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Matrix Decoder
Matrix decoding is an audio technology where a small number of discrete audio channels (e.g., 2) are decoded into a larger number of channels on play back (e.g., 5). The channels are generally, but not always, arranged for transmission or recording by an encoder, and decoded for playback by a decoder. The function is to allow multichannel audio, such as quadraphonic sound or surround sound to be encoded in a stereo signal, and thus played back as stereo on stereo equipment, and as surround on surround equipment – this is "compatible" multichannel audio. Process Matrix encoding does ''not'' allow one to encode several channels in ''fewer'' channels without losing information: one cannot fit 5 channels into 2 (or even 3 into 2) without losing information, as this loses dimensions: the decoded signals are not independent. The idea is rather to encode something that will both be an acceptable approximation of the surround sound when decoded, and acceptable (or even superior) stereo ...
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Audio Channel
An audio signal is a representation of sound, typically using either a changing level of electrical voltage for analog signals, or a series of binary numbers for digital signals. Audio signals have frequencies in the audio frequency range of roughly 20 to 20,000 Hz, which corresponds to the lower and upper limits of human hearing. Audio signals may be synthesized directly, or may originate at a transducer such as a microphone, musical instrument pickup, phonograph cartridge, or tape head. Loudspeakers or headphones convert an electrical audio signal back into sound. Digital audio systems represent audio signals in a variety of digital formats.Hodgson, Jay (2010). ''Understanding Records'', p.1. . An audio channel or audio track is an audio signal communications channel in a storage device or mixing console, used in operations such as multi-track recording and sound reinforcement. Signal flow Signal flow is the path an audio signal will take from source to the spea ...
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Quadraphonic FM
FM broadcasting is a method of radio broadcasting using frequency modulation (FM). Invented in 1933 by American engineer Edwin Armstrong, wide-band FM is used worldwide to provide high fidelity sound over broadcast radio. FM broadcasting is capable of higher fidelity—that is, more accurate reproduction of the original program sound—than other broadcasting technologies, such as AM broadcasting. It is also less susceptible to common forms of interference, reducing static and popping sounds often heard on AM. Therefore, FM is used for most broadcasts of music or general audio (in the audio spectrum). FM radio stations use the very high frequency range of radio frequencies. Broadcast bands Throughout the world, the FM broadcast band falls within the VHF part of the radio spectrum. Usually 87.5 to 108.0 MHz is used, or some portion thereof, with few exceptions: * In the former Soviet republics, and some former Eastern Bloc countries, the older 65.8–74 MHz band ...
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Surround Sound
Surround sound is a technique for enriching the fidelity and depth of sound reproduction by using multiple audio channels from speakers that surround the listener (surround channels). Its first application was in movie theaters. Prior to surround sound, theater sound systems commonly had three ''screen channels'' of sound that played from three loudspeakers (left, center, and right) located in front of the audience. Surround sound adds one or more channels from loudspeakers to the side or behind the listener that are able to create the sensation of sound coming from any horizontal direction (at ground level) around the listener. The technique enhances the perception of sound spatialization by exploiting sound localization: a listener's ability to identify the location or origin of a detected sound in direction and distance. This is achieved by using multiple discrete audio channels routed to an array of loudspeakers. Surround sound typically has a listener location ( sweet ...
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Quadraphonic Sound
Quadraphonic (or quadrophonic and sometimes quadrasonic) sound – equivalent to what is now called 4.0 surround sound – uses four audio channels in which speakers are positioned at the four corners of a listening space. The system allows for the reproduction of sound signals that are (wholly or in part) independent of one another. Four channel quadraphonic surround sound can be used to recreate the highly realistic effect of a three-dimensional live concert hall experience in the home. It can also be used to enhance the listener experience beyond the directional limitations of ordinary two channel stereo sound. Quadraphonic audio was the earliest consumer product in surround sound. Since it was introduced to the public in the early 1970s many thousands of quadraphonic recordings have been made. Quadraphonic sound was a commercial failure when first introduced due to a variety of technical issues and format incompatibilities. Four channel audio formats can be more expensive t ...
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Dolby Pro Logic
Dolby Pro Logic is a surround sound processing technology developed by Dolby Laboratories, designed to decode soundtracks encoded with Dolby Surround. Dolby Stereo (also known as ''Dolby MP'' or ''Dolby SVA'') was developed by Dolby in 1976 for analog cinema sound systems. The format was adapted for home use in 1982 as Dolby Surround when HiFi capable consumer VCRs were introduced. It was further improved with the Dolby Pro Logic decoding system after 1987. The ''Dolby MP Matrix'' was the professional system that encoded four channels of film sound into two. This track used by the ''Dolby Stereo'' theater system on a 35mm optical stereo print and decoded back to the original 4.0 Surround. The same four-channel encoded stereo track was largely left unchanged and made available to consumers as ''"Dolby Surround"'' on home video. However, the original Dolby Surround decoders in 1982 were a simple passive matrix three-channel decoder: L/R and Mono Surround. The surround was li ...
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Dolby Digital
Dolby Digital, originally synonymous with Dolby AC-3, is the name for what has now become a family of audio compression technologies developed by Dolby Laboratories. Formerly named Dolby Stereo Digital until 1995, the audio compression is lossy (except for Dolby TrueHD), based on the modified discrete cosine transform (MDCT) algorithm. The first use of Dolby Digital was to provide digital sound in cinemas from 35 mm film prints; today, it is also used for applications such as TV broadcast, radio broadcast via satellite, digital video streaming, DVDs, Blu-ray discs and game consoles. The main basis of the Dolby AC-3 multi-channel audio coding standard is the modified discrete cosine transform (MDCT), a lossy audio compression algorithm. It is a modification of the discrete cosine transform (DCT) algorithm, which was first proposed by Nasir Ahmed in 1972 and was originally intended for image compression. The DCT was adapted into the modified discrete cosine transform ...
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Ambisonic UHJ Format
Ambisonic UHJ format is a development of the Ambisonic surround sound system designed to be compatible with mono and stereo media. It is a hierarchy of systems in which the recorded soundfield will be reproduced with a degree of accuracy that varies according to the available channels. Although UHJ permits the use of up to four channels (carrying full-sphere with-height surround), only the 2-channel variant is in current use (as it is compatible with currently-available 2-channel media). In Ambisonics, UHJ is also known as "C-Format". The UHJ hierarchy Ambisonic B-Format is the standard format for use in the studio. While it is possible to distribute B-Format recordings for decoding and listening by end-users, this is only starting to be more widespread with the advent of software-based players. Traditionally, Ambisonic recordings have been distributed in the form of 2-channel discs, CDs etc. using the 2-channel version of the UHJ encoding hierarchy, which, unlike B-Format, ...
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Precedence Effect
The precedence effect or law of the first wavefront is a binaural psychoacoustical effect. When a sound is followed by another sound separated by a sufficiently short time delay (below the listener's echo threshold), listeners perceive a single auditory event; its perceived spatial location is dominated by the location of the first-arriving sound (the first wave front). The lagging sound also affects the perceived location. However, its effect is suppressed by the first-arriving sound. The Haas effect was described in 1949 by Helmut Haas in his Ph.D. thesis. It is often equated with the underlying precedence effect. History Joseph Henry published "On The Limit of Perceptibility of a Direct and Reflected Sound" in 1851. The "law of the first wavefront" was described and named in 1948 by Lothar Cremer. The "precedence effect" was described and named in 1949 by Wallach et al. They showed that when two identical sounds are presented in close succession they will be heard as a s ...
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Low-pass Filter
A low-pass filter is a filter that passes signals with a frequency lower than a selected cutoff frequency and attenuates signals with frequencies higher than the cutoff frequency. The exact frequency response of the filter depends on the filter design. The filter is sometimes called a high-cut filter, or treble-cut filter in audio applications. A low-pass filter is the complement of a high-pass filter. In optics, high-pass and low-pass may have different meanings, depending on whether referring to frequency or wavelength of light, since these variables are inversely related. High-pass frequency filters would act as low-pass wavelength filters, and vice versa. For this reason it is a good practice to refer to wavelength filters as ''short-pass'' and ''long-pass'' to avoid confusion, which would correspond to ''high-pass'' and ''low-pass'' frequencies. Low-pass filters exist in many different forms, including electronic circuits such as a hiss filter used in audio, anti-alia ...
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Phase Shift
In physics and mathematics, the phase of a periodic function F of some real variable t (such as time) is an angle-like quantity representing the fraction of the cycle covered up to t. It is denoted \phi(t) and expressed in such a scale that it varies by one full turn as the variable t goes through each period (and F(t) goes through each complete cycle). It may be measured in any angular unit such as degrees or radians, thus increasing by 360° or 2\pi as the variable t completes a full period. This convention is especially appropriate for a sinusoidal function, since its value at any argument t then can be expressed as \phi(t), the sine of the phase, multiplied by some factor (the amplitude of the sinusoid). (The cosine may be used instead of sine, depending on where one considers each period to start.) Usually, whole turns are ignored when expressing the phase; so that \phi(t) is also a periodic function, with the same period as F, that repeatedly scans the same range o ...
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Ultra Stereo
Ultra Stereo is a cinema sound system that was developed in 1984 by chief engineer Jack Cashin. It was a 4/2/4 photographic sound encoding and decoding procedure compatible with (and using the same technical basic structure, with identical sound quality as) its competitor Dolby Stereo, Dolby Stereo Matrix. Implementation Four channels of information (Left, center channel, Center, Right and Surround channels, Surround) were matrix-encoded into two optical soundtracks on 35mm movie film, 35 mm theatrical release prints, occupying the same area of the film which previously held the monophonic soundtrack. The matrix-encoded track was decoded by the cinema processor in the theater during exhibition. History Ultra Stereo Labs (USL), which had been concentrating on the manufacture of sound equipment for studio screening rooms, was drawn into the exhibition-end of the business. The company developed a cinema processor, and over the next several years kept improving it and eventually ...
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Pro Logic
Dolby Pro Logic is a surround sound processing technology developed by Dolby Laboratories, designed to decode soundtracks encoded with Dolby Surround. Dolby Stereo (also known as ''Dolby MP'' or ''Dolby SVA'') was developed by Dolby in 1976 for analog cinema sound systems. The format was adapted for home use in 1982 as Dolby Surround when HiFi capable consumer VCRs were introduced. It was further improved with the Dolby Pro Logic decoding system after 1987. The ''Dolby MP Matrix'' was the professional system that encoded four channels of film sound into two. This track used by the ''Dolby Stereo'' theater system on a 35mm optical stereo print and decoded back to the original 4.0 Surround. The same four-channel encoded stereo track was largely left unchanged and made available to consumers as ''"Dolby Surround"'' on home video. However, the original Dolby Surround decoders in 1982 were a simple passive matrix three-channel decoder: L/R and Mono Surround. The surround was limit ...
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