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DreamRift
DreamRift is an American independent video game developer based in Orlando, Florida, founded in 2009. They have developed two video games for Nintendo's handheld systems, Nintendo DS and Nintendo 3DS: '' Monster Tale'' and '' Epic Mickey: Power of Illusion''. Overview Founded in 2009 by Peter Ong and Ryan Pijai, DreamRift is an independent videogame company that has developed games with major publishers including Disney Interactive Studios and Majesco Entertainment. Its first project was announced in November 2009 under the working title of ''Project Monster''. In an interview with Peter Ong, Dreamrift's Co-Founder and Creative Director, Destructoid asked about the inception of the project and company: Ong responded by saying: ''Project Monster'' evolved into the company's first game, titled '' Monster Tale'', and was selected for publishing by Majesco Entertainment. '' Monster Tale'' was released on March 22, 2011 to highly favorable reviews, and was found to have ...
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DreamRift Logo
DreamRift is an American independent video game developer based in Orlando, Florida, founded in 2009. They have developed two video games for Nintendo's handheld systems, Nintendo DS and Nintendo 3DS: '' Monster Tale'' and '' Epic Mickey: Power of Illusion''. Overview Founded in 2009 by Peter Ong and Ryan Pijai, DreamRift is an independent videogame company that has developed games with major publishers including Disney Interactive Studios and Majesco Entertainment. Its first project was announced in November 2009 under the working title of ''Project Monster''. In an interview with Peter Ong, Dreamrift's Co-Founder and Creative Director, Destructoid asked about the inception of the project and company: Ong responded by saying: ''Project Monster'' evolved into the company's first game, titled '' Monster Tale'', and was selected for publishing by Majesco Entertainment. '' Monster Tale'' was released on March 22, 2011 to highly favorable reviews, and was found to have one ...
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Monster Tale
''Monster Tale'' is a Nintendo DS platformer and virtual pet game developed by DreamRift and published by Majesco Entertainment in 2011. It was only released in North America. It follows the story of a young girl, named Ellie, and her adventures in Monster World with her monster companion, Chomp. Together they must stop the evil Kid-Kings and return Monster World to its rightful inhabitants, the monsters, and also find a way for Ellie to return home. Voice talent * Ellie - Brina Palencia * Meade - Todd Haberkorn * Deanu - Leah Clark * Zoe - Monica Rial * Ethan - Cynthia Cranz * Priscilla - Tia Ballard Controversy According to the game developers, there was pressure from publishers not to feature a young female lead. Peter Ong, the co-founder of DreamRift and director of Monster Tale, told Nintendo Power that ''"this choice was actually somewhat controversial with some publishers. Our experience was that many publishers are looking to avert the risk of a main character that hasn't ...
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Power Of Illusion
''Epic Mickey: Power of Illusion'' is a side-scrolling platform game developed by DreamRift and published by Disney Interactive Studios for the Nintendo 3DS in 2012. It is a third part of the ''Epic Mickey'' series, released alongside '' Epic Mickey 2: The Power of Two'', and is touted as a tribute to Sega's ''Illusion'' series of Mickey Mouse games, particularly ''Castle of Illusion Starring Mickey Mouse''. Gameplay With players taking control of Mickey Mouse, the game mixes side-scrolling gameplay from games such as '' Castle of Illusion'' with the paint and thinner mechanics from ''Epic Mickey''. Using the 3DS touch-screen, the player will be able to bring items scattered throughout each stage into existence. How well the player traces these items will affect their performance. For example, tracing a cannon perfectly will ensure that it only harms enemies, but an imperfect cannon could be a danger to everyone in the area, including Mickey himself. Plot Some time after the fir ...
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Castle Of Illusion Starring Mickey Mouse
''Castle of Illusion Starring Mickey Mouse'' is a 1990 platform game developed by Sega and released for the Mega Drive/Genesis. An 8-bit version of the game was later released for the Master System and Game Gear. The game follows Mickey Mouse on a quest to save Minnie Mouse from the evil witch Mizrabel. It is the first game in Sega's ''Illusion'' video game series starring Mickey. ''Castle of Illusion'' was very well received by critics, especially the original 16-bit version. It was re-released in 1998 in Japan as part of ''Sega Ages: Mickey Mouse & Donald Duck'' for the Sega Saturn, which features both ''Castle of Illusion'' and ''QuackShot''. A remake of the game by Sega Studios Australia was released for PlayStation Network, Xbox Live Arcade and Microsoft Windows in September 2013. The game was also included on the Sega Genesis Mini in 2019. Plot ''Castle of Illusion'' is a side-scrolling platformer in which the player takes control of Mickey Mouse as he goes inside ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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Video Game Companies Established In 2009
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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American Companies Established In 2009
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * ...
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Video Game Development Companies
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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Nintendo Force
''Nintendo Force'', or ''NF Magazine'', is a bi-monthly magazine that centers upon various Nintendo hardware products. In December 2012, IGN editor and magazine founder Lucas M. Thomas announced his intention to release the magazine, stating that he had begun to plan for the magazine upon hearing of ''Nintendo Powers cancellation. The magazine includes staff members from ''Destructoid'', ''GoNintendo'', ''IGN'', ''Nintendojo'', ''1Up.com'', and the writer and founder of the online comic '' Brawl in the Family'', and ''Nintendo World Report'', among others. Its first issue was released January 11, 2013, hosted under HP's MagCloud service with a price of $17.99 for one print/digital issue and $4.99 for just a digital copy. The debut issue had 80 pages, including a review of Fire Emblem: Awakening and a preview of Luigi's Mansion: Dark Moon as its main overview. Overview and design ''NF Magazine'' was created with the intention of "continuing the legacy" of Nintendo's official ...
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Nintendo EShop
The Nintendo eShop is a digital distribution service powered by the Nintendo Network for the Wii U and Nintendo 3DS, and by a dedicated online infrastructure for the Nintendo Switch. Launched in June 2011 on the Nintendo 3DS, the eShop was enabled by the release of a system update that added the functionality to the Nintendo 3DS's HOME Menu. It is the successor to both the Wii Shop Channel and DSi Shop. Unlike on the Nintendo 3DS, the eShop was made available on the launch date of the Wii U, although a system update is required in order to access it. It is also a multitasking application, which means it is easily accessible even when a game is already running in the background through the system software, though this feature is exclusive to the Wii U and the Nintendo Switch. The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, and other information on upcoming game releases. A limited variant of the Nintendo eShop fo ...
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Siliconera
The GAMURS Group, simply known as Gamurs, is an esports media and entertainment publisher. Established in December 2014, the group operates multiple brands focusing on the esports and entertainment news markets, including the websites: ''Dot Esports, We Got This Covered,'' ''The Mary Sue'', and ''Prima Games''. GAMURS is based out of Sydney, Australia, with an office in Austin, Texas. History In 2010, at the age of 14, Riad Chikhani and Phillip Luu established Rune Gear, an online portal for the game ''RuneScape''. They sold the business at the age of 17 to focus on school. This portal motivated the pair to develop a similar business but for a wider variety of games, which later became the GAMURS Group. GAMURS began as a social network for gamers after joining the NRMA Jumpstart program run by the Slingshot Accelerator. Shortly after the program ended, the company raised $500,000 in a seed round. GAMURS acquired two platforms, TeamFind and CSGOTeamFinder. On February 14, 2016, th ...
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Sega Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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