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2-XL (2-XL Robot, 2XL Robot, 2-XL Toy) is an
educational toy Educational toys (sometimes also called "instructive toys") are objects of play, generally designed for children, which are expected to stimulate learning. They are often intended to meet an educational purpose such as helping a child develop a ...
robot A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may ...
that was marketed from 1978–1981 by the
Mego Corporation The Mego Corporation was an American toy company that in its original iteration was first founded in 1954. Originally known as a purveyor of dime store toys, in 1971 the company shifted direction and became famous for producing licensed dolls ...
, and from 1992–1995 by
Tiger Electronics Tiger Electronics Ltd. (also known as Tiger and Tiger Toys) was an independent American toy manufacturer best known for its handheld LCD games, the Furby, the Talkboy, Giga Pets, the 2-XL robot, and audio games such as ''Brain Warp'' and th ...
. 2-XL was the first "smart-toy" in that it exhibited rudimentary intelligence, memory, gameplay, and responsiveness. 2-XL was infused with a "personality" that kept kids focused and challenged as they interacted with the verbal robot. Learning was enhanced via the use of jokes and funny sayings as verbal reinforcements for performance. 2-XL was heralded as an important step in the development of toys, particularly educational ones. 2-XL won many awards, and '' Playthings'', a toy industry magazine, placed 2-XL on its 75th anniversary cover as one of the industry's top-ten toys of all time. The 2-XL name is a pun of the phrase "To Excel".


History and development

The toy was invented and licensed for manufacture by Michael J. Freeman, inventor, Ph.D. and was patented. 2-XL exhibited rudimentary intelligence, memory, gameplay, and responsiveness. Dubbed the "Toy with a Personality," 2-XL could respond verbally to the user depending upon which "input or answer" buttons were chosen. 2-XL during its run was one of the most popular toys in terms of market revenue and was dubbed the Talking Robot with a mind of its own. The toy was voiced by Freeman, using a synthesizer to make his voice a high-pitched robot-like sound; it was through this process that Freeman developed 2-XL's personality. 2-XL was first introduced in 1978 by the
Mego Corporation The Mego Corporation was an American toy company that in its original iteration was first founded in 1954. Originally known as a purveyor of dime store toys, in 1971 the company shifted direction and became famous for producing licensed dolls ...
, a publicly traded US-based toy company in
New York City New York, often called New York City or NYC, is the most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the most densely populated major city in the Un ...
and it subsequently became a success. The toy was sold in different countries and the tapes were translated into seven foreign languages. Games were also developed for the toy. Mego, otherwise known for its production of dolls and classic action figures in the 1970s, was seen as an innovator combining toys and education. The toy's name literally meant "''To Excel''". The toy was voice capable, was able to tell stories, and sing using its special 8-track tapes. The toy's tapes asked multiple-choice questions (MCQs) that were answered by pushing a YES or NO button that changed the tracking of the tape. It was a crude but reportedly innovative use of the technology that was present in that era. In addition to its general popularity, 2-XL was unprecedented in terms of market revenue. "The 2XL was hot, in demand, and everyone wanted one." "It was a great way to make learning cool and fun." '' Playthings'' magazine, in its cover story of September 1978, considered the 2-XL robot as one of the most important toys ever developed, and included it in a class of "toys with impact" along with the Teddy Bear, Barbie Doll, Raggedy Ann, Mickey Mouse among others."75 Years of Toys" '' Playthings Magazine'', September 2008, Volume 9, Cover page Story. Progressive Business Media. Retrieved October 11, 2011. The robot was a popular educational toy whose success anticipated the dominant influence of technology in education today. Dubbed the "Toy with a Personality," 2-XL could respond verbally to the user depending upon which "input or answer" buttons were chosen. Part of the reason for this is the connection the toy made between education and fun. "2-XL was a glorious display of plastic robotics." 2-XL was interactive playing various tracks from a magnetic audio tape depending on the user's actions. 2-XL's personality was very popular and kids loved the back-and-forth banter. For example, If a child got an answer wrong 2-XL might utter something like: "perhaps your brain went on strike! You are Wrong." Or, "Nice try but (whispering) you are wrong, but go ahead, I will be a nice little toy robot and give you a second chance now." "Even though you needed two chances you finally got the answer right, elephant is the correct answer"'. "But do not get too excited, you have now earned yourself a more difficult question. Hold on to your hat, here it comes" If the child was right, 2-XL might say: "Although I have the looks you have the brains. You must be a genius. Good work." Or, "it is amazing that big brain of yours fits into the head of a child. Nice answer, football is correct." In 1981, the toy's popularity waned, and it was later discontinued. In 1992, 2-XL was re-introduced by
Tiger Electronics Tiger Electronics Ltd. (also known as Tiger and Tiger Toys) was an independent American toy manufacturer best known for its handheld LCD games, the Furby, the Talkboy, Giga Pets, the 2-XL robot, and audio games such as ''Brain Warp'' and th ...
, a toy company based in
Vernon Hills, Illinois Vernon Hills is a suburb north of Chicago, Illinois in Lake County, Illinois, United States. The population was 26,850 at the 2020 census. Vernon Hills serves as a retail hub for its surrounding area ( Libertyville, Lake Forest, Long Grove, Lin ...
. The toy was changed into a more modern design, and new programmed toy cartridges were also introduced. The voice for this version was done by Freeman as well, and all programs were translated into many different languages.


Versions


Mego Corporation version

The original version, created by Mego Corporation, was made of brown plastic with white plastic found on the anterior face of the robot. It had two red light bulbs for the eyes. These bulbs also flashed at moments while 8-track cartridge tape programs played. It had four red buttons on its stomach with designated options for answers to questions asked by the toy, such as "Question," "A or Yes Or True," "B or More Info," and "C or No or False". (NOTE: Some programs came with overlay cards for the buttons that redefined the choices you could make for that specific program.) A knob is also found on the lower right portion of the toy which controlled its volume and power. The "mouth" was reused detail molding taken from the
Micronauts Micronauts is a North American science fiction toyline manufactured and marketed by Mego from 1976 to 1980. The ''Micronauts'' toyline was based on and licensed from the ''Microman'' toyline created by Japanese-based toy company Takara in 1974. ...
Battle Cruiser. At the bottom was a large slot for 8-track cartridge tapes: this version was essentially a regular
8-track tape The 8-track tape (formally Stereo 8; commonly called eight-track cartridge, eight-track tape, and eight-track) is a magnetic tape sound recording technology that was popular from the mid-1960s to the early 1980s, when the compact cassette, wh ...
player, but by employing mathematical decision tree programming methods over 20 interactive modes of operation were achieved. The result had enough information and interactive questions to entertain and educate a person for up to two hours. Subjects included sports quiz, Guinness Book of World Records, the metric system, general information and jokes. The mold and look received a minor revision in 1980. The eye lights became red and responded to the voice. The flashing lights were also brighter, and the speaker in the back of the unit was changed from a hexagon shape to a more traditional round. The plastic had a glossier appearance. There was a modified version of 2-XL made just for schools with extra earphone jacks, specialty tapes for school curricula, and a teacher's manual to go with each educational tape.


Tiger Electronics version

Tiger Electronics re-introduced 2-XL in 1992. Instead of using 8-track cartridge tapes, this version used cassette tapes that were twice the length of the tapes in the previous version and had a better sound quality. Freeman again recorded the 2-XL voice for the cassette tapes in a professional sound studio. In addition to eyes that would light up, the toy now sported a circle for a mouth that could light up as the machine talked. The toy could now run on batteries and had a headphone jack. Instead of the buttons simply switching tracks on the 8-track tape as in the old version, the cassette version took advantage of the fact that a cassette has a total of four tracks - one for the left and right channel on each side. The tape head in the player could play any of the four parallel tracks, based on which button was pressed. Playing a 2-XL tape in a standard tape player would result in different audio on the left and right channels, and if the reverse side was played, one would hear the other two tracks played in reverse. Using all four tracks simultaneously was unique to 2-XL and provided the basis for the interactive give and take. As with the previous version, this version could play any standard tape of similar tape, but the user needed to first push the "Question" button (or the "2/A/No" button would work as well, playing the correct channel). Pressing three or four buttons would play one of the channels on the reverse side of the tape backwards. Newly released tapes were branded with famous fictional characters and popular movie & TV properties, including Spider-Man,
X-Men The X-Men are a superhero team appearing in American comic books published by Marvel Comics, first appearing in ''The X-Men'' #1 by artist/co-plotter Jack Kirby and writer/editor Stan Lee in 1963. Although initially cancelled in 1970 due to lo ...
, Star Trek: The Next Generation,
Mighty Morphin' Power Rangers ''Mighty Power Rangers'' (''MMPR'') is a superhero television series that premiered on August 28, 1993, on the Fox Kids programming block. It is the first entry of the ''Power Rangers'' franchise, and became a 1990s pop culture phenomenon al ...
,
Are You Afraid of the Dark? ''Are You Afraid of the Dark?'' is a horror anthology television series. The original series aired on Nickelodeon from 1992 to 1996; the pilot episode aired respectively on YTV and Nickelodeon in 1990 and 1991. It led to two revival series, wi ...
,
Tales from the Cryptkeeper ''Tales from the Cryptkeeper'' is an animated horror children's television series made by Canadian studio Nelvana. The series was broadcast on YTV in Canada and on ABC in the United States, and on ITV in the United Kingdom. It was based on ...
, Jurassic Park, Superman and Batman. These particular 2-XL programs would allow the user to go on an adventure with various characters, deciding their fate by pushing one of the buttons (much like the old ''
Choose Your Own Adventure ''Choose Your Own Adventure'' is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actio ...
'' books). The second version was on the market from 1992 through 1996, and about 45 tapes were released in total. The toy was sold internationally, including in Japan, Germany, Hungary, Italy, France, UK, Ireland, Canada, Brazil (where it was distributed by Nintendo's official local licenser Playtronic) and others. The tapes were translated into many foreign languages, but were not recorded by Freeman.


Television series spinoff

The toy's success was also the basis for a game show called '' Pick Your Brain'' produced by Marc Summers Productions and
Summit Media Group The Summit Media Group Inc. was an American New York City based subsidiary of 4Licensing Corporation, 4Kids Entertainment, and formerly of Leisure Concepts. This subsidiary served print and broadcast media–planning and buying services for cli ...
. The 2-XL robot in the show served as the assistant of Marc Summers. 2-XL was also a spokesrobot for basketball player Michael Jordan and his charitable foundation in 1992 and 1993 and appeared in a number of PSA (public service announcements) with Jordan.


Tapes


List of 2-XL tapes manufactured by Mego Corporation between 1978 and 1981

''General Information'' was included with each toy robot. The remainder programs were each sold separately:


List of 2-XL tapes manufactured by Tiger Electronics between 1992 and 1995

'' The World of 2-XL'' was sold with each toy robot. The remainder programs were each sold separately. For foreign sales, the Freeman voiced 2-XL English language tapes were translated into foreign languages performed by a professional that spoke the designated language.


Trilex

One of the last tapes released for the
Mego Corporation The Mego Corporation was an American toy company that in its original iteration was first founded in 1954. Originally known as a purveyor of dime store toys, in 1971 the company shifted direction and became famous for producing licensed dolls ...
version of 2XL was "Trilex", a complete board game designed to be played against 2XL. The tape came with a board which fitted over the front of the 2XL unit itself, with the board in front of the tape slot. The game board consisted of an inverted pyramid shape, 4 squares wide at the top to 1 square at the bottom, with each row colored in a different color (Blue, Yellow, Green, and Tan), and 4 slots through which pieces (which 2XL called "checkers") could be dropped into the pyramid. The slots aligned with 2XL's 4 buttons, with the intention that dropping the checker would also press the appropriate track button on 2XL. The objective of the game was to create either a line or a triangle of three checkers of a selected color. The game and tape design are interesting because they enabled the 4-track tape player to provide a passable simulation of a game-playing AI.


Merchandising

A number of secondary products were licensed under the 2-XL (2XL) name including: laptop computer bags, earphones, lunch boxes and more.


Awards

During its time, both iterations of 2-XL won hundreds of awards, including ''FamilyFun'' magazine's award for best toy of 1992, and ''Right Start Magazine''s honor as Europe's best toy in the 3-5 year-old category for 1993. For the 75th anniversary issue of '' Playthings'' magazine, 2-XL was featured on the cover and named one of the top ten toys of all time. The Tiger 2-XL was also the winner of the 1992 Walt Disney Company Best Learning Toy for 1992.


See also

* Talk 'n Play, another toy created by Dr. Freeman


References


External links

{{Commons category
World of 2-XL
An extensive source on anything regarding 2-XL and its inventor, Dr. Michael J. Freeman.
Unofficial 2-XL Page
– An online web simulator with dozens of the original cartridges.
2XLBot.com
- Updated & complete version of the above site.
The original 2-XL patent
retrieved from Google Patents

Educational toys Electronic toys Toy robots 1978 robots Robots of the United States