Battle.net
   HOME

TheInfoList



OR:

Battle.net is an Internet-based online game, social networking service,
digital distribution Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of digital media content such as audio, video, e-books, video games, and other s ...
, and digital rights management platform developed by
Blizzard Entertainment Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three gradu ...
. The service was launched on December 31, 1996, followed a few days later with the release of Blizzard's action-role-playing video game '' Diablo'' on January 3, 1997. Battle.net was officially renamed to "Blizzard Battle.net" in August 2017, with the change being reverted in January 2021. Battle.net was the first online gaming service incorporated directly into the games that make use of it, in contrast to the external interfaces used by the other online services at the time. This feature, along with ease of account creations and the absence of member fees, caused Battle.net to become popular among gamers and became a major selling point for ''Diablo'' and subsequent Blizzard games. Since the successful launch of Battle.net, many companies have created online game services mimicking Blizzard's service package and the
user interface In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine f ...
. Blizzard Entertainment officially unveiled the revamped Battle.net 2.0 on March 20, 2009. It later revealed further details of the Battle.net revamped features at
BlizzCon BlizzCon is an annual gaming convention held by Blizzard Entertainment to promote its major franchises including ''Warcraft'', ''StarCraft'', '' Diablo'', ''Hearthstone'', ''Heroes of the Storm,'' and ''Overwatch''. The first BlizzCon was held ...
2009 which supported ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth ...
,'' ''
StarCraft II ''StarCraft II'' is a military science fiction video game created by Blizzard Entertainment as a sequel to the successful ''StarCraft'' video game released in 1998. Set in a fictional future, the game centers on a galactic struggle for dominance ...
'', and ''
Diablo III ''Diablo III'' is a hack-and-slash action role-playing game developed and published by Blizzard Entertainment as the third installment in the ''Diablo'' franchise. It was released for Microsoft Windows and OS X in May 2012, PlayStation 3 and Xb ...
''. The original Battle.net was then renamed to Battle.net Classic. Battle.net Classic games use a different account system to the games on Battle.net 2.0. The platform currently supports storefront actions, social interactions, and matchmaking for all of Blizzard's modern
PC games A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-dete ...
including '' Hearthstone'', ''
Heroes of the Storm ''Heroes of the Storm'' is a crossover multiplayer online battle arena video game developed and published by Blizzard Entertainment. It was released for Microsoft Windows and macOS on June 2, 2015. The game features various characters from Bl ...
,'' ''
Overwatch 2 ''Overwatch 2'' is a 2022 first-person shooter by Blizzard Entertainment. As a sequel to the 2016 hero shooter ''Overwatch'', the game intends a shared environment for player-versus-player (PvP) modes while introducing persistent cooperative ...
'', and '' StarCraft: Remastered'', as well as various '' Call of Duty'' games, and '' Crash Bandicoot 4: It's About Time'' from corporate sibling of Blizzard Entertainment,
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one ...
. The platform provides cross-game
instant messaging Instant messaging (IM) technology is a type of online chat allowing real-time text transmission over the Internet or another computer network. Messages are typically transmitted between two or more parties, when each user inputs text and trigge ...
and
voice chat Voice chat is telecommunication via voice over IP technologies—especially when those technologies are used among players in multiplayer online games. Users might use either a VoIP engine system that is built into the game, or a separate pro ...
service. In September 2017, Blizzard Entertainment released the Battle.net application for Android and
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
. The app includes the ability to chat with and add friends in addition to seeing what games they are currently playing.


History


Battle.net Classic

When the service initially launched on December 31, 1996 (the first game using the service being '' Diablo'' releasing a few days later on January 3, 1997), Battle.net offered only a few basic services like chatting and game listings. Players could connect to the service, talk with other gamers and join multiplayer games of ''Diablo''. Besides user account data, no game data was stored on the Battle.net servers. When a player connected to a game, they would be connecting directly to the other players in the game. No data was sent through the Battle.net servers. While this made the service quick and easy to use, it quickly led to widespread
cheating Cheating generally describes various actions designed to subvert rules in order to obtain unfair advantages. This includes acts of bribery, cronyism and nepotism in any situation where individuals are given preference using inappropriate crit ...
since players using cheats could modify their game data locally. However, since there was an option to create private games, many players ended up playing with people they knew. The release of '' StarCraft'' in 1998 increased usage of the Battle.net service significantly. Features such as ladder ranking and game filters were added to the service. Battle.net grew even larger after the release of the expansion pack '' StarCraft: Brood War'', with tens of thousands of players logged on at any given time (even in the present day). ''StarCraft'' Battle.net was especially successful in
South Korea South Korea, officially the Republic of Korea (ROK), is a country in East Asia, constituting the southern part of the Korean Peninsula and sharing a land border with North Korea. Its western border is formed by the Yellow Sea, while its eas ...
, where the number of players logged on was often many times that of the United States. ''StarCraft'' also brought with it a new
copy protection Copy protection, also known as content protection, copy prevention and copy restriction, describes measures to enforce copyright by preventing the reproduction of software, films, music, and other media. Copy protection is most commonly found o ...
scheme using
CD key A product key, also known as a software key, serial key or activation key, is a specific software-based key for a computer program. It certifies that the copy of the program is original. Product keys consist of a series of numbers and/or letter ...
s. Under ''Diablo'', Battle.net would allow any client to connect to the service. With ''StarCraft'', only those players with a valid and unique CD key – a generated 13-digit number distributed with each boxed game – were allowed onto the service. Only one person could connect to Battle.net using a specific CD key at a time. CD-Keys could also be muted (unable to chat in channels or whisper), voided (restricted to ''The Void'' channel), jailed (both muted and voided) or banned from Battle.net entirely. Every Blizzard game since ''StarCraft'' has used the CD key system to connect to Battle.net. ''StarCraft: Brood War'' used as its CD-key whatever CD-key was found on the original ''StarCraft'' on that computer, and was thus only installable if the original was already installed. With the release of the Gateway system in ''Brood War'' (selectable regional server clusters), two players can play at the same time, as long as they are on different gateways. Given how the gateways are expectedly separate from each other, each with their own games list and user accounts that are not shared across the other gateways, it is still maintained that they cannot play in the same game nor chat with each other, etc. ''
Diablo II ''Diablo II'' is an action role-playing hack-and-slash video game developed by Blizzard North and published by Blizzard Entertainment in 2000 for Microsoft Windows, Classic Mac OS, and macOS. The game, with its dark fantasy and horror the ...
'' was released in 2000 to much fanfare. The main highlight of ''Diablo II'' as it relates to Battle.net was that the game used the
client–server model The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate ove ...
. The game was no longer simulated on each player's computer, but instead was run on Blizzard's server. This also meant that all of the character data for the game was stored on the Battle.net servers. The game also has an open character feature on Battle.net which stored the player's character on the client. This allowed players to play characters locally or on a LAN, and then use those same characters on Battle.net. However, any open games played on Battle.net were not protected from cheating by other players since they could have modified their characters locally. ''Diablo II'' also had a unique feature that would show the players in the Battle.net chat room as
avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appeara ...
s who looked like their characters did in the game. It also used a different Battle.net interface than previous games, where previously there were mainly only color differences. There was also expanded ladder support including a "Hardcore" ladder which listed players whose characters would be removed permanently if they died in-game. Again, with ''Diablo II'' usage of Battle.net increased steadily, climbing even higher with the release of the expansion pack '' Diablo II: Lord of Destruction'' in 2001. '' Warcraft III: Reign of Chaos'' was released in 2002 and its expansion pack, '' Warcraft III: The Frozen Throne'', was released in 2003. The release of these two games brought with them a number of new features to the online service. The most significant feature to be added was probably the concept of Anonymous Matchmaking. This feature allowed a user who wanted to play a game to simply press a button and automatically be matched up with one or more other players who were similar in skill (based on ranking) and also wanted to play a game. This allowed for people to get into games quickly and easily. It also reduced win-trading, where two people would purposely win and lose games to artificially raise their rank on the ladder. The matchmaking concept was also expanded to team games in a feature called "Arranged Teams". In an arranged team game, you could make a team with one or more friends, which was then anonymously matched up with another team of the same size and rank. However, a strategy was introduced on how to cheat the automated 'fair' matchups, called 'Abusing', simply by someone losing the Arranged Team Games intentionally with one ally so that with another ally (who wants to gain wins easily) won't find it difficult because the automatic matchups would put the two players up against relatively unskilled players. Automated tournaments were added in the expansion, where players would compete to be crowned tournament champion in a series of games played throughout the day. In addition to the new game styles, a slew of other features were added including selectable chatroom icons unlocked based on the player's number of wins, a friends list, and clan support.


Battle.net 2.0

''Battle.net'' was revamped by
Blizzard Entertainment Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three gradu ...
in 2009 and officially unveiled on March 20, 2009, it was further elaborated on during
BlizzCon BlizzCon is an annual gaming convention held by Blizzard Entertainment to promote its major franchises including ''Warcraft'', ''StarCraft'', '' Diablo'', ''Hearthstone'', ''Heroes of the Storm,'' and ''Overwatch''. The first BlizzCon was held ...
2009. The new Battle.net contains three unique sections. The first allows players to connect all Battle.net accounts, World of Warcraft characters and friends list together and integrate them into a unified single Battle.net account. Players can also unlock achievements in-game which would in turn unlock avatars and decals which would be shown on the player's profile, the decals can also be seen in-game on the player's units. The second section consists of making Battle.net into a competitive platform for players which involves a new improved matchmaking system, simplifying the process of players organizing games. The ladder system has also been revamped; the system classifies players into certain leagues according to their level of competitiveness. Players would then compete against others who have a similar skill level to their own, albeit across leagues. There is also a special practice league to practice and hone skills, where game speed is reduced and maps are designed to create a slower pace of the game. The party system works similar to that of ''World of Warcraft'' where players with friends would join together and enter games as a party. The final section involves the new chat system which involves a new system similar to
instant messaging Instant messaging (IM) technology is a type of online chat allowing real-time text transmission over the Internet or another computer network. Messages are typically transmitted between two or more parties, when each user inputs text and trigge ...
across games. Players may communicate with friends across games, servers, and characters. ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth ...
'' initially did not support Battle.net, having separate accounts from ''Battle.net'' once until the revamp of Battle.net on March 20, 2009 which forced players to merge their ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth ...
'' accounts with the new Battle.net accounts. The features of Battle.net utilized in ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth ...
'' include allowing players to engage in cross-realm, cross-faction and cross-game chat, which allows players to talk with their friends on their Real ID friends list, from other factions, other servers as well as other games such as ''
StarCraft II ''StarCraft II'' is a military science fiction video game created by Blizzard Entertainment as a sequel to the successful ''StarCraft'' video game released in 1998. Set in a fictional future, the game centers on a galactic struggle for dominance ...
'' and ''
Diablo III ''Diablo III'' is a hack-and-slash action role-playing game developed and published by Blizzard Entertainment as the third installment in the ''Diablo'' franchise. It was released for Microsoft Windows and OS X in May 2012, PlayStation 3 and Xb ...
''. On November 11, 2009 Blizzard Entertainment made Battle.net a mandatory feature for ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth ...
'' players. ''
StarCraft II ''StarCraft II'' is a military science fiction video game created by Blizzard Entertainment as a sequel to the successful ''StarCraft'' video game released in 1998. Set in a fictional future, the game centers on a galactic struggle for dominance ...
'' was the first game to natively support the new revamped Battle.net online interface. It was split into three installments: the base game with the subtitle '' Wings of Liberty'',
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or ...
''
Heart of the Swarm The heart is a muscular organ in most animals. This organ pumps blood through the blood vessels of the circulatory system. The pumped blood carries oxygen and nutrients to the body, while carrying metabolic waste such as carbon dioxide to t ...
'', stand-alone expansion pack ''
Legacy of the Void ''StarCraft II: Legacy of the Void'' is a standalone expansion pack to the military science fiction real-time strategy game '' StarCraft II: Wings of Liberty'', and the third and final part of the ''StarCraft II'' trilogy developed by Blizzard En ...
'' and
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
mission packs '' Nova Covert Ops''. The new interface includes a chat service which is similar to that of instant messengers which allows players to interact across different games. The platform also supports
VoIP Voice over Internet Protocol (VoIP), also called IP telephony, is a method and group of technologies for the delivery of voice communications and multimedia sessions over Internet Protocol (IP) networks, such as the Internet. The terms Internet t ...
for players. On May 5, 2010, Blizzard revealed that Battle.net 2.0 would be integrated with social networking site
Facebook Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin Mosk ...
, "linking the world's premier online gaming platform with the world's most popular social platform".


Blizzard Battle.net Desktop App

In August 2013, Blizzard Entertainment released an open beta for the Battle.net Launcher. The launcher is a desktop application that allows players to purchase, install and patch their games, and provides access to the friends list and messaging. It also provides access to some account management and game services. Blizzard launches its own cross-game voice chat service in October 2016. Blizzard Voice is integrated into the Battle.net application. In February 2017, Blizzard introduced the ability to obtain Blizzard storefront credit by trading in "WoW Tokens" from ''World of Warcraft'', bought through the use of in-game gold and initially used as a means of trading credits between players of ''World of Warcraft''. These credits could be used to purchase other Blizzard games or content, such as card packs for ''Hearthstone'' or loot boxes for ''Overwatch''. The Windows version of ''
Destiny 2 ''Destiny 2'' is a free-to-play online-only multiplayer first-person shooter video game developed by Bungie. It was originally released as a pay to play game in 2017 for PlayStation 4, Xbox One, and Windows. It became free-to-play, utilizing th ...
'', developed by
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones afte ...
and published by corporate sibling of Blizzard Entertainment,
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one ...
, was exclusively sold and launched through the Battle.net on its Windows release on October 24, 2017 as well as used to support the game's matchmaking capabilities, making it the first non-Blizzard game supported by the launcher. Blizzard affirmed that players can use
gold farming Gold farming is the practice of playing a massively multiplayer online game (MMO) to acquire in-game currency, later selling it for real-world money.
in ''World of Warcraft'' to generate credit towards their Blizzard account that they can use towards purchase of ''Destiny 2''. Blizzard said that they are also "potentially evaluating needs or opportunities for future Activision games" to be supported by the Battle.net; with '' Call of Duty: Black Ops 4'', scheduled for release in late 2018, as its second title for the service. Blizzard said it does not plan to extend similar support to other third-parties, fearing it would weaken their quality control with the product. ''Destiny 2'' was removed from Battle.net on October 1, 2019, after Bungie and Activision amicably terminated the publishing deal, with Bungie transitioning players to use Steam instead after that date. A major user interface update for Battle.net was issued in January 2021, aimed to provide better visibility of news and a user's friends list, accessibility features, and navigation features.


Blizzard Battle.net Mobile App

In September 2017, Blizzard Entertainment released Battle.net application for Android and
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
. The app provides simple social networking features with a user's friends on Battle.net, including accepting and sending friend invitations and chatting with friends.


Rebranding

In late 2016, Blizzard Entertainment announced plans to rebrand Battle.net. According to CEO Mike Morhaime, the company found themselves in a position where they had two competing brands - Blizzard and Battle.net - creating confusion for players of where to find information about their games, and wanted to consolidate the branding. Their first step was a plan to retire the "Battle.net" name in favor of calling service "Blizzard Tech", announced on September 21, 2016, and renaming the client as the "Blizzard App" by March 24, 2017. However, following this change, Blizzard realized that the "Battle.net" brand had too much legacy behind it to let it go since dropping the brand created additional confusion for users. This further became an issue when Blizzard sought to have ''Destiny 2'' use the service, as they wanted to be clear that the game was not developed by Blizzard but used the Battle.net framework, but the "Blizzard App" branding would not provide that clarity. By August 2017, Blizzard Entertainment stepped back from the full rebranding, and announced that going forward, they would call the service and application "Blizzard Battle.net", which Morhaime said was the best way they had found to combine both brands and minimize consumer confusion. By February 2021, Blizzard Entertainment released a new interface and rebranded the application "Battle.net" to its original name.


Development


Security

To help users protect their Battle.net accounts, Blizzard Entertainment implemented a
two-factor authentication Multi-factor authentication (MFA; encompassing two-factor authentication, or 2FA, along with similar terms) is an electronic authentication method in which a user is granted access to a website or application only after successfully presenting ...
option for the service. Launched in 2008, this was initially through a separate device that could be purchased from Blizzard, encoded with the user's credentials. The device fit on a keychain and would generate pseudorandom numbers linked to the player's account, which they would enter when logging into Battle.net to affirm their identity. Later, Blizzard introduced the Battle.net mobile application for
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
and Android platforms in 2009, replicating the same functionality. An update during June 2016 simplified the process, allowing the user, when logging into their Battle.net account from a computer, to simply press a single button on their connected mobile device to affirm their authenticity. Though not required to use Battle.net, some game aspects require the user to enable two-factor authentication through either the device or mobile app.


Growth history

By November 1997, Blizzard Entertainment claimed that ''Battle.net'' had 2.2 million games played, 1.25 million different users, and averaged 3,500 new users each day. By April 1999, it was reported that Battle.net had 2.3 million ''active'' users, and more than 50,000
concurrent user In computer science, the number of concurrent users (sometimes abbreviated CCU) for a resource in a location, with the location being a computing network or a single computer, refers to the total number of people simultaneously accessing or using t ...
s. By September 2002, their active user count had jumped to 11 million. By September 2004, their active user count was up to nearly 12 million, spending more than 2.1 million hours online each day, and they had an average of 200,000 concurrent users, with a peak concurrent user count of 400,000. In 2006, Blizzard claimed that Battle.net, when combined with the ''World of Warcraft'' subscriber base, was a leader of online gaming, noting that "even Xbox Live is not even close to us".


Community content

A community of developers has arisen around Battle.net. Many unofficial clients are available for Battle.net, and most of the
protocol Protocol may refer to: Sociology and politics * Protocol (politics), a formal agreement between nation states * Protocol (diplomacy), the etiquette of diplomacy and affairs of state * Etiquette, a code of personal behavior Science and technolog ...
used by Battle.net-enabled games has been reverse-engineered and published by volunteers. Also, several communication tools have been made, like a "whisper" tool, so that a player could talk to their friends even if they are in a game. Custom games (using maps that were not made by Blizzard Entertainment) have helped build the community, and now are a substantial portion of the games played. Among the most popular of these games in ''
Warcraft III ''Warcraft III: Reign of Chaos'' is a high fantasy real-time strategy computer video game developed and published by Blizzard Entertainment released in July 2002. It is the second sequel to ''Warcraft: Orcs & Humans'', after ''Warcraft II: Tides ...
'' are tower defense maps and "hero solo" maps (such as ''
Defense of the Ancients ''Defense of the Ancients'' (''DotA'') is a multiplayer online battle arena (MOBA) mod for the video game '' Warcraft III: Reign of Chaos'' (2002) and its expansion, ''The Frozen Throne''. The objective of the game is for each team to destro ...
'', and arena maps) or pure RTS games like "Civilization Wars", where the player develops their economy, tech, and unit diversity but the player has no control of their units.


Controversy


bnetd

A group of gamers
reverse engineered Reverse engineering (also known as backwards engineering or back engineering) is a process or method through which one attempts to understand through deductive reasoning how a previously made device, process, system, or piece of software accompli ...
the network protocol used by Battle.net and Blizzard games, and released a free (under the GNU GPL) Battle.net emulation package called bnetd. With bnetd, a gamer is not required to use the official Battle.net servers to play Blizzard games. In February 2002, lawyers retained by Blizzard Entertainment threatened legal action under the
Digital Millennium Copyright Act The Digital Millennium Copyright Act (DMCA) is a 1998 United States copyright law that implements two 1996 treaties of the World Intellectual Property Organization (WIPO). It criminalizes production and dissemination of technology, devices, or ...
(DMCA) against the developers of bnetd. Blizzard games are designed to operate online exclusively with a set of Blizzard-controlled servers collectively known as "Battle.net". Battle.net servers include a
CD key A product key, also known as a software key, serial key or activation key, is a specific software-based key for a computer program. It certifies that the copy of the program is original. Product keys consist of a series of numbers and/or letter ...
check as a means of preventing software piracy. Despite offers from the bnetd developers to integrate Blizzard's CD key checking system into bnetd, Blizzard claims that the public availability of any such software package facilitates piracy, and moved to have the bnetd project shut down under provisions of the DMCA. As this case is one of the first major test cases for the DMCA, the Electronic Frontier Foundation became involved. For a while negotiations were ongoing to resolve the case without a trial. However, the negotiations failed and Blizzard won the case on all counts: the defendants were ruled to have breached both StarCraft's
End User License Agreement An end-user license agreement or EULA () is a legal contract between a software supplier and a customer or end-user, generally made available to the customer via a retailer acting as an intermediary. A EULA specifies in detail the rights and restr ...
(EULA) and the Terms of Use of Battle.net. This decision was appealed to the Eighth Circuit Court of Appeals, which also ruled in favor of Blizzard Entertainment/Vivendi on September 1, 2005.


Privacy and Real ID

On July 6, 2010, Blizzard Entertainment announced that they planned to change the way their forums worked to require that users identify themselves with their real name. The reaction from the community was overwhelmingly negative with multiple game magazines calling the change "foolhardy" and an "Epic Fail". It also resulted in the largest user response ever on the Blizzard forums. This included personal details of a Blizzard employee who gave his real name "to show it wasn't a big deal". Shortly after revealing his real name, personal information was posted that included his phone number, picture, age, home address, and other details. Some technology media outlets suggested the change was a good idea and would benefit both Battle.net and the Blizzard community. Others worried that Blizzard would open their fans up to real-life dangers such as stalking, sexual predators, and employment issues, since a simple Google search by a user's employer would reveal their online activities. There was also concern that this would lead to real-life harassment and safety concerns, especially for women and transgender gamers who are already harassed quite often in-game. Blizzard Entertainment initially responded to some of the concerns by saying that the changes would not be retroactive to previous posts, that parents could set up the system so that minors cannot post, and that posting to the forums is optional. However, due to the huge negative response, Blizzard President
Michael Morhaime Michael "Mike" Morhaime (born November 3, 1967) is an American video game developer and entrepreneur. He is the chief executive officer (CEO) and founder of Dreamhaven, located in Irvine, California. Morhaime is best known as the co-founder and th ...
issued a statement rescinding the plan to use real names on Blizzard's forums for the time being.


2012 hacking

During 2012, Blizzard Entertainment suffered a number of incidents related to security. In May 2012, shortly after ''Diablo III''s launch, they discovered a number of accounts that had been hacked using traditional means through password knowledge, with affected game characters being stripped of in-game possessions that could be sold for money. Blizzard noted at this time that those accounts affected did not use their authentication option, and made changes to try to improve security, such as the above authentication requirement for the game's Auction House. A few months later on August 4, 2012, Blizzard reported that their Battle.net servers had been hacked into, with the perpetrators gaining access to some personal information, including user e-mail addresses, answers to security questions, and scrambled passwords, but not enough for user accounts to be compromised, according to Blizzard. Blizzard Entertainment required all players on Battle.net in North America to change their password and suggested all users change their security questions. These security breaches led to a
class-action lawsuit A class action, also known as a class-action lawsuit, class suit, or representative action, is a type of lawsuit where one of the parties is a group of people who are represented collectively by a member or members of that group. The class actio ...
against Blizzard Entertainment in November 2012, claiming that the company was making a profit from the sale of Authenticator devices rather than using the money to enhance the security of their own servers, and that they failed to notify affected users about the August data breach in a timely manner. Most of the claims in the suit were summarily dismissed in favor of Blizzard Entertainment in July 2013, primarily as the plaintiffs could not show any harm they suffered from these breaches, and the remaining claims related to Battle.net Authenticator promotional claims were resolved through mediation. The case was ultimately closed in February 2014.


Games by Battle.net version


Battle.net Classic

* '' Diablo'' * ''
Diablo II ''Diablo II'' is an action role-playing hack-and-slash video game developed by Blizzard North and published by Blizzard Entertainment in 2000 for Microsoft Windows, Classic Mac OS, and macOS. The game, with its dark fantasy and horror the ...
( Lord of Destruction)'' * '' StarCraft (
Brood War ''StarCraft: Brood War'' is the expansion pack for the military science fiction real-time strategy video game ''StarCraft''. Released in December 1998 for Microsoft Windows and June 1999 for Mac OS, it was co-developed by Saffire and Blizzard E ...
)'' * '' Warcraft II: Battle.net Edition'' * '' Warcraft III: Reign of Chaos ( The Frozen Throne)''


Restricted chat functionality

* ''Diablo Shareware'' * ''Diablo Spawn'' * ''Diablo'' * ''StarCraft Shareware'' * ''StarCraft Spawn'' * ''Japanese StarCraft'' (
public beta A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help impro ...
of a Japanese version of ''StarCraft'') * ''Japanese StarCraft Spawn''


Battle.net 2.0

* ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth ...
( The Burning Crusade,
Wrath of the Lich King ''World of Warcraft: Wrath of the Lich King'' is the second expansion set for the massively multiplayer online role-playing game (MMORPG) ''World of Warcraft'', following '' The Burning Crusade''. It launched on November 13, 2008 and sold 2.8 m ...
, Cataclysm,
Mists of Pandaria ''World of Warcraft: Mists of Pandaria'' is the fourth expansion set for the massively multiplayer online role-playing game (MMORPG) ''World of Warcraft'', following ''Cataclysm''. It was announced on October 21, 2011, by Chris Metzen at BlizzCon ...
,
Warlords of Draenor ''World of Warcraft: Warlords of Draenor'' is the fifth expansion set to the massively multiplayer online role-playing game (MMORPG) ''World of Warcraft'', following ''Mists of Pandaria''. It was announced on November 8, 2013 at BlizzCon 2013. ...
,
Legion Legion may refer to: Military * Roman legion, the basic military unit of the ancient Roman army * Spanish Legion, an elite military unit within the Spanish Army * Legion of the United States, a reorganization of the United States Army from 179 ...
, Battle for Azeroth,'' and '' Shadowlands)'' * '' Warcraft III: Reforged'' * '' StarCraft II: Wings of Liberty (
Heart of the Swarm The heart is a muscular organ in most animals. This organ pumps blood through the blood vessels of the circulatory system. The pumped blood carries oxygen and nutrients to the body, while carrying metabolic waste such as carbon dioxide to t ...
,'' and ''
Legacy of the Void ''StarCraft II: Legacy of the Void'' is a standalone expansion pack to the military science fiction real-time strategy game '' StarCraft II: Wings of Liberty'', and the third and final part of the ''StarCraft II'' trilogy developed by Blizzard En ...
)'' * '' StarCraft: Remastered'' * ''
Diablo IV ''Diablo IV'' is an upcoming action role-playing game developed and published by Blizzard Entertainment, and is the fourth main installment in the '' Diablo'' series. The game was announced on November 1, 2019 at BlizzCon 2019, and is schedule ...
'' * '' Diablo Immortal'' * ''
Diablo III ''Diablo III'' is a hack-and-slash action role-playing game developed and published by Blizzard Entertainment as the third installment in the ''Diablo'' franchise. It was released for Microsoft Windows and OS X in May 2012, PlayStation 3 and Xb ...
(
Reaper of Souls ''Diablo III: Reaper of Souls'' is the expansion pack for the action role-playing video game ''Diablo III''. It was revealed at Gamescom 2013. It was released for the PC and Mac versions of ''Diablo III'' on March 25, 2014. The expansion pack co ...
)'' * '' Diablo II: Resurrected'' * '' Hearthstone'' * ''
Heroes of the Storm ''Heroes of the Storm'' is a crossover multiplayer online battle arena video game developed and published by Blizzard Entertainment. It was released for Microsoft Windows and macOS on June 2, 2015. The game features various characters from Bl ...
'' * ''
Overwatch 2 ''Overwatch 2'' is a 2022 first-person shooter by Blizzard Entertainment. As a sequel to the 2016 hero shooter ''Overwatch'', the game intends a shared environment for player-versus-player (PvP) modes while introducing persistent cooperative ...
'' * ''Blizzard Arcade Collection (
The Lost Vikings ''The Lost Vikings'' is a puzzle-platform game developed by Silicon & Synapse (now Blizzard Entertainment) and published by Interplay. It was originally released for the Super NES in 1993, then subsequently released for the Amiga, Amiga CD32, M ...
,
Rock n' Roll Racing ''Rock n' Roll Racing'' is a vehicular combat-based racing video game developed by Silicon & Synapse (now known as Blizzard Entertainment) and published by Interplay Productions for the Super Nintendo Entertainment System in 1993 and the Mega Dr ...
,
Blackthorne ''Blackthorne'' (released as ''Blackhawk'' in some European countries) is a cinematic platform game developed by Blizzard Entertainment. It was released for the Super NES and MS-DOS in 1994. The cover art for the SNES version was drawn by Jim Le ...
, The Lost Vikings 2,'' and '' RPM Racing)'' * '' Call of Duty: Black Ops 4'' * '' Call of Duty: Modern Warfare ( Warzone)'' * '' Call of Duty: Modern Warfare 2 Campaign Remastered'' * '' Call of Duty: Black Ops Cold War'' * '' Call of Duty: Vanguard'' * '' Call of Duty: Modern Warfare II ( Warzone 2.0)'' * '' Crash Bandicoot 4: It's About Time''


No longer available

* ''
Overwatch ''Overwatch'' is a multimedia franchise centered on a series of online multiplayer first-person shooter (FPS) video games developed by Blizzard Entertainment: '' Overwatch'' released in 2016, and ''Overwatch 2'' released in 2022. Both games f ...
'' * ''
Destiny 2 ''Destiny 2'' is a free-to-play online-only multiplayer first-person shooter video game developed by Bungie. It was originally released as a pay to play game in 2017 for PlayStation 4, Xbox One, and Windows. It became free-to-play, utilizing th ...
''


See also

* PvPGN


References


External links

* {{Software digital distribution platforms 1996 software Blizzard Entertainment Digital rights management for macOS Digital rights management for Windows MacOS software Multiplayer video game services Software that uses Qt Proprietary software that uses Qt Windows software