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Digital Living Network Alliance (DLNA; originally named Digital Home Working Group, DHWG) was founded by a group of PC and consumer electronics companies in June 2003 (with
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the developers of the x86 ser ...
in the lead role) to develop and promote a set of
interoperability Interoperability is a characteristic of a product or system to work with other products or systems. While the term was initially defined for information technology or systems engineering services to allow for information exchange, a broader defi ...
guidelines for
sharing Sharing is the joint use of a resource or space. It is also the process of dividing and distributing. In its narrow sense, it refers to joint or alternating use of inherently finite goods, such as a common pasture or a shared residence. Still ...
digital media Digital media is any communication media that operate in conjunction with various encoded machine-readable data formats. Digital media can be created, viewed, distributed, modified, listened to, and preserved on a digital electronics device. ...
among
multimedia Multimedia is a form of communication that uses a combination of different content forms such as text, audio, images, animations, or video into a single interactive presentation, in contrast to tradit ...
devices under the auspices of a
certification Certification is the provision by an independent body of written assurance (a certificate) that the product, service or system in question meets specific requirements. It is the formal attestation or confirmation of certain characteristics of a ...
standard. DLNA certified devices include smartphones, tablets, PCs, TV sets and storage servers. The group published its first set of guidelines in June 2004. The guidelines incorporate several existing public standards, including
Universal Plug and Play Universal Plug and Play (UPnP) is a set of networking protocols that permits networked devices, such as personal computers, printers, Internet gateways, Wi-Fi access points and mobile devices to seamlessly discover each other's presence on the ...
(UPnP) for media management and device discovery and control, and widely used digital media formats and wired and wireless networking standards. DLNA worked with
cable Cable may refer to: Mechanical * Nautical cable, an assembly of three or more ropes woven against the weave of the ropes, rendering it virtually waterproof * Wire rope, a type of rope that consists of several strands of metal wire laid into a hel ...
,
satellite A satellite or artificial satellite is an object intentionally placed into orbit in outer space. Except for passive satellites, most satellites have an electricity generation system for equipment on board, such as solar panels or radioiso ...
, and telecom service providers to provide link protection on each end of the data transfer. The extra layer of
digital rights management Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures (TPM) such as access control technologies can restrict the use of proprietary hardware and copyrighted work ...
(DRM) security allows broadcast operators to communicate digital media to certain devices (e.g., to those of their customers) in such a manner that further, unauthorized, communication of the media is difficult. In March 2014, DLNA publicly released the
VidiPath VidiPath is a set of guidelines developed by the Digital Living Network Alliance Digital Living Network Alliance (DLNA; originally named Digital Home Working Group, DHWG) was founded by a group of PC and consumer electronics companies in June 2 ...
Guidelines, originally called "DLNA CVP-2 Guidelines." VidiPath enables consumers to view subscription TV content on a wide variety of devices including televisions, tablets, phones, Blu-ray players, set top boxes (STBs), personal computers (PCs) and game consoles without any additional intermediate devices from the service provider. By September 2014 over 25,000 different device models had obtained "DLNA Certified" status, indicated by a logo on their packaging and confirming their interoperability with other devices. In June 2015 the organization claimed membership of "more than 200 companies". On January 5, 2017, DLNA announced that "the organization has fulfilled its mission and will dissolve as a non-profit trade association." Its certification program continues to be conducted by SpireSpark International of Portland, Oregon.


History

Intel established the DLNA along with Sony and Microsoft in June 2003 as the Digital Home Working Group, changing its name 12 months later, when the first set of guidelines for DLNA was published. Home Networked Device Interoperability Guidelines v1.5 was published in March 2006 and expanded in October of the same year; the changes included the addition of two new product categories — printers, and
mobile device A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physica ...
s — as well as an "increase of DLNA Device Classes from two to twelve" and an increase in supported user scenarios related to the new product categories.


Specification

The DLNA Certified Device Classes are separated as follows:


Home network devices

* Digital Media Server (DMS): store content and make it available to networked digital media players (DMP) and digital media renderers (DMR). Examples include PCs and
network-attached storage Network-attached storage (NAS) is a file-level (as opposed to block-level storage) computer data storage server connected to a computer network providing data access to a heterogeneous group of clients. The term "NAS" can refer to both the tech ...
(NAS) devices. *
Digital Media Player A digital media player (also sometimes known as a streaming device or streaming box) is a type of consumer electronics device designed for the storage, playback, or viewing of digital media content. They are typically designed to be integra ...
(DMP): find content on digital media servers (DMS) and provide playback and rendering capabilities. Examples include TVs, stereos and home theaters, wireless monitors and game consoles. * Digital Media Renderer (DMR): play content as instructed by a digital media controller (DMC), which will find content from a digital media server (DMS). Examples include TVs, audio/video receivers, video displays and remote speakers for music. It is possible for a single device (e.g. TV, A/V receiver, etc.) to function both as a DMR (receives " pushed" content from DMS) and DMP ("pulls" content from DMS). * Digital Media Controller (DMC): find content on digital media servers (DMS) and instruct digital media renderers (DMR) to play the content. Content does not stream from or through the DMC. Examples include
tablet computer A tablet computer, commonly shortened to tablet, is a mobile device, typically with a mobile operating system and touchscreen display processing circuitry, and a rechargeable battery in a single, thin and flat package. Tablets, being com ...
s, Wi-Fi enabled digital cameras and smartphones. * Generally, digital media players (DMP) and digital media controllers (DMC) with print capability can print to DMPr. Examples include networked
photo printer In computing, a printer is a peripheral machine which makes a persistent representation of graphics or text, usually on paper. While most output is human-readable, bar code printers are an example of an expanded use for printers. Diff ...
s and networked all-in-one printers.


Mobile handheld devices

* Mobile Digital Media Server (M-DMS): store content and make it available to wired/wireless networked mobile digital media players (M-DMP), and digital media renderers. Examples include mobile phones and portable music players. * Mobile Digital Media Player (M-DMP): find and play content on a digital media server (DMS) or mobile digital media server (M-DMS). Examples include mobile phones and mobile media tablets designed for viewing multimedia content. * Mobile Digital Media Uploader (M-DMU): send (upload) content to a digital media server (DMS) or mobile digital media server (M-DMS). Examples include digital cameras and mobile phones. * Mobile Digital Media Downloader (M-DMD): find and store (download) content from a digital media server (DMS) or mobile digital media server (M-DMS). Examples include portable music players and mobile phones. * Mobile Digital Media Controller (M-DMC): find content on a digital media server (DMS) or mobile digital media server (M-DMS) and send it to digital media renderers (DMR). Examples include personal digital assistants (PDAs) and mobile phones.


Home infrastructure devices

* Mobile Network Connectivity Function (M-NCF): provide a bridge between mobile handheld device network connectivity and home network connectivity. * Media Interoperability Unit (MIU): provide content transformation between required media formats for home network and mobile handheld devices. The specification uses
DTCP-IP Digital Transmission Content Protection (DTCP) is a digital rights management (DRM) technology that restricts digital home technologies including DVD players and televisions by encrypting interconnections between devices. This permits the distribut ...
as "link protection" for copyright-protected commercial content between one device to another.


DLNA guideline versions

* 1.0: released June 2004; 2 volumes: Architecture & Protocols, Media Formats; 2 Device Classes: DMP, DMS; About 50 media format profiles * 1.5: released March 2006; 3 volumes: Architecture & Protocols, Media Formats, and Link Protection; 12 Devices Classes and 5 Device Capabilities; About 250 media format profiles * 2.0: released August 2015; Includes topics like EPG, Content Sync, RUI, WPS, Media Formats, Scheduled recording, DRM * 3.0: released August 2015; enhanced response time, improved power efficiency, HEVC support * 4.0: released June 2016; solves the "media format not supported" problem between PCs, TVs and mobile devices while supporting Ultra HD TV content streaming


Member companies

DLNA dissolved in 2017. In November 2015 there were 13 promoter members and 171 contributor members. The promoter members were:
Arris In architecture, an arris is the sharp edge formed by the intersection of two surfaces, such as the corner of a masonry unit; the edge of a timber in timber framing; the junction between two planes of plaster or any intersection of divergent a ...

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Broadcom Broadcom Inc. is an American designer, developer, manufacturer and global supplier of a wide range of semiconductor and infrastructure software products. Broadcom's product offerings serve the data center, networking, software, broadband, wirel ...
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CableLabs Cable Television Laboratories, Inc. (CableLabs) is a nonprofit corporation promoting innovation as a research and development lab founded in 1988 by American cable operators. System operators from around the world are eligible to be members. Th ...
,
Comcast Comcast Corporation (formerly known as American Cable Systems and Comcast Holdings),Before the AT&T merger in 2001, the parent company was Comcast Holdings Corporation. Comcast Holdings Corporation now refers to a subsidiary of Comcast Corpora ...
,
Dolby Laboratories Dolby Laboratories, Inc. (often shortened to Dolby Labs and known simply as Dolby) is an American company specializing in audio noise reduction, audio encoding/compression, spatial audio, and HDR imaging. Dolby licenses its technologies to ...
,
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the developers of the x86 ser ...
,
LG Electronics LG Electronics Inc. () is a South Korean multinational electronics company headquartered in Yeouido-dong, Seoul, South Korea. LG Electronics is a part of LG Corporation, the fourth largest '' chaebol'' in South Korea, and often considered ...
,
Panasonic formerly between 1935 and 2008 and the first incarnation of between 2008 and 2022, is a major Japanese multinational conglomerate corporation, headquartered in Kadoma, Osaka. It was founded by Kōnosuke Matsushita in 1918 as a lightbulb ...
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Samsung Electronics Samsung Electronics Co., Ltd. (, sometimes shortened to SEC and stylized as SΛMSUNG) is a South Korean multinational electronics corporation headquartered in Yeongtong-gu, Suwon, South Korea. It is the pinnacle of the Samsung chaebol, acc ...
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Sony Electronics , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
,
Time Warner Cable Time Warner Cable, Inc. (TWC) was an American cable television company. Before it was acquired by Charter Communications on May 18, 2016, it was ranked the second largest cable company in the United States by revenue behind only Comcast, opera ...
, and
Verizon Verizon Communications Inc., commonly known as Verizon, is an American multinational telecommunications conglomerate and a corporate component of the Dow Jones Industrial Average. The company is headquartered at 1095 Avenue of the Americas ...
. The board of directors oversaw the activity of the four following committees: *
Ecosystem An ecosystem (or ecological system) consists of all the organisms and the physical environment with which they interact. These biotic and abiotic components are linked together through nutrient cycles and energy flows. Energy enters the syst ...
Committee, planning the future development of DLNA guidelines * Compliance & Test Committee, overseeing the certification program and its evolutions * Marketing Communication Advisory Council, actively promoting DLNA worldwide * Technical Committee, writing the DLNA guidelines


Products supporting DLNA


DLNA-certified devices

In 2014 over 25,000 DLNA-certified products were available, up from 9,000 in 2011. This includes TVs, DVD and
Blu-ray The Blu-ray Disc (BD), often known simply as Blu-ray, is a digital optical disc data storage format. It was invented and developed in 2005 and released on June 20, 2006 worldwide. It is designed to supersede the DVD format, and capable of st ...
players,
games console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to a ...
s, digital media players, photo frames, cameras, NAS devices, PCs, mobile handsets, and more. According to a 2013 study from Parks Associates, nearly 3 billion products were expected to be on the market in 2014, increasing to over 7 billion by 2018. DLNA certification of devices can be determined by a DLNA logo on the device, or by verifying certification through the DLNA Product Search. Manufacturers can seek certification testing from a DLNA-Accredited Independent Certification Vendor.


DLNA technology components

As the past president of DLNA pointed out to the Register in March 2009: DLNA Interoperability Guidelines allow manufacturers to participate in the growing marketplace of networked devices and are separated into the following sections of key technology components: * Network and Connectivity * Device and Service Discovery and Control * Media Format and Transport Model * Media Management, Distribution and Control * Digital Rights Management and Content Protection * Manageability


DLNA-certified software

In 2005, DLNA began a software certification program in order to make it easier for consumers to share their digital media across a broader range of products. DLNA is certifying software that is sold directly to consumers through retailers, websites and mobile application stores. With DLNA certified software, consumers can upgrade products from within their home networks that may not be DLNA certified and bring them into their personal DLNA ecosystems. This helps in bringing content such as videos, photos and music stored on DLNA certified devices to a larger selection of consumer electronics, mobile and PC products.


See also

* UPnP (Universal Plug and Play) AV standards * Consumer Electronics Control (CEC) (lets audio/video equipment cooperate through HDMI connections.) *
Devices Profile for Web Services The Devices Profile for Web Services (DPWS) defines a minimal set of implementation constraints to enable secure web service messaging, discovery, description, and eventing on resource-constrained devices. Its objectives are similar to those of ...
* DigiOn *
Digital Rights Management Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures (TPM) such as access control technologies can restrict the use of proprietary hardware and copyrighted work ...
*
Digital Transmission Content Protection Digital Transmission Content Protection (DTCP) is a digital rights management (DRM) technology that restricts digital home technologies including DVD players and televisions by encrypting interconnections between devices. This permits the distribut ...
* List of UPnP AV media servers and clients *
Comparison of UPnP AV media servers The following table compares the operating system support and basic features of various Universal Plug and Play#Media server, UPnP AV media servers. See also * List of UPnP AV media servers and clients * Comparison of set-top boxes * Universal P ...
*
Miracast Miracast (also called screen mirroring and wireless display among other names on consumer devices) is a standard for wireless connections from sending devices (such as laptops, tablets, or smartphones) to display receivers (such as TVs, monitors, o ...
* WiFi Direct *
Wireless HDMI Wireless HDMI is a colloquial term for wireless high-definition audio and video signals connectivity on consumer electronics products. Currently, most HD wireless transmission technologies use unlicensed 5 GHz, 60 GHz or 190 GHz radio frequencie ...


References


External links

* * . {{Home theater PC (application software) Technology trade associations Open standards Digital television Digital audio Consumer electronics Non-profit organizations based in Oregon 2003 establishments in Oregon Computer companies established in 2003 Computer companies disestablished in 2017