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[::MainTopicLength::#1500] [::ListTopicLength::#1000] [::ListLength::#15] [::ListAdRepeat::#3] picture info Force (other) In physics, a force is any interaction that, when unopposed, will change the motion of an object. A force can cause an object with mass to change its velocity (which includes to begin moving from a state of rest), i.e., to accelerate. Force Force can also be described intuitively as a push or a pull. A force has both magnitude and direction, making it a vector quantity. It is measured in the SI unit of newtons and represented by the symbol F. The original form of Newton's second law Newton's second law states that the net force acting upon an object is equal to the rate at which its momentum changes with time [...More...] "Force (other)" on: Wikipedia Google Yahoo Parouse Force (other) Force Force is what, when unopposed, changes the motion of an object. Force Force or The Fo [...More...] "Force (other)" on: Wikipedia Google Yahoo Parouse picture info Speed In everyday use and in kinematics, the speed of an object is the magnitude of its velocity (the rate of change of its position); it is thus a scalar quantity. The average speed of an object in an interval of time is the distance travelled by the object divided by the duration of the interval; the instantaneous speed is the limit of the average speed as the duration of the time interval approaches zero. Speed Speed has the dimensions of distance divided by time. The SI unit SI unit of speed is the metre per second, but the most common unit of speed in everyday usage is the kilometre per hour or, in the US and the UK, miles per hour [...More...] "Speed" on: Wikipedia Google Yahoo Parouse picture info Frame Of Reference In physics, a frame of reference (or reference frame) consists of an abstract coordinate system and the set of physical reference points that uniquely fix (locate and orient) the coordinate system and standardize measurements. In n dimensions, n+1 reference points are sufficient to fully define a reference frame. Using rectangular (Cartesian) coordinates, a reference frame may be defined with a reference point at the origin and a reference point at one unit distance along each of the n coordinate axes. In Einsteinian relativity, reference frames are used to specify the relationship between a moving observer and the phenomenon or phenomena under observation. In this context, the phrase often becomes "observational frame of reference" (or "observational reference frame"), which implies that the observer is at rest in the frame, although not necessarily located at its origin [...More...] "Frame Of Reference" on: Wikipedia Google Yahoo Parouse picture info Inertial Frame Of Reference An inertial frame of reference, in classical physics, is a frame of reference in which bodies, whose net force acting upon them is zero, are not accelerated; that is they are at rest or they move at a constant velocity in a straight line. In analytical terms, it is a frame of reference that describes time and space homogeneously, isotropically, and in a time-independent manner. Conceptually, in classical physics and special relativity, the physics of a system in an inertial frame have no causes external to the system. An inertial frame of reference may also be called an inertial reference frame, inertial frame, Galilean reference frame, or inertial space.[citation needed] All inertial frames are in a state of constant, rectilinear motion with respect to one another; an accelerometer moving with any of them would detect zero acceleration [...More...] "Inertial Frame Of Reference" on: Wikipedia Google Yahoo Parouse picture info Impulse (physics) In classical mechanics, impulse (symbolized by J or Imp) is the integral of a force, F, over the time interval, t, for which it acts. Since force is a vector quantity, impulse is also a vector in the same direction. Impulse applied to an object produces an equivalent vector change in its linear momentum, also in the same direction. The SI unit of impulse is the newton second (N⋅s), and the dimensionally equivalent unit of momentum is the kilogram meter per second (kg⋅m/s). The corresponding English engineering units are the pound-second (lbf⋅s) and the slug-foot per second (slug⋅ft/s). A resultant force causes acceleration and a change in the velocity of the body for as long as it acts. A resultant force applied over a longer time therefore produces a bigger change in linear momentum than the same force applied briefly: the change in momentum is equal to the product of the average force and duration [...More...] "Impulse (physics)" on: Wikipedia Google Yahoo Parouse picture info Inertia Inertia Inertia is the resistance of any physical object to any change in its state of motion. This includes changes to the object's speed, direction, or state of rest. Inertia Inertia is also defined as the tendency of objects to keep moving in a straight line at a constant velocity. The principle of inertia is one of the fundamental principles in classical physics that are still used to describe the motion of objects and how they are affected by the applied forces on them. Inertia Inertia comes from the Latin word, iners, meaning idle, sluggish. Inertia Inertia is one of the primary manifestations of mass, which is a quantitative property of physical systems [...More...] "Inertia" on: Wikipedia Google Yahoo Parouse picture info Moment Of Inertia The moment of inertia, otherwise known as the angular mass or rotational inertia, of a rigid body is a tensor that determines the torque needed for a desired angular acceleration about a rotational axis. It depends on the body's mass distribution and the axis chosen, with larger moments requiring more torque to change the body's rotation. It is an extensive (additive) property: For a point mass the moment of inertia is just the mass times the square of perpendicular distance to the rotation axis. The moment of inertia of a rigid composite system is the sum of the moments of inertia of its component subsystems (all taken about the same axis) [...More...] "Moment Of Inertia" on: Wikipedia Google Yahoo Parouse picture info Power (physics) In physics, power is the rate of doing work, the amount of energy transferred per unit time. Having no direction, it is a scalar quantity. In the International System of Units, the unit of power is the joule per second (J/s), known as the watt in honour of James Watt, the eighteenth-century developer of the steam engine condenser. Another common and traditional measure is horsepower (comparing to the power of a horse). Being the rate of work, the equation for power can be written: power = work time displaystyle text power = frac text work text time The integral of power over time defines the work performed. Because this integral depends on the trajectory of the point of application of the force and torque, this calculation of work is said to be path dependent. As a physical concept, power requires both a change in the physical universe and a specified time in which the change occurs [...More...] "Power (physics)" on: Wikipedia Google Yahoo Parouse picture info Work (physics) W = F ⋅ s W = τ θPart of a series of articles aboutClassical mechanics F → = m a → displaystyle vec F =m vec a Second Second law of motionHistory TimelineBranchesApplied Celestial Continuum Dynamics Kinematics Kinetics Statics StatisticalFundamentalsAcceleration Angular momentum Couple D'Alembert's principle Energykinetic potentialForce Frame of reference Inertial frame of reference Impulse Inertia / Moment of inertia MassMechanical power Mec [...More...] "Work (physics)" on: Wikipedia Google Yahoo Parouse Moment (physics) In physics, a moment is an expression involving the product of a distance and a physical quantity, and in this way it accounts for how the physical quantity is located or arranged. Moments are usually defined with respect to a fixed reference point; they deal with physical quantities as measured at some distance from that reference point. For example, the moment of force acting on an object, often called torque, is the product of the force and the distance from a reference point. In principle, any physical quantity can be multiplied by distance to produce a moment; commonly used quantities include forces, masses, and electric charge distributions.Contents1 History 2 Elaboration2.1 Examples3 Multipole moments 4 Applications of multipole moments 5 See also 6 References 7 External linksHistory The concept of moment in physics is derived from the mathematical concept of moments. [clarification needed] [...More...] "Moment (physics)" on: Wikipedia Google Yahoo Parouse picture info Momentum In Newtonian mechanics, linear momentum, translational momentum, or simply momentum (pl. momenta) is the product of the mass and velocity of an object. It can be more generally stated as a measure of how hard it is to stop a moving object. It is a three-dimensional vector quantity, possessing a magnitude and a direction. If m is an object's mass and v is the velocity (also a vector), then the momentum is p = m v , displaystyle mathbf p =mmathbf v , In SI units, it is measured in kilogram meters per second (kg⋅m/s). Newton's second law Newton's second law of motion states that a body's rate of change in momentum is equal to the net force acting on it. Momentum Momentum depends on the frame of reference, but in any inertial frame it is a conserved quantity, meaning that if a closed system is not affected by external forces, its total linear momentum does not change [...More...] "Momentum" on: Wikipedia Google Yahoo Parouse picture info Space Space Space is the boundless three-dimensional extent in which objects and events have relative position and direction. Physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework. Debates concerning the nature, essence and the mode of existence of space date back to antiquity; namely, to treatises like the Timaeus of Plato, or Socrates Socrates in his reflections on what the Greeks called khôra (i.e [...More...] "Space" on: Wikipedia Google Yahoo Parouse picture info Time Time Time is the indefinite continued progress of existence and events that occur in apparently irreversible succession from the past through the present to the future. Time Time is a component quantity of various measurements used to sequence e [...More...] "Time" on: Wikipedia Google Yahoo Parouse picture info Energy In physics, energy is the quantitative property that must be transferred to an object in order to perform work on, or to heat, the object.[note 1] Energy Energy is a conserved quantity; the law of conservation of energy states that energy can be converted in form, but not created or destroyed. The SI unit of energy is the joule, which is the energy transferred to an object by the work of moving it a distance of 1 metre against a force of 1 newton. Common forms of energy include the kinetic energy of a moving object, the potential energy stored by an object's position in a force field (gravitational, electric or magnetic), the elastic energy stored by stretching solid objects, the chemical energy released when a fuel burns, the radiant energy carried by light, and the thermal energy due to an object's temperature. Mass Mass and energy are closely related [...More...] "Energy" on: Wikipedia Google Yahoo Parouse picture info Torque Torque, moment, or moment of force is rotational force. Just as a linear force is a push or a pull, a torque can be thought of as a twist to an object. In three dimensions, the torque is a pseudovector; for point particles, it is given by the cross product of the position vector (distance vector) and the force vector. The symbol for torque is typically τ displaystyle tau , the lowercase Greek letter tau. When it is called moment of force, it is commonly denoted by M. The magnitude of torque of a rigid body depends on three quantities: the force applied, the lever arm vector connecting the origin to the point of force application, and the angle between the force and lever arm vectors [...More...] "Torque" on: Wikipedia Google Yahoo Parouse
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