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Tarocchini
Tarocchini (plural for ''tarocchino'') are point trick-taking tarot card games popular in Bologna, capital city of the Emilia-Romagna region of Italy and has been confined mostly to this area. They are the diminutive form of ''tarocchi'' (plural for ''tarocco''), referring to the reduction of the Bolognese pack from 78 to 62 cards, which probably occurred in the early 16th century. The games of Tarocchini are very complex, yet the rules have changed little over the years. Deck description Tarocchini can be played with a 78-card Tarot deck (where the 2–5 pip cards in each suit have been removed), though normally, a special Tarot deck, the Tarocco Bolognese is used. The trump cards have a unique ordering where the second to fifth trumps are known collectively as the ''Moretti'' (Moors) and are of equal rank (the last one played is the highest, in regards to taking a trick). In the Tarocco Bolognese, these cards are depicted with four Moors, two of which are identical. The ...
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Tarot Card Games
Tarot games are card games played with tarot decks, that is, decks with numbered permanent Trump (card games), trumps parallel to the Playing card suit, suit cards. The games and decks which English-speakers call by the French name Tarot are called Tarocchi in the original Italian, Tarock in German and various similar words in other languages. The basic rules first appeared in the manuscript of Martiano da Tortona, written before 1425. The games are known in many variations, mostly cultural and regional. Tarot games originated in Italy, and spread to most parts of Europe, notable exceptions being the British Isles, the Iberian peninsula, and the Balkans.David Parlett, ''Oxford Dictionary of Card Games'', pg. 300 Oxford University Press (1996) They are played with decks having four ordinary suits, and one additional, longer suit of tarots, which are always trump (card games), trumps. They are characterised by the rule that a player who cannot follow to a trick with a card of the ...
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Tarot Card Games
Tarot games are card games played with tarot decks, that is, decks with numbered permanent Trump (card games), trumps parallel to the Playing card suit, suit cards. The games and decks which English-speakers call by the French name Tarot are called Tarocchi in the original Italian, Tarock in German and various similar words in other languages. The basic rules first appeared in the manuscript of Martiano da Tortona, written before 1425. The games are known in many variations, mostly cultural and regional. Tarot games originated in Italy, and spread to most parts of Europe, notable exceptions being the British Isles, the Iberian peninsula, and the Balkans.David Parlett, ''Oxford Dictionary of Card Games'', pg. 300 Oxford University Press (1996) They are played with decks having four ordinary suits, and one additional, longer suit of tarots, which are always trump (card games), trumps. They are characterised by the rule that a player who cannot follow to a trick with a card of the ...
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The Fool (Tarot Card)
The Fool is one of the 78 cards in a tarot deck. In tarot card reading, it is one of the 22 Major Arcana, sometimes numbered as 0 (the first) or XXII (the last). However, in decks designed for playing traditional tarot card games, it is typically unnumbered, as it is not one of the 21 trump cards and instead serves a unique purpose by itself. Iconography The Fool is titled ''Le Mat'' in the Tarot of Marseilles, and ''Il Matto'' in most Italian language tarot decks. These archaic words mean "the madman" or "the beggar", and may be related to the word for 'checkmate' in relation to the original use of tarot cards for gaming purposes. In the earliest tarot decks, the Fool is usually depicted as a beggar or a vagabond. In the Visconti-Sforza tarot deck, the Fool wears ragged clothes and stockings without shoes, and carries a stick on his back. He has what appear to be feathers in his hair. His unruly beard and feathers may relate to the tradition of the woodwose or wild man. An ...
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Wild Card (card Games)
A wild card in card games is one that may be used to represent any other playing card, sometimes with certain restrictions. These may be jokers, for example in Rummy games, or ordinary ranked and suited cards may be designated as wild cards such as the and in Classic Brag or the "deuces wild" in Poker.''The Language of Cards: A glossary of card-playing terms''
by David Parlett at www.parlettgames.uk. Retrieved 1 Jun 2018.
A card that is not wild may be referred to as a natural card. Jokers, however, may also have other uses, such as being a permanent top trump.


Use

In most cases, the wild card or cards must be agreed upon by all players before the cards are dealt and play comme ...
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Follow Suit
A trick-taking game is a card or tile-based game in which play of a '' hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ...
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Minchiate
Minchiate is an early 16th-century card game, originating in Florence, Italy. It is no longer widely played. ''Minchiate'' can also refer to the special deck of 97 playing cards used in the game. The deck is closely related to the tarot cards, but contains an expanded suit of trumps. The game was similar to but more complex than tarocchi. The minchiate represents a Florentine variant on the original game. History Florence is one of the contenders for the birthplace of tarot. The earliest reference to tarot cards, then known as trionfi, is dated to 1440 when a notary in Florence recorded the transfer of two decks to Sigismondo Pandolfo Malatesta. The word ''minchiate'' comes from a dialect word meaning " nonsense" or "trifle", derived from ''mencla,'' the vulgar form of ''mentula'', a Latin word for "phallus". The word ''minchione'' is attested in Italian as meaning "fool", and ''minchionare'' means "to laugh at" someone. The intended meaning may be "the game of the fool", ...
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Trick-taking
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not ...
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Follow Suit
A trick-taking game is a card or tile-based game in which play of a '' hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ...
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Trick-taking
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not ...
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Hand (card Games)
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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Dedicated Deck Card Games
Dedicated may refer to: Music * Dedicated, a British record label whose artists included Spiritualized Albums * ''Dedicated'' (ATB album), 2002 * ''Dedicated'' (Renée Geyer album), 2007 * ''Dedicated'' (Carly Rae Jepsen album), 2019 * ''Dedicated'' (Lemar album), 2003 * ''Dedicated'' (Murphy's Law album), 1996 * Dedicated (The Marshall Tucker Band album), 1981 * '' Dedicated '88–'91'', a 2000 album by Upper Hutt Posse * ''Dedicated'', an album by Barry White 1983 * ''Dedicated'', an album by Ralph Bowen 2009 * ''Dedicated'', an album by Wilson Phillips 2012 *Dedicated Lemar (born 1978), 2004 *Dedicated: A Salute to the 5 Royales Steve Cropper, 2011 *Dedicated Kendrick Lamar (born 1987), 2013 *Dedicated Murphy's law, 1996 *Dedicated Evil Activities, 2003 *Dedicated Seven (band), 2002 *Dedicated, Vol. 1 Antônio Carlos Jobim 1998 *Dedicated, Vol. 2 Antônio Carlos Jobim 1998 *Dedicated Tyrone Jackson, 2005 *Dedicated The Cockman Family, a bluegrass/Gospel band fr ...
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Card Games Involving Signalling
Card or The Card may refer to: * Various types of plastic cards: **By type ***Magnetic stripe card ***Chip card ***Digital card **By function ***Payment card ****Credit card ****Debit card **** EC-card **** Identity card **** European Health Insurance Card ****Driver's license * Playing card, a card used in games * Printed circuit board * Punched card, a piece of stiff paper that holds digital data represented by the presence or absence of holes in predefined positions. *In communications ** Postcard ** Greeting card, an illustrated piece of card stock featuring an expression of friendship or other sentiment * \operatorname, in mathematical notation, a function that returns the cardinality of a set * Card, a tool for carding, the cleaning and aligning of fibers * Sports terms ** Card (sports), the lineup of the matches in an event ** Penalty card As a proper name People with the name * Card (surname) Companies * Cards Corp, a South Korean internet company Arts and entertainment ...
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