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Windows Media Video
Windows Media Video (WMV) is a series of video codecs and their corresponding video coding formats developed by Microsoft. It is part of the Windows Media framework. WMV consists of three distinct codecs: The original video compression technology known as ''WMV'', was originally designed for Internet streaming applications, as a competitor to RealVideo. The other compression technologies, ''WMV Screen'' and ''WMV Image'', cater for specialized content. After standardization by the Society of Motion Picture and Television Engineers (SMPTE), WMV version 9 was adapted for physical-delivery formats such as HD DVD and Blu-ray Disc and became known as VC-1. Microsoft also developed a digital container format called Advanced Systems Format to store video encoded by Windows Media Video. History In 2003, Microsoft drafted a video compression specification based on its WMV 9 format and submitted it to SMPTE for standardization. The standard was officially approved in March 2006 as SMPTE ...
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Video Codec
A video codec is software or hardware that compresses and decompresses digital video. In the context of video compression, ''codec'' is a portmanteau of ''encoder'' and ''decoder'', while a device that only compresses is typically called an '' encoder'', and one that only decompresses is a ''decoder''. The compressed data format usually conforms to a standard video coding format. The compression is typically lossy, meaning that the compressed video lacks some information present in the original video. A consequence of this is that decompressed video has lower quality than the original, uncompressed video because there is insufficient information to accurately reconstruct the original video. There are complex relationships between the video quality, the amount of data used to represent the video (determined by the bit rate), the complexity of the encoding and decoding algorithms, sensitivity to data losses and errors, ease of editing, random access, and end-to-end delay ( l ...
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RC4 Cipher
In cryptography, RC4 (Rivest Cipher 4, also known as ARC4 or ARCFOUR, meaning Alleged RC4, see below) is a stream cipher. While it is remarkable for its simplicity and speed in software, multiple vulnerabilities have been discovered in RC4, rendering it insecure. It is especially vulnerable when the beginning of the output keystream is not discarded, or when nonrandom or related keys are used. Particularly problematic uses of RC4 have led to very insecure protocols such as WEP. , there is speculation that some state cryptologic agencies may possess the capability to break RC4 when used in the TLS protocol. IETF has published RFC 7465 to prohibit the use of RC4 in TLS; Mozilla and Microsoft have issued similar recommendations. A number of attempts have been made to strengthen RC4, notably Spritz, RC4A, VMPC, and RC4+. History RC4 was designed by Ron Rivest of RSA Security in 1987. While it is officially termed "Rivest Cipher 4", the RC acronym is alternatively understood ...
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Constant Bit Rate
Constant bitrate (CBR) is a term used in telecommunications, relating to the quality of service. Compare with variable bitrate. When referring to codecs, constant bit rate encoding means that the rate at which a codec's output data should be consumed is constant. CBR is useful for streaming multimedia content on limited capacity channels since it is the maximum bit rate that matters, not the average, so CBR would be used to take advantage of all of the capacity. CBR is not optimal for storing data as it may not allocate enough data for complex sections (resulting in degraded quality); and if it maximizes quality for complex sections, it will waste data on simple sections. The problem of not allocating enough data for complex sections could be solved by choosing a high bitrate to ensure that there will be enough bits for the entire encoding process, though the size of the file at the end would be proportionally larger. Most coding schemes such as Huffman coding or run-length e ...
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Average Bit Rate
In telecommunications, average bitrate (ABR) refers to the average amount of data transferred per unit of time, usually measured per second, commonly for digital music or video. An MP3 file, for example, that has an average bit rate of 128 kbit/s transfers, on average, 128,000 bits every second. It can have higher bitrate and lower bitrate parts, and the average bitrate for a certain timeframe is obtained by dividing the number of bits used during the timeframe by the number of seconds in the timeframe. Bitrate is not reliable as a standalone measure of audio or video quality, since more efficient compression methods use lower bitrates to encode material at a similar quality. Average bitrate can also refer to a form of variable bitrate (VBR) encoding in which the encoder will try to reach a target average bitrate or file size while allowing the bitrate to vary between different parts of the audio or video. As it is a form of variable bitrate, this allows more complex portions ...
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Variable Bit Rate
Variable bitrate (VBR) is a term used in telecommunications and computing that relates to the bitrate used in sound or video encoding. As opposed to constant bitrate (CBR), VBR files vary the amount of output data per time segment. VBR allows a higher bitrate (and therefore more storage space) to be allocated to the more complex segments of media files while less space is allocated to less complex segments. The average of these rates can be calculated to produce an average bitrate for the file. MP3, WMA and AAC audio files can optionally be encoded in VBR, while Opus and Vorbis are encoded in VBR by default. Variable bit rate encoding is also commonly used on MPEG-2 video, MPEG-4 Part 2 video ( Xvid, DivX, etc.), MPEG-4 Part 10/H.264 video, Theora, Dirac and other video compression formats. Additionally, variable rate encoding is inherent in lossless compression schemes such as FLAC and Apple Lossless. Advantages and disadvantages of VBR The advantages of VBR are that i ...
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Bit Stream
A bitstream (or bit stream), also known as binary sequence, is a sequence of bits. A bytestream is a sequence of bytes. Typically, each byte is an 8-bit quantity, and so the term octet stream is sometimes used interchangeably. An octet may be encoded as a sequence of 8 bits in multiple different ways (see bit numbering) so there is no unique and direct translation between bytestreams and bitstreams. Bitstreams and bytestreams are used extensively in telecommunications and computing. For example, synchronous bitstreams are carried by SONET, and Transmission Control Protocol transports an asynchronous bytestream. Relationship between bitstreams and bytestreams In practice, bitstreams are not used directly to encode bytestreams; a communication channel may use a signalling method that does not directly translate to bits (for instance, by transmitting signals of multiple frequencies) and typically also encodes other information such as framing and error correction together ...
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MPEG-4 Part 2
MPEG-4 Part 2, MPEG-4 Visual (formally ISO/ IEC 14496-2) is a video compression format developed by the Moving Picture Experts Group (MPEG). It belongs to the MPEG-4 ISO/IEC standards. It uses block-wise motion compensation and a discrete cosine transform (DCT), similar to previous standards such as MPEG-1 Part 2 and H.262/MPEG-2 Part 2. Several popular codecs including DivX, Xvid, and Nero Digital implement this standard. Note that MPEG-4 Part 10 defines a different format from MPEG-4 Part 2 and should not be confused with it. MPEG-4 Part 10 is commonly referred to as H.264 or AVC, and was jointly developed by ITU-T and MPEG. MPEG-4 Part 2 is H.263 compatible in the sense that a basic H.263 bitstream is correctly decoded by an MPEG-4 Video decoder. (MPEG-4 Video decoder is natively capable of decoding a basic form of H.263.) In MPEG-4 Visual, there are two types of video object layers: the video object layer that provides full MPEG-4 functionality, and a reduced functionali ...
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Audio Video Standard
Audio Video Coding Standard (AVS) refers to the digital audio and digital video series compression standard formulated by the Audio and Video coding standard workgroup of China. Work began in 2002, and three generations of standards were published. The first generation AVS standard includes “Information Technology, Advanced Audio Video Coding, Part 2: Video” (AVS1) and “Information Technology, Advanced Audio Video Coding Part 16: Radio Television Video” (AVS+). For the second generation, referred to as AVS2, the primary application target was Ultra-high-definition television video, supporting the efficient compression of ultra-high-resolution ( 4K resolution and above), high-dynamic-range videos, and was published as IEEE international standard IEEE 1857.4. An industry alliance was established to develop and promote AVS standards. A patent pool charges a small royalty for terminal products (like TVs), excluding content providers and operators. AVS3 codec added to DVB ...
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picture info

MPEG-4 AVC
Advanced Video Coding (AVC), also referred to as H.264 or MPEG-4 Part 10, is a video compression standard based on block-oriented, motion-compensated coding. It is by far the most commonly used format for the recording, compression, and distribution of video content, used by 91% of video industry developers . It supports resolutions up to and including 8K UHD. The intent of the H.264/AVC project was to create a standard capable of providing good video quality at substantially lower bit rates than previous standards (i.e., half or less the bit rate of MPEG-2, H.263, or MPEG-4 Part 2), without increasing the complexity of design so much that it would be impractical or excessively expensive to implement. This was achieved with features such as a reduced-complexity integer discrete cosine transform (integer DCT), variable block-size segmentation, and multi-picture inter-picture prediction. An additional goal was to provide enough flexibility to allow the standard to be appl ...
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Video Compression Format
A video coding format (or sometimes video compression format) is a content representation format for storage or transmission of digital video content (such as in a data file or bitstream). It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation. A specific software, firmware, or hardware implementation capable of compression or decompression to/from a specific video coding format is called a video codec. Some video coding formats are documented by a detailed technical specification document known as a video coding specification. Some such specifications are written and approved by standardization organizations as technical standards, and are thus known as a video coding standard. The term 'standard' is also sometimes used for ''de facto'' standards as well as formal standards. Video content encoded using a particular video coding format is normally bundled with an audio stream (enc ...
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Common Video Resolutions 2
Common may refer to: Places * Common, a townland in County Tyrone, Northern Ireland * Boston Common, a central public park in Boston, Massachusetts * Cambridge Common, common land area in Cambridge, Massachusetts * Clapham Common, originally common land, now a park in London, UK * Common Moss, a townland in County Tyrone, Northern Ireland * Lexington Common, a common land area in Lexington, Massachusetts * Salem Common Historic District, a common land area in Salem, Massachusetts People * Common (rapper) (born 1972), American hip hop artist, actor, and poet * Andrew Ainslie Common (born 1841), English amateur astronomer * Andrew Common (born 1889), British shipping director * John Common, American songwriter, musician and singer * Thomas Common (born 1850), Scottish translator and literary critic Arts, entertainment, and media * ''Common'' (film), a 2014 BBC One film, written by Jimmy McGovern, on the UK's Joint Enterprise Law * Dol Common, a character in ''The Alchemis ...
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Video For Windows
Video for Windows was a suite of video playing and editing software introduced by Microsoft in 1992. A runtime version for viewing videos only was made available as a free add-on to Windows 3.1, which then became an integral component of Windows 95. Video for Windows was mostly replaced by the July 1996 release of ActiveMovie, later known as DirectShow. Apple filed a lawsuit in 1994 alleging theft of several thousand lines of QuickTime source code to improve the software. The case was settled in 1997, when Apple agreed to make Internet Explorer the default browser over Netscape, and in exchange, Microsoft agreed to continue developing Microsoft Office and other software for Mac OS for the next 5 years, and purchase $150 million of non-voting Apple stock. Overview Video for Windows was first introduced in November 1992. It was developed as a reaction to Apple Computer's QuickTime technology, which added digital video to the Macintosh platform. Costing around $200, the produc ...
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