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H.26x
The Video Coding Experts Group or Visual Coding Experts Group (VCEG, also known as Question 6) is a working group of the ITU Telecommunication Standardization Sector (ITU-T) concerned with standards for compression coding of video, images, audio, and other signals. It is responsible for standardization of the "H.26x" line of video coding standards, the "T.8xx" line of image coding standards, and related technologies. Administratively, VCEG is the informal name of Question 6 (Visual, audio and signal coding) of Working Party 3 (Audiovisual technologies and intelligent immersive applications) of ITU-T Study Group 16 (Multimedia and related digital technologies). Its abbreviated title is ITU-T Q.6/SG16, or more simply, ITU-T Q6/16. The goal of VCEG is to produce ITU-T Recommendations (international standards) for video coding and image coding methods appropriate for conversational (e.g. videoconferencing and video telephony) and non-conversational (e.g., streaming, broadcast, file d ...
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Motion Compensation
Motion compensation in computing, is an algorithmic technique used to predict a frame in a video, given the previous and/or future frames by accounting for motion of the camera and/or objects in the video. It is employed in the encoding of video data for video compression, for example in the generation of MPEG-2 files. Motion compensation describes a picture in terms of the transformation of a reference picture to the current picture. The reference picture may be previous in time or even from the future. When images can be accurately synthesized from previously transmitted/stored images, the compression efficiency can be improved. Motion compensation is one of the two key video compression techniques used in video coding standards, along with the discrete cosine transform (DCT). Most video coding standards, such as the H.26x and MPEG formats, typically use motion-compensated DCT hybrid coding, known as block motion compensation (BMC) or motion-compensated DCT (MC DCT). Funct ...
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Video Telephony
Videotelephony, also known as videoconferencing and video teleconferencing, is the two-way or multipoint reception and transmission of audio signal, audio and video signals by people in different locations for Real-time, real time communication.McGraw-Hill Concise Encyclopedia of EngineeringVideotelephony McGraw-Hill, 2002. Retrieved from the FreeDictionary.com website, January 9, 2010 A videophone is a telephone with a video camera and Display device, video display, capable of simultaneous video and audio communication. Videoconferencing implies the use of this technology for a group or organizational meeting rather than for individuals, in a videoconference.Mulbach et al, 1995. pg. 291. Telepresence may refer either to a high-quality videotelephony system (where the goal is to create the illusion that remote participants are in the same room) or to meetup technology, which can go beyond video into robotics (such as moving around the room or physically manipulating objects). Vide ...
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Videoconferencing
Videotelephony, also known as videoconferencing and video teleconferencing, is the two-way or multipoint reception and transmission of audio and video signals by people in different locations for real time communication.McGraw-Hill Concise Encyclopedia of EngineeringVideotelephony McGraw-Hill, 2002. Retrieved from the FreeDictionary.com website, January 9, 2010 A videophone is a telephone with a video camera and video display, capable of simultaneous video and audio communication. Videoconferencing implies the use of this technology for a group or organizational meeting rather than for individuals, in a videoconference.Mulbach et al, 1995. pg. 291. Telepresence may refer either to a high-quality videotelephony system (where the goal is to create the illusion that remote participants are in the same room) or to meetup technology, which can go beyond video into robotics (such as moving around the room or physically manipulating objects). Videoconferencing has also been called "vis ...
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ITU-T Study Group 16
The ITU-T Study Group 16 (SG16) is a statutory group of the ITU Telecommunication Standardization Sector (ITU-T) concerned with multimedia coding, systems and applications, such as video coding standards. It is responsible for standardization of the "H.26x" line of video coding standards, the "T.8xx" line of image coding standards, and related technologies, as well as various collaborations with the World Health Organization, including on safe listing ( H.870) accessibility of e-health ( F.780.2), it is also the parent body of VCEG and various Focus Groups, such as the ITU-WHO Focus Group on Artificial Intelligence for Health. Administratively, SG16 is a statutory meeting of the World Telecommunication Standardization Assembly (WTSA), which creates the ITU-T Study Groups and appoints their management teams. The secretariat is provided by the Telecommunication Standardization Bureau (under Director Chaesub Lee). WTSA instructed ITU to hold the Global Standards Symposium as a par ...
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Video Coding
A video coding format (or sometimes video compression format) is a content representation format for storage or transmission of digital video content (such as in a data file or bitstream). It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation. A specific software, firmware, or hardware implementation capable of compression or decompression to/from a specific video coding format is called a video codec. Some video coding formats are documented by a detailed technical specification document known as a video coding specification. Some such specifications are written and approved by standardization organizations as technical standards, and are thus known as a video coding standard. The term 'standard' is also sometimes used for ''de facto'' standards as well as formal standards. Video content encoded using a particular video coding format is normally bundled with an audio stream (encoded ...
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Video Coding Standard
A video coding format (or sometimes video compression format) is a content representation format for storage or transmission of digital video content (such as in a data file or bitstream). It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation. A specific software, firmware, or hardware implementation capable of compression or decompression to/from a specific video coding format is called a video codec. Some video coding formats are documented by a detailed technical specification document known as a video coding specification. Some such specifications are written and approved by standardization organizations as technical standards, and are thus known as a video coding standard. The term 'standard' is also sometimes used for ''de facto'' standards as well as formal standards. Video content encoded using a particular video coding format is normally bundled with an audio stream (encoded ...
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Joint Video Team
Advanced Video Coding (AVC), also referred to as H.264 or MPEG-4 Part 10, is a video compression standard based on block-oriented, motion-compensated coding. It is by far the most commonly used format for the recording, compression, and distribution of video content, used by 91% of video industry developers . It supports resolutions up to and including 8K UHD. The intent of the H.264/AVC project was to create a standard capable of providing good video quality at substantially lower bit rates than previous standards (i.e., half or less the bit rate of MPEG-2, H.263, or MPEG-4 Part 2), without increasing the complexity of design so much that it would be impractical or excessively expensive to implement. This was achieved with features such as a reduced-complexity integer discrete cosine transform (integer DCT), variable block-size segmentation, and multi-picture inter-picture prediction. An additional goal was to provide enough flexibility to allow the standard to be applied ...
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Institution Of Engineering And Technology
The Institution of Engineering and Technology (IET) is a multidisciplinary professional engineering institution. The IET was formed in 2006 from two separate institutions: the Institution of Electrical Engineers (IEE), dating back to 1871, and the Institution of Incorporated Engineers (IIE) dating back to 1884. Its worldwide membership is currently in excess of 158,000 in 153 countries. The IET's main offices are in Savoy Place in London, England, and at Michael Faraday House in Stevenage, England. In the United Kingdom, the IET has the authority to establish professional registration for the titles of Chartered Engineer, Incorporated Engineer, Engineering Technician, and ICT Technician, as a licensed member institution of the Engineering Council. The IET is registered as a charity in England and Wales, and in Scotland. Formation Discussions started in 2004 between the IEE and the IIE about merging to form a new institution. In September 2005, both institutions held votes o ...
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Differential Pulse-code Modulation
Differential pulse-code modulation (DPCM) is a signal encoder that uses the baseline of pulse-code modulation (PCM) but adds some functionalities based on the prediction of the samples of the signal. The input can be an analog signal or a digital signal. If the input is a continuous-time analog signal, it needs to be sampled first so that a discrete-time signal is the input to the DPCM encoder. * Option 1: take the values of two consecutive samples; if they are analog samples, quantize them; calculate the difference between the first one and the next; the output is the difference. * Option 2: instead of taking a difference relative to a previous input sample, take the difference relative to the output of a local model of the decoder process; in this option, the difference can be quantized, which allows a good way to incorporate a controlled loss in the encoding. Applying one of these two processes, short-term redundancy (positive correlation of nearby values) of the signal is el ...
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Standards Organization
A standards organization, standards body, standards developing organization (SDO), or standards setting organization (SSO) is an organization whose primary function is developing, coordinating, promulgating, revising, amending, reissuing, interpreting, or otherwise contributing to the usefulness of technical standards to those who employ them. Such an organization works to create uniformity across producers, consumers, government agencies, and other relevant parties regarding terminology, product specifications (e.g. size, including units of measure), protocols, and more. Its goals could include ensuring that Company A's external hard drive works on Company B's computer, an individual's blood pressure measures the same with Company C's sphygmomanometer as it does with Company D's, or that all shirts that should not be ironed have the same icon (a clothes iron crossed out with an X) on the label. Most standards are voluntary in the sense that they are offered for adoption by peop ...
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Microsoft
Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washington, United States. Its best-known software products are the Windows line of operating systems, the Microsoft Office suite, and the Internet Explorer and Edge web browsers. Its flagship hardware products are the Xbox video game consoles and the Microsoft Surface lineup of touchscreen personal computers. Microsoft ranked No. 21 in the 2020 Fortune 500 rankings of the largest United States corporations by total revenue; it was the world's largest software maker by revenue as of 2019. It is one of the Big Five American information technology companies, alongside Alphabet, Amazon, Apple, and Meta. Microsoft was founded by Bill Gates and Paul Allen on April 4, 1975, to develop and sell BASIC interpreters for the Altair 8800. It ...
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