Development hell
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Development hell, development purgatory, and development limbo are
media Media may refer to: Communication * Media (communication), tools used to deliver information or data ** Advertising media, various media, content, buying and placement for advertising ** Broadcast media, communications delivered over mass e ...
and
software Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consist ...
industry
jargon Jargon is the specialized terminology associated with a particular field or area of activity. Jargon is normally employed in a particular communicative context and may not be well understood outside that context. The context is usually a partic ...
for a project, concept, or idea that remains in development for an especially long time, often moving between different crews, scripts,
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software ...
s, or studios before it progresses to production, if it ever does. Projects in development hell generally have very ambitious goals, which may or may not be underestimated in the design phase, and are delayed in an attempt to meet those goals in a high degree. Production hell refers to when a film has entered production but remains in that state for a long time without progressing to post. The term can also apply generally to any project that has languished unexpectedly in its planning or construction phases, rather than being completed in a realistic amount of time, or otherwise having diverted from its original timely expected date of completion.


Overview


Film

Film industry companies often buy the
film rights A film also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere ...
to many popular novels, video games, and comic books, but it may take years for such properties to be successfully brought to the screen, and often with considerable changes to the plot, characters, and general tone. This pre-production process can last for months or years. More often than not, a project trapped in this state for a prolonged period of time will be abandoned by all interested parties or canceled outright. As
Hollywood Hollywood usually refers to: * Hollywood, Los Angeles, a neighborhood in California * Hollywood, a metonym for the cinema of the United States Hollywood may also refer to: Places United States * Hollywood District (disambiguation) * Hollywoo ...
starts ten times as many projects as are released, many scripts will end up in this limbo state. Less than two percent of all books which are
optioned In the film industry, an option is a contractual agreement pertaining to film rights between a potential film producer (such as a movie studio, a production company, or an individual) and the author of source material, such as a book, play, or s ...
actually make it to the big screen. Available via
ProQuest ProQuest LLC is an Ann Arbor, Michigan-based global information-content and technology company, founded in 1938 as University Microfilms by Eugene B. Power. ProQuest is known for its applications and information services for libraries, provid ...
.
Development hell happens most often with projects that have multiple interpretations and reflect several points of view. Production hell refers to when a film has entered production but remains in that state for a long time without progressing to post.


Television

Television series can experience development hell between seasons, resulting in a long delay from one season to the next.


Video games

Video game development Video game development (or gamedev) is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC ...
can be stalled for years, occasionally over a decade, often due to a project being moved to different production studios, multiple iterations of the game being created and abandoned, or difficulties with the development of the game software itself.


Causes

The
concept artist Concept art is a form of visual art used to convey an idea for use in films, video games, animation, comic books, or other media before it is put into the final product. Concept art usually refers to world-building artwork used to inspire the de ...
and illustrator Sylvain Despretz has suggested that "Development hell doesn't happen with no-name directors. It happens only with famous directors that a studio doesn't dare break up with. And that's how you end up for two years just, you know,
polishing a turd The phrase to put "lipstick on a pig" means making superficial or cosmetic changes to a product in a futile effort to disguise its fundamental failings. There are many phrases using pigs, or swine, dating back to biblical times. This phrase seem ...
. Until, finally, somebody walks away, at great cost." With video games, slow progress and a lack of funds may lead developers to focus their resources elsewhere. Occasionally, completed portions of a game fail to meet expectations, with developers subsequently choosing to abandon the project rather than start from scratch. The commercial failure of a released game may also result in any prospective sequels being delayed or cancelled.


Turnaround deals

If a film is in development but never receives the necessary production funds, another studio may execute a turnaround deal and successfully produce the film. For example,
Columbia Pictures Columbia Pictures Industries, Inc. is an American film production studio that is a member of the Sony Pictures Motion Picture Group, a division of Sony Pictures Entertainment, which is one of the Big Five studios and a subsidiary of the mu ...
stopped production of ''
E.T. the Extra-Terrestrial ''E.T. the Extra-Terrestrial'' (or simply ''E.T.'') is a 1982 American science fiction film produced and directed by Steven Spielberg and written by Melissa Mathison. It tells the story of Elliott, a boy who befriends an extraterrestrial, d ...
'' (1982).
Universal Pictures Universal Pictures (legally Universal City Studios LLC, also known as Universal Studios, or simply Universal; common metonym: Uni, and formerly named Universal Film Manufacturing Company and Universal-International Pictures Inc.) is an Americ ...
then picked up the film and made it a success. When a studio completely abandons a film project, the costs are written off as part of the studio's overhead, thereby reducing taxable income.


See also

*
List of media notable for being in development hell This article lists notable examples of media projects that were or have been in development for at least ten years after their first public announcement before release without being officially cancelled, a state known as "development hell". It incl ...
*
Turnaround (filmmaking) Turnaround in filmmaking is the use of outside assistance to resolve problems preventing a film project completing its development phase and entering the preproduction phase. A project stuck in development phase is said to be in development hell. ...
*
Vaporware In the computer industry, vaporware (or vapourware) is a product, typically computer hardware or software, that is announced to the general public but is late or never actually manufactured nor officially cancelled. Use of the word has broade ...


References

{{filmmaking Film production Video game development