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Shareaza
Shareaza is a peer-to-peer file sharing client running under Microsoft Windows which supports the gnutella, Gnutella2 (G2), eDonkey, BitTorrent, FTP, HTTP and HTTPS network protocols and handles magnet links, ed2k links, and the now deprecated gnutella and Piolet links. It is available in 30 languages. Shareaza was developed by Michael Stokes until June 1, 2004, and has since been maintained by a group of volunteers. On June 1, 2004, Shareaza 2.0 was released, along with the source code, under the GNU General Public License (GPL-2.0-or-later), making it free software. Features Multi-network Shareaza can connect to gnutella, G2, eDonkey and BitTorrent. Shareaza hashes its files for all networks, and then distributes those hash values on G2. This allows Shareaza to download one file from several networks at once. When another client connected to G2 finds such a file, it is given the hash values for all networks and can search on the other networks with their respec ...
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Shareaza Screenshot
Shareaza is a peer-to-peer file sharing client running under Microsoft Windows which supports the gnutella, Gnutella2 (G2), eDonkey, BitTorrent, FTP, HTTP and HTTPS network protocols and handles magnet links, ed2k links, and the now deprecated gnutella and Piolet links. It is available in 30 languages. Shareaza was developed by Michael Stokes until June 1, 2004, and has since been maintained by a group of volunteers. On June 1, 2004, Shareaza 2.0 was released, along with the source code, under the GNU General Public License (GPL-2.0-or-later), making it free software. Features Multi-network Shareaza can connect to gnutella, G2, eDonkey and BitTorrent. Shareaza hashes its files for all networks, and then distributes those hash values on G2. This allows Shareaza to download one file from several networks at once. When another client connected to G2 finds such a file, it is given the hash values for all networks and can search on the other networks with their respecti ...
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Michael Stokes (programmer)
Shareaza is a peer-to-peer file sharing client running under Microsoft Windows which supports the gnutella, Gnutella2 (G2), eDonkey, BitTorrent, FTP, HTTP and HTTPS network protocols and handles magnet links, ed2k links, and the now deprecated gnutella and Piolet links. It is available in 30 languages. Shareaza was developed by Michael Stokes until June 1, 2004, and has since been maintained by a group of volunteers. On June 1, 2004, Shareaza 2.0 was released, along with the source code, under the GNU General Public License (GPL-2.0-or-later), making it free software. Features Multi-network Shareaza can connect to gnutella, G2, eDonkey and BitTorrent. Shareaza hashes its files for all networks, and then distributes those hash values on G2. This allows Shareaza to download one file from several networks at once. When another client connected to G2 finds such a file, it is given the hash values for all networks and can search on the other networks with their respecti ...
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Gnutella2
Gnutella2, often referred to as G2, is a peer-to-peer protocol developed mainly by Michael Stokes and released in 2002. While inspired by the gnutella protocol, G2 shares little of its design with the exception of its connection handshake and download mechanics. G2 adopts an extensible binary packet format and an entirely new search algorithm. Furthermore, G2 has a related (but significantly different) network topology and an improved metadata system, which helps effectively to reduce fake files, such as viruses, on the network. History In November 2002, Michael Stokes announced the Gnutella2 protocol to the Gnutella Developers Forum. While some thought the goals stated for Gnutella2 are primarily to make a clean break with the gnutella 0.6 protocol and start over, so that some of gnutella's less clean parts would be done more elegantly and, in general, be impressive and desirable; other developers, primarily those of LimeWire and BearShare, thought it to be a "cheap pu ...
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Gnutella
Gnutella is a peer-to-peer network protocol. Founded in 2000, it was the first decentralized peer-to-peer network of its kind, leading to other, later networks adopting the model. In June 2005, Gnutella's population was 1.81 million computers increasing to over three million nodes by January 2006.On the Long-term Evolution of the Two-Tier Gnutella Overlay
Rasti, Stutzbach, Rejaie, 2006. See Figure 2a.
In late 2007, it was the most popular file-sharing network on the Internet with an estimated market share of more than 40%.


History

The first client (also called Gnutella) from which the network got its name was developed by Justin Frankel and

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Magnet URI Scheme
Magnet is a URI scheme that defines the format of magnet links, a de facto standard for identifying files (URN) by their content, via cryptographic hash value rather than by their location. Although magnet links can be used in a number of contexts, they are particularly useful in peer-to-peer file sharing networks because they allow resources to be referred to without the need for a continuously available host, and can be generated by anyone who already has the file, without the need for a central authority to issue them. This makes them popular for use as "guaranteed" search terms within the file sharing community where anyone can distribute a magnet link to ensure that the resource retrieved by that link is the one intended, regardless of how it is retrieved. History The standard for Magnet URIs was developed by Bitzi in 2002, partly as a "vendor- and project-neutral generalization" of the ed2k: and freenet: URI schemes used by eDonkey2000 and Freenet, respectively, and a ...
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Ed2k URI Scheme
In computing, eD2k links (''ed2k://'') are hyperlinks used to denote files stored on computers connected to the eDonkey filesharing P2P network. General Many programs, such as eMule, MLDonkey and the original eDonkey2000 client by '' MetaMachine'', which introduced the link type, as well as others using the eDonkey file sharing protocol, can be used to manage files stored in the filesharing network. eD2k links allow a file to be identified from a link in a web browser and to be downloaded thereafter by a client like eMule, Shareaza or any other compatible software. This linking feature was one of the first URIs to be introduced in peer-to-peer file sharing, and had a vast effect on the development of the eDonkey network, as it allowed external link sites to provide verified content within the network. Nowadays, so-called Magnet links have replaced eD2k links in practice. They serve a similar role, but are not limited to the eD2k hash and can contain other hashes such as SHA ...
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Plug-in (computing)
In computing, a plug-in (or plugin, add-in, addin, add-on, or addon) is a software component that adds a specific feature to an existing computer program. When a program supports plug-ins, it enables customization. A theme or skin is a preset package containing additional or changed graphical appearance details, achieved by the use of a graphical user interface (GUI) that can be applied to specific software and websites to suit the purpose, topic, or tastes of different users to customize the look and feel of a piece of computer software or an operating system front-end GUI (and window managers). Purpose and examples Applications may support plug-ins to: * enable third-party developers to extend an application * support easily adding new features * reduce the size of an application by not loading unused features * separate source code from an application because of incompatible software licenses. Types of applications and why they use plug-ins: * Digital audio workstation ...
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XML Schema
An XML schema is a description of a type of XML document, typically expressed in terms of constraints on the structure and content of documents of that type, above and beyond the basic syntactical constraints imposed by XML itself. These constraints are generally expressed using some combination of grammatical rules governing the order of elements, Boolean predicates that the content must satisfy, data types governing the content of elements and attributes, and more specialized rules such as uniqueness and referential integrity constraints. There are languages developed specifically to express XML schemas. The document type definition (DTD) language, which is native to the XML specification, is a schema language that is of relatively limited capability, but that also has other uses in XML aside from the expression of schemas. Two more expressive XML schema languages in widespread use are XML Schema (with a capital ''S'') and RELAX NG. The mechanism for associating an XML d ...
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Metadata
Metadata is "data that provides information about other data", but not the content of the data, such as the text of a message or the image itself. There are many distinct types of metadata, including: * Descriptive metadata – the descriptive information about a resource. It is used for discovery and identification. It includes elements such as title, abstract, author, and keywords. * Structural metadata – metadata about containers of data and indicates how compound objects are put together, for example, how pages are ordered to form chapters. It describes the types, versions, relationships, and other characteristics of digital materials. * Administrative metadata – the information to help manage a resource, like resource type, permissions, and when and how it was created. * Reference metadata – the information about the contents and quality of statistical data. * Statistical metadata – also called process data, may describe processes that collect, process, or produce s ...
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Multimedia
Multimedia is a form of communication that uses a combination of different content forms such as text, audio, images, animations, or video into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which features little to no interaction between users. Popular examples of multimedia include video podcasts, audio slideshows and animated videos. Multimedia also contains the principles and application of effective interactive communication such as the building blocks of software, hardware, and other technologies. Multimedia can be recorded for playback on computers, laptops, smartphones, and other electronic devices, either on demand or in real time (streaming). In the early years of multimedia, the term "rich media" was synonymous with interactive multimedia. Over time, hypermedia extensions brought multimedia to the World Wide Web. Terminology The term ''multimedia'' ...
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Regular Expression
A regular expression (shortened as regex or regexp; sometimes referred to as rational expression) is a sequence of characters that specifies a search pattern in text. Usually such patterns are used by string-searching algorithms for "find" or "find and replace" operations on strings, or for input validation. Regular expression techniques are developed in theoretical computer science and formal language theory. The concept of regular expressions began in the 1950s, when the American mathematician Stephen Cole Kleene formalized the concept of a regular language. They came into common use with Unix text-processing utilities. Different syntaxes for writing regular expressions have existed since the 1980s, one being the POSIX standard and another, widely used, being the Perl syntax. Regular expressions are used in search engines, in search and replace dialogs of word processors and text editors, in text processing utilities such as sed and AWK, and in lexical analysis. ...
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Digital Rights Management
Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures (TPM) such as access control technologies can restrict the use of proprietary hardware and copyrighted works. DRM technologies govern the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems that enforce these policies within devices. Laws in many countries criminalize the circumvention of DRM, communication about such circumvention, and the creation and distribution of tools used for such circumvention. Such laws are part of the United States' Digital Millennium Copyright Act (DMCA), and the European Union's Information Society Directive (the French DADVSI is an example of a member state of the European Union implementing the directive). DRM techniques include licensing agreements and encryption. The industry has expanded the usage of DRM to various hardware products, such ...
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