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Kaneko
Kaneko
Kaneko
Seisakusho (金子製作所), also referred to as Kaneko
Kaneko
Co. Ltd. (カネコ株式会社), was a Japanese video game publisher founded in Suginami, Tokyo, Japan
Japan
by Hiroshi Kaneko. It published a number of games both under its brand and other companies, such as Air Buster, Nexzr, Shogun Warriors, DJ Boy, Guts'n, and the Gals Panic series
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Shibuya, Tokyo
Shibuya
Shibuya
(渋谷区, Shibuya-ku) is a special ward in Tokyo, Japan. A major commercial and business centre, it houses the two busiest railway stations in the world, Shinjuku Station
Shinjuku Station
(southern half) and Shibuya
Shibuya
Station. As of May 1, 2016, it has an estimated population of 221,801 and a population density of 14,679.09 people per km2 (38,018.7/sq mi). The total area is 15.11 km2 (5.83 sq mi). The name "Shibuya" is also used to refer to the shopping district which surrounds Shibuya
Shibuya
Station, one of Tokyo's busiest railway stations
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Nippon Columbia
Nippon Columbia
Nippon Columbia
Co., Ltd. (日本コロムビア株式会社, Nippon Koromubia Kabushiki Kaisha), often pronounced Korombia, TYO: 6791, is a Japanese record label founded in 1910 as Nipponophone Co., Ltd. (日本蓄音器商会, Nihon Chikuonki Shōkai). It affiliated itself with the Columbia Graphophone Company
Columbia Graphophone Company
of the United Kingdom
United Kingdom
and adopted the standard UK Columbia trademarks in 1931. The company changed its name to Nippon Columbia
Nippon Columbia
Co., Ltd. in 1946. It used the Nippon Columbia
Nippon Columbia
name until October 1, 2002, when it became Columbia Music Entertainment, Inc. (コロムビアミュージックエンタテインメント株式会社, Koromubia Myūjikku Entateinmento Kabushiki kaisha). On October 1, 2010, the company returned to its current name
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Lawsuit
A lawsuit (or suit in law[a]) is "a vernacular term for a suit, action, or cause instituted or depending between two private persons in the courts of law."[1] A lawsuit is any proceeding by a party or parties against another in a court of law.[2] Sometimes, the term "lawsuit" is in reference to a civil action brought in a court of law in which a plaintiff, a party who claims to have incurred loss as a result of a defendant's actions, demands a legal or equitable remedy. The defendant is required to respond to the plaintiff's complaint. If the plaintiff is successful, judgment is in the plaintiff's favor, and a variety of court orders may be issued to enforce a right, award damages, or impose a temporary or permanent injunction to prevent an act or compel an act. A declaratory judgment may be issued to prevent future legal disputes. A lawsuit may involve dispute resolution of private law issues between individuals, business entities or non-profit organizations
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Civil Law (common Law)
Civil law is a branch of the law.[1] In common law countries such as England, Wales, Pakistan and the United States, the term refers to non-criminal law.[1][2] The law relating to civil wrongs and quasi-contracts is part of the civil law.[3] The law of property is embraced by civil law.[4] Civil law can, like criminal law, be divided into substantive law and procedural law.[5] The rights and duties of individuals amongst themselves is the primary concern of civil law.[6] It is often suggested that civil proceedings are taken for the purpose of obtaining compensation for injury, and may thus be distinguished from criminal proceedings, whose purpose is to inflict punishment. However, exemplary or punitive damages may be awarded in civil proceedings
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Bankruptcy
Bankruptcy
Bankruptcy
is a legal status of a person or other entity that cannot repay debts to creditors. In most jurisdictions, bankruptcy is imposed by a court order, often initiated by the debtor. Bankruptcy
Bankruptcy
is not the only legal status that an insolvent person may have, and the term bankruptcy is therefore not a synonym for insolvency. In some countries, such as the United Kingdom, bankruptcy is limited to individuals; other forms of insolvency proceedings (such as liquidation and administration) are applied to companies. In the United States, bankruptcy is applied more broadly to formal insolvency proceedings
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List Of Business Entities
A business entity is an entity that is formed and administered as per corporate law in order to engage in business activities, charitable work, or other activities allowable. Most often, business entities are formed to sell a product or a service. There are many types of business entities defined in the legal systems of various countries. These include corporations, cooperatives, partnerships, sole traders, limited liability company and other specifically permitted and labelled types of entities. The specific rules vary by country and by state or province
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Special
Special
Special
or specials may refer to:Contents1 Music 2 Film and television 3 Other uses 4 See alsoMusic[edit] Special
Special
(album), a 1992
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Taito Corporation
Taito
Taito
Corporation (株式会社タイトー, Kabushiki gaisha Taitō)[3] is a Japanese video game developer and publisher of arcade hardware and mobile phones, and an operator of video arcades. It is also a former publisher of home video games. Taito
Taito
is wholly owned by Square Enix
Square Enix
Holdings. Despite being a subsidiary to Square Enix Holdings, the parent company has kept the branding of Taito
Taito
distinct from Square Enix.[4] Taito
Taito
is known for producing hit arcade games, such as Space Invaders, Bubble Bobble, and Arkanoid. It has produced arcade games all around the world, while also importing and distributing American coin-op video games in Japan
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Pornography
Pornography
Pornography
(often abbreviated porn) is the portrayal of sexual subject matter for the exclusive purpose of sexual arousal.[1] Pornography
Pornography
may be presented in a variety of media, including books, magazines, postcards, photographs, sculpture, drawing, painting, animation, sound recording, phone calls, writing, film, video, and video games. The term applies to the depiction of the act rather than the act itself, and so does not include live exhibitions like sex shows and striptease. The primary subjects of present-day pornographic depictions are pornographic models, who pose for still photographs, and pornographic actors or porn stars, who perform in pornographic films
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Stereotyping
In social psychology, a stereotype is any thought widely adopted about specific types of individuals or certain ways of behaving intended to represent the entire group of those individuals or behaviors as a whole.[1] These thoughts or beliefs may or may not accurately reflect reality.[2][3] Within psychology and across other disciplines, different conceptualizations and theories of stereotyping exist, at times sharing commonalities, as well as containing contradictory elements.Contents1 Etymology 2 Relationship with other types of intergroup attitudes 3 Content 4 Functions4.1 Relationship between cognitive and social functions 4.2 Cognitive functions 4.3 Social functions: social categorization4.3.1 Explanation purposes 4.3.2 Justification purposes 4.3.3 Intergroup differentiation4.4 Social functions: self-categorization 4.5 Social functions: social influence and consensus5 Formation5.1 Correspondence bias 5.2 Illusory correlation 5.3 Com
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Racism
Racism
Racism
is the belief in the superiority of one race over another, which often results in discrimination and prejudice towards people based on their race or ethnicity. Today, the use of the term "racism" does not easily fall under a single definition.[1] The ideology underlying racist practices often includes the idea that humans can be subdivided into distinct groups that are different due to their social behavior and their innate capacities as well as the idea that they can be ranked as inferior or superior.[2] Historical examples of institutional racism include the Holocaust, the apartheid regime in South Africa, and slavery and segregation in the United States
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Arcade Game
An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games or merchandisers. While exact dates are debated, the golden age of arcade video games is usually defined as a period beginning sometime in the late 1970s and ending sometime in the mid-1980s
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Power Moves
Power moves
Power moves
are moves loosely defined as relying on speed, momentum, and acrobatic elements for performance. They are prominent in B-boying, often the centerpieces of routines featuring the other elements (toprock, downrock, and freezes) that make up breaking. Also, power moves are closer to gymnastics than dancing. B-boys
B-boys
who focus heavily on power moves and execute them as a main part of their routines are often called "power heads"
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Super Nintendo Entertainment System
The Super Nintendo
Nintendo
Entertainment System (officially abbreviated the Super NES[b] or SNES[c], and colloquially shortened to Super Nintendo[d]) is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan
Japan
and South Korea, 1991 in North America, 1992 in Europe
Europe
and Australasia
Australasia
(Oceania), and 1993 in South America. In Japan, the system is called the Super Famicom[e], or SFC for short. In South Korea, it is known as the Super Comboy[f] and was distributed by Hyundai Electronics. Although each version is essentially the same, several forms of regional lockout prevent the different versions from being compatible with one another. It was released in Brazil
Brazil
on September 2, 1992, by Playtronic. The SNES is Nintendo's second home console, following the Nintendo Entertainment System (NES)
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Sega Mega Drive
The Sega
Sega
Genesis, known as the Mega Drive[b] in regions outside of North America, is a 16-bit home video game console developed and sold by Sega. The Genesis was Sega's third console and the successor to the Master System. Sega
Sega
released the console as the Mega Drive in Japan
Japan
in 1988, followed by North America
North America
as the Genesis in 1989. In 1990, the console was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft
Ozisoft
in Australasia, and Tectoy
Tectoy
in Brazil
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