or foolishness. Dizziness is a common medical c ...
,
fatigue Fatigue describes a state of tiredness that does not resolve with rest or sleep. In general usage, fatigue is synonymous with extreme tiredness or exhaustion that normally follows prolonged physical or mental activity. When it does not resolve ...
,
headaches Headache is the symptom of pain in the face, head, or neck. It can occur as a migraine, tension-type headache, or cluster headache. There is an increased risk of depression in those with severe headaches. Headaches can occur as a resu ...
and (sometimes extreme)
nausea Nausea is a diffuse sensation of unease and discomfort, sometimes perceived as an urge to vomit. While not painful, it can be a debilitating symptom if prolonged and has been described as placing discomfort on the chest, abdomen, or back of th ...
. The symptoms usually disappear in less than a week without CRT use, and usually only last a few hours unless the exposure has been over a long period.


References


External links


Predicting flicker thresholds for video display terminals
{{DEFAULTSORT:Flicker (Screen) Display technology Television technology