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Internet Slang
Internet
Internet
slang ( Internet
Internet
shorthand, cyber-slang, netspeak, or chatspeak) refers to a variety of slang languages used by different people on the Internet. An example of Internet
Internet
slang is "LOL" meaning "laugh out loud". It is difficult to provide a standardized definition of Internet
Internet
slang due to the constant changes made to its nature.[1] However, it can be understood to be a type of slang that Internet users have popularized, and in many cases, have coined. Such terms often originate with the purpose of saving keystrokes or to compensate for small character limits. Many people use the same abbreviations in texting and instant messaging, and social networking websites. Acronyms, keyboard symbols and abbreviations are common types of Internet
Internet
slang
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Abbreviation
An abbreviation (from Latin
Latin
brevis, meaning short [1]) is a shortened form of a word or phrase. It consists of a group of letters taken from the word or phrase. For example, the word abbreviation can itself be represented by the abbreviation abbr., abbrv., or abbrev. In strict analysis, abbreviations should not be confused with contractions, crasis, acronyms, or initialisms, with which they share some semantic and phonetic functions, though all four are connected by the term "abbreviation" in loose parlance.[2]:p167An abbreviation is a shortening by any method; a contraction is a reduction of size by the drawing together of the parts. A contraction of a word is made by omitting certain letters or syllables and bringing together the first and last letters or elements; an abbreviation may be made by omitting certain portions from the interior or by cutting off a part. A contraction is an abbreviation, but an abbreviation is not necessarily a contraction
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Online Game
An online game is a video game that is either partially or primarily played through the Internet
Internet
or any other computer network available .[1] Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, and span many genres, including first-person shooters, strategy games and massively multiplayer online role-playing games (MMORPG).[2] The design of online games can range from simple text-based environments to the incorporation of complex graphics and virtual worlds.[3] The existence of online components within a game can range from being minor features, such as an
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Internet Protocol
The Internet
Internet
Protocol (IP) is the principal communications protocol in the Internet protocol suite
Internet protocol suite
for relaying packets across network boundaries. Its routing function enables internetworking, and essentially establishes the Internet. IP has the task of delivering packets from the source host to the destination host solely based on the IP addresses in the packet headers. For this purpose, IP defines packet structures that encapsulate the data to be delivered. It also defines addressing methods that are used to label the datagram with source and destination information. Historically, IP was the connectionless datagram service in the original Transmission Control Program introduced by Vint Cerf
Vint Cerf
and Bob Kahn in 1974; the other being the connection-oriented Transmission Control Protocol (TCP)
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Internet Protocol Suite
The Internet protocol
Internet protocol
suite is the conceptual model and set of communications protocols used on the Internet
Internet
and similar computer networks. It is commonly known as TCP/IP because the foundational protocols in the suite are the Transmission Control Protocol
Transmission Control Protocol
(TCP) and the Internet Protocol
Internet Protocol
(IP). It is occasionally known as the Department of Defense (DoD) model, because the development of the networking method was funded by the United States Department of Defense
United States Department of Defense
through DARPA. The Internet protocol
Internet protocol
suite provides end-to-end data communication specifying how data should be packetized, addressed, transmitted, routed, and received
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Internet Service Provider
An Internet
Internet
service provider (ISP) is an organization that provides services for accessing, using, or participating in the Internet. Internet
Internet
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IP Address
An Internet Protocol
Internet Protocol
address (IP address) is a numerical label assigned to each device connected to a computer network that uses the Internet Protocol
Internet Protocol
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Internet Message Access Protocol
In computing, the Internet Message Access Protocol (IMAP) is an Internet standard protocol used by e-mail clients to retrieve e-mail messages from a mail server over a TCP/IP connection.[1] IMAP is defined by RFC 3501. IMAP was designed with the goal of permitting complete management of an email box by multiple email clients, therefore clients generally leave messages on the server until the user explicitly deletes them. An IMAP server typically listens on port number 143. IMAP over SSL (IMAPS) is assigned the port number 993. Virtually all modern e-mail clients and servers support IMAP
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Simple Mail Transfer Protocol
Simple Mail Transfer Protocol (SMTP) is an Internet
Internet
standard for electronic mail (email) transmission. First defined by RFC 821 in 1982, it was last updated in 2008 with Extended SMTP additions by RFC 5321, which is the protocol in widespread use today. Although electronic mail servers and other mail transfer agents use SMTP to send and receive mail messages, user-level client mail applications typically use SMTP only for sending messages to a mail server for relaying. For retrieving messages, client applications usually use either IMAP or POP3. SMTP communication between mail servers uses TCP port 25. Mail clients on the other hand, often submit the outgoing emails to a mail server on port 587
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Microblogging
Microblogging is an online broadcast medium that exists as a specific form of blogging. A microblog differs from a traditional blog in that its content is typically smaller in both actual and aggregated file size. Microblogs "allow users to exchange small elements of content such as short sentences, individual images, or video links",[1] which may be the major reason for their popularity.[2] These small messages are sometimes called microposts.[1][3] As with traditional blogging, microbloggers post about topics ranging from the simple, such as "what I'm doing right now," to the thematic, such as "sports cars." Commercial microblogs also exist to promote websites, services and products, and to promote collaboration within an organization. Some microblogging services offer features such as privacy settings, which allow users to control who can read their microblogs, or alternative ways of publishing entries besides the web-based interface
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Email
Electronic Mail
Mail
(email or e-mail) is a method of exchanging messages ("mail") between people using electronic devices. Email
Email
first entered limited use in the 1960s and by the mid-1970s had taken the form now recognized as email. Email
Email
operates across computer networks, which today is primarily the Internet. Some early email systems required the author and the recipient to both be online at the same time, in common with instant messaging. Today's email systems are based on a store-and-forward model. Email
Email
servers accept, forward, deliver, and store messages
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Internet Fax
Internet
Internet
fax, e-fax, or online fax is the use of the internet and internet protocols to send a fax (facsimile), rather than using a standard telephone connection and a fax machine
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Podcast
A podcast, or generically netcast, is an episodic series of digital audio or video files which a user can download and listen to. It is often available for subscription, so that new episodes are automatically downloaded via web syndication to the user's own local computer, mobile application, or portable media player.[1] It is distinct from Internet
Internet
radio, which involves streaming rather than downloading. The word was originally suggested by Ben Hammersley
Ben Hammersley
as a portmanteau of "iPod" (a brand of media player) and "broadcast".[2] The files distributed are in audio format, but may sometimes include other file formats such as PDF or EPUB. Videos which are shared following a podcast model are called video podcasts or vodcasts. The generator of a podcast maintains a central list of the files on a server as a web feed that can be accessed through the Internet
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Internet
The Internet
Internet
is the global system of interconnected computer networks that use the Internet protocol suite
Internet protocol suite
(TCP/IP) to link devices worldwide. It is a network of networks that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies
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Online Shopping
Online shopping
Online shopping
is a form of electronic commerce which allows consumers to directly buy goods or services from a seller over the Internet
Internet
using a web browser. Consumers find a product of interest by visiting the website of the retailer directly or by searching among alternative vendors using a shopping search engine, which displays the same product's availability and pricing at different e-retailers. As of 2016, customers can shop online using a range of different computers and devices, including desktop computers, laptops, tablet computers and smartphones. An online shop evokes the physical analogy of buying products or services at a regular "bricks-and-mortar" retailer or shopping center; the process is called business-to-consumer (B2C) online shopping. When an online store is set up to enable businesses to buy from another businesses, the process is called business-to-business (B2B) online shopping
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Internet Television
Internet
Internet
television (or online television) is the digital distribution of television content, such as TV shows, via the public Internet (which also carries other types of data), as opposed to dedicated terrestrial television via an over-the-air aerial system, cable television, and/or satellite television systems
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