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IS-95
Interim Standard 95 (IS-95) was the first ever CDMA-based digital cellular technology. It was developed by Qualcomm and later adopted as a standard by the Telecommunications Industry Association in TIA/EIA/IS-95 release published in 1995. The proprietary name for IS-95 is cdmaOne. It is a 2G mobile telecommunications standard that uses code-division multiple access (CDMA), a multiple access scheme for digital radio, to send voice, data and signaling data (such as a dialed telephone number) between mobile telephones and cell sites. CDMA transmits streams of bits ( PN codes). CDMA permits several radios to share the same frequencies. Unlike TDMA "time division multiple access", a competing system used in 2G GSM, all radios can be active all the time, because network capacity does not directly limit the number of active radios. Since larger numbers of phones can be served by smaller numbers of cell-sites, CDMA-based standards have a significant economic advantage over TDM ...
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Comparison Of Mobile Phone Standards
This is a comparison of standards of mobile phones. A new generation of cellular standards has appeared approximately every tenth year since 1G systems were introduced in 1979 and the early to mid-1980s. Issues Global System for Mobile Communications (GSM, around 80–85% market share) and IS-95 (around 10–15% market share) were the two most prevalent 2G mobile communication technologies in 2007. In 3G, the most prevalent technology was UMTS with CDMA-2000 in close contention. All radio access technologies have to solve the same problems: to divide the finite RF spectrum among multiple users as efficiently as possible. GSM uses TDMA and FDMA for user and cell separation. UMTS, IS-95 and CDMA-2000 use CDMA. WiMAX and LTE use OFDM. * Time-division multiple access (TDMA) provides multiuser access by chopping up the channel into sequential time slices. Each user of the channel takes turns to transmit and receive signals. In reality, only one person is actually using th ...
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IS-2000
CDMA2000 (also known as C2K or IMT Multi‑Carrier (IMT‑MC)) is a family of 3G mobile technology standards for sending voice, data, and signaling data between mobile phones and cell sites. It is developed by 3GPP2 as a backwards-compatible successor to second-generation cdmaOne (IS-95) set of standards and used especially in North America and South Korea. CDMA2000 compares to UMTS, a competing set of 3G standards, which is developed by 3GPP and used in Europe, Japan, China, and Singapore. The name CDMA2000 denotes a family of standards that represent the successive, evolutionary stages of the underlying technology. These are: *Voice: CDMA2000 1xRTT, 1X Advanced *Data: CDMA2000 1xEV-DO ( Evolution-Data Optimized): Release 0, Revision A, Revision B, Ultra Mobile Broadband (UMB) All are approved radio interfaces for the ITU's IMT-2000. In the United States, ''CDMA2000'' is a registered trademark of the Telecommunications Industry Association (TIA-USA). 1X CDMA2000 1X ( ...
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CDMA2000
CDMA2000 (also known as C2K or IMT Multi‑Carrier (IMT‑MC)) is a family of 3G mobile technology standards for sending voice, data, and Signaling (telecommunication), signaling data between mobile phones and cell sites. It is developed by 3GPP2 as a backwards-compatible successor to 2G, second-generation cdmaOne (IS-95) set of standards and used especially in North America and South Korea. CDMA2000 compares to UMTS, a competing set of 3G standards, which is developed by 3GPP and used in Europe, Japan, China, and Singapore. The name CDMA2000 denotes a family of standards that represent the successive, evolutionary stages of the underlying technology. These are: *Voice: CDMA2000 1xRTT, 1X Advanced *Data: CDMA2000 1xEV-DO (Evolution-Data Optimized): Release 0, Revision A, Revision B, Ultra Mobile Broadband (UMB) All are approved radio interfaces for the International Telecommunication Union, ITU's IMT-2000. In the United States, ''CDMA2000'' is a registered trademark of the Tel ...
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Code-division Multiple Access
Code-division multiple access (CDMA) is a channel access method used by various radio communication technologies. CDMA is an example of multiple access, where several transmitters can send information simultaneously over a single communication channel. This allows several users to share a band of frequencies (see bandwidth). To permit this without undue interference between the users, CDMA employs spread spectrum technology and a special coding scheme (where each transmitter is assigned a code). CDMA optimizes the use of available bandwidth as it transmits over the entire frequency range and does not limit the user's frequency range. It is used as the access method in many mobile phone standards. IS-95, also called "cdmaOne", and its 3G evolution CDMA2000, are often simply referred to as "CDMA", but UMTS, the 3G standard used by GSM carriers, also uses "wideband CDMA", or W-CDMA, as well as TD-CDMA and TD-SCDMA, as its radio technologies. It can be also used as a chan ...
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Time-division Multiple Access
Time-division multiple access (TDMA) is a channel access method for shared-medium networks. It allows several users to share the same frequency channel by dividing the signal into different time slots. The users transmit in rapid succession, one after the other, each using its own time slot. This allows multiple stations to share the same transmission medium (e.g. radio frequency channel) while using only a part of its channel capacity. Dynamic TDMA is a TDMA variant that dynamically reserves a variable number of time slots in each frame to variable bit-rate data streams, based on the traffic demand of each data stream. TDMA is used in the digital 2G cellular systems such as Global System for Mobile Communications (GSM), IS-136, Personal Digital Cellular (PDC) and iDEN, and in the Digital Enhanced Cordless Telecommunications (DECT) standard for portable phones. TDMA was first used in satellite communication systems by Western Union in its Westar 3 communications sat ...
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Digital Radio
Digital radio is the use of digital technology to transmit or receive across the radio spectrum. Digital transmission by radio waves includes digital broadcasting, and especially digital audio radio services. Types In digital broadcasting systems, the analog audio signal is digitized, compressed using an audio coding format such as AAC+ ( MDCT) or MP2, and transmitted using a digital modulation scheme. The aim is to increase the number of radio programs in a given spectrum, to improve the audio quality, to eliminate fading problems in mobile environments, to allow additional datacasting services, and to decrease the transmission power or the number of transmitters required to cover a region. However, analog radio (AM and FM) is still more popular and listening to radio over IP (Internet Protocol) is growing in popularity. In 2012 four digital wireless radio systems are recognized by the International Telecommunication Union: the two European systems Digital Audio Broadca ...
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Soft Handoff
Soft handover or soft handoff refers to a feature used by the CDMA and W-CDMA standards, where a cell phone is simultaneously connected to two or more cells (or cell sectors) during a call. If the sectors are from the same physical cell site (a sectorised site), it is referred to as softer handoff. This technique is a form of mobile-assisted handover, for IS-95/CDMA2000 CDMA cell phones continuously make power measurements of a list of neighboring cell sites, and determine whether or not to request or end soft handover with the cell sectors on the list. Due to the properties of the CDMA signaling scheme, it is possible for a CDMA phone to simultaneously receive signals from two or more radio base stations that are transmitting the same bit stream (using different transmission codes) on the different physical channels in the same frequency bandwidth. If the signal power from two or more radio base stations is nearly the same, the phone receiver can combine the received signals in suc ...
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Handoff
In cellular telecommunications, handover, or handoff, is the process of transferring an ongoing call or data session from one channel connected to the core network to another channel. In satellite communications it is the process of transferring satellite control responsibility from one earth station to another without loss or interruption of service. Terminology American English uses the term ''handoff'', and this is most commonly used within some American organizations such as 3GPP2 and in American originated technologies such as CDMA2000. In British English the term ''handover'' is more common, and is used within international and European organisations such as ITU-T, IETF, ETSI and 3GPP, and standardised within European originated standards such as GSM and UMTS. The term handover is more common in academic research publications and literature, while handoff is slightly more common within the IEEE and ANSI organisations. Purpose In telecommunications there may be ...
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Qualcomm
Qualcomm () is an American multinational corporation headquartered in San Diego, California, and incorporated in Delaware. It creates semiconductors, software, and services related to wireless technology. It owns patents critical to the 5G, 4G, CDMA2000, TD-SCDMA and WCDMA mobile communications standards. Qualcomm was established in 1985 by Irwin M. Jacobs and six other co-founders. Its early research into CDMA wireless cell phone technology was funded by selling a two-way mobile digital satellite communications system known as Omnitracs. After a heated debate in the wireless industry, the 2G standard was adopted with Qualcomm's CDMA patents incorporated. Afterwards there was a series of legal disputes about pricing for licensing patents required by the standard. Over the years, Qualcomm has expanded into selling semiconductor products in a predominantly fabless manufacturing model. It also developed semiconductor components or software for vehicles, watches, laptops, ...
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Rake Receiver
A rake receiver is a radio receiver designed to counter the effects of multipath fading. It does this by using several "sub-receivers" called ''fingers'', that is, several correlators each assigned to a different multipath component. Each finger independently decodes a single multipath component; at a later stage the contribution of all fingers are combined in order to make the most use of the different transmission characteristics of each transmission path. This could very well result in higher signal-to-noise ratio (or Eb/N0) in a multipath environment than in a "clean" environment. The multipath channel through which a radio wave transmits can be viewed as transmitting the original (line of sight) wave pulse through a number of multipath components. Multipath components are delayed copies of the original transmitted wave traveling through a different echo path, each with a different magnitude and time-of-arrival at the receiver. Since each component contains the original infor ...
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Shannon's Theorem
In information theory, the noisy-channel coding theorem (sometimes Shannon's theorem or Shannon's limit), establishes that for any given degree of noise contamination of a communication channel, it is possible to communicate discrete data (digital information) nearly error-free up to a computable maximum rate through the channel. This result was presented by Claude Shannon in 1948 and was based in part on earlier work and ideas of Harry Nyquist and Ralph Hartley. The Shannon limit or Shannon capacity of a communication channel refers to the maximum rate of error-free data that can theoretically be transferred over the channel if the link is subject to random data transmission errors, for a particular noise level. It was first described by Shannon (1948), and shortly after published in a book by Shannon and Warren Weaver entitled ''The Mathematical Theory of Communication'' (1949). This founded the modern discipline of information theory. Overview Stated by Claude Shannon ...
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PN Sequences
A pseudorandom number generator (PRNG), also known as a deterministic random bit generator (DRBG), is an algorithm for generating a sequence of numbers whose properties approximate the properties of sequences of random numbers. The PRNG-generated sequence is not truly random, because it is completely determined by an initial value, called the PRNG's ''seed'' (which may include truly random values). Although sequences that are closer to truly random can be generated using hardware random number generators, ''pseudorandom number generators'' are important in practice for their speed in number generation and their reproducibility. PRNGs are central in applications such as simulations (e.g. for the Monte Carlo method), electronic games (e.g. for procedural generation), and cryptography. Cryptographic applications require the output not to be predictable from earlier outputs, and more elaborate algorithms, which do not inherit the linearity of simpler PRNGs, are needed. Good statist ...
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