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Storm – Frontline Nation
Storm: Frontline Nation is a turn-based strategy video game developed by the Swedish developer Colossai Studios,[1] and published by SimBin Studios.[2] The game takes place in modern-day Europe
Europe
and North Africa. Gameplay elements involve diplomacy, large-scale strategy and small-scale tactical warfare.Contents1 Plot 2 Game info 3 References 4 External linksPlot[edit] "Unprecedented war is upon us. Former alliances have withered and every nation is now on their own. Nationalism and militarism dominates the politics, which has allowed sinister leaders to take charge. Secretly they build their armies and make up plans how to annihilate their enemies." Frontline Nation consists of two different gameplay levels, a strategic and a tactical. The strategic level is where the player manages production, diplomacy, research and coordination of military forces
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Video Game Developer
A video game developer is a software developer that specializes in video game development – the process and related disciplines of creating video games.[1][2] A game developer can range from one person who undertakes all tasks[3] to a large business with employee responsibilities split between individual disciplines, such as programming, design, art, testing, etc. Most game development companies have video game publisher financial and usually marketing support.[4] Self-funded developers are known as independent or indie developers and usually make indie games.[5] A developer may specialize in a certain video game console (such as Nintendo's Nintendo
Nintendo
Switch, Microsoft's Xbox One, Sony's PlayStation 4), or may develop for a number of systems (including personal computers and mobile devices).[citation needed] Video-game developers specialize in certain types of games (such as role-playing video games or first-person shooters)
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Video Game Publisher
A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. As with book publishers or publishers of DVD
DVD
movies, video game publishers are responsible for their product's manufacturing and marketing, including market research and all aspects of advertising. They often finance the development, sometimes by paying a video game developer (the publisher calls this external development) and sometimes by paying an internal staff of developers called a studio. The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute the games they publish
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Computing Platform
A computing platform or digital platform[1] is the environment in which a piece of software is executed. It may be the hardware or the operating system (OS), even a web browser and associated application programming interfaces, or other underlying software, as long as the program code is executed with it. Computing platforms have different abstraction levels, including a computer architecture, an OS, or runtime libraries.[2] A computing platform is the stage on which computer programs can run. A platform can be seen both as a constraint on the software development process, in that different platforms provide different functionality and restrictions; and as an assistance to the development process, in that they provide low-level functionality ready-made
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Microsoft Windows
Microsoft
Microsoft
Windows is a group of several graphical operating system families, all of which are developed, marketed, and sold by Microsoft. Each family caters to a certain sector of the computing industry. Active Windows families include Windows NT
Windows NT
and Windows Embedded; these may encompass subfamilies, e.g. Windows Embedded
Windows Embedded
Compact (Windows CE) or Windows Server
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Europe
Europe
Europe
is a continent located entirely in the Northern Hemisphere
Northern Hemisphere
and mostly in the Eastern Hemisphere. It is bordered by the Arctic
Arctic
Ocean to the north, the Atlantic Ocean
Atlantic Ocean
to the west, and the Mediterranean Sea to the south. It comprises the westernmost part of Eurasia. Since around 1850, Europe
Europe
is most commonly considered as separated from Asia
Asia
by the watershed divides of the Ural and Caucasus
Caucasus
Mountains, the Ural River, the Caspian and Black Seas, and the waterways of the Turkish Straits.[5] Though the term "continent" implies physical geography, the land border is somewhat arbitrary and has moved since its first conception in classical antiquity
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Video Game Genre
A video game genre is a classification assigned to a video game based on its gameplay interaction rather than visual or narrative differences.[1][2] A video game genre is defined by a set of gameplay challenges and are classified independently of their setting or game-world content, unlike other works of fiction such as films or books. For example, a shooter game is still a shooter game, regardless of where or when it takes place.[3][4] As with nearly all varieties of genre classification, the matter of any individual video game's specific genre is open to personal interpretation
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Turn-based Strategy
A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. This is distinguished from real time strategy, in which all players play simultaneously.Contents1 Examples1.1 Board games 1.2 Turn-based tactics 1.3 Mainstream computer games 1.4 Indie games 1.5 Open-source games 1.6 Browser-based games2 See also 3 ReferencesExamples[edit] Board games[edit] Many board games are turn based, such as chess, Reversi, checkers, Hare games, and Go, as well as many modern board games. Turn-based tactics[edit] Main article: Turn-based tactics Turn-based tactical game-play is characterized by the expectation of players to complete their tasks by using the combat forces provided to them, and usually by the provision of a realistic (or at least believable) representation of military tactics and operations. Tactical role-playing games are a part of this genre
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Single-player Video Game
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single-player, though the game also contains multi-player modes.[1] The vast majority of modern console games and arcade games are designed so that they can be played by a single-player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time. Video games are often single-player activities, putting the player against preprogrammed challenges or AI-controlled opponents (which lack the flexibility of human thought). Multiplayer games allow players interaction with other individuals in partnership, competition or rivalry, providing them with social communication absent from single-player games. In multiplayer games, players may compete against two (or more) human contestants, work cooperatively with a human partner to achieve a common goal, supervise other players' activity, co-op, and objective-based modes assaulting (or defending) a control point
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Video Game
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld computing devices
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Sweden
Coordinates: 63°N 16°E / 63°N 16°E / 63; 16Kingdom of Sweden Konungariket Sverige[a]FlagGreater coat of armsMotto: (royal) "För Sverige – i tiden"[a] "For Sweden
Sweden
– With the Times"[1]Anthem: Du gamla, Du fria[b] Thou ancient, thou freeRoyal anthem: Kungssången Song of the KingLocation of  Sweden  (dark green) – in Europe  (green & dark grey) – in the European Union  (green)  –  [Legend]Capital and larges
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Strategy Video Game
Strategy video game
Strategy video game
is a video game that focuses on skillful thinking and planning to achieve victory.[1] It emphasizes strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration
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Special
Special
Special
or specials may refer to:Contents1 Music 2 Film and television 3 Other uses 4 See alsoMusic[edit] Special
Special
(album), a 1992
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Storm
A storm is any disturbed state of an environment or in an astronomical body's atmosphere especially affecting its surface, and strongly implying severe weather. It may be marked by significant disruptions to normal conditions such as strong wind, tornados, hail, thunder and lightning (a thunderstorm), heavy precipitation (snowstorm, rainstorm), heavy freezing rain (ice storm), strong winds (tropical cyclone, windstorm), or wind transporting some substance through the atmosphere as in a dust storm, blizzard, sandstorm, etc. Storms have the potential to harm lives and property via storm surge, heavy rain or snow causing flooding or road impassibility, lightning, wildfires, and vertical wind shear. However, systems with significant rainfall and duration help alleviate drought in places they move through
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SimBin Studios
June 2003 (SimBin) September 2014 (Sector3)Headquarters Lidköping, SwedenNumber of locations3Key peopleKlaus Wohlfarth – CEO Henrik Roos co-founder Johan Roos – co-founder Ian Bell – co-founderNumber of employees50+Website http://sector3studios.com/Sector3 Studios (formerly SimBin Studios[1]) is a Swedish video game developer and publisher founded in 2003 that develops racing simulators for Windows. The company has its headquarters in Lidköping
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