Context switch
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In
computing Computing is any goal-oriented activity requiring, benefiting from, or creating computing machinery. It includes the study and experimentation of algorithmic processes, and development of both hardware and software. Computing has scientific, ...
, a context switch is the process of storing the state of a process or thread, so that it can be restored and resume execution at a later point, and then restoring a different, previously saved, state. This allows multiple processes to share a single
central processing unit A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, a ...
(CPU), and is an essential feature of a multitasking operating system. The precise meaning of the phrase "context switch" varies. In a multitasking context, it refers to the process of storing the system state for one task, so that task can be paused and another task resumed. A context switch can also occur as the result of an interrupt, such as when a task needs to access
disk storage Disk storage (also sometimes called drive storage) is a general category of storage mechanisms where data is recorded by various electronic, magnetic, optical, or mechanical changes to a surface layer of one or more rotating disks. A disk drive is ...
, freeing up CPU time for other tasks. Some operating systems also require a context switch to move between user mode and
kernel mode In computer science, hierarchical protection domains, often called protection rings, are mechanisms to protect data and functionality from faults (by improving fault tolerance) and malicious behavior (by providing computer security). Compute ...
tasks. The process of context switching can have a negative impact on system performance.


Cost

Context switches are usually computationally intensive, and much of the design of operating systems is to optimize the use of context switches. Switching from one process to another requires a certain amount of time for doing the administration saving and loading registers and memory maps, updating various tables and lists, etc. What is actually involved in a context switch depends on the architectures, operating systems, and the number of resources shared (threads that belong to the same process share many resources compared to unrelated non-cooperating processes). For example, in the
Linux kernel The Linux kernel is a free and open-source, monolithic, modular, multitasking, Unix-like operating system kernel. It was originally authored in 1991 by Linus Torvalds for his i386-based PC, and it was soon adopted as the kernel for the GNU ...
, context switching involves loading the corresponding process control block (PCB) stored in the PCB table in the kernel stack to retrieve information about the state of the new process. CPU state information including the registers, stack pointer, and
program counter The program counter (PC), commonly called the instruction pointer (IP) in Intel x86 and Itanium microprocessors, and sometimes called the instruction address register (IAR), the instruction counter, or just part of the instruction sequencer, i ...
as well as memory management information like segmentation tables and page tables (unless the old process shares the memory with the new) are loaded from the PCB for the new process. To avoid incorrect address translation in the case of the previous and current processes using different memory, the
translation lookaside buffer A translation lookaside buffer (TLB) is a memory cache that stores the recent translations of virtual memory to physical memory. It is used to reduce the time taken to access a user memory location. It can be called an address-translation cache ...
(TLB) must be flushed. This negatively affects performance because every memory reference to the TLB will be a miss because it is empty after most context switches. Furthermore, analogous context switching happens between
user thread In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. The implementation of threads and processes ...
s, notably green threads, and is often very lightweight, saving and restoring minimal context. In extreme cases, such as switching between goroutines in Go, a context switch is equivalent to a coroutine yield, which is only marginally more expensive than a
subroutine In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed. Functions may ...
call.


Switching cases

There are three potential triggers for a context switch:


Multitasking

Most commonly, within some scheduling scheme, one process must be switched out of the CPU so another process can run. This context switch can be triggered by the process making itself unrunnable, such as by waiting for an I/O or
synchronization Synchronization is the coordination of events to operate a system in unison. For example, the conductor of an orchestra keeps the orchestra synchronized or ''in time''. Systems that operate with all parts in synchrony are said to be synchronou ...
operation to complete. On a pre-emptive multitasking system, the scheduler may also switch out processes that are still runnable. To prevent other processes from being starved of CPU time, pre-emptive schedulers often configure a timer interrupt to fire when a process exceeds its
time slice In computing, preemption is the act of temporarily interrupting an executing task, with the intention of resuming it at a later time. This interrupt is done by an external scheduler with no assistance or cooperation from the task. This preemp ...
. This interrupt ensures that the scheduler will gain control to perform a context switch.


Interrupt handling

Modern architectures are interrupt driven. This means that if the CPU requests data from a disk, for example, it does not need to busy-wait until the read is over; it can issue the request (to the I/O device) and continue with some other task. When the read is over, the CPU can be ''interrupted'' (by a hardware in this case, which sends interrupt request to PIC) and presented with the read. For interrupts, a program called an '' interrupt handler'' is installed, and it is the interrupt handler that handles the interrupt from the disk. When an interrupt occurs, the hardware automatically switches a part of the context (at least enough to allow the handler to return to the interrupted code). The handler may save additional context, depending on details of the particular hardware and software designs. Often only a minimal part of the context is changed in order to minimize the amount of time spent handling the interrupt. The kernel does not spawn or schedule a special process to handle interrupts, but instead the handler executes in the (often partial) context established at the beginning of interrupt handling. Once interrupt servicing is complete, the context in effect before the interrupt occurred is restored so that the interrupted process can resume execution in its proper state.


User and kernel mode switching

When the system transitions between user mode and
kernel mode In computer science, hierarchical protection domains, often called protection rings, are mechanisms to protect data and functionality from faults (by improving fault tolerance) and malicious behavior (by providing computer security). Compute ...
, a context switch is not necessary; a ''mode transition'' is not by itself a context switch. However, depending on the operating system, a context switch may also take place at this time.


Steps

The state of the currently executing process must be saved so it can be restored when rescheduled for execution. The process state includes all the registers that the process may be using, especially the
program counter The program counter (PC), commonly called the instruction pointer (IP) in Intel x86 and Itanium microprocessors, and sometimes called the instruction address register (IAR), the instruction counter, or just part of the instruction sequencer, i ...
, plus any other operating system specific data that may be necessary. This is usually stored in a data structure called a ''process control block'' (PCB) or ''switchframe''. The PCB might be stored on a per-process
stack Stack may refer to: Places * Stack Island, an island game reserve in Bass Strait, south-eastern Australia, in Tasmania’s Hunter Island Group * Blue Stack Mountains, in Co. Donegal, Ireland People * Stack (surname) (including a list of people ...
in kernel memory (as opposed to the user-mode
call stack In computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program. This kind of stack is also known as an execution stack, program stack, control stack, run-time stack, or mac ...
), or there may be some specific operating system-defined data structure for this information. A handle to the PCB is added to a queue of processes that are ready to run, often called the ''ready queue''. Since the operating system has effectively suspended the execution of one process, it can then switch context by choosing a process from the ready queue and restoring its PCB. In doing so, the program counter from the PCB is loaded, and thus execution can continue in the chosen process. Process and thread priority can influence which process is chosen from the ready queue (i.e., it may be a
priority queue In computer science, a priority queue is an abstract data-type similar to a regular queue or stack data structure in which each element additionally has a ''priority'' associated with it. In a priority queue, an element with high priority is se ...
).


Example

Considering a general arithmetic addition operation A = B+1. The instruction is stored in the
instruction register In computing, the instruction register (IR) or current instruction register (CIR) is the part of a CPU's control unit that holds the instruction currently being executed or decoded. In simple processors, each instruction to be executed is loaded ...
and the
program counter The program counter (PC), commonly called the instruction pointer (IP) in Intel x86 and Itanium microprocessors, and sometimes called the instruction address register (IAR), the instruction counter, or just part of the instruction sequencer, i ...
is incremented. A and B are read from memory and are stored in registers R1, R2 respectively. In this case, B+1 is calculated and written in R1 as the final answer. This operation as there are sequential reads and writes and there's no waits for function calls used, hence no context switch/wait takes place in this case. However, certain special instructions require
system calls In computing, a system call (commonly abbreviated to syscall) is the programmatic way in which a computer program requests a service from the operating system on which it is executed. This may include hardware-related services (for example, a ...
that require context switch to wait/sleep processes.  A system call handler is used for context switch to kernel mode. A display(data x) function may require data x from the Disk and a device driver in kernel mode, hence the display() function goes to sleep and waits on the READ operation to get the value of x from the disk, causing the program to wait and a wait for function call to the released setting the current statement to go to sleep and wait for the syscall to wake it up. To maintain concurrency however the program needs to re-execute the new value and the sleeping process together again.


Performance

Context switching itself has a cost in performance, due to running the
task scheduler Task Scheduler (formerly Scheduled Tasks) is a job scheduler in Microsoft Windows that launches computer programs or scripts at pre-defined times or after specified time intervals. Microsoft introduced this component in the Microsoft Plus! for W ...
, TLB flushes, and indirectly due to sharing the
CPU cache A CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor core, whi ...
between multiple tasks. Switching between threads of a single process can be faster than between two separate processes, because threads share the same
virtual memory In computing, virtual memory, or virtual storage is a memory management technique that provides an "idealized abstraction of the storage resources that are actually available on a given machine" which "creates the illusion to users of a very ...
maps, so a TLB flush is not necessary. The time to switch between two separate processes is called the process switching latency. The time to switch between two threads of the same process is called the thread switching latency. The time from when a hardware interrupt is generated to when the interrupt is serviced is called the interrupt latency. Switching between two processes in a single address space operating system can be faster than switching between two processes in an operating system with private per-process address spaces.


Hardware vs. software

Context switching can be performed primarily by software or hardware. Some processors, like the Intel 80386 and its successors, have hardware support for context switches, by making use of a special data segment designated the
task state segment The task state segment (TSS) is a structure on x86-based computers which holds information about a task. It is used by the operating system kernel for task management. Specifically, the following information is stored in the TSS: * Processor reg ...
(TSS). A task switch can be explicitly triggered with a CALL or JMP instruction targeted at a TSS descriptor in the global descriptor table. It can occur implicitly when an interrupt or exception is triggered if there's a task gate in the interrupt descriptor table (IDT). When a task switch occurs the CPU can automatically load the new state from the TSS. As with other tasks performed in hardware, one would expect this to be rather fast; however, mainstream operating systems, including
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, whi ...
, do not use this feature. This is mainly due to two reasons: * Hardware context switching does not save all the registers (only general-purpose registers, not
floating point In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can ...
registers — although the TS bit is automatically turned on in the CR0
control register A control register is a processor register which changes or controls the general behavior of a CPU or other digital device. Common tasks performed by control registers include interrupt control, switching the addressing mode, paging control, ...
, resulting in a fault when executing floating-point instructions and giving the OS the opportunity to save and restore the floating-point state as needed). * Associated performance issues, e.g., software context switching can be selective and store only those registers that need storing, whereas hardware context switching stores nearly all registers whether they are required or not.


See also

*
Latency (engineering) Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and ...


References


External links


Context Switching
at OSDev.org

by The Linux Information Project (LINFO)
Context Switches
from the Microsoft Developer Network (MSDN)

at FreeBSD.org
OS Context Switching - Computerphile
{{DEFAULTSORT:Context Switch Process (computing)