Correlated equilibrium
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In
game theory Game theory is the study of mathematical models of strategic interactions among rational agents. Myerson, Roger B. (1991). ''Game Theory: Analysis of Conflict,'' Harvard University Press, p.&nbs1 Chapter-preview links, ppvii–xi It has appli ...
, a correlated equilibrium is a solution concept that is more general than the well known
Nash equilibrium In game theory, the Nash equilibrium, named after the mathematician John Nash, is the most common way to define the solution of a non-cooperative game involving two or more players. In a Nash equilibrium, each player is assumed to know the equili ...
. It was first discussed by mathematician
Robert Aumann Robert John Aumann (Hebrew name: , Yisrael Aumann; born June 8, 1930) is an Israeli-American mathematician, and a member of the United States National Academy of Sciences. He is a professor at the Center for the Study of Rationality in the Hebrew ...
in 1974. The idea is that each player chooses their action according to their private observation of the value of the same public signal. A strategy assigns an action to every possible observation a player can make. If no player would want to deviate from their strategy (assuming the others also don't deviate), the distribution from which the signals are drawn is called a correlated equilibrium.


Formal definition

An N-player strategic game \displaystyle (N,A_i,u_i) is characterized by an action set A_i and utility function u_i for each player i. When player i chooses strategy a_i \in A_i and the remaining players choose a strategy profile described by the N-1-tuple a_, then player i's utility is \displaystyle u_i(a_i,a_). A ''strategy modification'' for player i is a function \phi_i\colon A_i \to A_i. That is, \phi_i tells player i to modify his behavior by playing action \phi_i(a_i) when instructed to play a_i. Let (\Omega, \pi) be a
countable In mathematics, a set is countable if either it is finite or it can be made in one to one correspondence with the set of natural numbers. Equivalently, a set is ''countable'' if there exists an injective function from it into the natural numbers ...
probability space In probability theory, a probability space or a probability triple (\Omega, \mathcal, P) is a mathematical construct that provides a formal model of a random process or "experiment". For example, one can define a probability space which models t ...
. For each player i, let P_i be his information partition, q_i be i's posterior and let s_i\colon\Omega\rightarrow A_i, assigning the same value to states in the same cell of i's information partition. Then ((\Omega, \pi),P_i,s_i) is a correlated equilibrium of the strategic game (N,A_i,u_i) if for every player i and for every strategy modification \phi_i: :\sum_ q_i(\omega)u_i(s_i(\omega), s_(\omega)) \geq \sum_ q_i(\omega)u_i\left(\phi_i\left(s_i(\omega)\right), s_(\omega)\right) In other words, ((\Omega, \pi),P_i) is a correlated equilibrium if no player can improve his or her expected utility via a strategy modification.


An example

Consider the game of chicken pictured. In this game two individuals are challenging each other to a contest where each can either ''dare'' or ''chicken out''. If one is going to dare, it is better for the other to chicken out. But if one is going to chicken out, it is better for the other to dare. This leads to an interesting situation where each wants to dare, but only if the other might chicken out. In this game, there are three Nash equilibria. The two
pure strategy In game theory, a player's strategy is any of the options which they choose in a setting where the outcome depends ''not only'' on their own actions ''but'' on the actions of others. The discipline mainly concerns the action of a player in a game ...
Nash equilibria are (''D'', ''C'') and (''C'', ''D''). There is also a
mixed strategy In game theory, a player's strategy is any of the options which they choose in a setting where the outcome depends ''not only'' on their own actions ''but'' on the actions of others. The discipline mainly concerns the action of a player in a game ...
equilibrium where both players chicken out with probability 2/3. Now consider a third party (or some natural event) that draws one of three cards labeled: (''C'', ''C''), (''D'', ''C''), and (''C'', ''D''), with the same probability, i.e. probability 1/3 for each card. After drawing the card the third party informs the players of the strategy assigned to them on the card (but not the strategy assigned to their opponent). Suppose a player is assigned ''D'', they would not want to deviate supposing the other player played their assigned strategy since they will get 7 (the highest payoff possible). Suppose a player is assigned ''C''. Then the other player will play ''C'' with probability 1/2 and ''D'' with probability 1/2. The
expected utility The expected utility hypothesis is a popular concept in economics that serves as a reference guide for decisions when the payoff is uncertain. The theory recommends which option rational individuals should choose in a complex situation, based on the ...
of Daring is 7(1/2) + 0(1/2) = 3.5 and the expected utility of chickening out is 2(1/2) + 6(1/2) = 4. So, the player would prefer chickening out. Since neither player has an incentive to deviate, this is a correlated equilibrium. The expected payoff for this equilibrium is 7(1/3) + 2(1/3) + 6(1/3) = 5 which is higher than the expected payoff of the mixed strategy Nash equilibrium. The following correlated equilibrium has an even higher payoff to both players: Recommend (''C'', ''C'') with probability 1/2, and (''D'', ''C'') and (''C'', ''D'') with probability 1/4 each. Then when a player is recommended to play ''C'', they know that the other player will play ''D'' with (conditional) probability 1/3 and ''C'' with probability 2/3, and gets expected payoff 14/3, which is equal to (not less than) the expected payoff when they play ''D''. In this correlated equilibrium, both players get 5.25 in expectation. It can be shown that this is the correlated equilibrium with maximal sum of expected payoffs to the two players.


Learning correlated equilibria

One of the advantages of correlated equilibria is that they are computationally less expensive than Nash equilibria. This can be captured by the fact that computing a correlated equilibrium only requires solving a linear program whereas solving a Nash equilibrium requires finding its fixed point completely. Another way of seeing this is that it is possible for two players to respond to each other's historical plays of a game and end up converging to a correlated equilibrium.


References


Sources

* Fudenberg, Drew and
Jean Tirole Jean Tirole (born 9 August 1953) is a French professor of economics at Toulouse 1 Capitole University. He focuses on industrial organization, game theory, banking and finance, and economics and psychology. In 2014 he was awarded the Nobel Memor ...
(1991) ''Game Theory'',
MIT Press The MIT Press is a university press affiliated with the Massachusetts Institute of Technology (MIT) in Cambridge, Massachusetts (United States). It was established in 1962. History The MIT Press traces its origins back to 1926 when MIT publ ...
, 1991, * . An 88-page mathematical introduction; see Section 3.5
Free online
at many universities. * Osborne, Martin J. and Ariel Rubinstein (1994). ''A Course in Game Theory'', MIT Press. (a modern introduction at the graduate level) * . A comprehensive reference from a computational perspective; see Sections 3.4.5 and 4.6
Downloadable free online
*
Éva Tardos Éva Tardos (born 1 October 1957) is a Hungarian mathematician and the Jacob Gould Schurman Professor of Computer Science at Cornell University. Tardos's research interest is algorithms. Her work focuses on the design and analysis of efficient ...
(2004) Class notes from ''Algorithmic game theory'' (note an important typo

* Iskander Karibzhanov
MATLAB code
to plot the set of correlated equilibria in a two player normal form game * Noam Nisan (2005) Lecture notes from the course ''Topics on the border of Economics and Computation'' (lowercase u should be replaced by u_i

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