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Stereo
Stereophonic sound, or more commonly stereo, is a method of sound reproduction that recreates a multi-directional, 3-dimensional audible perspective. This is usually achieved by using two independent audio channels through a configuration of two loudspeakers (or stereo headphones) in such a way as to create the impression of sound heard from various directions, as in natural hearing. Because the multi-dimensional perspective is the crucial aspect, the term ''stereophonic'' also applies to systems with more than two channels or speakers such as quadraphonic and surround sound. Binaural recording, Binaural sound systems are also ''stereophonic''. Stereo sound has been in common use since the 1970s in entertainment media such as broadcast radio, recorded music, television, video cameras, cinema, computer audio, and internet. Etymology The word ''stereophonic'' derives from the Greek language, Greek (''stereós'', "firm, solid") + (''phōnḗ'', "sound, tone, voice") and i ...
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Stereoscopic
Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is called a stereogram. Originally, stereogram referred to a pair of stereo images which could be viewed using a stereoscope. Most stereoscopic methods present a pair of two-dimensional images to the viewer. The left image is presented to the left eye and the right image is presented to the right eye. When viewed, the human brain perceives the images as a single 3D view, giving the viewer the perception of 3D depth. However, the 3D effect lacks proper focal depth, which gives rise to the Vergence-Accommodation Conflict. Stereoscopy is distinguished from other types of 3D displays that display an image in three full dimensions, allowing the observer to increase information about the 3-dimensional objects being displayed by head and eye mov ...
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Stereographic Projection
In mathematics, a stereographic projection is a perspective projection of the sphere, through a specific point on the sphere (the ''pole'' or ''center of projection''), onto a plane (the ''projection plane'') perpendicular to the diameter through the point. It is a smooth, bijective function from the entire sphere except the center of projection to the entire plane. It maps circles on the sphere to circles or lines on the plane, and is conformal, meaning that it preserves angles at which curves meet and thus locally approximately preserves shapes. It is neither isometric (distance preserving) nor equiareal (area preserving). The stereographic projection gives a way to represent a sphere by a plane. The metric induced by the inverse stereographic projection from the plane to the sphere defines a geodesic distance between points in the plane equal to the spherical distance between the spherical points they represent. A two-dimensional coordinate system on the stereo ...
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Monaural
Monaural or monophonic sound reproduction (often shortened to mono) is sound intended to be heard as if it were emanating from one position. This contrasts with stereophonic sound or ''stereo'', which uses two separate audio channels to reproduce sound from two microphones on the right and left side, which is reproduced with two separate loudspeakers to give a sense of the direction of sound sources. In mono, only one loudspeaker is necessary, but, when played through multiple loudspeakers or headphones, identical signals are fed to each speaker, resulting in the perception of one-channel sound "imaging" in one sonic space between the speakers (provided that the speakers are set up in a proper symmetrical critical-listening placement). Monaural recordings, like stereo ones, typically use multiple microphones fed into multiple channels on a recording console, but each channel is " panned" to the center. In the final stage, the various center-panned signal paths are usually mixe ...
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Surround Sound
Surround sound is a technique for enriching the fidelity and depth of sound reproduction by using multiple audio channels from speakers that surround the listener (surround channels). Its first application was in movie theaters. Prior to surround sound, theater sound systems commonly had three ''screen channels'' of sound that played from three loudspeakers (left, center, and right) located in front of the audience. Surround sound adds one or more channels from loudspeakers to the side or behind the listener that are able to create the sensation of sound coming from any horizontal direction (at ground level) around the listener. The technique enhances the perception of sound spatialization by exploiting sound localization: a listener's ability to identify the location or origin of a detected sound in direction and distance. This is achieved by using multiple discrete audio channels routed to an array of loudspeakers. Surround sound typically has a listener location ( sweet ...
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Quadraphonic
Quadraphonic (or quadrophonic and sometimes quadrasonic) sound – equivalent to what is now called 4.0 surround sound – uses four audio channels in which speakers are positioned at the four corners of a listening space. The system allows for the reproduction of sound signals that are (wholly or in part) independent of one another. Four channel quadraphonic surround sound can be used to recreate the highly realistic effect of a three-dimensional live concert hall experience in the home. It can also be used to enhance the listener experience beyond the directional limitations of ordinary two channel stereo sound. Quadraphonic audio was the earliest consumer product in surround sound. Since it was introduced to the public in the early 1970s many thousands of quadraphonic recordings have been made. Quadraphonic sound was a commercial failure when first introduced due to a variety of technical issues and format incompatibilities. Four channel audio formats can be more expensive t ...
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Binaural Recording
Binaural recording is a method of recording sound that uses two microphones, arranged with the intent to create a 3-D stereo sound sensation for the listener of actually being in the room with the performers or instruments. This effect is often created using a technique known as dummy head recording, wherein a mannequin head is fitted with a microphone in each ear. Binaural recording is intended for replay using headphones and will not translate properly over stereo speakers. This idea of a three-dimensional or "internal" form of sound has also translated into useful advancement of technology in many things such as stethoscopes creating "in-head" acoustics and IMAX movies being able to create a three-dimensional acoustic experience. The term "binaural" has frequently been confused as a synonym for the word "stereo", due in part to systematic misuse in the mid-1950s by the recording industry, as a marketing buzzword. Conventional stereo recordings do not factor in natural ...
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Headphones
Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound. Headphones let a single user listen to an audio source privately, in contrast to a loudspeaker, which emits sound into the open air for anyone nearby to hear. Headphones are also known as earspeakers, earphones or, colloquially, cans. Circumaural ('around the ear') and supra-aural ('over the ear') headphones use a band over the top of the head to hold the speakers in place. Another type, known as earbuds or earpieces consist of individual units that plug into the user's ear canal. A third type are bone conduction headphones, which typically wrap around the back of the head and rest in front of the ear canal, leaving the ear canal open. In the context of telecommunication, a headset is a combination of headphone and microphone. Headphones connect to a signal source such as an au ...
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Microphones
A microphone, colloquially called a mic or mike (), is a transducer that converts sound into an electrical signal. Microphones are used in many applications such as telephones, hearing aids, public address systems for concert halls and public events, motion picture production, live and recorded audio engineering, sound recording, two-way radios, megaphones, and radio and television broadcasting. They are also used in computers for recording voice, speech recognition, Voice over IP, VoIP, and for other purposes such as ultrasonic sensors or Automatic Performance Control, knock sensors. Several types of microphone are used today, which employ different methods to convert the air pressure variations of a sound wave to an electrical signal. The most common are the dynamic microphone, which uses a coil of wire suspended in a magnetic field; the condenser microphone, which uses the vibrating Diaphragm (acoustics), diaphragm as a capacitor plate; and the contact microphone, which us ...
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Microphone
A microphone, colloquially called a mic or mike (), is a transducer that converts sound into an electrical signal. Microphones are used in many applications such as telephones, hearing aids, public address systems for concert halls and public events, motion picture production, live and recorded audio engineering, sound recording, two-way radios, megaphones, and radio and television broadcasting. They are also used in computers for recording voice, speech recognition, VoIP, and for other purposes such as ultrasonic sensors or knock sensors. Several types of microphone are used today, which employ different methods to convert the air pressure variations of a sound wave to an electrical signal. The most common are the dynamic microphone, which uses a coil of wire suspended in a magnetic field; the condenser microphone, which uses the vibrating diaphragm as a capacitor plate; and the contact microphone, which uses a crystal of piezoelectric material. Microphones typi ...
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Panning (audio)
Panning is the distribution of an audio signal (either monaural or stereophonic pairs) into a new stereo or multi-channel sound field determined by a pan control setting. A typical physical recording console has a pan control for each incoming source channel. A pan control or pan pot (short for "panning potentiometer") is an analog control with a position indicator which can range continuously from the 7 o'clock when fully left to the 5 o'clock position fully right. Audio mixing software replaces pan pots with on-screen virtual knobs or sliders which function like their physical counterparts. Overview A pan pot has an internal architecture which determines how much of a source signal is sent to the left and right buses. "Pan pots split audio signals into left and right channels, each equipped with its own discrete gain (volume) control."Hodgson, Jay (2010). ''Understanding Records'', p.162. . This signal distribution is often called a taper or law. When centered (at 12 o'c ...
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Loudspeaker
A loudspeaker (commonly referred to as a speaker or speaker driver) is an electroacoustic transducer that converts an electrical audio signal into a corresponding sound. A ''speaker system'', also often simply referred to as a "speaker" or "loudspeaker", comprises one or more such speaker ''drivers'', an enclosure, and electrical connections possibly including a crossover network. The speaker driver can be viewed as a linear motor attached to a diaphragm which couples that motor's movement to motion of air, that is, sound. An audio signal, typically from a microphone, recording, or radio broadcast, is amplified electronically to a power level capable of driving that motor in order to reproduce the sound corresponding to the original unamplified electronic signal. This is thus the opposite function to the microphone; indeed the ''dynamic speaker'' driver, by far the most common type, is a linear motor in the same basic configuration as the dynamic microphone which uses suc ...
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Blumlein Pair
Blumlein pair is a stereo recording technique invented by Alan Blumlein for the creation of recordings that, upon replaying through headphones or loudspeakers, recreate the spatial characteristics of the recorded signal. The pair consists of an array of two matched microphones that have a bi-directional (figure-8) pickup pattern. They are positioned 90° from each other. Ideally, the transducers should occupy the same physical space; since this cannot be achieved, the microphone capsules are placed as close to each other as physically possible, generally with one centered directly above the other. The array is oriented so that the line bisecting the angle between the two microphones points towards the sound source to be recorded (see diagram). The pickup patterns of the pair, combined with their positioning, delivers a high degree of stereo separation in the source signal, as well as the room ambiance. The Blumlein pair produces an exceptionally realistic stereo image, but the qu ...
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