Cultural analytics
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Cultural analytics refers to the use of computational, visualization, and big data methods for the exploration of contemporary and historical cultures. While digital humanities research has focused on text data, cultural analytics has a particular focus on massive cultural data sets of visual material – both digitized visual artifacts and contemporary visual and interactive media. Taking on the challenge of how to best explore large collections of rich cultural content, cultural analytics researchers developed new methods and intuitive visual techniques that rely on high-resolution
visualization Visualization or visualisation may refer to: * Visualization (graphics), the physical or imagining creation of images, diagrams, or animations to communicate a message * Data visualization, the graphic representation of data * Information visuali ...
and
digital image processing Digital image processing is the use of a digital computer to process digital images through an algorithm. As a subcategory or field of digital signal processing, digital image processing has many advantages over analog image processing. It allo ...
. These methods are used to address both the existing research questions in humanities, to explore new questions, and to develop new theoretical concepts that fit the mega-scale of
digital culture Internet culture is a culture based on the many way people have used computer networks and their use for communication, entertainment, business, and recreation. Some features of Internet culture include online communities, gaming, and social medi ...
in the early 21st century.


History

The term "cultural analytics" was coined by
Lev Manovich Lev Manovich ( ) is an author of books on digital culture and new media, and professor of Computer Science at the Graduate Center, City University of New York. Manovich's current research and teaching focuses on digital humanities, social computin ...
in 2007. After 2016, this term started to be increasingly used by other researchers, and many University programs in cultural analytics were gradually established. ''Journal of Cultural Analytics'' started to be published in 2016. Manovich's own monograph ''Cultural Analytics'' is being published by The MIT Press in the Fall of 2020. Cultural analytics shares many ideas and approaches with visual analytics ("the science of analytical reasoning facilitated by visual interactive interfaces") and visual data analysis:
Visual data analysis blends highly advanced computational methods with sophisticated graphics engines to tap the extraordinary ability of humans to see patterns and structure in even the most complex visual presentations. Currently applied to massive, heterogeneous, and dynamic datasets, such as those generated in studies of astrophysical, fluidic, biological, and other complex processes, the techniques have become sophisticated enough to allow the interactive manipulation of variables in real time. Ultra high-resolution displays allow teams of researchers to zoom in to examine specific aspects of the renderings, or to navigate along interesting visual pathways, following their intuitions and even hunches to see where they may lead. New research is now beginning to apply these sorts of tools to the social sciences and humanities as well, and the techniques offer considerable promise in helping us understand complex social processes like learning, political and organizational change, and the diffusion of knowledge.
While increased computing power and technical developments allowing for interactive visualization have made the exploration of large data sets using visual presentations possible, the intellectual drive to understand cultural and social processes and production pre-dates many of these computational advances. Charles Joseph Minard's famous dense graphic showing Napoleon's March on Moscow (1869) offers a 19th-century example. Published in 1979,
Pierre Bourdieu Pierre Bourdieu (; 1 August 1930 – 23 January 2002) was a French sociologist and public intellectual. Bourdieu's contributions to the sociology of education, the theory of sociology, and sociology of aesthetics have achieved wide influence ...
's historical survey of the cultural consumption practices of mid-century Parisians, documented in La Distinction, foregrounds the study of culture and aesthetics through the lens of large data sets. Most recently,
Franco Moretti Franco Moretti (born 1950 in Sondrio) is an Italian literary historian and theorist. He graduated in Modern Literatures from the University of Rome in 1972. He has taught at the universities of Salerno (1979–1983) and Verona (1983–1990); in th ...
's ''Graphs, maps, trees: abstract models for a literary history'' (published in 2005) along with many projects in the Digital Humanities reveal the benefit of large scale analysis of cultural material.


Current research

To date, cultural analytics techniques have been applied to
user-generated content User-generated content (UGC), alternatively known as user-created content (UCC), is any form of content, such as images, videos, text, testimonials, and audio, that has been posted by users on online platforms such as social media, discussion f ...
, films, animations, video games, comics, magazines, books, artworks, photographs, and a variety of other media content. The technologies used for analyzing and exploring large visual collections range from open-source programs that run on any personal computer to supercomputer processing and large-scale displays such as the HIPerSpace (42,000 x 8000 pixels).


Methodologies

The methodologies used in cultural analytics includes the data mining of large sets of culturally-relevant data (such as studies of library catalogs, image collections, and social networking databases), statistics,
exploratory data analysis In statistics, exploratory data analysis (EDA) is an approach of analyzing data sets to summarize their main characteristics, often using statistical graphics and other data visualization methods. A statistical model can be used or not, but pri ...
, and
machine learning Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine ...
. Image processing of still and moving video, with feature recognition as well as image data extraction is used to support research into cultural and historical change. Cultural analytical methodologies are deployed to study and interpret video games and other software forms, both at the phenomenological level ( human–computer interface, feature extraction) or at the object level (the analysis of source code.) Cultural analytics relies heavily on software-based tools, and the field is related to the nascent discipline of
software studies Software studies is an emerging interdisciplinary research field, which studies software systems and their social and cultural effects. The implementation and use of software has been studied in recent fields such as cyberculture, Internet stu ...
. While the objects of a cultural analytical approach are often digitized representations of the work, rather than the work in its original material form, the objects of study need not be digital works in themselves.


Related methodologies

Related methodologies include: * Culturomics *
Information visualization Information is an abstract concept that refers to that which has the power to inform. At the most fundamental level information pertains to the interpretation of that which may be sensed. Any natural process that is not completely random, a ...
* Visual analytics * Data visualization * Data mining *
New media art New media art includes artworks designed and produced by means of electronic media technologies, comprising virtual art, computer graphics, computer animation, digital art, interactive art, sound art, Internet art, video games, robotics, 3D pri ...
*
Software studies Software studies is an emerging interdisciplinary research field, which studies software systems and their social and cultural effects. The implementation and use of software has been studied in recent fields such as cyberculture, Internet stu ...
*
Digital humanities Digital humanities (DH) is an area of scholarly activity at the intersection of computing or Information technology, digital technologies and the disciplines of the humanities. It includes the systematic use of digital resources in the humanitie ...
* Data science


References


External links


Cultural Analytics research at Cultural Analytics Lab

Lev Manovich. Cultural Analytics. The MIT Press, 2020

Journal of Cultural Analytics


{{Digital humanities Social science methodology Digital humanities Cultural studies Analytics