DragonFly BSD
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DragonFly BSD is a free and open-source
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forked from FreeBSD 4.8.
Matthew Dillon Matthew Dillon (born 1966) is an American software engineer known for Amiga software, contributions to FreeBSD and for starting and leading the DragonFly BSD project since 2003. Biography Dillon studied electronic engineering and computer scien ...
, an Amiga developer in the late 1980s and early 1990s and FreeBSD developer between 1994 and 2003, began working on DragonFly BSD in June 2003 and announced it on the FreeBSD mailing lists on 16 July 2003. Dillon started DragonFly in the belief that the techniques adopted for threading and symmetric multiprocessing in FreeBSD 5 would lead to poor performance and maintenance problems. He sought to correct these anticipated problems within the FreeBSD project. Due to conflicts with other FreeBSD developers over the implementation of his ideas, his ability to directly change the
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was eventually revoked. Despite this, the DragonFly BSD and FreeBSD projects still work together, sharing bug fixes, driver updates, and other improvements. Intended as the logical continuation of the FreeBSD 4.x series, DragonFly has diverged significantly from FreeBSD, implementing lightweight kernel threads (LWKT), an in-kernel
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system, and the HAMMER file system. Many design concepts were influenced by
AmigaOS AmigaOS is a family of proprietary native operating systems of the Amiga and AmigaOne personal computers. It was developed first by Commodore International and introduced with the launch of the first Amiga, the Amiga 1000, in 1985. Early versions ...
.


System design


Kernel

The
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messaging subsystem being developed is similar to those found in microkernels such as Mach, though it is less complex by design. DragonFly's messaging subsystem has the ability to act in either a synchronous or asynchronous fashion, and attempts to use this capability to achieve the best performance possible in any given situation. According to developer
Matthew Dillon Matthew Dillon (born 1966) is an American software engineer known for Amiga software, contributions to FreeBSD and for starting and leading the DragonFly BSD project since 2003. Biography Dillon studied electronic engineering and computer scien ...
, progress is being made to provide both device
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(I/O) and
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(VFS) messaging capabilities that will enable the remainder of the project goals to be met. The new infrastructure will allow many parts of the kernel to be migrated out into userspace; here they will be more easily debugged as they will be smaller, isolated programs, instead of being small parts entwined in a larger chunk of code. Additionally, the migration of select kernel code into userspace has the benefit of making the system more robust; if a userspace driver crashes, it will not crash the kernel.
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s are being split into userland and kernel versions and being encapsulated into messages. This will help reduce the size and complexity of the kernel by moving variants of standard system calls into a userland compatibility layer, and help maintain forwards and backwards compatibility between DragonFly versions.
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and other
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OS compatibility code is being migrated out similarly.


Threading

As support for multiple instruction set architectures complicates symmetric multiprocessing (SMP) support, DragonFly BSD now limits its support to the
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platform. DragonFly originally ran on the
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architecture, however as of version 4.0 it is no longer supported. Since version 1.10, DragonFly supports 1:1 userland threading (one kernel thread per userland thread), which is regarded as a relatively simple solution that is also easy to maintain. Inherited from FreeBSD, DragonFly also supports multi-threading. In DragonFly, each CPU has its own thread scheduler. Upon creation, threads are assigned to processors and are never preemptively switched from one processor to another; they are only migrated by the passing of an
inter-processor interrupt An inter-processor interrupt (IPI), also known as a ''shoulder tap'', is a special type of interrupt by which one processor may interrupt another processor in a multiprocessor system if the interrupting processor requires action from the other pr ...
(IPI) message between the CPUs involved. Inter-processor thread scheduling is also accomplished by sending asynchronous IPI messages. One advantage to this clean compartmentalization of the threading subsystem is that the processors' on-board caches in
symmetric multiprocessor system Symmetric multiprocessing or shared-memory multiprocessing (SMP) involves a multiprocessor computer hardware and software architecture where two or more identical processors are connected to a single, shared main memory, have full access to all ...
s do not contain duplicated data, allowing for higher performance by giving each processor in the system the ability to use its own cache to store different things to work on. The ''LWKT'' subsystem is being employed to partition work among multiple kernel threads (for example in the networking code there is one thread per protocol per processor), reducing competition by removing the need to share certain resources among various kernel tasks.


Shared resources protection

In order to run safely on multiprocessor machines, access to shared resources (like files, data structures) must be serialized so that threads or processes do not attempt to modify the same resource at the same time. In order to prevent multiple threads from accessing or modifying a shared resource simultaneously, DragonFly employs
critical section In concurrent programming, concurrent accesses to shared resources can lead to unexpected or erroneous behavior, so parts of the program where the shared resource is accessed need to be protected in ways that avoid the concurrent access. One way to ...
s, and serializing tokens to prevent concurrent access. While both Linux and FreeBSD 5 employ fine-grained
mutex In computer science, a lock or mutex (from mutual exclusion) is a synchronization primitive: a mechanism that enforces limits on access to a resource when there are many threads of execution. A lock is designed to enforce a mutual exclusion concur ...
models to achieve higher performance on
multiprocessor Multiprocessing is the use of two or more central processing units (CPUs) within a single computer system. The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them. There ar ...
systems, DragonFly does not. Until recently, DragonFly also employed spls, but these were replaced with critical sections. Much of the system's core, including the ''LWKT'' subsystem, the IPI messaging subsystem and the new kernel memory allocator, are lockless, meaning that they work without using mutexes, with each process operating on a single CPU. Critical sections are used to protect against local interrupts, individually for each CPU, guaranteeing that a thread currently being executed will not be preempted. Serializing tokens are used to prevent concurrent accesses from other CPUs and may be held simultaneously by multiple threads, ensuring that only one of those threads is running at any given time. Blocked or sleeping threads therefore do not prevent other threads from accessing the shared resource unlike a thread that is holding a mutex. Among other things, the use of serializing tokens prevents many of the situations that could result in
deadlock In concurrent computing, deadlock is any situation in which no member of some group of entities can proceed because each waits for another member, including itself, to take action, such as sending a message or, more commonly, releasing a loc ...
s and priority inversions when using mutexes, as well as greatly simplifying the design and implementation of a many-step procedure that would require a resource to be shared among multiple threads. The serializing token code is evolving into something quite similar to the "
Read-copy-update In computer science, read-copy-update (RCU) is a synchronization mechanism that avoids the use of lock primitives while multiple threads concurrently read and update elements that are linked through pointers and that belong to shared data structur ...
" feature now available in Linux. Unlike Linux's current RCU implementation, DragonFly's is being implemented such that only processors competing for the same token are affected rather than all processors in the computer. DragonFly switched to multiprocessor safe slab allocator, which requires neither mutexes nor blocking operations for memory assignment tasks. It was eventually ported into standard C library in the userland, where it replaced FreeBSD's malloc implementation.


Virtual kernel

Since release 1.8 DragonFly has a virtualization mechanism similar to
User-mode Linux User-mode Linux (UML) is an architectural port of the Linux kernel to its own system call interface, which enables multiple virtual Linux kernel-based operating systems (known as guests) to run as an application within a normal Linux system (know ...
, allowing a user to run another kernel in the userland. The virtual kernel (''vkernel'') is run in completely isolated environment with emulated network and storage interfaces, thus simplifying testing kernel subsystems and clustering features. The vkernel has two important differences from the real kernel: it lacks many routines for dealing with the low-level hardware management and it uses C standard library (libc) functions in place of in-kernel implementations wherever possible. As both real and virtual kernel are compiled from the same code base, this effectively means that platform-dependent routines and re-implementations of libc functions are clearly separated in a source tree. The vkernel runs on top of hardware abstractions provided by the real kernel. These include the
kqueue Kqueue is a scalable event notification interface introduced in FreeBSD 4.1 in July 2000, also supported in NetBSD, OpenBSD, DragonFly BSD, and macOS. Kqueue was originally authored in 2000 by Jonathan Lemon, then involved with the FreeBSD Cor ...
-based timer, the console (mapped to the
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where vkernel is executed), the disk image and virtual kernel Ethernet device (''VKE''), tunneling all packets to the host's tap interface.


Package management

Third-party software is available on DragonFly as binary packages via pkgng or from a native
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DPorts. DragonFly originally used the
FreeBSD Ports The FreeBSD Ports collection is a package management system for the FreeBSD operating system, providing an easy and consistent way of installing software packages. As of February 2020, there are over 38,487 ports available in the collection. It has ...
collection as its official package management system, but starting with the 1.4 release switched to NetBSD's
pkgsrc pkgsrc (''package source'') is a package management system for Unix-like operating systems. It was forked from the FreeBSD ports collection in 1997 as the primary package management system for NetBSD. Since then it has evolved independently; in 19 ...
system, which was perceived as a way of lessening the amount of work needed for third-party software availability. Eventually, maintaining compatibility with pkgsrc proved to require more effort than was initially anticipated, so the project created DPorts, an overlay on top of the
FreeBSD Ports The FreeBSD Ports collection is a package management system for the FreeBSD operating system, providing an easy and consistent way of installing software packages. As of February 2020, there are over 38,487 ports available in the collection. It has ...
collection.


CARP support

The initial implementation of Common Address Redundancy Protocol (commonly referred to as ''CARP'') was finished in March 2007. As of 2011, CARP support is integrated into DragonFly BSD.


HAMMER file systems

Alongside the
Unix File System The Unix file system (UFS) is a family of file systems supported by many Unix and Unix-like operating systems. It is a distant descendant of the original filesystem used by Version 7 Unix. Design A UFS volume is composed of the following ...
, which is typically the default file system on BSDs, DragonFly BSD supports the HAMMER and HAMMER2 file systems. HAMMER2 is the default file system as of version 5.2.0. HAMMER was developed specifically for DragonFly BSD to provide a feature-rich yet better designed analogue of the increasingly popular ZFS. HAMMER supports configurable file system history, snapshots,
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ming, data deduplication and other features typical for file systems of its kind. HAMMER2, the successor of the HAMMER file system, is now considered stable, used by default, and the focus of further development. Plans for its development were initially shared in 2012. In 2017, Dillon announced that the next DragonFly BSD version (5.0.0) would include a usable, though still experimental, version of HAMMER2, and described features of the design. With the release after 5.0.0, version 5.2.0, HAMMER2 became the new default file system.


devfs

In 2007 DragonFly BSD received a new device file system (devfs), which dynamically adds and removes device nodes, allows accessing devices by connection paths, recognises drives by serial numbers and removes the need for pre-populated /dev file system hierarchy. It was implemented as a
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2009 project.


Application snapshots

DragonFly BSD supports Amiga-style ''resident applications'' feature: it takes a snapshot of a large, dynamically linked program's virtual memory space after loading, allowing future instances of the program to start much more quickly than it otherwise would have. This replaces the prelinking capability that was being worked on earlier in the project's history, as the resident support is much more efficient. Large programs like those found in KDE Software Compilation with many shared libraries will benefit the most from this support.


Development and distribution

As with FreeBSD and OpenBSD, the developers of DragonFly BSD are slowly replacing pre-
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-style C code with more modern,
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equivalents. Similar to other operating systems, DragonFly's version of the GNU Compiler Collection has an enhancement called the Stack-Smashing Protector (ProPolice) enabled by default, providing some additional protection against
buffer overflow In information security and programming, a buffer overflow, or buffer overrun, is an anomaly whereby a program, while writing data to a buffer, overruns the buffer's boundary and overwrites adjacent memory locations. Buffers are areas of memo ...
based attacks. , the kernel is no longer built with this protection by default. Being a derivative of FreeBSD, DragonFly has inherited an easy-to-use integrated build system that can rebuild the entire base system from source with only a few commands. The DragonFly developers use the
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version control system to manage changes to the DragonFly
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. Unlike its parent FreeBSD, DragonFly has both stable and unstable releases in a single source tree, due to a smaller developer base. Like the other BSD kernels (and those of most modern operating systems), DragonFly employs a built-in kernel debugger to help the developers find kernel bugs. Furthermore, , a debug kernel, which makes bug reports more useful for tracking down kernel-related problems, is installed by default, at the expense of a relatively small quantity of disk space. When a new kernel is installed, the backup copy of the previous kernel and its modules are stripped of their debugging symbols to further minimize disk space usage.


Distribution media

The operating system is distributed as a Live CD and Live USB that boots into a complete DragonFly system. It includes the base system and a complete set of manual pages, and may include source code and useful packages in future versions. The advantage of this is that with a single CD users can install the software onto a computer, use a full set of tools to repair a damaged installation, or demonstrate the capabilities of the system without installing it. Daily snapshots are available from the master site for those who want to install the most recent versions of DragonFly without building from source. Like the other free and open-source BSDs, DragonFly is distributed under the terms of the modern version of the
BSD license BSD licenses are a family of permissive free software licenses, imposing minimal restrictions on the use and distribution of covered software. This is in contrast to copyleft licenses, which have share-alike requirements. The original BSD lice ...
.


Release history


See also

* Comparison of BSD operating systems * Comparison of open-source operating systems *
Comparison of operating system kernels A kernel is a component of a computer operating system. A comparison of system kernels can provide insight into the design and architectural choices made by the developers of particular operating systems. Comparison criteria The following tabl ...


References


External links

* {{DEFAULTSORT:Dragonfly Bsd 2004 software Berkeley Software Distribution Free software operating systems Operating system distributions bootable from read-only media Software forks Software using the BSD license Unix variants X86 operating systems