Fifty-move rule
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The fifty-move rule in
chess Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to dist ...
states that a player can claim a draw if no has been made and no pawn has been moved in the last fifty moves (for this purpose a "move" consists of a player completing a turn followed by the opponent completing a turn). The purpose of this rule is to prevent a player with no chance of winning from obstinately continuing to play indefinitely or seeking to win by tiring the opponent. Chess positions with only a few pieces can be " solved", that is, the outcome of best play for both sides can be determined by exhaustive analysis; and if the outcome is a win for one side or the other (rather than a draw), it is of interest to know whether the defending side can hold out long enough to invoke the fifty-move rule. The simplest common endings, called the basic checkmates, such as king and queen versus king, can all be won in well under 50 moves. However, in the 20th century it was discovered that certain endgame positions are winnable but require more than 50 moves (without a capture or a pawn move). The rule was therefore changed to allow certain exceptions in which 100 moves were allowed with particular
material Material is a substance or mixture of substances that constitutes an object. Materials can be pure or impure, living or non-living matter. Materials can be classified on the basis of their physical and chemical properties, or on their geolo ...
combinations. However, winnable positions that required even more moves were later discovered, and in 1992,
FIDE The International Chess Federation or World Chess Federation, commonly referred to by its French acronym FIDE ( Fédération Internationale des Échecs), is an international organization based in Switzerland that connects the various national c ...
abolished all such exceptions and reinstated the strict 50-move rule over the board. In
correspondence chess Correspondence chess is chess played by various forms of long-distance correspondence, traditionally through the postal system. Today it is usually played through a correspondence chess server, a public internet chess forum, or email. Less commo ...
, a rule similar to these endgame exceptions still applies, in that a player can claim a win or draw based on seven-piece endgame tablebases (which do not consider the 50-move rule).


Statement of rule

The relevant part of the
FIDE The International Chess Federation or World Chess Federation, commonly referred to by its French acronym FIDE ( Fédération Internationale des Échecs), is an international organization based in Switzerland that connects the various national c ...
laws of chess is quoted below: A claim does not have to be made at the first opportunity; it can be made any time when there have been no captures or pawn moves in the last fifty moves. A game is not automatically declared a draw under the fifty-move rule; the draw must be claimed by the player whose turn it is to move. Therefore, a game can continue beyond a point where a draw could be claimed under the rule. When a draw under the fifty-move rule can be claimed, one of the players is usually happy to claim it. Games drawn under the fifty-move rule before the endgame are rare. One example was the game Filipowicz versus Smederevac, Polanica Zdrój 1966, where no captures had been made in the whole game. Filipowicz claimed the draw after move 70 by Smederevac, the last pawn having been moved on move 20 by Smederevac. In
correspondence chess Correspondence chess is chess played by various forms of long-distance correspondence, traditionally through the postal system. Today it is usually played through a correspondence chess server, a public internet chess forum, or email. Less commo ...
under ICCF rules, the fifty-move rule only applies when more than seven pieces remain on the board; when seven pieces or fewer remain, a win or draw may be claimed with reference to endgame tablebases. Tablebases do not consider the 50- or 75-move rules, so a position that is a theoretical win according to the tablebases may be a draw in over-the-board chess. Such a position is sometimes termed a "cursed win" (where mate can be forced, but it runs afoul of the 50-move rule), or a "blessed loss" from the perspective of the other player.


Seventy-five-move rule

If seventy-five moves are made without a pawn move or capture being made, the game is drawn unless the seventy-fifth move delivers a checkmate. No claim needs to be made by either player, as the draw is mandatorily applied by the arbiter.


Examples


Timman vs. Lutz, 1995

In this 1995 game between Jan Timman and
Christopher Lutz Christopher Lutz (born 24 February 1971) is a German chess grandmaster and a two-time German Chess Champion. Chess career Born in 1971, Lutz earned his international master title in 1989 and his grandmaster title in 1992. He won the German ...
, an endgame with a rook and bishop versus a rook occurred. White is striving for the winning Philidor position while Black is employing the drawing
Cochrane Defense The rook and bishop versus rook endgame is a chess endgame where one player has just a king, a rook, and a bishop, and the other player has just a king and a rook. This combination of is one of the most common pawnless chess endgames. It is gene ...
and the "second-rank defense" (see
rook and bishop versus rook endgame The rook and bishop versus rook endgame is a chess endgame where one player has just a king, a rook, and a bishop, and the other player has just a king and a rook. This combination of is one of the most common pawnless chess endgames. It is gene ...
). Black was defending well in the difficult defense and could have claimed a draw on the 119th move. Lutz notes that he claimed a draw on move 121, ironically making a move that enters what would have been a losing position.


Karpov vs. Kasparov, 1991

A draw by the fifty-move rule could have been claimed after Black's 112th move in a 1991 game between
Anatoly Karpov Anatoly Yevgenyevich Karpov ( rus, links=no, Анато́лий Евге́ньевич Ка́рпов, p=ɐnɐˈtolʲɪj jɪvˈɡʲenʲjɪvʲɪtɕ ˈkarpəf; born May 23, 1951) is a Russian and former Soviet chess grandmaster, former World Che ...
and
Garry Kasparov Garry Kimovich Kasparov (born 13 April 1963) is a Russian chess grandmaster, former World Chess Champion, writer, political activist and commentator. His peak rating of 2851, achieved in 1999, was the highest recorded until being surpassed by ...
, but neither player claimed it. The last capture occurred on White's 63rd move (and the last pawn move occurred before that). White could have written his 113th move (which wouldn't have been a capture or pawn move) on his scoresheet and claimed a draw. After White's 113th move, either player could have claimed a draw on his turn to move, without having to write down his next move. Instead, the game continued for several more moves: : 113. Ng5 Ra6+ : 114. Kf7 Rf6+ : ½-½ The players agreed to a draw at this point because after 115.Kxf6 the position is a
stalemate Stalemate is a situation in the game of chess where the player whose turn it is to move is not in check and has no legal move. Stalemate results in a draw. During the endgame, stalemate is a resource that can enable the player with the infer ...
. If 115.Ke8, then 115...Rxf5 116.Nxf5, and the position is clearly drawn because the two knights cannot force
checkmate Checkmate (often shortened to mate) is any game position in chess and other chess-like games in which a player's king is in check (threatened with ) and there is no possible escape. Checkmating the opponent wins the game. In chess, the king is ...
(see
two knights endgame The two knights endgame is a chess endgame with a king and two knights versus a king. In contrast to a king and two bishops (on opposite-colored squares), or a bishop and a knight, a king and two knights cannot checkmate against a lone king (howe ...
).


Lputian vs. Haroutjunian, 2001

An unusual event occurred in a game in the 2001 Armenian Championship between Smbat Lputian (who won the championship) and Gevorg Haroutjunian. The last pawn move was on White's 86th move and no captures occurred after it. (The game was a theoretical draw from before here until Black's 141st move.) Black could have claimed a draw after White's 136th move (or at any of the subsequent moves). Instead, the game continued and Black resigned on his 142nd move after White had achieved a forced winning position even though the right to claim a draw was still in effect.


Nguyễn vs. Vachier-Lagrave, 2008

Another unusual event occurred in the
Aeroflot Open The Aeroflot Open is an annual open chess tournament played in Moscow and sponsored by the airline Aeroflot. It was established in 2002 and quickly grew to be the strongest open tournament; in 2013 it was converted to a rapid Rapids are sections ...
of 2008 in a game between Nguyễn Ngọc Trường Sơn and Maxime Vachier-Lagrave. The last capture was on move 71, creating a rook and bishop versus rook endgame. The game was a theoretical draw until Black blundered on his 113th move. White managed to find the win, but could not secure checkmate before the fifty-move rule came into effect, and Black claimed a draw.


History

The rule has a long history. The purpose of the rule is to prevent someone from playing on indefinitely in a position that cannot be won. A precursor to chess, shatranj, had a seventy-move rule. The fifty-move rule was introduced into chess by Ruy López in his 1561 book. Pietro Carrera (15731647) thought that twenty-four moves was the right number but Bourdonnais (17951840) argued for sixty moves. By 1800, a claim under the rule could be made only in certain specified types of endgame, which varied from one set of rules to another. The move-count started when the request to implement the rule was made (instead of going back to the last capture or pawn move) and a capture or a pawn move did not reset the count. The rules used at the 1883 London tournament reset the count if there was a capture or pawn move, but still started the count when the claim to apply the rule was made instead of going back to the last capture or pawn move. At one time, it was believed that all winnable endgames could be won within fifty moves. However, in the early 20th century, some exceptions were found, including A. A. Troitsky's (1866-1942) analysis of the
two knights endgame The two knights endgame is a chess endgame with a king and two knights versus a king. In contrast to a king and two bishops (on opposite-colored squares), or a bishop and a knight, a king and two knights cannot checkmate against a lone king (howe ...
as well as the endgame of a rook and bishop versus a rook. The rules of chess were revised several times to admit exceptions to the fifty-move rule for certain specific situations. Early on, the fifty-move rule applied to games but not to games. During the time periods when the fifty-move rule admitted exceptions, there were a number of revisions. In 1928
FIDE The International Chess Federation or World Chess Federation, commonly referred to by its French acronym FIDE ( Fédération Internationale des Échecs), is an international organization based in Switzerland that connects the various national c ...
enacted rules that if an endgame theoretically requires more than 50 moves to force checkmate, twice that number of moves were allowed. For instance, in the rook and bishop versus rook endgame, 132 moves were allowed, since it was twice the 66 moves that were thought to be required at that time. (The actual maximum number of moves needed is 59.) In 1952 FIDE revised the law, allowing for 100 moves in such positions but requiring that players agree to an extension for these positions before the first move is made. This was still in effect in 1960. The positions were not specified in the rules, to allow for the possibility of more positions requiring more than 50 moves to be discovered (which is what happened). The following positions were understood to require more than 50 moves: # rook and bishop versus a rook # two knights versus a pawn safely blocked by a knight behind the Troitsky line # rook and pawn on a2 versus a bishop on black squares and a pawn on a3, plus the equivalent positions in the other corners. (In 1979 it was shown that this endgame can actually be won in just under 50 moves.) Article 12.4 of the 1965 FIDE rules states:
The number of moves can be increased for certain positions, provided that this increase in number and these positions have been clearly established before the commencement of the game.
Harkness notes that "Some of these unusual positions have been established and accepted by FIDE", including two knights versus a pawn. The 1975 and 1977 versions of the rules included the same wording (not specifying the positions or the number of moves). In 1984, the rule was modified and it became Article 10.9. Now 100 moves were explicitly specified and the positions above were listed in the rule. (The wording about the positions and number of moves having to be specified in advance of the game was dropped.) Ken Thompson's investigations in the 1980s using the Belle chess computer discovered numerous endgames winnable in more than 50 moves. However, these often involved seemingly random moves that defied human comprehension or analysis, in situations that would hardly ever occur in real gameplay. In 1989 the rule (still Article 10.9) was changed to 75 moves, and the listed positions were: # Rook and bishop versus rook # Two knights versus a pawn (no mention of the Troitsky line) # A queen and a pawn on the seventh rank versus a queen (see queen and pawn versus queen endgame) # Queen versus two knights (see ) # Queen versus two bishops # Two bishops versus a knight (see ). The rule was then changed to allow just 50 moves in all positions. Some sources say that the 1989 rule was in effect for only a "year or so" or a "few years". but one source of the 1992 rules gives the pre-1984 wording: "...increased for certain positions if it was announced in advance". By 2001 the rule was Article 9.3 and allowed 50 moves for all positions. Research into how many moves are required to win certain endgames continued. Exhaustive retrograde analysis using faster computers to build endgame tablebases has uncovered many more such endgames, often of previously unsuspected length. In 2008, the record was 517 moves (assuming optimal play by both sides) to make a piece capture or exchange that achieves a simpler and more obviously winnable sub-endgame, for a particular position involving a queen and knight versus a rook, bishop, and knight. In 2013, this record was improved to 545 moves. Many of the longest games on record involve the rook and bishop versus rook endgame, when the rule for more moves was in effect. (See
pawnless chess endgame A pawnless chess endgame is a chess endgame in which only a few pieces remain, and no pawns. The basic checkmates are types of pawnless endgames. Endgames without pawns do not occur very often in practice except for the basic checkmates of king a ...
and
rook and bishop versus rook endgame The rook and bishop versus rook endgame is a chess endgame where one player has just a king, a rook, and a bishop, and the other player has just a king and a rook. This combination of is one of the most common pawnless chess endgames. It is gene ...
.)


See also

* * Threefold repetition


References

Bibliography * * * * * * * * * * * * * * * * * *


Further reading

* *
“Chess: the 50-move Rule” by Edward Winter
{{chess Rules of chess Move rule he:תיקו (שחמט)#חוק חמישים המסעים