Clock Tower (1995 video game)
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survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
point-and-click adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
developed and published by Human Entertainment for the
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
in 1995. It is the first installment in the ''Clock Tower'' series. The story follows orphan Jennifer Simpson soon after she is adopted by the Barrows family along with other orphaned girls. Shortly after arriving at the Barrows family manor, one of the other children is killed by a stalker called Scissorman. Jennifer must then explore the Barrows Mansion to find a way to escape while evading Scissorman, leading to one of the game's multiple endings. ''Clock Tower'' utilizes a point and click interface with the player controlling a cursor to direct Jennifer's actions. Much of ''Clock Tower''s plot and artistic style are inspired by the works of Italian horror film director
Dario Argento Dario Argento (; born 7 September 1940) is an Italian film director, producer, screenwriter, actor and critic. His influential work in the horror genre during the 1970s and 1980s, particularly in the subgenre known as ''giallo'', has led him ...
, most notably ''
Phenomena A phenomenon ( : phenomena) is an observable event. The term came into its modern philosophical usage through Immanuel Kant, who contrasted it with the noumenon, which ''cannot'' be directly observed. Kant was heavily influenced by Gottfried ...
'' (1985). Director Hifumi Kono loved horror films like this and wanted the game to feel like one. Many of the game's character graphics were digitized from photos of real people. Jennifer's movements were constructed from a woman in Human's planning division acting out the scenes. Her design was inspired by Jennifer Connelly's character in ''Phenomena''. The game sold well upon release. An updated version, titled ''Clock Tower: The First Fear'', was ported to the
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, WonderSwan, and
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. Many years later, it was re-released again on the
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, as well as the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
and
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. ...
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
. The game has never been officially released outside Japan, although fan translations exist. In retrospective reviews, ''Clock Tower'' has been praised for its haunting atmosphere and is considered a predecessor to other horror video games and the survival horror genre, but the puzzles and exploration drew criticism for being tedious from some.


Gameplay

''Clock Tower'' is a survival horror point-and-click adventure game with 2D graphics. The player controls a cursor to direct the main character, Jennifer Simpson, and give commands such as investigating objects or opening doors. Jennifer can walk and run, although running will reduce her stamina. She may recover her stamina by sitting on the floor. Jennifer's character portrait in the corner of the screen will change depending on her stamina level. In addition to interacting with objects in the game, Jennifer can also store them in the inventory for later use. The layout of items changes with each playthrough. Jennifer is under the constant threat of a stalker named Scissorman. When Scissorman is confronted, the game will enter "panic mode". Depending on Jennifer's health status, she may begin to trip, slow down and eventually be killed. Jennifer cannot use weapons against Scissorman. Instead, the player must find hiding spots throughout the mansion, or use traps placed in the environment. If caught, the player can rapidly press a button which allows them an attempt to escape. If Jennifer dies, then it is game over, returning the player to the title screen with an option to continue the game. The game features nine possible endings.


Plot

The story follows Jennifer Simpson, an orphan from the fictional Granite Orphanage in
Romsdal Romsdal is a traditional district in the Norwegian county Møre og Romsdal, located between Nordmøre and Sunnmøre. The district of Romsdal comprises Aukra, Fræna, Midsund, Molde, Nesset, Rauma, Sandøy, and Vestnes. It is named after ...
en,
Norway Norway, officially the Kingdom of Norway, is a Nordic countries, Nordic country in Northern Europe, the mainland territory of which comprises the western and northernmost portion of the Scandinavian Peninsula. The remote Arctic island of ...
. She and other orphaned children named Laura, Anne, and Lotte are adopted in September 1995 by a wealthy recluse named Simon Barrows, who lives in a mansion known as the "Clock Tower", named after its predominant feature. After arriving at the mansion, Mary, the woman who brought the children to the mansion, leaves to find Mr. Barrows. When she takes an unusually long time, Jennifer offers to investigate. Upon leaving the room, she hears a scream coming from the main foyer. Jennifer returns to find the lights off and the girls missing. After finding either Laura or Anne killed, she finds herself being stalked by a murderous little boy with deformed features, wielding a huge pair of scissors, named Bobby Barrows, also known as the Scissorman in the game. While exploring the mansion, Jennifer searches for Mary's true intentions. Depending on choices made by the player, Jennifer will either discover Simon Barrows trapped in a jail cell inside the courtyard, or her father's corpse in a hidden room. If the former happens, Jennifer will need to give him a piece of ham as food. If the latter happens, Jennifer will find his death letter that tells of his account concerning Mary Barrows and her twins, Bobby and Dan. It says that he was trapped there for three days, until his death on November 10, 1986. Jennifer then visits a small, occult-looking church. If the player has collected all the necessary items and clues, then she gains access to the catacombs of the mansion - using either the Devil Idol or the Sceptor, but the former is canonical as it appears in the sequel. Jennifer sees a cloaked figure walking ahead of her; this is Mary. She follows it, wearing a disguise to fool the guard dog using Mary's perfume, and a black cloak found in the mansion. If Lotte did not need to rescue Jennifer from the jail cell, she can be found dying at an altar, and tells Jennifer about the switches in the clock tower. Otherwise, she rescues Jennifer from the jail cell, but is shot by a threatening Mary. Jennifer enters a room where she discovers Dan Barrows, a giant, gluttonous purple creature. Dan awakens from his slumber and chases Jennifer to a steep cliff. She successfully climbs over, knocking down a can of
kerosene Kerosene, paraffin, or lamp oil is a combustible hydrocarbon liquid which is derived from petroleum. It is widely used as a fuel in aviation as well as households. Its name derives from el, κηρός (''keros'') meaning " wax", and was re ...
which splashes onto a nearby candle. This triggers an explosion that immolates Dan, while Jennifer rides an elevator out of the
catacombs Catacombs are man-made subterranean passageways for religious practice. Any chamber used as a burial place is a catacomb, although the word is most commonly associated with the Roman Empire. Etymology and history The first place to be referred ...
. She ends up defeating Bobby in the clock tower, and Mary as well in (or around, depending on prior actions) the clock tower. If Anne (or Laura) has not died yet, then this survivor reunites with Jennifer at the clock tower but is soon thrown down the tower by Mary. These actions would lead to one of Endings A, B, or C - any of these could be canonical according to the events of the next game. Because of the game's open-ended nature, the player can also discover other endings.


Development

''Clock Tower'' was directed by Hifumi Kono, who wished to use the game to pay homage to one of his favorite film directors,
Dario Argento Dario Argento (; born 7 September 1940) is an Italian film director, producer, screenwriter, actor and critic. His influential work in the horror genre during the 1970s and 1980s, particularly in the subgenre known as ''giallo'', has led him ...
. Most notably, the game borrows many ideas and is inspired by his film ''
Phenomena A phenomenon ( : phenomena) is an observable event. The term came into its modern philosophical usage through Immanuel Kant, who contrasted it with the noumenon, which ''cannot'' be directly observed. Kant was heavily influenced by Gottfried ...
'' (1985). ''Clock Tower'' has strong relations to its plot and shares other similarities with Argento's 1980s films, such as occult themes, distressed young women, and bright colors atop a foggy setting. Kono had a passion for old horror films, and wanted ''Clock Tower'' to feel like one. Kono described ''Clock Tower'' as an experimental project with a small budget and staff. His peers believed that a game where the protagonist runs away from the enemy would not work, but he continued on despite these concerns. Due to lack of staffing resources, developer Human Entertainment could not include mouse support and also needed to shrink the map down significantly. Although the graphics are
two-dimensional In mathematics, a plane is a Euclidean ( flat), two-dimensional surface that extends indefinitely. A plane is the two-dimensional analogue of a point (zero dimensions), a line (one dimension) and three-dimensional space. Planes can arise as ...
, the mansion is designed within a
3D space Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position of an element (i.e., point). This is the informa ...
. The character graphics in ''Clock Tower'' were created by digitizing photographs of real people, a popular technique at the time. The actress for Jennifer was a woman in Human's planning division. Many of the motions in the game came from her acting, such as hanging from a roof and stumbling in the hallway.


Release

''Clock Tower'' was first released on the Super Famicom on September 14, 1995. According to Kono, the game sold "fairly well". It was later re-released under the title ''Clock Tower: The First Fear'' on
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
on July 17, 1997. Upon release, the PlayStation version made it the 8th on the sales charts, selling 54,293 copies. This release featured a new dagger weapon, a new room, and minor scenario additions. It was also released for
Windows 95 Windows 95 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of operating systems. The first operating system in the 9x family, it is the successor to Windows 3.1x, and was released to manufacturi ...
, and both the PlayStation and Windows versions also featured
full motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
scenes, and minor graphical improvements. It was later released for the WonderSwan, which was rendered the entire game in
monochrome A monochrome or monochromatic image, object or palette is composed of one color (or values of one color). Images using only shades of grey are called grayscale (typically digital) or black-and-white (typically analog). In physics, monochr ...
with some HUD changes and could not be paused. ''Clock Tower'' was digitally re-released for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
and
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. ...
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
in Japan in 2010 and 2013 respectively. It has also reached multiple
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
devices via a release on the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smar ...
in 2011, also exclusively in Japan. ''Clock Tower'' has never been officially released outside Japan; however, fan translations exist. In 2015, the soundtrack was released, titled ''CLOCK TOWER 20th Anniversary Sound Collection''. This includes audio from the original, PlayStation, and Windows versions of the game, as well as music from the games '' Clock Tower 2'', and '' Clock Tower: Ghost Head''.


Reception

''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' gave the Super Famicom version a score of 31 out of 40, and the PlayStation version a 27 out of 40 score, and the Wonderswan version a 22 out of 40. In a retrospective review, Hernando Vallejo of ''Hardcore Gaming 101'' described ''Clock Tower'' as "one of the most thrilling experiences the orrorgenre can offer". He praised the game's graphics and sound for building a strong atmosphere. Allistair Pinsof of ''
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'' praised the graphics, story, and the Dario Argento-inspired style for creating a haunting mood and atmosphere. He also praised the multiple endings and unique gameplay design. However, he found ''Clock Tower'' failed to create an interesting adventure experience due to the difficulty of navigating the mansion layout, excessive item hunting, and simple puzzles. He criticized the game's attempt to place a 3D space within a 2D game, which created confusion when exploring. Despite these flaws, he still found ''Clock Tower'' worth playing, calling it "atmospheric horror at its most raw, for better or worse". Both '' The A.V. Club'' and Pinsof believed that although ''Clock Tower'' aged poorly, it was still worth experiencing. ''Clock Tower'' has seen as influential on horror video games and is considered instrumental in establishing the
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
genre alongside the 1992 video game '' Alone in the Dark''. It also solidified Human Entertainment as a developer along with ''
Twilight Syndrome is a horror-themed adventure game series released exclusively in Japan. It was created by Human Entertainment and continued by Spike after Human folded in the late 1990s. The games generally follow high school girls investigating urban legends ...
'' and '' Laplace no Ma''. The game has made it to many lists of best horror games. The 2016 mook ''Perfect Guide to Nostalgic Super Famicom'' ranked the game the second best horror game for the Super Famicom, in 2018, ''The A.V. Club'' placed the game as number thirty on its list of top thirty-five horror games of all time. In 2022 ''
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'' listed on their top 20 horror games of all time.


Notes


References


External links


''Clock Tower''
at
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Official ''Clock Tower'' Virtual Console website
{{DEFAULTSORT:Clock Tower (Video Game) 1995 video games Clock Tower 1 1995 Human Entertainment games Japan-exclusive video games PlayStation (console) games PlayStation Network games Point-and-click adventure games 1990s horror video games Super Nintendo Entertainment System games Video games developed in Japan Video games featuring female protagonists Video games set in 1995 Video games set in Norway Video games with alternate endings Virtual Console games Virtual Console games for Wii U Windows games WonderSwan games Single-player video games