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is a Japanese video game developer,
publisher Publishing is the activity of making information, literature, music, software and other content available to the public for sale or for free. Traditionally, the term refers to the creation and distribution of printed works, such as books, newsp ...
, arcade manufacturer and distribution company based in
Tokyo Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.46 ...
. A subsidiary of Sega, the company is known for video game series such as '' Megami Tensei'', '' Persona'', '' Etrian Odyssey'' and '' Trauma Center'', as well as '' Print Club'' (''Purikura'') arcade machines. Its corporate
mascot A mascot is any human, animal, or object thought to bring luck, or anything used to represent a group with a common public identity, such as a school, professional sports team, society, military unit, or brand name. Mascots are also used as ...
is Jack Frost, a snowman-like character from their ''Shin Megami Tensei'' series. Outside of video games, the company is known for their ''Purikura'' arcade machines, which are
selfie A selfie () is a self-portrait photograph, typically taken with a digital camera or smartphone, which may be held in the hand or supported by a selfie stick. Selfies are often shared on social media, via social networking services such ...
photo sticker booths popular in East Asia. Atlus was established in April 1986 and spent its early years as a video game developer for other companies. It became a video game publisher of its own in 1989 and existed until it was merged into Index Corporation in October 2010. After the dissolution, the name Atlus continued as a brand used by Index Corporation for video game publishing until 2013, when it was bought by Sega and revived as a company initially under the name Sega Dream Corporation. Atlus has three development divisions: Creative Department 1st Production (Team Maniax), Creative Department 2nd Production (P-Studio), and Creative Department 3rd Production (Studio Zero). A North American branch of the company, Atlus West, was founded in 1991 in order to focus on publishing and localizing games for North America, while a European branch, which is handled via the London-based Sega of Europe Division, was founded in 2017.


History

Atlus began on 7 April 1986 as a video game developer of computer games for other companies. In January 1987, Atlus started selling amusement equipment. It expanded into the sale of
karaoke Karaoke (; ; , clipped compound of Japanese ''kara'' "empty" and ''ōkesutora'' "orchestra") is a type of interactive entertainment usually offered in clubs and bars, where people sing along to recorded music using a microphone. The music is ...
equipment in March 1989. Atlus released the first video game under its own name in 1989: '' Puzzle Boy'' for the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
. Atlus started in the arcade industry in the 1990s by manufacturing its first arcade video game, ''
BlaZeon is a horizontally scrolling shoot 'em up arcade game released by Atlus in 1992 and was ported to the Super Nintendo Entertainment System in the same year. The game's most distinguishable feature is that players come equipped with a device that al ...
'', in 1992. In 1995, Atlus launched '' Print Club'' ('' Purikura'') at arcades in partnership with Sega. It is a photo sticker booth that produces
selfie A selfie () is a self-portrait photograph, typically taken with a digital camera or smartphone, which may be held in the hand or supported by a selfie stick. Selfies are often shared on social media, via social networking services such ...
photos. It was conceived by Atlus employee Sasaki Miho in 1994; her bosses at Atlus were initially reluctant about the idea, before later deciding to go ahead with it. Atlus and Sega introduced ''Purikura'' in February 1995, initially at game arcades, before expanding to other popular culture locations such as fast food shops, train stations,
karaoke Karaoke (; ; , clipped compound of Japanese ''kara'' "empty" and ''ōkesutora'' "orchestra") is a type of interactive entertainment usually offered in clubs and bars, where people sing along to recorded music using a microphone. The music is ...
establishments and bowling alleys. ''Purikura'' became a popular form of entertainment among youths across
East Asia East Asia is the eastern region of Asia, which is defined in both geographical and ethno-cultural terms. The modern states of East Asia include China, Japan, Mongolia, North Korea, South Korea, and Taiwan. China, North Korea, South Korea ...
, laying the foundations for modern selfie culture. It also introduced a large female demographic to the company's previously male-dominated arcade customer base. By 1996, it accounted for 70% of the company's revenue. By 1997, about 47,000 ''Purikura'' machines had been sold, earning Sega an estimated () or annually from ''Purikura'' sales that year. Various other similar ''purikira'' machines appeared from other manufacturers, with Sega controlling about half of the market in 1997. ''Print Club'' went on to generate over in sales for Atlus and Sega. Atlus entered the Tokyo Stock Exchange in 1997, listing on the JASDAQ. In its goal to further increase its presence in the amusement industry, Atlus acquired the manufacturer Apies from Yubis Corporation in 1999. In 2000, Atlus formed a joint venture with
Kadokawa Shoten , formerly , is a Japanese publisher and division of Kadokawa Future Publishing based in Tokyo, Japan. It became an internal division of Kadokawa Corporation on October 1, 2013. Kadokawa publishes manga, light novels, manga anthology magazines ...
to distribute and sell games. Atlus suffered from deficit financial results in both 1999 and 2000. To address the issue, Atlus established a management reform plan in 2001. In its restructuring efforts, Atlus sold two subsidiaries (one of them being Apies) to their respective employees as part of a
management buyout A management buyout (MBO) is a form of acquisition in which a company's existing managers acquire a large part, or all, of the company, whether from a parent company or individual. Management-, and/or leveraged buyout became noted phenomena o ...
. In October 2001, Atlus acquired
Career Soft was a Japanese video game development studio founded in June 1996 by Team Career, a team within the Masaya Games, which was formed to develop ''Langrisser'' and '' Langrisser II''. Career Soft continued to work with Masaya Games for the developme ...
, and became the sole publisher of the '' Growlanser'' series: a real-time strategy
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
from the creators of the '' Langrisser'' series. In 2004, after the release of '' Growlanser IV'', the majority of Career Soft's staff was merged into the main development team of Atlus where they worked on the '' Shin Megami Tensei: Devil Survivor'' games. As a developer brand, Career Soft was eventually dissolved. In October 2003, Japanese toy company Takara acquired Atlus. On 21 November 2006, Index Holdings announced the acquisition of Atlus, effective on 30 October 2006, and purchased 7.7 million shares (54.93 percent; 77,000 votes, or 54.96 percent of the voting rights) on 20 November 2006. Atlus became an Index Holdings subsidiary on 29 November 2006. In March 2009, Atlus and Sting Entertainment announced a publishing partnership making Atlus the only publisher of Sting-developed games in Japan. On 17 September 2009, Index Holdings announced the separation of Atlus' amusement facility and related business into a subsidiary, New Entertainment Waves, effective on 1 December. One hundred seventy-two shares of the subsidiary's stock were also transferred to Chushoukigyou Leisure on 1 December. On 30 August 2010, Index Holdings announced its merger with Atlus, with Index Holdings being the surviving company, effective on 1 October. After the merger, Index Holdings would continue to operate the Atlus brand. Although fans were concerned about the company's future, CEO Shinichi Suzuki said that Atlus would continue to provide the "finest quality game experiences possible" and the merger "further strengthens the foundation of Atlus, both in Japan and here in the United States." On 9 November 2010 Index Holdings announced its renaming to Index Corporation, to be confirmed at the shareholders meeting on 25 November 2010 and effective on 1 December. From 2010 to 2013, Atlus, as a company, ceased to exist and its name became a brand of Index Corporation for video games in Japan. However, Atlus USA remained active and was renamed Index Digital Media, serving as the North American subsidiary for Index Corporation. Much like in Japan, video games continued to be released in that region under the Atlus name during this period. In June 2013, it was reported that Index Corporation filed for civil rehabilitation proceedings, facing bankruptcy with debts of ¥24.5 billion. An Atlus USA spokesperson said that Index Digital Media and the Atlus brand were unaffected by the proceedings. On 18 September 2013, it was reported that Sega won a bid to acquire the bankrupt Index for ¥14 billion. All Index operations, including the Atlus brand and Index Digital Media (Atlus USA), were transferred on 1 November 2013 to Sega Dream Corporation (a new subsidiary established on 5 September 2013). That day, Sega announced that it would change the name of Sega Dream Corporation to Index Corporation. On 18 February 2014, Sega announced the separation of Index Corporation's contents and solution businesses into a new subsidiary, Index Corporation, renaming the old Index Corporation and its remaining digital game business division to Atlus effective 1 April 2014. The new Atlus would include the foreign subsidiary, Index Digital Media, which would revert its name back to Atlus USA at the establishment of the new Atlus.連結子会社の分割(新設分割)及び商号変更に関するお知らせ
In April 2017, Sega Sammy Holdings announced a relocation of head office functions of the Sega Sammy Group and its major domestic subsidiaries located in the Tokyo metropolitan area to
Shinagawa-ku is a special ward in Tokyo, Japan. The Ward refers to itself as Shinagawa City in English. The Ward is home to ten embassies. , the Ward had an estimated population of 380,293 and a population density of 16,510 persons per km2. The total a ...
by January 2018. Their stated reasoning was to promote cooperation among companies and creation of more active interaction of personnel, while pursuing efficient group management by consolidating scattered head office functions of the group. Atlus is one of the companies that has relocated in response to this. The company has three divisions: Creative Department 1st Production (responsible for managing the '' Shin Megami Tensei'' and '' Etrian Odyssey'' series), Creative Department 2nd Production (also called P-Studio and responsible for managing the '' Persona'' series), and Creative Department 3rd Production (also called Studio Zero).


Controversies

Atlus has sued two people related to its long-defunct MMO '' Shin Megami Tensei: Imagine''. The complaint was first filed in December of 2021 against the owner of 'Rekueimu Games' Jonathan Sum and a yet-unidentified administrator named COMP_hack. The court documents were made public on September of 2022. Atlus alleges that their copyright was infringed, as the pair hosted a website that was a near exact copy of Atlus' website and distributed an exact copy of their game ''Shin Megami Tensei: Imagine''. One of the main sources of Atlus' complaints was that the offending website contained false copyright information for 'Rekueimu Games', who do not own ''Shin Megami Tensei: Imagine'' or any of its associated media. The court document states that Atlus believes that the 'unauthorized acts as described herein have caused and will continue to cause irreparable damage to Atlus'. Atlus believes that the pair have violated 17 U.S.C. § 50 three times and Digital Millennium Copyright Act, 17 U.S.C. § 1202 once. Controversy began online when people mistakenly believed another group named ReIMAGINE, who run a similar service to Rekueimu Games, was being targeted by the lawsuit, as their servers coincidentally went down on the same day as the suit became public knowledge. As a precaution against a similar lawsuit, ReIMAGINE chose to close their services on the 26th of September.


International branches


Atlus West

Atlus West (formerly known as Atlus U.S.A., Inc.) established in 1991 and based in
Irvine, California Irvine () is a master-planned city in South Orange County, California, United States, in the Los Angeles metropolitan area. The Irvine Company started developing the area in the 1960s and the city was formally incorporated on December 28, 197 ...
, is the American subsidiary of Atlus and publishes games created by Atlus and other developers. It was formally called Index Digital Media from 2010 to 2014 in response to Atlus being dissolved into Index Corporation. A number of ''Megami Tensei'' games have not been released in North America. During the 1990s, ''
Jack Bros. ''Jack Bros.'' is an action video game developed and published by Atlus for the Virtual Boy, released in late 1995 in Japan and North America. It is a spin-off from Atlus' video game series ''Megami Tensei'', and was the first entry to be relea ...
'' for Virtual Boy, '' Revelations: Persona'' for PlayStation and '' Revelations: The Demon Slayer'' for the Game Boy Color were the first three games in the series to have a North American release. The 2004 release of '' Shin Megami Tensei: Nocturne'' was the first main-series video-game release in the U.S. Since then, the series has continued to be localized and released in the US, including games such as '' Persona 3'', '' Devil Summoner: Raidou Kuzunoha vs. The Soulless Army'', and '' Shin Megami Tensei: Strange Journey''. Atlus West has localized cult classic '' Disgaea: Hour of Darkness'', created by Nippon Ichi Software. The company have also published the tactical role-playing game ''
Tactics Ogre is a 1995 tactical role-playing game developed and published by Quest Corporation for the Super Famicom. It was later ported to the Sega Saturn (1996) and the PlayStation (1997), the latter released in North America in 1998 by Atlus USA. The s ...
'' and Game Boy Advance remakes of the '' Kunio-kun'' and '' Double Dragon'' games for Million (a company composed of former Technōs Japan employees). Other notable titles include '' Snowboard Kids'' and ''
Snowboard Kids 2 ''Snowboard Kids 2'' is a snowboarding video game developed by Racjin and published by Atlus is a Japanese video game developer, publisher, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company ...
'' (for Nintendo 64) and '' Odin Sphere'' and the '' Trauma Center'' series. Atlus USA released '' Riviera: The Promised Land'', a role-playing video game for the Game Boy Advance previously released for the
Wonderswan Color The (ワンダースワン) is a handheld game console released in Japan by Bandai. It was developed by Gunpei Yokoi's company Koto Laboratory and Bandai, and was the last piece of hardware Yokoi developed before his death in 1997. Released ...
, in 2004 in collaboration with
Sting Sting may refer to: * Stinger or sting, a structure of an animal to inject venom, or the injury produced by a stinger * Irritating hairs or prickles of a stinging plant, or the plant itself Fictional characters and entities * Sting (Middle-earth ...
and
Bandai is a Japanese multinational corporation, multinational toy manufacturer and distributor headquartered in Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered in Irvine ...
. In 2006 Atlus USA and Sting released '' Yggdra Union'', a strategy role-playing game (RPG) for the Game Boy Advance. After Working Designs' publication of ''
Growlanser Generations ''Growlanser Generations'' is both a collection of '' Growlanser II'' and '' Growlanser III'' and the sole North American release of both games. The North American localizations of both games were produced by Working Designs. This is also the las ...
'', they released '' Growlanser: Heritage of War'' in 2005 and ''
Growlanser Wayfarer of Time ''Growlanser: Wayfarer of Time'' is a tactical role-playing game developed by Career Soft and published by Atlus. It was originally released for the PlayStation 2 in Japan in December 2003, and later for the PlayStation Portable in Japan in August ...
'' in 2012. The company established an online division, including the Atlus Online portal which is servicing '' Neo Steam: The Shattered Continent'' and '' Shin Megami Tensei: Imagine''. On 31 March 2013, Index Digital Media's Atlus Online Division was purchased by Marvelous AQL and transferred to Xseed Games. Atlus USA has published games under the ''
Marl Kingdom is a series of RPGs developed by Nippon Ichi Software. The three main games in the series are '' Rhapsody: A Musical Adventure'', '' Little Princess: Marl Ōkoku no Ningyō Hime 2'', and '' Tenshi no Present: Marl Ōkoku Monogatari''. The first ...
'' name, beginning with '' Rhapsody: A Musical Adventure'' in 2000. On 18 February 2014 Sega announced that Index Digital Media would revert its name back to Atlus USA. In March 2016, Sega announced that all the future localized products from Atlus for North America will be published by Sega. Between 2019 and 2020, Atlus USA changed its public brand name to Atlus West.


Europe and Oceania

Until 2017, Atlus did not have a dedicated European division for publishing and distributing their titles within the European and
Oceania Oceania (, , ) is a geographical region that includes Australasia, Melanesia, Micronesia, and Polynesia. Spanning the Eastern and Western hemispheres, Oceania is estimated to have a land area of and a population of around 44.5 million ...
region. Instead, many of Atlus' titles were published in these regions by Nippon Ichi Software (NIS) and its American division NIS America. Following Atlus's acquisition by Sega Sammy Holdings, NIS found that it became more difficult to work between Sega and Atlus for distribution and in April 2016, formally ended its distribution partnership with Atlus. In July 2016, Deep Silver announced that it had come to agreement to become Atlus' distributor for Europe and Oceania, and would begin to publish titles in both retail and digital form. In August 2017, Atlus announced that they had opened a European distribution team located in Sega Europe's offices in London that would publish all its games going forward.


Corporate mascot

Jack Frost, who appears as a demon character in the ''Shin Megami Tensei'' franchise, is the company
mascot A mascot is any human, animal, or object thought to bring luck, or anything used to represent a group with a common public identity, such as a school, professional sports team, society, military unit, or brand name. Mascots are also used as ...
. Resembling a snowman, he has teeth, a tail and no nose, and wears a jester hat, collar, and shoes. His catchphrase is "Hee-Ho". He has appeared in several games in the '' Shin Megami Tensei'' series, as well as the ''
Jack Bros. ''Jack Bros.'' is an action video game developed and published by Atlus for the Virtual Boy, released in late 1995 in Japan and North America. It is a spin-off from Atlus' video game series ''Megami Tensei'', and was the first entry to be relea ...
'' and Persona games. Jack Frost is a hidden character in the
North America North America is a continent in the Northern Hemisphere and almost entirely within the Western Hemisphere. It is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South America and th ...
n and Japanese versions of '' SBK: Snowboard Kids'', with a larger role in the Japanese version. He has a family; more relatives were created since '' Shin Megami Tensei II'', including King Frost, Pyro Jack (Known as "Jack-O-Lantern" in some localizations), Frost 5 Senshi and Black Frost.


Media based on Atlus games

* ''Shin Megami Tensei: Tokyo Mokushiroku'' * ''Shin Megami Tensei: Devil Summoner (TV Series)'' * '' Shin Megami Tensei: Devil Children'' * ''Shin Megami Tensei: Devil Children 2 Light & Dark'' * '' Devil Survivor 2: The Animation'' * '' Persona: Trinity Soul'' * '' Persona 4: The Animation'' * '' Persona 4: The Golden Animation'' * '' Persona 3 The Movie: #1 Spring of Birth'' * '' Persona 3 The Movie: #2 Midsummer Knight's Dream'' * '' Persona 3 The Movie: #3 Falling Down'' * '' Persona 3 The Movie: #4 Winter of Rebirth'' * '' Persona 5: The Animation – The Day Breakers'' * '' Persona 5: The Animation''


References


External links

* {{Authority control Japanese companies established in 1986 Japanese companies established in 2013 Amusement companies of Japan Software companies based in Tokyo Video game companies established in 1986 Video game companies established in 2013 Re-established companies Sega divisions and subsidiaries Video game companies of Japan Video game development companies Video game publishers