HOME
*



picture info

Rectangle
In Euclidean plane geometry, a rectangle is a quadrilateral with four right angles. It can also be defined as: an equiangular quadrilateral, since equiangular means that all of its angles are equal (360°/4 = 90°); or a parallelogram containing a right angle. A rectangle with four sides of equal length is a '' square''. The term " oblong" is occasionally used to refer to a non- square rectangle. A rectangle with vertices ''ABCD'' would be denoted as . The word rectangle comes from the Latin ''rectangulus'', which is a combination of ''rectus'' (as an adjective, right, proper) and ''angulus'' (angle). A crossed rectangle is a crossed (self-intersecting) quadrilateral which consists of two opposite sides of a rectangle along with the two diagonals (therefore only two sides are parallel). It is a special case of an antiparallelogram, and its angles are not right angles and not all equal, though opposite angles are equal. Other geometries, such as spherical, elliptic, and hy ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Quadrilateral
In geometry a quadrilateral is a four-sided polygon, having four edges (sides) and four corners (vertices). The word is derived from the Latin words ''quadri'', a variant of four, and ''latus'', meaning "side". It is also called a tetragon, derived from greek "tetra" meaning "four" and "gon" meaning "corner" or "angle", in analogy to other polygons (e.g. pentagon). Since "gon" means "angle", it is analogously called a quadrangle, or 4-angle. A quadrilateral with vertices A, B, C and D is sometimes denoted as \square ABCD. Quadrilaterals are either simple (not self-intersecting), or complex (self-intersecting, or crossed). Simple quadrilaterals are either convex or concave. The interior angles of a simple (and planar) quadrilateral ''ABCD'' add up to 360 degrees of arc, that is :\angle A+\angle B+\angle C+\angle D=360^. This is a special case of the ''n''-gon interior angle sum formula: ''S'' = (''n'' − 2) × 180°. All non-self-crossing quadrilaterals tile the plan ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Rhombus
In plane Euclidean geometry, a rhombus (plural rhombi or rhombuses) is a quadrilateral whose four sides all have the same length. Another name is equilateral quadrilateral, since equilateral means that all of its sides are equal in length. The rhombus is often called a "diamond", after the diamonds suit in playing cards which resembles the projection of an octahedral diamond, or a lozenge, though the former sometimes refers specifically to a rhombus with a 60° angle (which some authors call a calisson after the French sweet – also see Polyiamond), and the latter sometimes refers specifically to a rhombus with a 45° angle. Every rhombus is simple (non-self-intersecting), and is a special case of a parallelogram and a kite. A rhombus with right angles is a square. Etymology The word "rhombus" comes from grc, ῥόμβος, rhombos, meaning something that spins, which derives from the verb , romanized: , meaning "to turn round and round." The word was used both by E ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Square
In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length adjacent sides. It is the only regular polygon whose internal angle, central angle, and external angle are all equal (90°), and whose diagonals are all equal in length. A square with vertices ''ABCD'' would be denoted . Characterizations A convex quadrilateral is a square if and only if it is any one of the following: * A rectangle with two adjacent equal sides * A rhombus with a right vertex angle * A rhombus with all angles equal * A parallelogram with one right vertex angle and two adjacent equal sides * A quadrilateral with four equal sides and four right angles * A quadrilateral where the diagonals are equal, and are the perpendicular bisectors of each other (i.e., a rhombus with equal diagonals) * A convex quadrilateral with succe ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Parallelogram
In Euclidean geometry, a parallelogram is a simple (non- self-intersecting) quadrilateral with two pairs of parallel sides. The opposite or facing sides of a parallelogram are of equal length and the opposite angles of a parallelogram are of equal measure. The congruence of opposite sides and opposite angles is a direct consequence of the Euclidean parallel postulate and neither condition can be proven without appealing to the Euclidean parallel postulate or one of its equivalent formulations. By comparison, a quadrilateral with just one pair of parallel sides is a trapezoid in American English or a trapezium in British English. The three-dimensional counterpart of a parallelogram is a parallelepiped. The etymology (in Greek παραλληλ-όγραμμον, ''parallēl-ógrammon'', a shape "of parallel lines") reflects the definition. Special cases *Rectangle – A parallelogram with four angles of equal size (right angles). * Rhombus – A parallelogram with four sides ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Trapezoid
A quadrilateral with at least one pair of parallel sides is called a trapezoid () in American and Canadian English. In British and other forms of English, it is called a trapezium (). A trapezoid is necessarily a convex quadrilateral in Euclidean geometry. The parallel sides are called the ''bases'' of the trapezoid. The other two sides are called the ''legs'' (or the ''lateral sides'') if they are not parallel; otherwise, the trapezoid is a parallelogram, and there are two pairs of bases). A ''scalene trapezoid'' is a trapezoid with no sides of equal measure, in contrast with the special cases below. Etymology and ''trapezium'' versus ''trapezoid'' Ancient Greek mathematician Euclid defined five types of quadrilateral, of which four had two sets of parallel sides (known in English as square, rectangle, rhombus and rhomboid) and the last did not have two sets of parallel sides – a τραπέζια (''trapezia'' literally "a table", itself from τετράς (''tetrás'' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Orthotope
In geometry, an orthotopeCoxeter, 1973 (also called a hyperrectangle or a box) is the generalization of a rectangle to higher dimensions. A necessary and sufficient condition is that it is congruent to the Cartesian product of intervals. If all of the edges are equal length, it is a hypercube. A hyperrectangle is a special case of a parallelotope. Types A three-dimensional orthotope is also called a right rectangular prism, rectangular cuboid, or rectangular parallelepiped. The special case of an ''n''-dimensional orthotope where all edges have equal length is the ''n''-cube. By analogy, the term "hyperrectangle" or "box" can refer to Cartesian products of orthogonal intervals of other kinds, such as ranges of keys in database theory or ranges of integers, rather than real numbers.See e.g. . Dual polytope The dual polytope of an ''n''-orthotope has been variously called a rectangular n-orthoplex, rhombic ''n''-fusil, or ''n''-lozenge. It is constructed by 2''n'' points lo ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Isogonal Figure
In geometry, a polytope (e.g. a polygon or polyhedron) or a tiling is isogonal or vertex-transitive if all its vertices are equivalent under the symmetries of the figure. This implies that each vertex is surrounded by the same kinds of face in the same or reverse order, and with the same angles between corresponding faces. Technically, one says that for any two vertices there exists a symmetry of the polytope mapping the first isometrically onto the second. Other ways of saying this are that the group of automorphisms of the polytope '' acts transitively'' on its vertices, or that the vertices lie within a single ''symmetry orbit''. All vertices of a finite -dimensional isogonal figure exist on an -sphere. The term isogonal has long been used for polyhedra. Vertex-transitive is a synonym borrowed from modern ideas such as symmetry groups and graph theory. The pseudorhombicuboctahedronwhich is ''not'' isogonaldemonstrates that simply asserting that "all vertices look t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Convex Polygon
In geometry, a convex polygon is a polygon that is the boundary of a convex set. This means that the line segment between two points of the polygon is contained in the union of the interior and the boundary of the polygon. In particular, it is a simple polygon (not self-intersecting). Equivalently, a polygon is convex if every line that does not contain any edge intersects the polygon in at most two points. A strictly convex polygon is a convex polygon such that no line contains two of its edges. In a convex polygon, all interior angles are less than or equal to 180 degrees, while in a strictly convex polygon all interior angles are strictly less than 180 degrees. Properties The following properties of a simple polygon are all equivalent to convexity: *Every internal angle is strictly less than 180 degrees. *Every point on every line segment between two points inside or on the boundary of the polygon remains inside or on the boundary. *The polygon is entirely contained ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Antiparallelogram
In geometry, an antiparallelogram is a type of self-crossing quadrilateral. Like a parallelogram, an antiparallelogram has two opposite pairs of equal-length sides, but these pairs of sides are not in general parallel. Instead, sides in the longer pair cross each other as in a scissors mechanism. Antiparallelograms are also called contraparallelograms or crossed parallelograms. Antiparallelograms occur as the vertex figures of certain nonconvex uniform polyhedra. In the theory of four-bar linkages, the linkages with the form of an antiparallelogram are also called butterfly linkages or bow-tie linkages, and are used in the design of non-circular gears. In celestial mechanics, they occur in certain families of solutions to the 4-body problem. Every antiparallelogram has an axis of symmetry, with all four vertices on a circle. It can be formed from an isosceles trapezoid by adding the two diagonals and removing two parallel sides. The signed area of every antiparallelogra ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Euclidean Geometry
Euclidean geometry is a mathematical system attributed to ancient Greek mathematician Euclid, which he described in his textbook on geometry: the '' Elements''. Euclid's approach consists in assuming a small set of intuitively appealing axioms (postulates) and deducing many other propositions (theorems) from these. Although many of Euclid's results had been stated earlier,. Euclid was the first to organize these propositions into a logical system in which each result is '' proved'' from axioms and previously proved theorems. The ''Elements'' begins with plane geometry, still taught in secondary school (high school) as the first axiomatic system and the first examples of mathematical proofs. It goes on to the solid geometry of three dimensions. Much of the ''Elements'' states results of what are now called algebra and number theory, explained in geometrical language. For more than two thousand years, the adjective "Euclidean" was unnecessary because no other sort of geometry ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Triangle
A triangle is a polygon with three edges and three vertices. It is one of the basic shapes in geometry. A triangle with vertices ''A'', ''B'', and ''C'' is denoted \triangle ABC. In Euclidean geometry, any three points, when non- collinear, determine a unique triangle and simultaneously, a unique plane (i.e. a two-dimensional Euclidean space). In other words, there is only one plane that contains that triangle, and every triangle is contained in some plane. If the entire geometry is only the Euclidean plane, there is only one plane and all triangles are contained in it; however, in higher-dimensional Euclidean spaces, this is no longer true. This article is about triangles in Euclidean geometry, and in particular, the Euclidean plane, except where otherwise noted. Types of triangle The terminology for categorizing triangles is more than two thousand years old, having been defined on the very first page of Euclid's Elements. The names used for modern classification are ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Convex Polygon
In geometry, a convex polygon is a polygon that is the boundary of a convex set. This means that the line segment between two points of the polygon is contained in the union of the interior and the boundary of the polygon. In particular, it is a simple polygon (not self-intersecting). Equivalently, a polygon is convex if every line that does not contain any edge intersects the polygon in at most two points. A strictly convex polygon is a convex polygon such that no line contains two of its edges. In a convex polygon, all interior angles are less than or equal to 180 degrees, while in a strictly convex polygon all interior angles are strictly less than 180 degrees. Properties The following properties of a simple polygon are all equivalent to convexity: *Every internal angle is strictly less than 180 degrees. *Every point on every line segment between two points inside or on the boundary of the polygon remains inside or on the boundary. *The polygon is entirely contained ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]