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FPGA Prototype
FPGA
FPGA
prototyping, (field-programmable gate array prototyping) sometimes also referred to as FPGA-based prototyping, ASIC prototyping, or SoC prototyping, is the method to prototype SoC and ASIC design on FPGA
FPGA
for hardware verification and early software development. Verification methods for hardware design as well as early software and firmware co-design have become mainstream. Prototyping SoC and ASIC design with one or more FPGAs has become a good method to do this.Contents1 Why Prototyping is Important 2 Design-for-Prototyping[4] 3 Partitioning Issues3.1 Balance FPGA
FPGA
Resources While Creating Design Partitions[6] 3.2 Placing and Routing Partitions 3.3 Timing Requirements[6]4 Debugging 5 See also 6 References 7 External linksWhy Prototyping is Important[edit]Running a SoC design on FPGA
FPGA
prototype is a reliable way to ensure that it is functionally correct
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Application-specific Integrated Circuit
An Application-Specific Integrated Circuit (ASIC) /ˈeɪsɪk/, is an integrated circuit (IC) customized for a particular use, rather than intended for general-purpose use. For example, a chip designed to run in a digital voice recorder or a high-efficiency Bitcoin miner is an ASIC. Application-specific standard products (ASSPs) are intermediate between ASICs and industry standard integrated circuits like the 7400 series or the 4000 series. As feature sizes have shrunk and design tools improved over the years, the maximum complexity (and hence functionality) possible in an ASIC has grown from 5,000 logic gates to over 100 million. Modern ASICs often include entire microprocessors, memory blocks including ROM, RAM, EEPROM, flash memory and other large building blocks. Such an ASIC
ASIC
is often termed a SoC (system-on-chip)
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Verification And Validation
Verification and validation are independent procedures that are used together for checking that a product, service, or system meets requirements and specifications and that it fulfills its intended purpose.[1] These are critical components of a quality management system such as ISO
ISO
9000. The words "verification" and "validation" are sometimes preceded with "independent", indicating that the verification and validation is to be performed by a disinterested third party. "Independent verification and validation" can be abbreviated as "IV&V". In practice, the usage of these terms varies. Sometimes they are even used interchangeably. The PMBOK guide, a standard adopted by IEEE, defines them as follows in its 4th edition:[2]"Validation. The assurance that a product, service, or system meets the needs of the customer and other identified stakeholders. It often involves acceptance and suitability with external customers
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Computer Hardware
Computer
Computer
hardware are the physical parts or components of a computer, such as the monitor, keyboard, computer data storage, graphic card, sound card and motherboard.[1] By contrast, software is instructions that can be stored and ran by hardware. Hardware is directed by the software to execute any command or instruction
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Software
Computer software, or simply software, is a part of a computer system that consists of data or computer instructions, in contrast to the physical hardware from which the system is built. In computer science and software engineering, computer software is all information processed by computer systems, programs and data. Computer software includes computer programs, libraries and related non-executable data, such as online documentation or digital media. Computer hardware
Computer hardware
and software require each other and neither can be realistically used on its own. At the lowest level, executable code consists of machine language instructions specific to an individual processor—typically a central processing unit (CPU). A machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state
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Firmware
In electronic systems and computing, firmware[a] is a computer program that provides the low-level control for the device's specific hardware. Firmware
Firmware
can either provide a standardized operating environment for the device's more complex software (allowing more hardware-independence), or, for less complex devices, act as the device's complete operating system, performing all control, monitoring and data manipulation functions. Typical examples of devices containing firmware are embedded systems, consumer appliances, computers, computer peripherals, and others. Almost all electronic devices beyond the simplest contain some firmware. Firmware
Firmware
is held in non-volatile memory devices such as ROM, EPROM, or flash memory. Changing the firmware of a device may rarely or never be done during its lifetime; some firmware memory devices are permanently installed and cannot be changed after manufacture
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Electronic Circuit Simulation
Electronic circuit simulation
Electronic circuit simulation
uses mathematical models to replicate the behavior of an actual electronic device or circuit. Simulation software allows for modeling of circuit operation and is an invaluable analysis tool. Due to its highly accurate modeling capability, many colleges and universities use this type of software for the teaching of electronics technician and electronics engineering programs. Electronics simulation software engages the user by integrating them into the learning experience. These kinds of interactions actively engage learners to analyze, synthesize, organize, and evaluate content and result in learners constructing their own knowledge.[1] Simulating a circuit’s behavior before actually building it can greatly improve design efficiency by making faulty designs known as such, and providing insight into the behavior of electronics circuit designs
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Prototype
A prototype is an early sample, model, or release of a product built to test a concept or process or to act as a thing to be replicated or learned from.[1] It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to evaluate a new design to enhance precision by system analysts and users.[2] Prototyping serves to provide specifications for a real, working system rather than a theoretical one.[3] In some design workflow models, creating a prototype (a process sometimes called materialization) is the step between the formalization and the evaluation of an idea.[4] The word prototype derives from the Greek πρωτότυπον prototypon, "primitive form", neutral of πρωτότυπος prototypos, "original, primitive", from πρῶτος protos, "first" and τύπος typos, "impression".[1][5]Contents1 Basic prototype categories 2 Differences in creating a prototype vs
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SystemC
SystemC is a set of C++
C++
classes and macros which provide an event-driven simulation interface (see also discrete event simulation). These facilities enable a designer to simulate concurrent processes, each described using plain C++
C++
syntax. SystemC processes can communicate in a simulated real-time environment, using signals of all the datatypes offered by C++, some additional ones offered by the SystemC library, as well as user defined. In certain respects, SystemC deliberately mimics the hardware description languages VHDL
VHDL
and Verilog, but is more aptly described as a system-level modeling language. SystemC is applied to system-level modeling, architectural exploration, performance modeling, software development, functional verification, and high-level synthesis
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Special
Special
Special
or specials may refer to:Contents1 Music 2 Film and television 3 Other uses 4 See alsoMusic[edit] Special
Special
(album), a 1992 album by Vesta Williams "Special" (Garbage song), 1998 "Special
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FPGA
A field-programmable gate array (FPGA) is an integrated circuit designed to be configured by a customer or a designer after manufacturing – hence "field-programmable". The FPGA configuration is generally specified using a hardware description language (HDL), similar to that used for an application-specific integrated circuit (ASIC). (Circuit diagrams were previously used to specify the configuration, as they were for ASICs, but this is increasingly rare.)A Spartan FPGA from XilinxFPGAs contain an array of programmable logic blocks, and a hierarchy of reconfigurable interconnects that allow the blocks to be "wired together", like many logic gates that can be inter-wired in different configurations. Logic blocks can be configured to perform complex combinational functions, or merely simple logic gates like AND and XOR
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System-on-a-chip
A system on a chip or system on chip (SoC or SOC) is an integrated circuit (also known as an "IC" or "chip") that integrates all components of a computer or other electronic systems. It may contain digital, analog, mixed-signal, and often radio-frequency functions – all on a single substrate. SoCs are very common in the mobile computing market because of their low power consumption.[1] A typical application is in the area of embedded systems. SoC integrates a microcontroller (or microprocessor) with advanced peripherals like graphics processing unit (GPU), Wi-Fi
Wi-Fi
module, or coprocessor. If the definition of a microcontroller is a system that integrates a microprocessor with peripheral circuits and memory, the SoC is to a microcontroller what a microcontroller is to processors, remembering that the SoC does not necessarily contain built-in memory. In general, there are three distinguishable types of SoCs
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System On A Chip
A system on a chip or system on chip (SoC or SOC) is an integrated circuit (also known as an "IC" or "chip") that integrates all components of a computer or other electronic systems. It may contain digital, analog, mixed-signal, and often radio-frequency functions – all on a single substrate. SoCs are very common in the mobile computing market because of their low power consumption.[1] A typical application is in the area of embedded systems. SoC integrates a microcontroller (or microprocessor) with advanced peripherals like graphics processing unit (GPU), Wi-Fi
Wi-Fi
module, or coprocessor. If the definition of a microcontroller is a system that integrates a microprocessor with peripheral circuits and memory, the SoC is to a microcontroller what a microcontroller is to processors, remembering that the SoC does not necessarily contain built-in memory. In general, there are three distinguishable types of SoCs
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Hardware Emulation
In integrated circuit design, hardware emulation is the process of imitating the behavior of one or more pieces of hardware (typically a system under design) with another piece of hardware, typically a special purpose emulation system. The emulation model is usually based on a hardware description language (e.g. Verilog) source code, which is compiled into the format used by emulation system. The goal is normally debugging and functional verification of the system being designed. Often an emulator is fast enough to be plugged into a working target system in place of a yet-to-be-built chip, so the whole system can be debugged with live data
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FPGA Prototyping
FPGA prototyping, (field-programmable gate array prototyping) sometimes also referred to as FPGA-based prototyping, ASIC prototyping, or SoC prototyping, is the method to prototype SoC and ASIC design on FPGA for hardware verification and early software development. Verification methods for hardware design as well as early software and firmware co-design have become mainstream. Prototyping SoC and ASIC design with one or more FPGAs has become a good method to do this.Contents1 Why Prototyping is Important 2 Design-for-Prototyping[4] 3 Partitioning Issues3.1 Balance FPGA Resources While Creating Design Partitions[6] 3.2 Placing and Routing Partitions 3.3 Timing Requirements[6]4 Debugging 5 See also 6 References 7 External linksWhy Prototyping is Important[edit]Running a SoC design on FPGA prototype is a reliable way to ensure that it is functionally correct. This is compared to designers only relying on software simulations to verify that their hardware design is sound
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