Estate of Panic
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''Estate of Panic'' is an American reality competition show in which seven strangers compete to find cash in a large estate. The show is hosted by
Steve Valentine Stephen John Valentine (born 26 October 1966) is a Scottish actor and magician. He is known for his roles as Nigel Townsend on NBC's crime drama series ''Crossing Jordan'', the voice of Harry Flynn in the video game '' Uncharted 2: Among Thiev ...
, and produced by
Endemol USA Endemol B.V. was a Dutch-based media company that produced and distributed multiplatform entertainment content. The company annually produced more than 15,000 hours of programming across scripted and non-scripted genres, including drama, reality ...
. The first and only season aired on the
Sci-Fi Channel Syfy (formerly Sci-Fi Channel, later shortened to Sci Fi; stylized as SYFY) is an American basic cable channel owned by the NBCUniversal Television and Streaming division of Comcast's NBCUniversal through NBCUniversal Cable Entertainment. ...
from November 12 to December 17, 2008, around the same time as another reality competition series, ''
Chase Chase or CHASE may refer to: Businesses * Chase Bank, a national bank based in New York City, New York * Chase Aircraft (1943–1954), a defunct American aircraft manufacturing company * Chase Coaches, a defunct bus operator in England * Chase Co ...
''. The series has also aired on
USA Network USA Network (simply USA) is an American basic cable television channel owned by the NBCUniversal Television and Streaming division of Comcast's NBCUniversal through NBCUniversal Cable Entertainment. It was originally launched in 1977 as Madison ...
and
Chiller A chiller is a machine that removes heat from a liquid coolant via a vapor-compression, adsorption refrigeration, or absorption refrigeration cycles. This liquid can then be circulated through a heat exchanger to cool equipment, or another p ...
.


Premise

Seven strangers from across the United States arrive at a large, mysterious mansion. The mansion's eccentric owner (Steve Valentine) spends his free time stashing his assets throughout the mansion, and he is assisted by his silent butler, the eighty-year-old maniacal freak, Rupert. Once the players arrive at the estate, The owner challenges them to find the cash he has hidden in a series of rooms. The task is made difficult, however, as the contestants must come face to face with their greatest phobias while in the house. In each room, the last person to leave and the person who collects the least money are both eliminated. After three rooms are explored and six players have been eliminated, the final contestant earns the opportunity to win (and add to) everything collected by all players by completing a final challenge in the estate's
Vault Vault may refer to: * Jumping, the act of propelling oneself upwards Architecture * Vault (architecture), an arched form above an enclosed space * Bank vault, a reinforced room or compartment where valuables are stored * Burial vault (enclosure ...
.


Gameplay


Main game

The game is similar in concept to several other shows such as '' Fear Factor'' (also produced by Endemol), the
Nickelodeon Nickelodeon (often shortened to Nick) is an American pay television channel which launched on April 1, 1979, as the first cable channel for children. It is run by Paramount Global through its networks division's Kids and Family Group. It ...
game show ''
Finders Keepers Finders, keepers, sometimes extended as the children's rhyme finders, keepers; losers, weepers, is an English language, English adage with the premise that when something is unowned or abandoned, whoever finds it first can claim it for themself pe ...
'', the French game show '' Fort Boyard'', the
British British may refer to: Peoples, culture, and language * British people, nationals or natives of the United Kingdom, British Overseas Territories, and Crown Dependencies. ** Britishness, the British identity and common culture * British English, ...
game show ''
The Crystal Maze ''The Crystal Maze'' is a British game show devised by Jacques Antoine, based upon his format for the French game show ''Fort Boyard (game show), Fort Boyard'', and produced for Channel 4 Television Corporation, Channel 4. The programme focuses ...
'', and the GSN game show '' How Much Is Enough?'' The seven contestants search through a series of three rooms for
cash In economics, cash is money in the physical form of currency, such as banknotes and coins. In bookkeeping and financial accounting, cash is current assets comprising currency or currency equivalents that can be accessed immediately or near-im ...
. Bills of smaller denominations ($1, $5, etc.) are hidden in relatively easy locations in the rooms, or even placed out in plain sight; bills of larger denominations (up to $100) are hidden in areas that are either more difficult to reach or protected by various
animal Animals are multicellular, eukaryotic organisms in the Kingdom (biology), biological kingdom Animalia. With few exceptions, animals Heterotroph, consume organic material, Cellular respiration#Aerobic respiration, breathe oxygen, are Motilit ...
s (
snake Snakes are elongated, limbless, carnivorous reptiles of the suborder Serpentes . Like all other squamates, snakes are ectothermic, amniote vertebrates covered in overlapping scales. Many species of snakes have skulls with several more j ...
s, crabs,
spiders Spiders (order Araneae) are air-breathing arthropods that have eight legs, chelicerae with fangs generally able to inject venom, and spinnerets that extrude silk. They are the largest order of arachnids and rank seventh in total species di ...
,
maggot A maggot is the larva of a fly (order Diptera); it is applied in particular to the larvae of Brachycera flies, such as houseflies, cheese flies, and blowflies, rather than larvae of the Nematocera, such as mosquitoes and crane flies. ...
s,
insect Insects (from Latin ') are pancrustacean hexapod invertebrates of the class Insecta. They are the largest group within the arthropod phylum. Insects have a chitinous exoskeleton, a three-part body ( head, thorax and abdomen), three ...
s, etc.), all of which are harmless, yet disturbing. Meanwhile, each room takes on a life of its own to make things trickier and scarier for the contestants. For example, the basement floods with
water Water (chemical formula ) is an Inorganic compound, inorganic, transparent, tasteless, odorless, and Color of water, nearly colorless chemical substance, which is the main constituent of Earth's hydrosphere and the fluids of all known living ...
; the study has moving walls and ceiling that "shrink" the room to a very small size; the floor in the kitchen has properties similar to
quicksand Quicksand is a colloid consisting of fine granular material (such as sand, silt or clay) and water. It forms in saturated loose sand when the sand is suddenly agitated. When water in the sand cannot escape, it creates a liquefied soil that los ...
, and the garden is rigged with
electric fence An electric fence is a barrier that uses electric shocks to deter people or animals from crossing a boundary. The voltage of the shock may have effects ranging from discomfort to death. Most electric fences are used for agricultural fencing a ...
s. Once a contestant believes that he or she has enough money to secure a spot in the next round, the player must leave the room and place all cash collected on a tray held by Rupert. Not all exits remain open the entire time, however, and a contestant might either have to wait for an exit to unlock or take an alternate route to make it out of the room in time.


Elimination

While there is no explicitly-stated time limit in any of the rooms, the rooms become more uninhabitable as time passes and the number of players shrinks, forcing the players to consider when to exit. In each round, the last player left in the room is eliminated; the show claims that the contestant is "trapped" inside once all the others have exited. In addition: of the contestants who did exit, the one who recovered the least money is also eliminated and escorted from the house by the butler. Should there be a tie for last place, both players advance, but the ''two'' players with the least money in the next room are eliminated in addition to the trapped player. There is no reward for recovering the most money in the first room, but the person who does so in the second room usually receives assistance that may prove useful in the third room. The total money recovered by all eliminated contestants is placed in a cumulative pot, which is then offered as a prize to the last remaining contestant.


Extras

At times, a monetary bonus is offered to a contestant who can retrieve a certain object or set of objects hidden in one of the rooms. Depending on the object, it could either help or hinder the player's actual progress in the room: carrying some objects around could impede the player's progress, while setting them down would put them at risk of being stolen, with the others have the ability grab the rest without letting go. Other hidden objects could be worn to protect the player against some unwanted distraction(s) in the room (i.e. rubber-soled
slipper Slippers are light footwear that are easy to put on and off and are intended to be worn indoors, particularly at home. They provide comfort and protection for the feet when walking indoors. History The recorded history of slippers can be traced ...
s, to protect against electric shocks).


The Vault

The last remaining contestant is given the chance to win all the money recovered by all seven contestants, plus more, in the Vault. The contestant is restrained (such as by a leg chain, a harness suspended from the ceiling, or a straitjacket) in a vault containing 200 "safety deposit boxes." Some boxes contain cash, while others have worthless items or booby traps such as snakes; a few boxes contain tools the contestant can use to free himself from the restraint. Unlike the previous rooms, the Vault features a time limit: ten steel balls roll at intervals through a "timing device." Once eight balls have finished dropping, red lights begin flashing to warn the contestant; when all ten have finished dropping, the door locks. If the contestant exits the Vault before the door locks, he or she wins all the money collected that night, plus any money recovered from the Vault. If the door locks, he/she loses all of the money. As a last resort, the contestant can choose to "panic," pressing a button in the corner of the vault to summon Valentine to the rescue. Alternatively, if the contestant cannot physically reach the button, he/she may shout out, "I'm panicking," to the same effect; in earlier episodes, Valentine told the contestant to do both. A contestant who panics forfeits any money collected in the vault as well as half of the money collected in the first three rooms. If the contestant makes it out of the Vault, (regardless if they completed or forfeited by "panicking"), The host will state the final amount of prize money the contestant is leaving with, before ordering them to leave with the catchphrase of "Get out of my house". The winning contestant then leaves the mansion and is escorted away from the estate via car.


Production

''Estate of Panic'' is filmed on an estate in
Argentina Argentina (), officially the Argentine Republic ( es, link=no, República Argentina), is a country in the southern half of South America. Argentina covers an area of , making it the second-largest country in South America after Brazil, th ...
, although some challenges are filmed in a studio because, according to Valentine, "the scope of the challenges is so ambitious and huge that there were times when we couldn't really destroy that person's house." A disclaimer at the end of each episode notes that only one challenge is filmed per day, and the complete show is filmed over the course of four days.


International versions


Episodes


Reaction

Brian Lowry in ''Variety'' praised host Valentine's "macabre charm" but stated the show overall is a "parade of silly stunts and contests" which becomes "mostly an ordeal for viewers."


References


External links

* {{DEFAULTSORT:Estate Of Panic Syfy original programming 2000s American reality television series 2008 American television series debuts 2008 American television series endings Television series by Endemol