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Toy
A toy or plaything is an object that is used primarily to provide entertainment. Simple examples include toy blocks, board games, and dolls. Toys are often designed for use by children, although many are designed specifically for adults and pets. Toys can provide utilitarian benefits, including physical exercise, cultural awareness, or academic education. Additionally, utilitarian objects, especially those which are no longer needed for their original purpose, can be used as toys. Examples include children building a fort with empty cereal boxes and tissue paper spools, or a toddler playing with a broken TV remote control. The term "toy" can also be used to refer to utilitarian objects purchased for enjoyment rather than need, or for expensive necessities for which a large fraction of the cost represents its ability to provide enjoyment to the owner, such as luxury cars, high-end motorcycles, gaming computers, and flagship smartphones. Playing with toys can be an enjoyable way o ...
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Smart Toy
A smart toy is an interactive toy which effectively has its own intelligence by virtue of on-board electronics. These enable it to learn, behave according to preset patterns, and alter its actions depending upon environmental stimuli and user input. Typically, it can adjust to the abilities of the player. A modern smart toy has electronics consisting of one or more microprocessors or microcontrollers, volatile and/or non-volatile memory, storage devices, and various forms of input–output devices. It may be networked together with other smart toys or a personal computer in order to enhance its play value or educational features. Generally, the smart toy may be controlled by software which is embedded in firmware or else loaded from an input device such as a USB flash drive, Memory Stick or CD-ROM. Smart toys frequently have extensive multimedia capabilities, and these can be utilized to produce a realistic, animated, simulated personality for the toy. Some commercial example ...
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Toy Block
Toy blocks (also building bricks, building blocks, or simply blocks) are wooden, plastic, or foam pieces of various shapes (cube, cylinder, arch etc.) and colors that are used as construction toys. Sometimes, toy blocks depict letters of the alphabet. History There are mentions of blocks or "dice" with letters inscribed on them used as entertaining educational tools in the works of English writer and inventor Hugh Plat (his 1594 book The ''Jewel House of Art and Nature'') and English philosopher John Locke (his 1693 essay ''Thoughts Concerning Education''). Plat described them as "the child using to play much with them, and being always told what letter chanceth, will soon gain his Alphabet" and Locke noted "Thus Children may be cozen’d into a Knowledge of the Letters; be taught to read, without perceiving it to be anything but a Sport". University of Pennsylvania professor of Urbanism Witold Rybczynski has found that the earliest mention of building bricks for children appe ...
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Doll
A doll is a model typically of a human or humanoid character, often used as a toy for children. Dolls have also been used in traditional religious rituals throughout the world. Traditional dolls made of materials such as clay and wood are found in the Americas, Asia, Africa and Europe. The earliest documented dolls go back to the ancient civilizations of Egypt, Greece, and Rome. They have been made as crude, rudimentary playthings as well as elaborate art. Modern doll manufacturing has its roots in Germany, from the 15th century. With industrialization and new materials such as porcelain and plastic, dolls were increasingly mass-produced. During the 20th century, dolls became increasingly popular as collectibles. History, types and materials Early history and traditional dolls The earliest dolls were made from available materials such as clay, stone, wood, bone, ivory, leather, or wax. Archaeological evidence places dolls as the foremost candidate for the oldest known to ...
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Doll
A doll is a model typically of a human or humanoid character, often used as a toy for children. Dolls have also been used in traditional religious rituals throughout the world. Traditional dolls made of materials such as clay and wood are found in the Americas, Asia, Africa and Europe. The earliest documented dolls go back to the ancient civilizations of Egypt, Greece, and Rome. They have been made as crude, rudimentary playthings as well as elaborate art. Modern doll manufacturing has its roots in Germany, from the 15th century. With industrialization and new materials such as porcelain and plastic, dolls were increasingly mass-produced. During the 20th century, dolls became increasingly popular as collectibles. History, types and materials Early history and traditional dolls The earliest dolls were made from available materials such as clay, stone, wood, bone, ivory, leather, or wax. Archaeological evidence places dolls as the foremost candidate for the oldest known to ...
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Yo-yo
A yo-yo (also spelled yoyo) is a toy consisting of an axle connected to two disks, and a string looped around the axle, similar to a spool. It is an ancient toy with proof of existence since 500 BCE. The yo-yo was also called a bandalore in the 17th century. It is played by holding the free end of the string known as the handle (by inserting one fingerusually the middle or ring fingerinto a slip knot), allowing gravity (or the force of a throw and gravity) to spin the yo-yo and unwind the string (similar to how a pullstring works). The player then allows the yo-yo to wind itself back to the player's hand, exploiting its spin (and the associated rotational energy). This is often called "yo-yoing" or "playing yo-yo". In the simplest play, the string is intended to be wound on the spool by hand; the yo-yo is thrown downward, hits the end of the string then winds up the string toward the hand, and finally the yo-yo is grabbed, ready to be thrown again. One of the most basic tr ...
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Hoop Rolling
Hoop rolling, also called hoop trundling, is both a sport and a child's game in which a large hoop is rolled along the ground, generally by means of an object wielded by the player. The aim of the game is to keep the hoop upright for long periods of time, or to do various tricks. Hoop rolling has been documented since antiquity in Africa, Asia and Europe. Played as a target game, it is an ancient tradition widely dispersed among different societies. In Asia, the earliest records date from Ancient China, and in Europe from Ancient Greece. In the West, the most common materials for the equipment have been wood and metal. Wooden hoops, driven with a stick about one foot long, are struck with the centre of the stick in order to ensure good progress. Metal hoops, instead of being struck, can be guided by a metal hook. History A version of hoop rolling played as a target game is encountered as an ancient tradition among aboriginal peoples in many parts of the world. The game, kno ...
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Game
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. ...
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Toy Wagon
A toy wagon has the same structure as the traditional, larger wagon, but is much smaller and has an open top. An average wagon is able to seat one child, and is generally propelled by human power through a handle at the front. Some famous brands are Radio Flyer, Little Tikes, Red Rider, Northern Tool and Equipment, Lowe's, Cardinal, and Speedway Express. History Ancient cultures such as the Mayans and the Aztecs had toy carts. US history Toy wagons have been around since the late 19th century, and are traditionally painted red. They were originally made of wood. Antonio Pasin started making wagons in 1917 and eventually started the Radio Flyer company. He produced many of them in his workshop in Chicago and they became a national hit after the 1933 Chicago World Fair. His toy wagons helped bring people back from the thoughts of the looming war to their simple pleasures. Design The basic design of toy wagons has been the same since the late 19th century. Usually, a smal ...
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Indus Valley Civilization
The Indus Valley Civilisation (IVC), also known as the Indus Civilisation was a Bronze Age civilisation in the northwestern regions of South Asia, lasting from 3300  BCE to 1300 BCE, and in its mature form 2600 BCE to 1900 BCE. Together with ancient Egypt and Mesopotamia, it was one of three early civilisations of the Near East and South Asia, and of the three, the most widespread. Its sites spanned an area from much of Pakistan, to northeast Afghanistan, and northwestern India. The civilisation flourished both in the alluvial plain of the Indus River, which flows through the length of Pakistan, and along a system of perennial monsoon-fed rivers that once coursed in the vicinity of the Ghaggar-Hakra, a seasonal river in northwest India and eastern Pakistan. The term ''Harappan'' is sometimes applied to the Indus civilisation after its type site Harappa, the first to be excavated early in the 20th century in what was then the Punjab province of ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and dis ...
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Kite
A kite is a tethered heavier-than-air or lighter-than-air craft with wing surfaces that react against the air to create lift and drag forces. A kite consists of wings, tethers and anchors. Kites often have a bridle and tail to guide the face of the kite so the wind can lift it. Some kite designs don’t need a bridle; box kites can have a single attachment point. A kite may have fixed or moving anchors that can balance the kite. The name is derived from kite, the hovering bird of prey. The lift that sustains the kite in flight is generated when air moves around the kite's surface, producing low pressure above and high pressure below the wings. The interaction with the wind also generates horizontal drag along the direction of the wind. The resultant force vector from the lift and drag force components is opposed by the tension of one or more of the lines or tethers to which the kite is attached. The anchor point of the kite line may be static or moving (e.g., the towin ...
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Age Of Enlightenment
The Age of Enlightenment or the Enlightenment; german: Aufklärung, "Enlightenment"; it, L'Illuminismo, "Enlightenment"; pl, Oświecenie, "Enlightenment"; pt, Iluminismo, "Enlightenment"; es, La Ilustración, "Enlightenment" was an intellectual and philosophical movement that dominated Europe in the 17th and 18th centuries with global influences and effects. The Enlightenment included a range of ideas centered on the value of human happiness, the pursuit of knowledge obtained by means of reason and the evidence of the senses, and ideals such as liberty, progress, toleration, fraternity, and constitutional government. The Enlightenment was preceded by the Scientific Revolution and the work of Francis Bacon, John Locke, and others. Some date the beginning of the Enlightenment to the publication of René Descartes' ''Discourse on the Method'' in 1637, featuring his famous dictum, ''Cogito, ergo sum'' ("I think, therefore I am"). Others cite the publication of Isaac ...
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